Demo Data from VLDB 2026 / reviewers in the wild / expert
Jiaqi Gu 0004
dblp:147/1190-4
· DBLP profile ↗
6ranked-venue papers
2as first author
5since 2021 · last 2025
0000-0002-4644-6046ORCID · conflict
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 6 · 2 first-author · 5 since 2021Graphics, computer vision, multimedia, augmented reality and games · 4 · 1 first-author · 3 since 2021Systems, architecture and hardware · 2 · 1 first-author · 2 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
2 papers |
Rendering · 40% Computational photography and imaging · 40% Geometric modeling and processing · 20% | |
| Artificial intelligence
3 papers |
3D vision · 100% |
Topics — the 9 heaviest of 9, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer vision › 3D vision
3d scene understanding |
0.9 | 1 | 2025 | HybridGS: Decoupling Transients and Statics with 2D and 3D Gaussian Splatting · CVPR 2025 |
Rendering › gaussian splatting
3d gaussian splatting |
0.9 | 1 | 2025 | HybridGS: Decoupling Transients and Statics with 2D and 3D Gaussian Splatting · CVPR 2025 |
Geometric modeling and processing
bundle adjustment |
0.9 | 1 | 2025 | PTZ-Calib: Robust Pan-Tilt-Zoom Camera Calibration · ICRA 2025 |
Computational photography and imaging
camera calibration |
0.9 | 1 | 2025 | PTZ-Calib: Robust Pan-Tilt-Zoom Camera Calibration · ICRA 2025 |
Rendering
novel view synthesis |
0.9 | 1 | 2025 | HybridGS: Decoupling Transients and Statics with 2D and 3D Gaussian Splatting · CVPR 2025 |
Computational photography and imaging › camera calibration
pan-tilt-zoom camera calibration |
0.9 | 1 | 2025 | PTZ-Calib: Robust Pan-Tilt-Zoom Camera Calibration · ICRA 2025 |
Computer vision › 3D vision
visual localization |
0.8 | 1 | 2024 | Learning Neural Volumetric Pose Features for Camera Localization · ECCV (45) 2024 |
Computer vision › 3D vision
3d object detection |
0.6 | 1 | 2022 | Homography Loss for Monocular 3D Object Detection · CVPR 2022 |
Computer vision › 3D vision › 3d object detection › image-based 3d object detection
monocular 3d object detection |
0.6 | 1 | 2022 | Homography Loss for Monocular 3D Object Detection · CVPR 2022 |
Methods — techniques the papers use, named apart from their topics
multi-view supervision · 1.72d gaussian representation · 1.7relocalization · 0.9incremental bundle adjustment · 0.9pose features · 0.8neural volumetric rendering · 0.8homography loss · 0.6differentiable loss function · 0.6
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | HybridGS: Decoupling Transients and Statics with 2D and 3D Gaussian SplattingabstractGenerating high-quality novel view renderings of 3D Gaussian Splatting (3DGS) in scenes featuring transient objects is challenging. We propose a novel hybrid representation, termed as HybridGS, using 2D Gaussians for transient objects per image and maintaining traditional 3D Gaussians for the whole static scenes. 3DGS is suited for modeling static scenes that assume multi-view consistency, but the transient objects appear occasionally and do not adhere to the assumption, thus we model them as planar objects from a single view by 2D Gaussians. Our novel representation decomposes the scene from the perspective of fundamental viewpoint consistency. Additionally, we present a multi-view supervision method for 3DGS that leverages information from co-visible regions, further enhancing the distinctions between the transients and statics. Then, we propose a straightforward yet effective multi-stage training strategy to ensure robust training and view synthesis. Experiments on benchmarks show our state-of-the-art performance of novel view synthesis in indoor and outdoor scenes, even in the presence of distracting elements. Project page: https://gujiaqivadin.github.io/hybridgs/ Jiaqi Gu 0004, Lubin Fan, Bojian Wu, Yujing Lou, Renjie Chen 0001, Ligang Liu 0001, Jieping Ye |
CVPR | 2 |
