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Sung-Hyun Son

dblp:144/3900 · DBLP profile ↗
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6ranked-venue papers
1as first author
0since 2021 · last 2020
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 5Graphics, computer vision, multimedia, augmented reality and games · 3 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
Reinforcement learning · 50% Planning, search and constraint satisfaction · 50%

Topics — the 2 heaviest of 2, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Reinforcement learning › multi-agent reinforcement learning
human-AI collaboration
0.312018
Learning to Infer Final Plans in Human Team Planning · IJCAI 2018
Knowledge, reasoning and agents › Planning, search and constraint satisfaction
plan recognition
0.312018
Learning to Infer Final Plans in Human Team Planning · IJCAI 2018

Methods — techniques the papers use, named apart from their topics

reinforcement learning · 0.3
YearPublicationVenuePosition
2020 Optimization Methods for Interpretable Differentiable Decision Trees Applied to Reinforcement Learning
abstract
Decision trees are ubiquitous in machine learning for their ease of use and interpretability. Yet, these models are not typically employed in reinforcement learning as they cannot be updated online via stochastic gradient descent. We overcome this limitation by allowing for a gradient update over the entire tree that improves sample complexity affords interpretable policy extraction. First, we include theoretical motivation on the need for policy-gradient learning by examining the properties of gradient descent over differentiable decision trees. Second, we demonstrate that our approach equals or outperforms a neural network on all domains and can learn discrete decision trees online with average rewards up to 7x higher than a batch-trained decision tree. Third, we conduct a user study to quantify the interpretability of a decision tree, rule list, and a neural network with statistically significant results (p < 0.001).
Andrew Silva, Matthew C. Gombolay, Taylor W. Killian, Ivan Dario Jimenez Jimenez, Sung-Hyun Son
AISTATS5
2019 Machine Learning Techniques for Analyzing Training Behavior in Serious Gaming
abstract
Training time is a costly, scarce resource across domains such as commercial aviation, healthcare, and military operations. In the context of military applications, serious gaming—the training of warfighters through immersive, real-time environments rather than traditional classroom lectures—offers benefits to improve training not only in its hands-on development and application of knowledge, but also in data analytics via machine learning. In this paper, we explore an array of machine learning techniques that allow teachers to visualize the degree to which training objectives are reflected in actual play. First, we investigate the concept of discovery: learning how warfighters utilize their training tools and develop military strategies within their training environment. Second, we develop machine learning techniques that could assist teachers by automatically predicting player performance, identifying player disengagement, and recommending personalized lesson plans. These methods could potentially provide teachers with insight to assist them in developing better lesson plans and tailored instruction for each individual student.
Matthew C. Gombolay, Reed Jensen, Sung-Hyun Son
IEEE Trans. Games3
2018 Learning to Infer Final Plans in Human Team Planning
abstract
We envision an intelligent agent that analyzes conversations during human team meetings in order to infer the team’s plan, with the purpose of providing decision support to strengthen that plan. We present a novel learning technique to infer teams' final plans directly from a processed form of their planning conversation. Our method employs reinforcement learning to train a model that maps features of the discussed plan and patterns of dialogue exchange among participants to a final, agreed-upon plan. We employ planning domain models to efficiently search the large space of possible plans, and the costs of candidate plans serve as the reinforcement signal. We demonstrate that our technique successfully infers plans within a variety of challenging domains, with higher accuracy than prior art. With our domain-independent feature set, we empirically demonstrate that our model trained on one planning domain can be applied to successfully infer team plans within a novel planning domain.
Joseph Kim, Matthew E. Woicik, Matthew C. Gombolay, Sung-Hyun Son, Julie A. Shah
IJCAI4
2018 Human-Machine Collaborative Optimization via Apprenticeship Scheduling
abstract
Coordinating agents to complete a set of tasks with intercoupled temporal and resource constraints is computationally challenging, yet human domain experts can solve these difficult scheduling problems using paradigms learned through years of apprenticeship. A process for manually codifying this domain knowledge within a computational framework is necessary to scale beyond the "single-expert, single-trainee" apprenticeship model. However, human domain experts often have difficulty describing their decision-making processes. We propose a new approach for capturing this decision-making process through counterfactual reasoning in pairwise comparisons. Our approach is model-free and does not require iterating through the state space. We demonstrate that this approach accurately learns multifaceted heuristics on a synthetic and real world data sets. We also demonstrate that policies learned from human scheduling demonstration via apprenticeship learning can substantially improve the efficiency of schedule optimization. We employ this human-machine collaborative optimization technique on a variant of the weapon-to-target assignment problem. We demonstrate that this technique generates optimal solutions up to 9.5 times faster than a state-of-the-art optimization algorithm.
Matthew C. Gombolay, Reed Jensen, Jessica Stigile, Toni Golen, Sung-Hyun Son, Julie A. Shah
J. Artif. Intell. Res.6
2016 Apprenticeship Scheduling: Learning to Schedule from Human Experts
Matthew C. Gombolay, Reed Jensen, Jessica Stigile, Sung-Hyun Son, Julie A. Shah
IJCAI4
2005 Communication-estimation tradeoffs in wireless sensor networks
abstract
The distributed nature of wireless sensor networks illustrates well classical engineering tradeoffs: how to minimize communication (and possibly computation) cost, and thus energy dissipation, while maintaining acceptable performance levels in estimation and inference applications. We study a simple sensor network under dependent Gaussian noise and develop strategies for parameter estimation in a variety of communication scenarios. From an energy point of view, sending all data to a fusion center is the most costly, but leads to optimum performance results. Processing data at each sensor and sending parameter estimates and associated quality measures is a reasonable communication saving procedure and yet, in some cases, may lead to performance equivalent to sending all data to the fusion center. A sequential procedure is most parsimonious in terms of communication cost and especially effective in large wireless sensor networks. We explore those conditions for which little, or no loss in performance is encountered with this sequential procedure. Specifically, we provide analytical expressions for the maximum likelihood estimator under "geometric" dependent noise. We show, by means of analysis and simulations, that the performance is only marginally degraded when the noise is assumed to be independent.
Sung-Hyun Son, Sanjeev R. Kulkarni, Stuart C. Schwartz, Mike Roan
ICASSP (5)1