VLDB 2026 Research / reviewers in the wild / expert
Dilin Wang
dblp:142/7035
· DBLP profile ↗
38ranked-venue papers
8as first author
26since 2021 · last 2026
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 31 · 8 first-author · 20 since 2021Graphics, computer vision, multimedia, augmented reality and games · 20 · 1 first-author · 20 since 2021Systems, architecture and hardware · 1
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | VideoLifter: Lifting Videos to 3D with Fast and Efficient Hierarchical Stereo AlignmentabstractEfficiently reconstructing 3D scenes from monocular video remains a core challenge in computer vision, vital for applications in virtual reality, robotics, and scene understanding. Recently, frame-by-frame progressive reconstruction without camera poses is commonly adopted, incurring high computational overhead and compounding errors when scaling to longer videos. To overcome these issues, we introduce VideoLifter, a novel video-to-3D pipeline that leverages a local-to-global strategy on a fragment basis, achieving both extreme efficiency and SOTA quality. Locally, VideoLifter leverages learnable 3D priors to register fragments, extracting essential information for subsequent 3D Gaussian initialization with enforced inter-fragment consistency and optimized efficiency. Globally, it employs a tree-based hierarchical merging method with key frame guidance for inter-fragment alignment, pairwise merging with Gaussian point pruning, and subsequent joint optimization to ensure global consistency while efficiently mitigating cumulative errors. This approach significantly accelerates the reconstruction process, reducing training time by over 82 % while achieving better visual quality than SOTA methods. Wenyan Cong, Hanqing Zhu, Jiahui Lei, Colton Stearns, Yuanhao Cai, Dilin Wang, Matt Feiszli, Leonidas J. Guibas, Zhangyang Wang, Weiyao Wang 0001, Zhiwen Fan |
3DV | 7 |
| 2025 | SteinDreamer: Variance Reduction for Text-to-3D Score Distillation via Stein IdentityabstractScore distillation has emerged as one of the most prevalent approaches for text-to-3D asset synthesis. Essentially, score distillation updates 3D parameters by lifting and back-propagating scores averaged over different views. In this paper, we reveal that the gradient estimation in score distillation is inherent to high variance. Through the lens of variance reduction, the effectiveness of SDS and VSD can be interpreted as applications of various control variates to the Monte Carlo estimator of the distilled score. Motivated by this rethinking and based on Stein’s identity, we propose a more general solution to reduce variance for score distillation, termed \emph{Stein Score Distillation (SSD)}. SSD incorporates control variates constructed by Stein identity, allowing for arbitrary baseline functions. This enables us to include flexible guidance priors and network architectures to explicitly optimize for variance reduction. In our experiments, the overall pipeline, dubbed \emph{SteinDreamer}, is implemented by instantiating the control variate with a monocular depth estimator. The results show that SSD can effectively reduce the distillation variance and consistently improve visual quality for both object- and scene-level generation. Peihao Wang, Zhiwen Fan, Dejia Xu, Dilin Wang, Sreyas Mohan, Forrest N. Iandola, Yilei Li, Qiang Liu 0001, Zhangyang Wang, Vikas Chandra |
AISTATS | 4 |
| 2025 | LIRM: Large Inverse Rendering Model for Progressive Reconstruction of Shape, Materials and View-dependent Radiance FieldsabstractWe present Large Inverse Rendering Model (LIRM), a transformer architecture that jointly reconstructs high-quality shape, materials, and radiance fields with view-dependent effects in less than a second. Our model builds upon the recent Large Reconstruction Models (LRMs) that achieve state-of-the-art sparse-view reconstruction quality. However, existing LRMs struggle to reconstruct unseen parts accurately and cannot recover glossy appearance or generate relightable 3D contents that can be consumed by standard Graphics engines. To address these limitations, we make three key technical contributions to build a more practical multi-view 3D reconstruction framework. First, we introduce an update model that allows us to progressively add more input views to improve our reconstruction. Second, we propose a hexa-plane neural SDF representation to better recover detailed textures, geometry and material parameters. Third, we develop a novel neural directional-embedding mechanism to handle view-dependent effects. Trained on a large-scale shape and material dataset with a tailored coarse-to-fine training scheme, our model achieves compelling results. It compares favorably to optimization-based dense-view inverse rendering methods in terms of geometry and relighting accuracy, while requiring only a fraction of the inference time. Zhengqin Li, Dilin Wang, Ka Chen, Zhaoyang Lv, Thu Nguyen-Phuoc, Milim Lee, Jia-Bin Huang 0001, Lei Xiao 0014, Yufeng Zhu, Carl S. Marshall, Yuheng Ren, Richard A. Newcombe, Zhao Dong 0001 |
CVPR | 2 |
| 2025 | UVGS: Reimagining Unstructured 3D Gaussian Splatting using UV Mappingabstract3D Gaussian Splatting (3DGS) has demonstrated superior quality in modeling 3D objects and scenes. However, generating 3DGS remains challenging due to their discrete, unstructured, and permutation-invariant nature. In this work, we present a simple yet effective method to overcome these challenges. We utilize spherical mapping to transform 3DGS into a structured 2D representation, termed UVGS. UVGS can be viewed as multi-channel images, with feature dimensions as a concatenation of Gaussian attributes such as position, scale, color, opacity, and rotation. We further find that these heterogeneous features can be compressed into a lower-dimensional (e.g., 3-channel) shared feature space using a carefully designed multi-branch network. The compressed UVGS can be treated as typical RGB images. Remarkably, we discover that typical VAEs trained with latent diffusion models can directly generalize to this new representation without additional training. Our novel representation makes it effortless to leverage foundational 2D models, such as diffusion models, to directly model 3DGS. Additionally, one can simply increase the 2D UV resolution to accommodate more Gaussians, making UVGS a scalable solution compared to typical 3D backbones. This approach immediately unlocks various novel generation applications of 3DGS by inherently utilizing the already developed superior 2D generation capabilities. In our experiments, we demonstrate various unconditional, conditional generation, and inpainting applications of 3DGS based on diffusion models, which were previously non-trivial. Aashish Rai, Dilin Wang, Mihir Jain, Nikolaos Sarafianos, Srinath Sridhar 0002, Aayush Prakash |