| 2025 | PTZ-Calib: Robust Pan-Tilt-Zoom Camera CalibrationabstractIn this paper, we present PTZ-Calib, a robust two-stage PTZ camera calibration method, that efficiently and accurately estimates camera parameters for arbitrary viewpoints. Our method includes an offline and an online stage. In the offline stage, we first uniformly select a set of reference images that sufficiently overlap to encompass a complete 360° view. We then utilize the novel PTZ-IBA (PTZ Incremental Bundle Adjustment) algorithm to automatically calibrate the cameras within a local coordinate system. Additionally, for practical application, we can further optimize camera parameters and align them with the geographic coordinate system using extra global reference 3D information. In the online stage, we formulate the calibration of any new viewpoints as a relocalization problem. Our approach balances the accuracy and computational efficiency to meet real-world demands. Extensive evaluations demonstrate our robustness and superior performance over state-of-the-art methods on various real and synthetic datasets. Datasets and source code can be accessed online at https://github.com/gjgjh/PTZ-Calib Jinhui Guo, Lubin Fan, Bojian Wu, Jiaqi Gu 0004, Shen Cao, Jieping Ye |
ICRA | 4 |
| 2024 | Learning Neural Volumetric Pose Features for Camera Localization
Jiaqi Gu 0004, Bojian Wu, Lubin Fan, Renjie Chen 0001, Ligang Liu 0001, Jieping Ye |
ECCV (45) | 2 |
| 2022 | Homography Loss for Monocular 3D Object DetectionabstractMonocular 3D object detection is an essential task in autonomous driving. However, most current methods consider each 3D object in the scene as an independent training sample, while ignoring their inherent geometric relations, thus inevitably resulting in a lack of leveraging spatial constraints. In this paper, we propose a novel method that takes all the objects into consideration and explores their mutual relationships to help better estimate the 3D boxes. More-over, since 2D detection is more reliable currently, we also investigate how to use the detected 2D boxes as guidance to globally constrain the optimization of the corresponding predicted 3D boxes. To this end, a differentiable loss function, termed as Homography Loss, is proposed to achieve the goal, which exploits both 2D and 3D information, aiming at balancing the positional relationships between different objects by global constraints, so as to obtain more ac-curately predicted 3D boxes. Thanks to the concise design, our loss function is universal and can be plugged into any mature monocular 3D detector, while significantly boosting the performance over their baseline. Experiments demon-strate that our method yields the best performance (Nov. 2021) compared with the other state-of-the-arts by a large margin on KITTI3D datasets. Jiaqi Gu 0004, Bojian Wu, Lubin Fan, Jianqiang Huang 0001, Shen Cao, Zhiyu Xiang, Xian-Sheng Hua 0001 |
CVPR | 1 |
| 2022 | CVFNet: Real-time 3D Object Detection by Learning Cross View FeaturesabstractIn recent years 3D object detection from LiDAR point clouds has made great progress thanks to the development of deep learning technologies. Although voxel or point based methods are popular in 3D object detection, they usually involve time-consuming operations such as 3D convolutions on voxels or ball query among points, making the resulting network inappropriate for time critical applications. On the other hand, 2D view-based methods feature high computing efficiency while usually obtaining inferior performance than the voxel or point based methods. In this work, we present a real-time view-based single stage 3D object detector, namely CVFNet to fulfill this task. To strengthen the cross-view feature learning under the condition of demanding efficiency, our framework extracts the features of different views and fuses them in an efficient progressive way. We first propose a novel Point-Range feature fusion module that deeply integrates point and range view features in multiple stages. Then, a special Slice Pillar is designed to well maintain the 3D geometry when transforming the obtained deep point-view features into bird's eye view. To better balance the ratio of samples, a sparse pillar detection head is presented to focus the detection on the nonempty grids. We conduct experiments on the popular KITTI and NuScenes benchmark, and state-of-the-art performances are achieved in terms of both accuracy and speed. Jiaqi Gu 0004, Zhiyu Xiang, Tingming Bai, Lingxuan Wang, Xijun Zhao, Zhiyuan Zhang 0004 |
IROS | 1 |
| 2020 | SDP-Net: Scene Flow Based Real-Time Object Detection and Prediction from Sequential 3D Point Clouds
Yi Zhang 0077, Yuwen Ye, Zhiyu Xiang, Jiaqi Gu 0004 |
ACCV (1) | 4 |