Demo Data from VLDB 2026 / reviewers in the wild / expert
Terrance Devries
dblp:145/7635 · also Terrance DeVries
· DBLP profile ↗
3ranked-venue papers
2as first author
1since 2021 · last 2021
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 3 · 2 first-author · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 2 · 1 first-author · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
3 papers |
Representation and self-supervised learning · 46% Generative modeling · 38% Efficient and distributed learning · 16% | |
| Computer graphics and multimedia
1 paper |
Rendering · 100% |
Topics — the 9 heaviest of 10, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Generative modeling
diffusion model |
0.5 | 1 | 2021 | Unconstrained Scene Generation with Locally Conditioned Radiance Fields · ICCV 2021 |
Rendering
neural radiance fields |
0.5 | 1 | 2021 | Unconstrained Scene Generation with Locally Conditioned Radiance Fields · ICCV 2021 |
Machine learning › Generative modeling
generative adversarial network |
0.4 | 1 | 2020 | Instance Selection for GANs · NeurIPS 2020 |
Machine learning › Representation and self-supervised learning › representation learning
metric learning |
0.4 | 1 | 2020 | ProxyNCA++: Revisiting and Revitalizing Proxy Neighborhood Component Analysis · ECCV (24) 2020 |
Machine learning › Representation and self-supervised learning › representation learning › metric learning
neighborhood component analysis |
0.4 | 1 | 2020 | ProxyNCA++: Revisiting and Revitalizing Proxy Neighborhood Component Analysis · ECCV (24) 2020 |
Machine learning › Representation and self-supervised learning › representation learning › metric learning
proxy-based metric learning |
0.4 | 1 | 2020 | ProxyNCA++: Revisiting and Revitalizing Proxy Neighborhood Component Analysis · ECCV (24) 2020 |
Machine learning › Efficient and distributed learning › data curation
training data curation |
0.4 | 1 | 2020 | Instance Selection for GANs · NeurIPS 2020 |
Rendering
novel view synthesis |
0.1 | 1 | 2021 | Unconstrained Scene Generation with Locally Conditioned Radiance Fields · ICCV 2021 |
Machine learning › Generative modeling › synthetic data generation
synthetic image generation |
0.1 | 1 | 2020 | Instance Selection for GANs · NeurIPS 2020 |
Methods — techniques the papers use, named apart from their topics
scene decomposition · 1.0locally conditioned radiance fields · 1.0proxy-based learning · 0.4neighborhood component analysis · 0.4instance selection · 0.4empirical data distribution refinement · 0.4
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2021 | Unconstrained Scene Generation with Locally Conditioned Radiance FieldsabstractWe tackle the challenge of learning a distribution over complex, realistic, indoor scenes. In this paper, we introduce Generative Scene Networks (GSN), which learns to decompose scenes into a collection of many local radiance fields that can be rendered from a free moving camera. Our model can be used as a prior to generate new scenes, or to complete a scene given only sparse 2D observations. Recent work has shown that generative models of radiance fields can capture properties such as multi-view consistency and view-dependent lighting. However, these models are specialized for constrained viewing of single objects, such as cars or faces. Due to the size and complexity of realistic indoor environments, existing models lack the representational capacity to adequately capture them. Our decomposition scheme scales to larger and more complex scenes while preserving details and diversity, and the learned prior enables high-quality rendering from viewpoints that are significantly different from observed viewpoints. When compared to existing models, GSN produces quantitatively higher-quality scene renderings across several different scene datasets. Terrance Devries, Miguel Ángel Bautista 0001, Nitish Srivastava, Graham W. Taylor, Joshua M. Susskind |
ICCV | 1 |
| 2020 | ProxyNCA++: Revisiting and Revitalizing Proxy Neighborhood Component Analysis
Eu Wern Teh, Terrance Devries, Graham W. Taylor |
ECCV (24) | 2 |
| 2020 | Instance Selection for GANsabstractRecent advances in Generative Adversarial Networks (GANs) have led to their widespread adoption for the purposes of generating high quality synthetic imagery. While capable of generating photo-realistic images, these models often produce unrealistic samples which fall outside of the data manifold. Several recently proposed techniques attempt to avoid spurious samples, either by rejecting them after generation, or by truncating the model's latent space. While effective, these methods are inefficient, as a large fraction of training time and model capacity are dedicated towards samples that will ultimately go unused. In this work we propose a novel approach to improve sample quality: altering the training dataset via instance selection before model training has taken place. By refining the empirical data distribution before training, we redirect model capacity towards high-density regions, which ultimately improves sample fidelity, lowers model capacity requirements, and significantly reduces training time. Code is available at https://github.com/uoguelph-mlrg/instanceselectionfor_gans. Terrance Devries, Michal Drozdzal, Graham W. Taylor |
NeurIPS | 1 |