CVPR | 2 |
| 2025 | MV-DUSt3R+: Single-Stage Scene Reconstruction from Sparse Views In 2 SecondsabstractRecent sparse multi-view scene reconstruction advances like DUSt3R and MASt3R no longer require camera calibration and camera pose estimation. However, they only process a pair of views at a time to infer pixel-aligned pointmaps. When dealing with more than two views, a combinatorial number of error prone pairwise reconstructions are usually followed by an expensive global optimization, which often fails to rectify the pairwise reconstruction errors. To handle more views, reduce errors, and improve inference time, we propose the fast single-stage feed-forward network MV- DUSt3R. At its core are multi-view decoder blocks which exchange information across any number of views while considering one reference view. To make our method robust to reference view selection, we further propose MV-DUSt3R+, which employs cross-reference-view blocks to fuse information across different reference view choices. To further enable novel view synthesis, we extend both by adding and jointly training Gaussian splatting heads. Experiments on multi-view stereo reconstruction, multi-view pose estimation, and novel view synthesis confirm that our methods improve significantly upon prior art. Code released.1 Zhenggang Tang, Yuchen Fan 0001, Dilin Wang, Hongyu Xu, Alexander G. Schwing, Zhicheng Yan 0001 |
CVPR | 3 |
| 2025 | Steepest Descent Density Control for Compact 3D Gaussian Splattingabstract3D Gaussian Splatting (3DGS) has emerged as a powerful technique for real-time, high-resolution novel view synthesis. By representing scenes as a mixture of Gaussian primitives, 3DGS leverages GPU rasterization pipelines for efficient rendering and reconstruction. To optimize scene coverage and capture fine details, 3DGS employs a densification algorithm to generate additional points. However, this process often leads to redundant point clouds, resulting in excessive memory usage, slower performance, and substantial storage demands–posing significant challenges for deployment on resource-constrained devices. To address this limitation, we propose a theoretical framework that demystifies and improves density control in 3DGS. Our analysis reveals that splitting is crucial for escaping saddle points. Through an optimization-theoretic approach, we establish the necessary conditions for densification, determine the minimal number of offspring Gaussians, identify the optimal parameter update direction, and provide an analytical solution for normalizing off-spring opacity. Building on these insights, we introduce SteepGS, incorporating steepest density control, a principled strategy that minimizes loss while maintaining a compact point cloud. SteepGS achieves a ~ 50% reduction in Gaussian points without compromising rendering quality, significantly enhancing both efficiency and scalability. Peihao Wang, Yuehao Wang, Dilin Wang, Sreyas Mohan, Zhiwen Fan, Lemeng Wu, Ruisi Cai, Yu-Ying Yeh, Zhangyang Wang, Qiang Liu 0001 |
CVPR | 3 |
| 2025 | 3D Mesh Editing Using Masked LRMsabstractWe present a novel approach to shape editing, building on recent progress in 3D reconstruction from multi-view images. We formulate shape editing as a conditional reconstruction problem, where the model must reconstruct the input shape with the exception of a specified 3D region, in which the geometry should be generated from the conditional signal. To this end, we train a conditional Large Reconstruction Model (LRM) for masked reconstruction, using multi-view consistent masks rendered from a randomly generated 3D occlusion, and using one clean viewpoint as the conditional signal. During inference, we manually define a 3D region to edit and provide an edited image from a canonical viewpoint to fill that region. We demonstrate that, in just a single forward pass, our method not only preserves the input geometry in the unmasked region through reconstruction capabilities on par with SoTA, but is also expressive enough to perform a variety of mesh edits from a single image guidance that past works struggle with, while being 2-10x faster than the top-performing prior work. Will Gao, Dilin Wang, Yuchen Fan 0001, Aljaz Bozic, Tuur Stuyck, Zhengqin Li, Zhao Dong 0001, Nikolaos Sarafianos |
ICCV | 2 |
| 2025 | AutoPartGen: Autoregressive 3D Part Generation and DiscoveryabstractWe introduce AutoPartGen, a model that generates objects composed of 3D parts in an autoregressive manner.
This model can take as input an image of an object, 2D masks of the object's parts, or an existing 3D object, and generate a corresponding compositional 3D reconstruction.
Our approach builds upon 3DShape2VecSet, a recent latent 3D representation with powerful geometric expressiveness.
We observe that this latent space exhibits strong compositional properties, making it particularly well-suited for part-based generation tasks.
Specifically, AutoPartGen generates object parts autoregressively, predicting one part at a time while conditioning on previously generated parts and additional inputs, such as 2D images, masks, or 3D objects.
