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Xiaoxiao Jiang

dblp:142/9120 · DBLP profile ↗
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7ranked-venue papers
3as first author
4since 2021 · last 2026
—ORCID · conflict

Domains — the database's venue-derived domains; a paper can count in several

Computer networks · 3 · 1 first-author · 1 since 2021Systems, architecture and hardware · 2 · 1 first-author · 2 since 2021Security and privacy · 1Applied, interdisciplinary, general and emerging computing · 1 · 1 first-author · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer architecture, parallel and distributed computing, and storage systems
3 papers
Distributed systems · 44% Cloud and datacenter computing · 42% Parallel and multicore computing · 11%
Artificial intelligence
1 paper
Generative modeling · 100%

Topics — the 10 heaviest of 10, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Cloud and datacenter computing › inference serving
diffusion model serving
1.922026
FlashPS: Efficient Generative Image Editing with Mask-aware Caching and Scheduling · EuroSys 2026
Katz: Efficient Workflow Serving for Diffusion Models with Many Adapters · USENIX ATC 2025
Cloud and datacenter computing
inference serving
1.922026
FlashPS: Efficient Generative Image Editing with Mask-aware Caching and Scheduling · EuroSys 2026
Katz: Efficient Workflow Serving for Diffusion Models with Many Adapters · USENIX ATC 2025
Machine learning › Generative modeling
diffusion model
1.012026
FlashPS: Efficient Generative Image Editing with Mask-aware Caching and Scheduling · EuroSys 2026
Distributed systems › distributed machine learning
distributed training
1.012026
Attack of the Bubbles: Straggler-Resilient Pipeline Parallelism for Large Model Training · NSDI 2026
Distributed systems
fault tolerance
1.012026
Attack of the Bubbles: Straggler-Resilient Pipeline Parallelism for Large Model Training · NSDI 2026
Parallel and multicore computing
pipeline parallelism
1.012026
Attack of the Bubbles: Straggler-Resilient Pipeline Parallelism for Large Model Training · NSDI 2026
Distributed systems › distributed data processing
straggler mitigation
1.012026
Attack of the Bubbles: Straggler-Resilient Pipeline Parallelism for Large Model Training · NSDI 2026
Distributed systems › distributed machine learning
straggler tolerance
1.012026
Attack of the Bubbles: Straggler-Resilient Pipeline Parallelism for Large Model Training · NSDI 2026
Visual content generation and editing
image editing
0.312026
FlashPS: Efficient Generative Image Editing with Mask-aware Caching and Scheduling · EuroSys 2026
Hardware accelerators and domain-specific architectures
machine learning accelerator
0.312025
Katz: Efficient Workflow Serving for Diffusion Models with Many Adapters · USENIX ATC 2025

