VLDB 2026 Research / reviewers in the wild / expert
Ahmed Touati
dblp:147/5871
· DBLP profile ↗
16ranked-venue papers
5as first author
9since 2021 · last 2025
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 16 · 5 first-author · 9 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Zero-Shot Whole-Body Humanoid Control via Behavioral Foundation ModelsabstractUnsupervised reinforcement learning (RL) aims at pre-training models that can solve a wide range of downstream tasks in complex environments. Despite recent advancements, existing approaches suffer from several limitations: they may require running an RL process on each task to achieve a satisfactory performance, they may need access to datasets with good coverage or well-curated task-specific samples, or they may pre-train policies with unsupervised losses that are poorly correlated with the downstream tasks of interest. In this paper, we introduce FB-CPR, which regularizes unsupervised zero-shot RL based on the forward-backward (FB) method towards imitating trajectories from unlabeled behaviors. The resulting models learn useful policies imitating the behaviors in the dataset, while retaining zero-shot generalization capabilities. We demonstrate the effectiveness of FB-CPR in a challenging humanoid control problem. Training FB-CPR online with observation-only motion capture datasets, we obtain the first humanoid behavioral foundation model that can be prompted to solve a variety of whole-body tasks, including motion tracking, goal reaching, and reward optimization. The resulting model is capable of expressing human-like behaviors and it achieves competitive performance with task-specific methods while outperforming state-of-the-art unsupervised RL and model-based baselines. Andrea Tirinzoni, Ahmed Touati, Jesse Farebrother, Mateusz Guzek, Anssi Kanervisto, Yingchen Xu, Alessandro Lazaric, Matteo Pirotta |
ICLR | 2 |
| 2025 | Temporal Difference FlowsabstractPredictive models of the future are fundamental for an agent's ability to reason and plan. A common strategy learns a world model and unrolls it step-by-step at inference, where small errors can rapidly compound. Geometric Horizon Models (GHMs) offer a compelling alternative by directly making predictions of future states, avoiding cumulative inference errors. While GHMs can be conveniently learned by a generative analog to temporal difference (TD) learning, existing methods are negatively affected by bootstrapping predictions at train time and struggle to generate high-quality predictions at long horizons. This paper introduces Temporal Difference Flows (TD-Flow), which leverages the structure of a novel Bellman equation on probability paths alongside flow-matching techniques to learn accurate GHMs at over 5x the horizon length of prior methods. Theoretically, we establish a new convergence result and primarily attribute TD-Flow's efficacy to reduced gradient variance during training. We further show that similar arguments can be extended to diffusion-based methods. Empirically, we validate TD-Flow across a diverse set of domains on both generative metrics and downstream tasks, including policy evaluation. Moreover, integrating TD-Flow with recent behavior foundation models for planning over policies demonstrates substantial performance gains, underscoring its promise for long-horizon decision-making. Jesse Farebrother, Matteo Pirotta, Andrea Tirinzoni, Rémi Munos, Alessandro Lazaric, Ahmed Touati |
ICML | 6 |
| 2024 | Fast Imitation via Behavior Foundation ModelsabstractImitation learning (IL) aims at producing agents that can imitate any behavior given a few expert demonstrations. Yet existing approaches require many demonstrations and/or running (online or offline) reinforcement learning (RL) algorithms for each new imitation task. Here we show that recent RL foundation models based on successor measures can imitate any expert behavior almost instantly with just a few demonstrations and no need for RL or fine-tuning, while accommodating several IL principles (behavioral cloning, feature matching, reward-based, and goal-based reductions). In our experiments, imitation via RL foundation models matches, and often surpasses, the performance of SOTA offline IL algorithms, and produces imitation policies from new demonstrations within seconds instead of hours. Matteo Pirotta, Andrea Tirinzoni, Ahmed Touati, Alessandro Lazaric, Yann Ollivier |
ICLR | 3 |
| 2024 | Score Models for Offline Goal-Conditioned Reinforcement LearningabstractOffline Goal-Conditioned Reinforcement Learning (GCRL) is tasked with learning to achieve multiple goals in an environment purely from offline datasets using sparse reward functions. Offline GCRL is pivotal for developing generalist agents capable of leveraging pre-existing datasets to learn diverse and reusable skills without hand-engineering reward functions. However, contemporary approaches to GCRL based on supervised learning and contrastive learning are often suboptimal in the offline setting. An alternative perspective on GCRL optimizes for occupancy matching, but necessitates learning a discriminator, which subsequently serves as a pseudo-reward for downstream RL. Inaccuracies in the learned discriminator can cascade, negatively influencing the resulting policy. We present a novel approach to GCRL under a new lens of mixture-distribution matching, leading to our discriminator-free method: SMORe. The key insight is combining the occupancy matching perspective of GCRL with a convex dual formulation to derive a learning objective that can better leverage suboptimal offline data. SMORe learns *scores* or unnormalized densities representing the importance of taking an action at a state for reaching a particular goal. SMORe is principled and our extensive experiments on the fully offline GCRL benchmark composed of robot manipulation and locomotion tasks, including high-dimensional observations, show that SMORe can outperform state-of-the-art baselines by a significant margin. Harshit Sikchi, Rohan Chitnis, Ahmed Touati, Alborz Geramifard, Amy Zhang 0001, Scott Niekum |