This process continues until the model decides that all parts have been generated, thus determining automatically the type and number of parts.
The resulting parts can be seamlessly assembled into coherent objects or scenes without requiring additional optimization.
We evaluate both the overall 3D generation capabilities and the part-level generation quality of AutoPartGen, demonstrating that it achieves state-of-the-art performance in 3D part generation. Roman Shapovalov, Tom Monnier, Hyunyoung Jung 0003, Dilin Wang, Iro Laina, Andrea Vedaldi |
NeurIPS | 6 |
| 2025 | DynamicVerse: A Physically-Aware Multimodal Framework for 4D World ModelingabstractUnderstanding the dynamic physical world, characterized by its evolving 3D structure, real-world motion, and semantic content with textual descriptions, is crucial for human-agent interaction and enables embodied agents to perceive and act within real environments with human‑like capabilities. However, existing datasets are often derived from limited simulators or utilize traditional Structure-from-Motion for up-to-scale annotation and offer limited descriptive captioning, which restricts the capacity of foundation models to accurately interpret real-world dynamics from monocular videos, commonly sourced from the internet. To bridge these gaps, we introduce **DynamicVerse**, a physical‑scale, multimodal 4D world modeling framework for dynamic real-world video. We employ large vision, geometric, and multimodal models to interpret metric-scale static geometry, real-world dynamic motion, instance-level masks, and holistic descriptive captions. By integrating window-based Bundle Adjustment with global optimization, our method converts long real-world video sequences into a comprehensive 4D multimodal format. DynamicVerse delivers a large-scale dataset consists of 100K+ videos with 800K+ annotated masks and 10M+ frames from internet videos. Experimental evaluations on three benchmark tasks, namely video depth estimation, camera pose estimation, and camera intrinsics estimation, demonstrate that our 4D modeling achieves superior performance in capturing physical-scale measurements with greater global accuracy than existing methods. Kairun Wen, Yuzhi Huang, Runyu Chen, Hui Zheng 0003, Yunlong Lin, Panwang Pan, Chenxin Li, Wenyan Cong, Junbin Lu, Chenguo Lin, Dilin Wang, Zhicheng Yan 0001, Hongyu Xu, Justin Theiss, Yue Huang 0001, Xinghao Ding, Zhiwen Fan |
NeurIPS | 12 |
| 2024 | PathFusion: Path-Consistent Lidar-Camera Deep Feature FusionabstractFusing 3D LiDAR features with 2D camera features is a promising technique for enhancing the accuracy of 3D detection, thanks to their complementary physical properties. While most of the existing methods focus on directly fusing camera features with raw LiDAR point clouds or shallow-level 3D features, it is observed that directly combining 2D and 3D features in deeper layers actually leads to a decrease in accuracy due to feature misalignment. The misalignment, which stems from the aggregation of features learned from large receptive fields, becomes increasingly more severe as we delve into deeper layers. In this paper, we propose PathFusion as a solution to enable the alignment of semantically coherent LiDAR-camera deep feature fusion. PathFusion introduces a path consistency loss at multiple stages within the network, encouraging the 2D backbone and its fusion path to transform 2D features in a way that aligns semantically with the transformation of the 3D backbone. This ensures semantic consistency between 2D and 3D features, even in deeper layers, and amplifies the usage of the network’s learning capacity. We apply PathFusion to improve a prior-art fusion baseline, Focals Conv, and observe an improvement of over 1.2% in mAP on the nuScenes test split consistently with and without testing-time data augmentations, and moreover, PathFusion also improves KITTI AP3D(R11) by about 0.6% on the moderate level. Lemeng Wu, Dilin Wang, Meng Li 0004, Yunyang Xiong, Raghuraman Krishnamoorthi, Qiang Liu 0001, Vikas Chandra |
3DV | 2 |
| 2024 | Taming Mode Collapse in Score Distillation for Text-to-3D GenerationabstractDespite the remarkable performance of score distillation in text-to-3D generation, such techniques notoriously suf-fer from view inconsistency issues, also known as “Janus” artifact, where the generated objects fake each view with multiple front faces. Although empirically effective methods have approached this problem via score debiasing or prompt engineering, a more rigorous perspective to explain and tackle this problem remains elusive. In this paper, we reveal that the existing score distillation-based text-to-3D generation frameworks degenerate to maximal likelihood seeking on each view independently and thus suffer from the mode collapse problem, manifesting as the Janus artifact in practice. To tame mode collapse, we improve score distillation by re-establishing the entropy term in the corresponding variational objective, which is applied to the distribution of rendered images. Maximizing the entropy encourages diversity among different views in generated 3D assets, thereby mitigating the Janus problem. Based on this new objective, we derive a new update rule for 3D score distillation, dubbed Entropic Score Distillation (ESD). We theoretically reveal that ESD can be simplified and implemented by just adopting the classifier-free guidance trick upon variational score distillation. Although embarrassingly straightforward, our extensive experiments demonstrate that ESD can be an effective treatment for Janus artifacts in score distillation. Peihao Wang, Dejia Xu, Zhiwen Fan, Dilin Wang, Sreyas Mohan, Forrest N. Iandola, Yilei Li, Qiang Liu 0001, Zhangyang Wang, Vikas Chandra |
CVPR | 4 |
