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Shuwang Zhang

dblp:147/7428 · DBLP profile ↗
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2ranked-venue papers
0as first author
2since 2021 · last 2025
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 2 · 2 since 2021Graphics, computer vision, multimedia, augmented reality and games · 2 · 2 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
2 papers
3D vision · 35% Vision and language · 22% Knowledge representation and reasoning · 22%
Computer graphics and multimedia
1 paper
Visual content generation and editing · 100%

Topics — the 7 heaviest of 8, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › 3D vision › 3d scene modeling › scene representation
4d scene representation
0.912025
Feature4X: Bridging Any Monocular Video to 4D Agentic AI with Versatile Gaussian Feature Fields · CVPR 2025
Knowledge, reasoning and agents › Knowledge representation and reasoning › temporal reasoning
spatio-temporal reasoning
0.912025
VLM4D: Towards Spatiotemporal Awareness in Vision Language Models · ICCV 2025
Computer vision › Video understanding and tracking › temporal modeling
temporal consistency
0.912025
VLM4D: Towards Spatiotemporal Awareness in Vision Language Models · ICCV 2025
Computer vision › Vision and language
visual question answering
0.912025
Feature4X: Bridging Any Monocular Video to 4D Agentic AI with Versatile Gaussian Feature Fields · CVPR 2025
Visual content generation and editing › scene authoring
scene editing
0.912025
Feature4X: Bridging Any Monocular Video to 4D Agentic AI with Versatile Gaussian Feature Fields · CVPR 2025
Computer vision › 3D vision › 3d scene reconstruction
dynamic scene reconstruction
0.312025
VLM4D: Towards Spatiotemporal Awareness in Vision Language Models · ICCV 2025
Computer vision › 3D vision
novel view synthesis
0.312025
Feature4X: Bridging Any Monocular Video to 4D Agentic AI with Versatile Gaussian Feature Fields · CVPR 2025

Methods — techniques the papers use, named apart from their topics

large language model · 1.7gaussian splatting · 1.7feature distillation · 1.7supervised fine-tuning · 0.94d feature field reconstruction · 0.9
YearPublicationVenuePosition
2025 Feature4X: Bridging Any Monocular Video to 4D Agentic AI with Versatile Gaussian Feature Fields
abstract
Recent advancements in 2D and multimodal models have achieved remarkable success by leveraging large-scale training on extensive datasets. However, extending these achievements to enable free-form interactions and high-level semantic operations with complex 3D/4D scenes remains challenging. This difficulty stems from the limited availability of large-scale, annotated 3D/4D or multi-view datasets, which are crucial for generalizable vision and language tasks such as open-vocabulary and prompt-based segmentation, language-guided editing, and visual question answering (VQA). In this paper, we introduce Feature4X, a universal framework designed to extend any functionality from 2D vision foundation model into the 4D realm, using only monocular video input, which is widely available from user-generated content. The "X" in Feature4X represents its versatility, enabling any task through adaptable, model-conditioned 4D feature field distillation. At the core of our framework is a dynamic optimization strategy that unifies multiple model capabilities into a single representation. Additionally, to the best of our knowledge, Feature4X is the first method to distill and lift the features of video foundation models (e.g. SAM2, InternVideo2) into an explicit 4D feature field using Gaussian Splatting. Our experiments showcase novel view segment anything, geometric and appearance scene editing, and free-form VQA across all time steps, empowered by LLMs in feedback loops. These advancements broaden the scope of agentic AI applications by providing a foundation for scalable, contextually and spatiotemporally aware systems capable of immersive dynamic 4D scene interaction.
Shijie Zhou 0003, Yijia Weng, Shuwang Zhang, Zhen Wang 0058, Dejia Xu, Zhiwen Fan, Suya You, Zhangyang Wang, Leonidas J. Guibas, Achuta Kadambi
CVPR4
2025 VLM4D: Towards Spatiotemporal Awareness in Vision Language Models
abstract
Vision language models (VLMs) have shown remarkable capabilities in integrating linguistic and visual reasoning but remain fundamentally limited in understanding dynamic spatiotemporal interactions. Humans effortlessly track and reason about object movements, rotations, and perspective shifts-abilities essential for robust dynamic real-world understanding yet notably lacking in current VLMs. In this paper, we introduce VLM4D, the first benchmark specifically designed to evaluate the spatiotemporal reasoning capabilities of VLMs. Our benchmark comprises diverse real-world and synthetic videos accompanied by carefully curated question-answer pairs emphasizing translational and rotational motions, perspective awareness, and motion continuity. Through comprehensive evaluations of state-of-the-art open and closed-source VLMs, we identify significant performance gaps compared to human baselines, highlighting fundamental deficiencies in existing models. Extensive analysis reveals that VLMs struggle particularly with integrating multiple visual cues and maintaining temporal coherence. We further explore promising directions, such as leveraging 4D feature field reconstruction and targeted spatiotemporal supervised fine-tuning, demonstrating their effectiveness in enhancing spatiotemporal comprehension. Our work aims to encourage deeper exploration into improving VLMs' spatial and temporal grounding, paving the way towards more capable and reliable visual intelligence for dynamic environments.
Shijie Zhou 0003, Alexander Vilesov, Xuehai He, Ziyu Wan, Shuwang Zhang, Aditya Nagachandra, Di Chang, Xin Wang 0061, Achuta Kadambi
ICCV5