VLDB 2026 Research / reviewers in the wild / expert
Chris Paxton 0001
dblp:148/6144 · also Christopher Jason Paxton
· DBLP profile ↗
36ranked-venue papers
8as first author
17since 2021 · last 2025
—ORCID · conflict
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 35 · 7 first-author · 17 since 2021Systems, architecture and hardware · 30 · 7 first-author · 13 since 2021Graphics, computer vision, multimedia, augmented reality and games · 3 · 3 since 2021Human-computer interaction and ubiquitous computing · 1Applied, interdisciplinary, general and emerging computing · 1 · 1 first-author
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Robot Utility Models: General Policies for Zero-Shot Deployment in New EnvironmentsabstractRobot models, particularly those trained with large amounts of data, have recently shown a plethora of real-world manipulation and navigation capabilities. Several independent efforts have shown that given sufficient training data in an environment, robot policies can generalize to demonstrated variations in that environment. However, needing to finetune robot models to every new environment stands in stark contrast to models in language or vision that can be deployed zero-shot for open-world problems. In this work, we present Robot Utility Models (RUMs), a framework for training and deploying zero-shot robot policies that can directly generalize to new environments without any finetuning. To create RUMs efficiently, we develop new tools to quickly collect data for mobile manipulation tasks, integrate such data into a policy with multi-modal imitation learning, and deploy policies ondevice on the Hello Robot Stretch, a cheap commodity robot, with an external mLLM verifier for retrying. We train five such utility models for opening cabinet doors, opening drawers, picking up napkins, picking up paper bags, and reorienting fallen objects. Our system, on average, achieves 90% success rate in unseen, novel environments interacting with unseen objects. Primary among our lessons are the importance of training data over training algorithm and policy class, guidance about data scaling, necessity for diverse yet high-quality demonstrations, and a recipe for robot introspection and retrying to improve performance on individual environments. Haritheja Etukuru, Norihito Naka, Zijin Hu, Seungjae Lee 0001, Julian Mehu, Aaron Edsinger, Chris Paxton 0001, Soumith Chintala, Lerrel Pinto, Nur Muhammad Shafiullah |
ICRA | 7 |
| 2025 | Dynamem: Online Dynamic Spatio-Semantic Memory for Open World Mobile ManipulationabstractSignificant progress has been made in openvocabulary mobile manipulation, where the goal is for a robot to perform tasks in any environment given a natural language description. However, most current systems assume a static environment, which limits the system's applicability in realworld scenarios where environments frequently change due to human intervention or the robot's own actions. In this work, we present DynaMem, a new approach to open-world mobile manipulation that uses a dynamic spatio-semantic memory to represent a robot's environment. DynaMem constructs a 3D data structure to maintain a dynamic memory of point clouds, and answers open-vocabulary object localization queries using multimodal LLMs or open-vocabulary features generated by state-of-the-art vision-language models. Powered by DynaMem, our robots can explore novel environments, search for objects not found in memory, and continuously update the memory as objects move, appear, or disappear in the scene. We run extensive experiments on the Stretch SE3 robots in three real and nine offline scenes, and achieve an average pick-and-drop success rate of 70 % on non-stationary objects, which is more than a$\mathbf{2} \times$improvement over state-of-the-art static systems. Peiqi Liu, Zhanqiu Guo, Mohit Warke, Soumith Chintala, Chris Paxton 0001, Nur Muhammad Shafiullah, Lerrel Pinto |
ICRA | 5 |
| 2025 | Cascaded Diffusion Models for Neural Motion PlanningabstractRobots in the real world need to perceive and move to goals in complex environments without collisions. Avoiding collisions is especially difficult when relying on sensor perception and when goals are among clutter. Diffusion policies and other generative models have shown strong performance in solving local planning problems, but often struggle at avoiding all of the subtle constraint violations that characterize truly challenging global motion planning problems. In this work, we propose an approach for learning global motion planning using diffusion policies, allowing the robot to generate full trajectories through complex scenes and reasoning about multiple obstacles along the path. Our approach uses cascaded hierarchical models which unify global prediction and local refinement together with online plan repair to ensure the trajectories are collision free. Our method outperforms ($\approx 5 \%$) a wide variety of baselines on challenging tasks in multiple domains including navigation and manipulation. Mohit Sharma 0001, Adam Fishman, Chris Paxton 0001, Oliver Kroemer |
ICRA | 4 |