| 2024 | EfficientSAM: Leveraged Masked Image Pretraining for Efficient Segment AnythingabstractSegment Anything Model (SAM) has emerged as a powerful tool for numerous vision applications. A key component that drives the impressive performance for zero-shot trans-fer and high versatility is a super large Transformer model trained on the extensive high-quality SA -1 B dataset. While beneficial, the huge computation cost of SAM model has limited its applications to wider real-world applications. To address this limitation, we propose EfficientSAMs, light-weight SAM models that exhibits decent performance with largely reduced complexity. Our idea is based on leveraging masked image pretraining, SAMI, which learns to reconstruct features from SAM image encoder for effective visual representation learning. Further, we take SAMI-pretrained light-weight image encoders and mask decoder to build Effi-cientSAMs, and finetune the models on SA -1B for segment anything task. We perform evaluations on multiple vision tasks including image classification, object detection, in-stance segmentation, and semantic segmentation, and find that our proposed pretraining method, SAMI, consistently outperforms other masked image pretraining methods. On segment anything task such as zero-shot instance segmentation, our EfficientSAMs with SAMI-pretrained lightweight image encoders perform favorably with a significant gain (e.g., rv4 AP on COCOILVIS) over other fast SAM models. Our EfficientSAM code and models are available at here. Yunyang Xiong, Balakrishnan Varadarajan, Lemeng Wu, Xiaoyu Xiang, Fanyi Xiao, Chenchen Zhu, Xiaoliang Dai, Dilin Wang, Fei Sun 0002, Forrest N. Iandola, Raghuraman Krishnamoorthi, Vikas Chandra |
CVPR | 8 |
| 2024 | POCA: Post-training Quantization with Temporal Alignment for Codec Avatars
Jian Meng, Yuecheng Li, Chenghui Li, Syed Shakib Sarwar, Dilin Wang, Jae-sun Seo |
ECCV (40) | 5 |
| 2024 | MVDiffusion++: A Dense High-Resolution Multi-view Diffusion Model for Single or Sparse-View 3D Object Reconstruction
Shitao Tang, Dilin Wang, Chengzhou Tang, Fuyang Zhang, Yuchen Fan 0001, Vikas Chandra, Yasutaka Furukawa |
ECCV (16) | 3 |
| 2024 | TODM: Train Once Deploy Many Efficient Supernet-Based RNN-T Compression For On-Device ASR ModelsabstractAutomatic Speech Recognition (ASR) models need to be optimized for specific hardware before they can be deployed on devices. This can be done by tuning the model’s hyperparameters or exploring variations in its architecture. Re-training and re-validating models after making these changes can be a resource-intensive task. This paper presents TODM (Train Once Deploy Many), a new approach to efficiently train many sizes of hardware-friendly on-device ASR models with comparable GPU-hours to that of a single training job. TODM leverages insights from prior work on Supernet, where Recurrent Neural Network Transducer (RNN-T) models share weights within a Supernet. It reduces layer sizes and widths of the Supernet to obtain subnetworks, making them smaller models suitable for all hardware types. We introduce a novel combination of three techniques to improve the outcomes of the TODM Supernet: adaptive dropout, an in-place Alpha-divergence knowledge distillation, and the use of ScaledAdam optimizer. We validate our approach by comparing Supernet-trained versus individually tuned Multi-Head State Space Model (MH-SSM) RNN-T using LibriSpeech. Results demonstrate that our TODM Supernet either matches or surpasses the performance of manually tuned models by up to a relative of 3% better in word error rate (WER), while efficiently keeping the cost of training many models at a small constant. Yuan Shangguan, Haichuan Yang, Danni Li, Chunyang Wu, Yassir Fathullah, Dilin Wang, Ayushi Dalmia, Raghuraman Krishnamoorthi, Ozlem Kalinli, Junteng Jia, Jay Mahadeokar, Mike Seltzer, Vikas Chandra |
ICASSP | 6 |
| 2024 | Sparse Cocktail: Every Sparse Pattern Every Sparse Ratio All At OnceabstractSparse Neural Networks (SNNs) have received voluminous attention for mitigating the explosion in computational costs and memory footprints of modern deep neural networks. Despite their popularity, most state-of-the-art training approaches seek to find a single high-quality sparse subnetwork with a preset sparsity pattern and ratio, making them inadequate to satiate platform and resource variability. Recently proposed approaches attempt to jointly train multiple subnetworks (we term as “sparse co-training") with a fixed sparsity pattern, to allow switching sparsity ratios subject to resource requirements. In this work, we take one more step forward and expand the scope of sparse co-training to cover diverse sparsity patterns and multiple sparsity ratios at once. We introduce Sparse Cocktail, the first sparse co-training framework that co-trains a suite of sparsity patterns simultaneously, loaded with multiple sparsity ratios which facilitate harmonious switch across various sparsity patterns and ratios at inference depending on the hardware availability. More specifically, Sparse Cocktail alternatively trains subnetworks generated from different sparsity patterns with a gradual increase in sparsity ratios across patterns and relies on an unified mask generation process and the Dense Pivot Co-training to ensure the subnetworks of different patterns orchestrate their shared parameters without canceling each other’s performance. Experiment results on image classification, object detection, and instance segmentation illustrate the favorable effectiveness and flexibility of Sparse Cocktail, pointing to a promising direction for sparse co-training. Codes will be released. Zhangheng Li, Shiwei Liu 0003, Tianlong Chen 0001, Ajay Jaiswal, Zhenyu Zhang 0015, Dilin Wang, Raghuraman Krishnamoorthi, Shiyu Chang, Zhangyang Wang |
ICML | 6 |