ICLR | 3 |
| 2024 | Simple Ingredients for Offline Reinforcement LearningabstractOffline reinforcement learning algorithms have proven effective on datasets highly connected to the target downstream task. Yet, by leveraging a novel testbed (MOOD) in which trajectories come from heterogeneous sources, we show that existing methods struggle with diverse data: their performance considerably deteriorates as data collected for related but different tasks is simply added to the offline buffer. In light of this finding, we conduct a large empirical study where we formulate and test several hypotheses to explain this failure. Surprisingly, we find that targeted scale, more than algorithmic considerations, is the key factor influencing performance. We show that simple methods like AWAC and IQL with increased policy size overcome the paradoxical failure modes from the inclusion of additional data in MOOD, and notably outperform prior state-of-the-art algorithms on the canonical D4RL benchmark. Edoardo Cetin, Andrea Tirinzoni, Matteo Pirotta, Alessandro Lazaric, Yann Ollivier, Ahmed Touati |
ICML | 6 |
| 2023 | Does Zero-Shot Reinforcement Learning Exist?
Ahmed Touati, Jérémy Rapin, Yann Ollivier |
ICLR | 1 |
| 2023 | A State Representation for Diminishing RewardsabstractA common setting in multitask reinforcement learning (RL) demands that an agent rapidly adapt to various stationary reward functions randomly sampled from a fixed distribution. In such situations, the successor representation (SR) is a popular framework which supports rapid policy evaluation by decoupling a policy's expected discounted, cumulative state occupancies from a specific reward function. However, in the natural world, sequential tasks are rarely independent, and instead reflect shifting priorities based on the availability and subjective perception of rewarding stimuli. Reflecting this disjunction, in this paper we study the phenomenon of diminishing marginal utility and introduce a novel state representation, the $\lambda$ representation ($\lambda$R) which, surprisingly, is required for policy evaluation in this setting and which generalizes the SR as well as several other state representations from the literature. We establish the $\lambda$R's formal properties and examine its normative advantages in the context of machine learning, as well as its usefulness for studying natural behaviors, particularly foraging. Ted Moskovitz, Samo Hromadka, Ahmed Touati, Diana Borsa, Maneesh Sahani |
NeurIPS | 3 |
| 2022 | Scalable Representation Learning in Linear Contextual Bandits with Constant Regret GuaranteesabstractWe study the problem of representation learning in stochastic contextual linear bandits. While the primary concern in this domain is usually to find \textit{realizable} representations (i.e., those that allow predicting the reward function at any context-action pair exactly), it has been recently shown that representations with certain spectral properties (called \textit{HLS}) may be more effective for the exploration-exploitation task, enabling \textit{LinUCB} to achieve constant (i.e., horizon-independent) regret. In this paper, we propose \textsc{BanditSRL}, a representation learning algorithm that combines a novel constrained optimization problem to learn a realizable representation with good spectral properties with a generalized likelihood ratio test to exploit the recovered representation and avoid excessive exploration. We prove that \textsc{BanditSRL} can be paired with any no-regret algorithm and achieve constant regret whenever an \textit{HLS} representation is available. Furthermore, \textsc{BanditSRL} can be easily combined with deep neural networks and we show how regularizing towards \textit{HLS} representations is beneficial in standard benchmarks. Andrea Tirinzoni, Matteo Papini, Ahmed Touati, Alessandro Lazaric, Matteo Pirotta |
NeurIPS | 3 |
| 2021 | Learning One Representation to Optimize All RewardsabstractWe introduce the forward-backward (FB) representation of the dynamics of a reward-free Markov decision process. It provides explicit near-optimal policies for any reward specified a posteriori. During an unsupervised phase, we use reward-free interactions with the environment to learn two representations via off-the-shelf deep learning methods and temporal difference (TD) learning. In the test phase, a reward representation is estimated either from reward observations or an explicit reward description (e.g., a target state). The optimal policy for thatreward is directly obtained from these representations, with no planning. We assume access to an exploration scheme or replay buffer for the first phase.The corresponding unsupervised loss is well-principled: if training is perfect, the policies obtained are provably optimal for any reward function. With imperfect training, the sub-optimality is proportional to the unsupervised approximation error. The FB representation learns long-range relationships between states and actions, via a predictive occupancy map, without having to synthesize states as in model-based approaches.This is a step towards learning controllable agents in arbitrary black-box stochastic environments. This approach compares well to goal-oriented RL algorithms on discrete and continuous mazes, pixel-based MsPacman, and the FetchReach virtual robot arm. We also illustrate how the agent can immediately adapt to new tasks beyond goal-oriented RL. Ahmed Touati, Yann Ollivier |