| 2024 | OpenEQA: Embodied Question Answering in the Era of Foundation ModelsabstractWe present a modern formulation of Embodied Question Answering (EQA) as the task of understanding an environment well enough to answer questions about it in natural language. An agent can achieve such an understanding by either drawing upon episodic memory, exemplified by agents on smart glasses, or by actively exploring the environment, as in the case of mobile robots. We accompany our formulation with OpenEQA - the first open-vocabulary benchmark dataset for EQA supporting both episodic memory and active exploration use cases. OpenEQA contains over 1600 high-quality human generated questions drawn from over 180 real-world environments. In addition to the dataset, we also provide an automatic LLM-powered evaluation protocol that has excellent correlation with human judgement. Using this dataset and evaluation protocol, we evaluate several state-of-the-art foundation models including GPT-4V, and find that they significantly lag behind human-level performance. Consequently, OpenEQA stands out as a straightforward, measurable, and practically rele-vant benchmark that poses a considerable challenge to current generation offoundation models. We hope this inspires and stimulates future research at the intersection of Embod-ied AI, conversational agents, and world models. Arjun Majumdar, Anurag Ajay, Xiaohan Zhang 0002, Pranav Putta, Sriram Yenamandra, Mikael Henaff, Sneha Silwal, Paul McVay, Oleksandr Maksymets, Sergio Arnaud, Karmesh Yadav, Qiyang Li, Ben Newman, Mohit Sharma 0001, Vincent-Pierre Berges, Shiqi Zhang 0001, Pulkit Agrawal 0001, Yonatan Bisk, Dhruv Batra, Mrinal Kalakrishnan, Franziska Meier, Chris Paxton 0001, Alexander Sax, Aravind Rajeswaran |
CVPR | 22 |
| 2023 | Navigating to Objects Specified by ImagesabstractImages are a convenient way to specify which particular object instance an embodied agent should navigate to. Solving this task requires semantic visual reasoning and exploration of unknown environments. We present a system that can perform this task in both simulation and the real world. Our modular method solves sub-tasks of exploration, goal instance re-identification, goal localization, and local navigation. We re-identify the goal instance in egocentric vision using feature-matching and localize the goal instance by projecting matched features to a map. Each sub-task is solved using off-the-shelf components requiring zero fine-tuning. On the HM3D InstanceImageNav benchmark, this system outperforms a baseline end-to-end RL policy 7x and a state-of-the-art ImageNav model 2.3x (56% vs . 25% success). We deploy this system to a mobile robot platform and demonstrate effective real-world performance, achieving an 88% success rate across a home and an office environment. Jacob Krantz, Théophile Gervet, Karmesh Yadav, Austin S. Wang, Chris Paxton 0001, Roozbeh Mottaghi, Dhruv Batra, Jitendra Malik, Stefan Lee, Devendra Singh Chaplot |
ICCV | 5 |
| 2023 | USA-Net: Unified Semantic and Affordance Representations for Robot MemoryabstractIn order for robots to follow open-ended instructions like “go open the brown cabinet over the sink,” they require an understanding of both the scene geometry and the semantics of their environment. Robotic systems often handle these through separate pipelines, sometimes using very different representation spaces, which can be suboptimal when the two objectives conflict. In this work, we present USA-Net, a simple method for constructing a world representation that encodes both the semantics and spatial affordances of a scene in a differentiable map. This allows us to build a gradient-based planner which can navigate to locations in the scene specified using open-ended vocabulary. We use this planner to consistently generate trajectories which are both shorter 5-10% shorter and 10-30% closer to our goal query in CLIP embedding space than paths from comparable grid-based planners which don't leverage gradient information. To our knowledge, this is the first end-to-end differentiable planner optimizes for both semantics and affordance in a single implicit map. Code and visuals are available at our website: usa.bolte.cc Benjamin Bolte, Austin S. Wang, Jimmy Yang, Mustafa Mukadam, Mrinal Kalakrishnan, Chris Paxton 0001 |
IROS | 6 |
| 2023 | Task and Motion Planning with Large Language Models for Object RearrangementabstractMulti-object rearrangement is a crucial skill for service robots, and commonsense reasoning is frequently needed in this process. However, achieving commonsense arrangements requires knowledge about objects, which is hard to transfer to robots. Large language models (LLMs) are one potential source of this knowledge, but they do not naively capture information about plausible physical arrangements of the world. We propose LLM-GROP, which uses prompting to extract commonsense knowledge about semantically valid object configurations from an LLM and instantiates them with a task and motion planner in order to generalize to varying scene geometry. LLM-GROP allows us to go from natural-language commands to human-aligned object rearrangement in varied environments. Based on human evaluations, our approach achieves the highest rating while outperforming competitive baselines in terms of success rate while maintaining comparable cumulative action costs. Finally, we demonstrate a practical implementation of LLM-GROP on a mobile manipulator in real-world scenarios. Supplementary materials are available at: https://sites.google.com/view/llm-grop Yan Ding 0002, Xiaohan Zhang 0002, Chris Paxton 0001, Shiqi Zhang 0001 |
IROS | 3 |
| 2022 | IFOR: Iterative Flow Minimization for Robotic Object RearrangementabstractAccurate object rearrangement from vision is a crucial problem for a wide variety of real-world robotics applications in unstructured environments. We propose IFOR, Iterative Flow Minimization for Robotic Object Rearrangement, an end-to-end method for the challenging problem of object rearrangement for unknown objects given an RGBD image of the original and final scenes. First, we learn an optical flow model based on RAFT to estimate the relative transformation of the objects purely from synthetic data. This flow is then used in an iterative minimization algorithm to achieve accurate positioning of previously unseen objects. Crucially, we show that our method applies to cluttered scenes, and in the real world, while training only on synthetic data. Videos are available at h t t ps: //imankgoyal.github.io/ifor.html. Ankit Goyal 0001, Arsalan Mousavian, Chris Paxton 0001, Yu-Wei Chao, Brian Okorn, Jia Deng 0001, Dieter Fox |