| 2023 | Fast Point Cloud Generation with Straight FlowsabstractDiffusion models have emerged as a powerful tool for point cloud generation. A key component that drives the impressive performance for generating high-quality samples from noise is iteratively denoise for thousands of steps. While beneficial, the complexity of learning steps has limited its applications to many 3D real-world. To address this limitation, we propose Point Straight Flow (PSF), a model that exhibits impressive performance using one step. Our idea is based on the reformulation of the standard diffusion model, which optimizes the curvy learning trajectory into a straight path. Further, we develop a distillation strategy to shorten the straight path into one step without a performance loss, enabling applications to 3D real-world with latency constraints. We perform evaluations on multiple 3D tasks and find that our PSF performs comparably to the standard diffusion model, outperforming other efficient 3D point cloud generation methods. On real-world applications such as point cloud completion and training-free text-guided generation in a low-latency setup, PSF performs favorably. Lemeng Wu, Dilin Wang, Chengyue Gong, Xingchao Liu, Yunyang Xiong, Raghuraman Krishnamoorthi, Vikas Chandra, Qiang Liu 0001 |
CVPR | 2 |
| 2023 | Temporally Consistent Online Depth Estimation in Dynamic ScenesabstractTemporally consistent depth estimation is crucial for online applications such as augmented reality. While stereo depth estimation has received substantial attention as a promising way to generate 3D information, there is relatively little work focused on maintaining temporal stability. Indeed, based on our analysis, current techniques still suffer from poor temporal consistency. Stabilizing depth temporally in dynamic scenes is challenging due to concurrent object and camera motion. In an online setting, this process is further aggravated because only past frames are available. We present a framework named Consistent Online Dynamic Depth (CODD) to produce temporally consistent depth estimates in dynamic scenes in an online setting. CODD augments per-frame stereo networks with novel motion and fusion networks. The motion network accounts for dynamics by predicting a per-pixel SE3 transformation and aligning the observations. The fusion network improves temporal depth consistency by aggregating the current and past estimates. We conduct extensive experiments and demonstrate quantitatively and qualitatively that CODD outperforms competing methods in terms of temporal consistency and performs on par in terms of per-frame accuracy. Zhaoshuo Li, Dilin Wang, Francis X. Creighton, Russell H. Taylor, Ganesh Venkatesh, Mathias Unberath |
WACV | 3 |
| 2022 | Multi-Scale High-Resolution Vision Transformer for Semantic SegmentationabstractVision Transformers (ViTs) have emerged with superior performance on computer vision tasks compared to the convolutional neural network (CNN)-based models. However, ViTs mainly designed for image classification will generate single-scale low-resolution representations, which makes dense prediction tasks such as semantic segmentation challenging for ViTs. Therefore, we propose HRViT, which enhances ViTs to learn semantically-rich and spatially-precise multi-scale representations by integrating high-resolution multi-branch architectures with ViTs. We balance the model performance and efficiency of HRViT by various branch-block co-optimization techniques. Specifically, we explore heterogeneous branch designs, reduce the redundancy in linear layers, and augment the attention block with enhanced expressiveness. Those approaches enabled HRViT to push the Pareto frontier of performance and efficiency on semantic segmentation to a new level, as our evaluation results on ADE20K and Cityscapes show. HRViT achieves 50.20% mIoU on ADE20K and 83.16% mIoU on Cityscapes, surpassing state-of-the-art MiT and CSWin backbones with an average of +1.78 mIoU improvement, 28% parameter saving, and 21% FLOPs reduction, demonstrating the potential of HRViT as a strong vision backbone for semantic segmentation. Our code is publicly available11https://github.com/facebookresearch/HRViT. Jiaqi Gu 0002, Hyoukjun Kwon, Dilin Wang, Wei Ye 0008, Meng Li 0004, Liangzhen Lai, Vikas Chandra, David Z. Pan |
CVPR | 3 |
| 2022 | Streaming Transformer Transducer based Speech Recognition Using Non-Causal ConvolutionabstractThis paper improves the streaming transformer transducer for speech recognition using non-causal convolution. Many works apply the causal convolution to improve streaming transformer ignoring the lookahead context. We propose to use non-causal convolution to process the center block and lookahead context separately. This method leverages the lookahead context in convolution and maintains similar training and decoding efficiency. Given the similar latency, using the non-causal convolution with lookahead context gives better accuracy than causal convolution, especially for open-domain dictation. Besides, this paper applies talking-head attention and a novel history context compression scheme to further improve the performance. The talking-head attention improves the multi-head self-attention by transferring information among different heads. The history context compression method introduces more extended history context compactly. On our in-house data, the proposed methods improve a small Emformer baseline with lookahead context by relative WERR 5.1%, 14.5%, 8.4% on open-domain dictation, assistant general scenarios, and assistant calling scenarios respectively. Yangyang Shi, Chunyang Wu, Dilin Wang, Alex Xiao, Jay Mahadeokar, Xiaohui Zhang 0007, Chunxi Liu, Ke Li 0023, Yuan Shangguan, Varun Nagaraja, Ozlem Kalinli, Mike Seltzer |
ICASSP | 3 |
| 2022 | Omni-Sparsity DNN: Fast Sparsity Optimization for On-Device Streaming E2E ASR Via SupernetabstractFrom wearables to powerful smart devices, modern automatic speech recognition (ASR) models run on a variety of edge devices with different computational budgets. To navigate the Pareto front of model accuracy vs model size, researchers are trapped in a dilemma of optimizing model accuracy by training and fine-tuning models for each individual edge device while keeping the training GPU-hours tractable. In this paper, we propose Omni-sparsity DNN, where a single neural network can be pruned to generate optimized model for a large range of model sizes. We develop training strategies for Omni-sparsity DNN that allows it to find models along the Pareto front of word-error-rate (WER) vs model size while keeping the training GPU-hours to no more than that of training one singular model. We demonstrate the Omni-sparsity DNN with streaming E2E ASR models. Our results show great saving on training time and resources with similar or better accuracy on LibriSpeech compared to individually pruned sparse models: 2%-6.6% better WER on Test-other. Haichuan Yang, Yuan Shangguan, Dilin Wang, Meng Li 0004, Pierce Chuang, Xiaohui Zhang 0007, Ganesh Venkatesh, Ozlem Kalinli, Vikas Chandra |