NeurIPS | 1 |
| 2020 | Stochastic Neural Network with Kronecker FlowabstractRecent advances in variational inference enable the modelling of highly structured joint distributions, but are limited in their capacity to scale to the high-dimensional setting of stochastic neural networks. This limitation motivates a need for scalable parameterizations of the noise generation process, in a manner that adequately captures the dependencies among the various parameters. In this work, we address this need and present the Kronecker Flow, a generalization of the Kronecker product to invertible mappings designed for stochastic neural networks. We apply our method to variational Bayesian neural networks on predictive tasks, PAC-Bayes generalization bound estimation, and approximate Thompson sampling in contextual bandits. In all setups, our methods prove to be competitive with existing methods and betterthan the baselines. Chin-Wei Huang, Ahmed Touati, Pascal Vincent, Gintare Karolina Dziugaite, Alexandre Lacoste, Aaron C. Courville |
AISTATS | 2 |
| 2020 | SVRG for Policy Evaluation with Fewer Gradient EvaluationsabstractStochastic variance-reduced gradient (SVRG) is an optimization method originally designed for tackling machine learning problems with a finite sum structure. SVRG was later shown to work for policy evaluation, a problem in reinforcement learning in which one aims to estimate the value function of a given policy. SVRG makes use of gradient estimates at two scales. At the slower scale, SVRG computes a full gradient over the whole dataset, which could lead to prohibitive computation costs. In this work, we show that two variants of SVRG for policy evaluation could significantly diminish the number of gradient calculations while preserving a linear convergence speed. More importantly, our theoretical result implies that one does not need to use the entire dataset in every epoch of SVRG when it is applied to policy evaluation with linear function approximation. Our experiments demonstrate large computational savings provided by the proposed methods. Zilun Peng, Ahmed Touati, Pascal Vincent, Doina Precup |
IJCAI | 2 |
| 2020 | Stable Policy Optimization via Off-Policy Divergence RegularizationabstractTrust Region Policy Optimization (TRPO) and Proximal Policy Optimization (PPO) are among the most successful policy gradient approaches in deep reinforcement learning (RL). While these methods achieve state-of-the-art performance across a wide range of challenging tasks, there is room for improvement in the stabilization of the policy learning and how the off-policy data are used. In this paper we revisit the theoretical foundations of these algorithms and propose a new algorithm which stabilizes the policy improvement through a proximity term that constrains the discounted state-action visitation distribution induced by consecutive policies to be close to one another. This proximity term, expressed in terms of the divergence between the visitation distributions, is learned in an off-policy and adversarial manner. We empirically show that our proposed method can have a beneficial effect on stability and improve final performance in benchmark high-dimensional control tasks. Ahmed Touati, Amy Zhang 0001, Joelle Pineau, Pascal Vincent |
UAI | 1 |
| 2019 | Modeling the Long Term Future in Model-Based Reinforcement Learning
Nan Rosemary Ke, Amanpreet Singh, Ahmed Touati, Anirudh Goyal, Yoshua Bengio, Devi Parikh, Dhruv Batra |
ICLR (Poster) | 3 |
| 2019 | Separable value functions across time-scales
Joshua Romoff, Peter Henderson 0002, Ahmed Touati, Yann Ollivier, Joelle Pineau, Emma Brunskill |
ICML | 3 |
| 2019 | Randomized Value Functions via Multiplicative Normalizing Flows
Ahmed Touati, Harsh Satija, Joshua Romoff, Joelle Pineau, Pascal Vincent |
UAI | 1 |
| 2018 | Convergent TREE BACKUP and RETRACE with Function ApproximationabstractOff-policy learning is key to scaling up reinforcement learning as it allows to learn about a target policy from the experience generated by a different behavior policy. Unfortunately, it has been challenging to combine off-policy learning with function approximation and multi-step bootstrapping in a way that leads to both stable and efficient algorithms. In this work, we show that the Tree Backup and Retrace algorithms are unstable with linear function approximation, both in theory and in practice with specific examples. Based on our analysis, we then derive stable and efficient gradient-based algorithms using a quadratic convex-concave saddle-point formulation. By exploiting the problem structure proper to these algorithms, we are able to provide convergence guarantees and finite-sample bounds. The applicability of our new analysis also goes beyond Tree Backup and Retrace and allows us to provide new convergence rates for the GTD and GTD2 algorithms without having recourse to projections or Polyak averaging. Ahmed Touati, Pierre-Luc Bacon, Doina Precup, Pascal Vincent |
ICML | 1 |