Methods — techniques the papers use, named apart from their topics

mask-aware caching · 3.0continuous batching · 3.0pipeline parallelism · 1.0model parallelism · 1.0
YearPublicationVenuePosition
2026 FlashPS: Efficient Generative Image Editing with Mask-aware Caching and Scheduling
abstract
Generative image editing using diffusion models has become a prevalent application in today's AI cloud services. In production environments, image editing typically involves a mask that specifies the regions of an image template to be edited. The use of mask provides direct control over the editing process and introduces sparsity in the model inference. In this paper, we present FlashPS, a system that efficiently serves image editing requests. The key insight behind FlashPS is that image editing only modifies the masked regions of image templates, while preserving the original content in the unmasked areas. Driven by this insight, FlashPS judiciously skips redundant computations associated with the unmask areas by reusing cached intermediate activations from previous inferences. To mitigate the high cache loading overhead, FlashPS employs a bubble-free pipeline scheme that overlaps computation with cache loading. Additionally, to reduce queuing latency in online serving while improving the GPU utilization, FlashPS proposes a novel continuous batching strategy for diffusion model serving, allowing newly arrived requests to join the running batch in just one step of denoising computation, without waiting for the entire batch to complete. As heterogenous masks induce imbalanced load, FlashPS also develops a load balancing strategy that takes into account the loads of both computation and cache loading. Collectively, FlashPS outperforms state-of-the-art diffusion serving systems for image editing, achieving up to 3× higher throughput and reducing average request latency by up to 14.7× while ensuring image quality.
Xiaoxiao Jiang, Suyi Li 0002, Lingyun Yang, Tianyu Feng, Zhipeng Di, Weiyi Lu, Guoxuan Zhu, Xiu Lin, Yinghao Yu, Tao Lan, Lin Qu, Liping Zhang 0013, Wei Wang 0030
EuroSys1
2026 Attack of the Bubbles: Straggler-Resilient Pipeline Parallelism for Large Model Training
Tianyuan Wu, Lunxi Cao, Hanfeng Lu, Xiaoxiao Jiang, Yinghao Yu, Siran Yang, Jiamang Wang, Lin Qu, Liping Zhang 0013, Wei Wang 0030
NSDI4
2025 Katz: Efficient Workflow Serving for Diffusion Models with Many Adapters
Suyi Li 0002, Lingyun Yang, Xiaoxiao Jiang, Hanfeng Lu, Dakai An, Zhipeng Di, Weiyi Lu, Yinghao Yu, Tao Lan, Lin Qu, Liping Zhang 0013, Wei Wang 0030
USENIX ATC3
2023 Ponzi Scheme Identification of Smart Contract Based on Multi Feature Fusion
Xiaoxiao Jiang, Mingdong Xie, Shulin Wang
ICIC (4)1
2018 Who is the King of the Hill? Traffic Analysis over a 4G Network
abstract
The increase in radio link capacities has brought significant growth in number and variety of mobile applications. To support these applications, network providers and researchers need an up-to- date, thorough understanding of the composition of 4G LTE traffic. In this paper, we conduct a deep study over a tier-1 U.S. wireless carrier to measure and analyze 4G LTE traffic. We collect data on 2.5+ million flows from 5000+ user devices, analyzing cross-layer characteristics for IPv4/6, HTTP/S and newly emerging Quick UDP Internet Connection (QUIC) traffic, with analysis extracted for the most prolific domains. To the best of our knowledge, our QUIC traffic analysis is the first published from a carrier's perspective. Results show data from multimedia sources (audio, video and images) dominate link capacities, with video, in particular, being the "king of the hill". Detailed analysis suggests methods for identifying encrypted video traffic, potentially leading to improved services that can provide network treatments for video.
Xiaoxiao Jiang, Jae Won Chung, Mark Claypool
ICC2
2018 TCP CUBIC versus BBR on the Highway
Jae Won Chung, Xiaoxiao Jiang, Mark Claypool
PAM3
2014 Multihop transmission and retransmission measurement of real-time video streaming over DSRC devices
abstract
With the development of wireless communication network, Vehicular Ad-hoc Network (VANET) has received considerable attentions. US Department of Transportation (USDOT) is piloting a deployment concept to encourage embedding and retrofitting vehicles with DSRC interface to support varieties of applications for both safety and non-safety purposes. In addition to traditional data service, many real-time video streaming applications are increasingly being developed over VANET. Although it is desirable to delivery the packets directly through single hop communications, such condition is not always available in the real environment. To support real-time video applications in VANET, we have to deeply understand their performance under multihop conditions and even with others' interference. To the best of our knowledge, no work has been done on measuring the multihop video streaming transmission performance with interference over real environment. In this paper, a DSRC device based test-bed is developed to investigate the performance of multihop real-time video streaming transmission and the impact of interference. To overcome the high packet loss rate which is a main shortage of video streaming transmission over VANET, we improve the application by adding retransmission and startup caching schemes. We also evaluate the performance of different retransmission strategies and analyze how to optimize the retransmission scheme for minimizing the number of collided and late packets based on the transmission rate of interference.
Xiaoxiao Jiang, David Hung-Chang Du
WoWMoM1