ICASSP | 3 |
| 2022 | NASViT: Neural Architecture Search for Efficient Vision Transformers with Gradient Conflict aware Supernet Training
Chengyue Gong, Dilin Wang, Meng Li 0004, Xinlei Chen, Zhicheng Yan 0001, Yuandong Tian, Qiang Liu 0001, Vikas Chandra |
ICLR | 2 |
| 2021 | AlphaMatch: Improving Consistency for Semi-Supervised Learning With Alpha-DivergenceabstractSemi-supervised learning (SSL) is a key approach toward more data-efficient machine learning by jointly leverage both labeled and unlabeled data. We propose AlphaMatch, an efficient SSL method that leverages data augmentations, by efficiently enforcing the label consistency between the data points and the augmented data derived from them. Our key technical contribution lies on: 1) using alpha-divergence to prioritize the regularization on data with high confidence, achieving similar effect as FixMatch [32] but in a more flexible fashion, and 2) proposing an optimization-based, EM-like algorithm to enforce the consistency, which enjoys better convergence than iterative regularization procedures used in recent SSL methods such as FixMatch, UDA, and MixMatch. AlphaMatch is simple and easy to implement, and consistently outperforms prior arts on standard benchmarks, e.g. CIFAR-10, SVHN, CIFAR-100, STL-10. Specifically, we achieve 91.3% test accuracy on CIFAR-10 with just 4 labelled data per class, substantially improving over the previously best 88.7% accuracy achieved by FixMatch. Chengyue Gong, Dilin Wang, Qiang Liu 0001 |
CVPR | 2 |
| 2021 | KeepAugment: A Simple Information-Preserving Data Augmentation ApproachabstractData augmentation (DA) is an essential technique for training state-of-the-art deep learning systems. In this paper, we empirically show that the standard data augmentation methods may introduce distribution shift and consequently hurt the performance on unaugmented data during inference. To alleviate this issue, we propose a simple yet effective approach, dubbed KeepAugment, to increase the fidelity of augmented images. The idea is to use the saliency map to detect important regions on the original images and preserve these informative regions during augmentation. This information-preserving strategy allows us to generate more faithful training examples. Empirically, we demonstrate that our method significantly improves upon a number of prior art data augmentation schemes, e.g. AutoAugment, Cutout, random erasing, achieving promising results on image classification, semi-supervised image classification, multi-view multi-camera tracking and object detection. Chengyue Gong, Dilin Wang, Meng Li 0004, Vikas Chandra, Qiang Liu 0001 |
CVPR | 2 |
| 2021 | AttentiveNAS: Improving Neural Architecture Search via Attentive SamplingabstractNeural architecture search (NAS) has shown great promise in designing state-of-the-art (SOTA) models that are both accurate and efficient. Recently, two-stage NAS, e.g. BigNAS, decouples the model training and searching process and achieves remarkable search efficiency and accuracy. Two-stage NAS requires sampling from the search space during training, which directly impacts the accuracy of the final searched models. While uniform sampling has been widely used for its simplicity, it is agnostic of the model performance Pareto front, which is the main focus in the search process, and thus, misses opportunities to further improve the model accuracy. In this work, we propose AttentiveNAS that focuses on improving the sampling strategy to achieve better performance Pareto. We also propose algorithms to efficiently and effectively identify the networks on the Pareto during training. Without extra re-training or post-processing, we can simultaneously obtain a large number of networks across a wide range of FLOPs. Our discovered model family, AttentiveNAS models, achieves top-1 accuracy from 77.3% to 80.7% on ImageNet, and outperforms SOTA models, including BigNAS, Once-for-All networks and FBNetV3. We also achieve ImageNet accuracy of 80.1% with only 491 MFLOPs. Our training code and pretrained models are available at https://github.com/facebookresearch/AttentiveNAS. Dilin Wang, Meng Li 0004, Chengyue Gong, Vikas Chandra |
CVPR | 1 |
| 2021 | AlphaNet: Improved Training of Supernets with Alpha-DivergenceabstractWeight-sharing neural architecture search (NAS) is an effective technique for automating efficient neural architecture design. Weight-sharing NAS builds a supernet that assembles all the architectures as its sub-networks and jointly trains the supernet with the sub-networks. The success of weight-sharing NAS heavily relies on distilling the knowledge of the supernet to the sub-networks. However, we find that the widely used distillation divergence, i.e., KL divergence, may lead to student sub-networks that over-estimate or under-estimate the uncertainty of the teacher supernet, leading to inferior performance of the sub-networks. In this work, we propose to improve the supernet training with a more generalized alpha-divergence. By adaptively selecting the alpha-divergence, we simultaneously prevent the over-estimation or under-estimation of the uncertainty of the teacher model. We apply the proposed alpha-divergence based supernets training to both slimmable neural networks and weight-sharing NAS, and demonstrate significant improvements. Specifically, our discovered model family, AlphaNet, outperforms prior-art models on a wide range of FLOPs regimes, including BigNAS, Once-for-All networks, and AttentiveNAS. We achieve ImageNet top-1 accuracy of 80.0% with only 444M FLOPs. Our code and pretrained models are available at https://github.com/facebookresearch/AlphaNet. Dilin Wang, Chengyue Gong, Meng Li 0004, Qiang Liu 0001, Vikas Chandra |
ICML | 1 |
| 2019 | Mixed Precision Neural Architecture Search for Energy Efficient Deep LearningabstractLarge scale deep neural networks (DNNs) have achieved remarkable successes in various artificial intelligence applications. However, high computational complexity and energy costs of DNNs impede their deployment on edge devices with a limited energy budget. Two major approaches have been investigated for learning compact and energy-efficient DNNs. Neural architecture search (NAS) enables the design automation of neural network structures to achieve both high accuracy and energy efficiency. The other one, model quantization, leverages low-precision representation and arithmetic to trade off efficiency against accuracy. Although NAS and quantization are both critical components of the DNN design closure, limited research considered them collaboratively. In this paper, we propose a new methodology to perform end-to-end joint optimization over the neural architecture and quantization space. Our approach searches for the optimal combinations of architectures and precisions (bit-widths) to directly optimize both the prediction accuracy and hardware energy consumption. Our framework improves and automatizes the flow across neural architecture design and hardware deployment. Experimental results demonstrate that our proposed approach achieves better energy efficiency than advanced quantization approaches and efficiency-aware NAS methods on CIFAR-100 and ImageNet. We study different search and quantization policies, and offer insights for both neural architecture and hardware designs. Chengyue Gong, Zixuan Jiang, Dilin Wang, Yibo Lin, Qiang Liu 0001, David Z. Pan |
ICCAD | 3 |
| 2019 | Nonlinear Stein Variational Gradient Descent for Learning Diversified Mixture ModelsabstractDiversification has been shown to be a powerful mechanism for learning robust models in non-convex settings. A notable example is learning mixture models, in which enforcing diversity between the different mixture components allows us to prevent the model collapsing phenomenon and capture more patterns from the observed data. In this work, we present a variational approach for diversity-promoting learning, which leverages the entropy functional as a natural mechanism for enforcing diversity. We develop a simple and efficient functional gradient-based algorithm for optimizing the variational objective function, which provides a significant generalization of Stein variational gradient descent (SVGD). We test our method on various challenging real world problems, including deep embedded clustering and deep anomaly detection. Empirical results show that our method provides an effective mechanism for diversity-promoting learning, achieving substantial improvement over existing methods. Dilin Wang, Qiang Liu 0001 |
ICML | 1 |
| 2019 | Improving Neural Language Modeling via Adversarial TrainingabstractRecently, substantial progress has been made in language modeling by using deep neural networks. However, in practice, large scale neural language models have been shown to be prone to overfitting. In this paper, we present a simple yet highly effective adversarial training mechanism for regularizing neural language models. The idea is to introduce adversarial noise to the output embedding layer while training the models. We show that the optimal adversarial noise yields a simple closed form solution, thus allowing us to develop a simple and time efficient algorithm. Theoretically, we show that our adversarial mechanism effectively encourages the diversity of the embedding vectors, helping to increase the robustness of models. Empirically, we show that our method improves on the single model state-of-the-art results for language modeling on Penn Treebank (PTB) and Wikitext-2, achieving test perplexity scores of 46.01 and 38.65, respectively. When applied to machine translation, our method improves over various transformer-based translation baselines in BLEU scores on the WMT14 English-German and IWSLT14 German-English tasks. Dilin Wang, Chengyue Gong, Qiang Liu 0001 |
ICML | 1 |
| 2019 | Stein Variational Gradient Descent With Matrix-Valued KernelsabstractStein variational gradient descent (SVGD) is a particle-based inference algorithm that leverages gradient information for efficient approximate inference. In this work, we enhance SVGD by leveraging preconditioning matrices, such as the Hessian and Fisher information matrix, to incorporate geometric information into SVGD updates. We achieve this by presenting a generalization of SVGD that replaces the scalar-valued kernels in vanilla SVGD with more general matrix-valued kernels. This yields a significant extension of SVGD, and more importantly, allows us to flexibly incorporate various preconditioning matricesto accelerate the exploration in the probability landscape. Empirical results show that our method outperforms vanilla SVGD and a variety of baseline approaches over a range of real-world Bayesian inference tasks. Dilin Wang, Ziyang Tang, Chandrajit L. Bajaj, Qiang Liu 0001 |
NeurIPS | 1 |
| 2019 | Splitting Steepest Descent for Growing Neural ArchitecturesabstractWe develop a progressive training approach for neural networks which adaptively grows the network structure by splitting existing neurons to multiple off-springs. By leveraging a functional steepest descent idea, we derive a simple criterion for deciding the best subset of neurons to split and a \emph{splitting gradient} for optimally updating the off-springs. Theoretically, our splitting strategy is a second order functional steepest descent for escaping saddle points in an $\Linfty$-Wasserstein metric space, on which the standard parametric gradient descent is a first-order steepest descent. Our method provides a new computationally efficient approach for optimizing neural network structures, especially for learning lightweight neural architectures in resource-constrained settings. Lemeng Wu, Dilin Wang, Qiang Liu 0001 |
NeurIPS | 2 |
| 2018 | Stein Variational Message Passing for Continuous Graphical ModelsabstractWe propose a novel distributed inference algorithm for continuous graphical models, by extending Stein variational gradient descent (SVGD) to leverage the Markov dependency structure of the distribution of interest. Our approach combines SVGD with a set of structured local kernel functions defined on the Markov blanket of each node, which alleviates the curse of high dimensionality and simultaneously yields a distributed algorithm for decentralized inference tasks. We justify our method with theoretical analysis and show that the use of local kernels can be viewed as a new type of localized approximation that matches the target distribution on the conditional distributions of each node over its Markov blanket. Our empirical results show that our method outperforms a variety of baselines including standard MCMC and particle message passing methods. Dilin Wang, Zhe Zeng 0001, Qiang Liu 0001 |
ICML | 1 |
| 2018 | Stein Variational Gradient Descent as Moment MatchingabstractStein variational gradient descent (SVGD) is a non-parametric inference algorithm that evolves a set of particles to fit a given distribution of interest. We analyze the non-asymptotic properties of SVGD, showing that there exists a set of functions, which we call the Stein matching set, whose expectations are exactly estimated by any set of particles that satisfies the fixed point equation of SVGD. This set is the image of Stein operator applied on the feature maps of the positive definite kernel used in SVGD. Our results provide a theoretical framework for analyzing the properties of SVGD with different kernels, shedding insight into optimal kernel choice. In particular, we show that SVGD with linear kernels yields exact estimation of means and variances on Gaussian distributions, while random Fourier features enable probabilistic bounds for distributional approximation. Our results offer a refreshing view of the classical inference problem as fitting Stein’s identity or solving the Stein equation, which may motivate more efficient algorithms. Qiang Liu 0001, Dilin Wang |
NeurIPS | 2 |
| 2018 | Variational Inference with Tail-adaptive f-DivergenceabstractVariational inference with α-divergences has been widely used in modern probabilistic machine learning. Compared to Kullback-Leibler (KL) divergence, a major advantage of using α-divergences (with positive α values) is their mass-covering property. However, estimating and optimizing α-divergences require to use importance sampling, which could have extremely large or infinite variances due to heavy tails of importance weights. In this paper, we propose a new class of tail-adaptive f-divergences that adaptively change the convex function f with the tail of the importance weights, in a way that theoretically guarantee finite moments, while simultaneously achieving mass-covering properties. We test our methods on Bayesian neural networks, as well as deep reinforcement learning in which our method is applied to improve a recent soft actor-critic (SAC) algorithm (Haarnoja et al., 2018). Our results show that our approach yields significant advantages compared with existing methods based on classical KL and α-divergences. Dilin Wang, Qiang Liu 0001 |
NeurIPS | 1 |
| 2017 | Learning to Draw Samples with Amortized Stein Variational Gradient Descent
Yihao Feng, Dilin Wang, Qiang Liu 0001 |
UAI | 2 |
| 2016 | Entity Disambiguation by Knowledge and Text Jointly EmbeddingabstractFor most entity disambiguation systems, the secret recipes are feature representations for mentions and entities, most of which are based on Bag-of-Words (BoW) representations.Commonly, BoW has several drawbacks: (1) It ignores the intrinsic meaning of words/entities; (2) It often results in high-dimension vector spaces and expensive computation; (3) For different applications, methods of designing handcrafted representations may be quite different, lacking of a general guideline.In this paper, we propose a different approach named EDKate.We first learn low-dimensional continuous vector representations for entities and words by jointly embedding knowledge base and text in the same vector space.Then we utilize these embeddings to design simple but effective features and build a two-layer disambiguation model.Extensive experiments on real-world data sets show that (1) The embedding-based features are very effective.Even a single one embedding-based feature can beat the combination of several BoW-based features.(2) The superiority is even more promising in a difficult set where the mention-entity prior cannot work well.(3) The proposed embedding method is much better than trivial implementations of some off-the-shelf embedding algorithms.(4) We compared our EDKate with existing methods/systems and the results are also positive. Dilin Wang, Zheng Chen 0001, Ming Li 0026 |
CoNLL | 3 |
| 2016 | Stein Variational Gradient Descent: A General Purpose Bayesian Inference AlgorithmabstractWe propose a general purpose variational inference algorithm that forms a natural counterpart of gradient descent for optimization. Our method iteratively transports a set of particles to match the target distribution, by applying a form of functional gradient descent that minimizes the KL divergence. Empirical studies are performed on various real world models and datasets, on which our method is competitive with existing state-of-the-art methods. The derivation of our method is based on a new theoretical result that connects the derivative of KL divergence under smooth transforms with Stein’s identity and a recently proposed kernelized Stein discrepancy, which is of independent interest. Qiang Liu 0001, Dilin Wang |
NIPS | 2 |
| 2016 | Efficient Observation Selection in Probabilistic Graphical Models Using Bayesian Lower Bounds
Dilin Wang, John W. Fisher III, Qiang Liu 0001 |
UAI | 1 |