CVPR | 3 |
| 2022 | HandoverSim: A Simulation Framework and Benchmark for Human-to-Robot Object HandoversabstractWe introduce a new simulation benchmark “Han-doverSim” for human-to-robot object handovers. To simulate the giver's motion, we leverage a recent motion capture dataset of hand grasping of objects. We create training and evaluation environments for the receiver with standardized protocols and metrics. We analyze the performance of a set of baselines and show a correlation with a real-world evaluation.11Code is open sourced at https://handover-sim.github.io. Yu-Wei Chao, Chris Paxton 0001, Yu Xiang 0001, Wei Yang 0019, Balakumar Sundaralingam, Tao Chen 0046, Adithyavairavan Murali, Maya Cakmak, Dieter Fox |
ICRA | 2 |
| 2022 | StructFormer: Learning Spatial Structure for Language-Guided Semantic Rearrangement of Novel ObjectsabstractGeometric organization of objects into semantically meaningful arrangements pervades the built world. As such, assistive robots operating in warehouses, offices, and homes would greatly benefit from the ability to recognize and rearrange objects into these semantically meaningful structures. To be useful, these robots must contend with previously unseen objects and receive instructions without significant programming. While previous works have examined recognizing pairwise semantic relations and sequential manipulation to change these simple relations none have shown the ability to arrange objects into complex structures such as circles or table settings. To address this problem we propose a novel transformer-based neural network, StructFormer, which takes as input a partial-view point cloud of the current object arrangement and a structured language command encoding the desired object configuration. We show through rigorous experiments that StructFormer enables a physical robot to rearrange novel objects into semantically meaningful structures with multi-object relational constraints inferred from the language command. Chris Paxton 0001, Tucker Hermans, Dieter Fox |
ICRA | 2 |
| 2022 | Model Predictive Control for Fluid Human-to-Robot HandoversabstractHuman-robot handover is a fundamental yet challenging task in human-robot interaction and collaboration. Recently, remarkable progressions have been made in human-to-robot handovers of unknown objects by using learning-based grasp generators. However, how to responsively generate smooth motions to take an object from a human is still an open question. Specifically, planning motions that take human comfort into account is not a part of the human-robot handover process in most prior works. In this paper, we propose to generate smooth motions via an efficient model-predictive control (MPC) framework that integrates perception and complex domain-specific constraints into the optimization problem. We introduce a learning-based grasp reachability model to select candidate grasps which maximize the robot's manipulability, giving it more freedom to satisfy these constraints. Finally, we integrate a neural net force/torque classifier that detects contact events from noisy data. We conducted human-to-robot handover experiments on a diverse set of objects with several users ($N=4$) and performed a systematic evaluation of each module. The study shows that the users preferred our MPC approach over the baseline system by a large margin. Wei Yang 0019, Balakumar Sundaralingam, Chris Paxton 0001, Iretiayo Akinola, Yu-Wei Chao, Maya Cakmak, Dieter Fox |
ICRA | 3 |
| 2022 | Transporters with Visual Foresight for Solving Unseen Rearrangement TasksabstractRearrangement tasks have been identified as a crucial challenge for intelligent robotic manipulation, but few methods allow for precise construction of unseen structures. We propose a visual foresight model for pick-and-place rearrangement manipulation which is able to learn efficiently. In addition, we develop a multi-modal action proposal module which builds on the Goal-Conditioned Transporter Network, a state-of-the-art imitation learning method. Our image-based task planning method, Transporters with Visual Foresight, is able to learn from only a handful of data and generalize to multiple unseen tasks in a zero-shot manner. TVF is able to improve the performance of a state-of-the-art imitation learning method on unseen tasks in simulation and real robot experiments. In particular, the average success rate on unseen tasks improves from 55.4% to 78.5% in simulation experiments and from 30% to 63.3% in real robot experiments when given only tens of expert demonstrations. Video and code are available on our project website: https://chirikjianlab.github.io/tvf/ Jikai Ye, Chris Paxton 0001, Gregory S. Chirikjian |
IROS | 4 |
| 2022 | Pre-Trained Language Models for Interactive Decision-MakingabstractLanguage model (LM) pre-training is useful in many language processing tasks. But can pre-trained LMs be further leveraged for more general machine learning problems? We propose an approach for using LMs to scaffold learning and generalization in general sequential decision-making problems. In this approach, goals and observations are represented as a sequence of embeddings, and a policy network initialized with a pre-trained LM predicts the next action. We demonstrate that this framework enables effective combinatorial generalization across different environments and supervisory modalities. We begin by assuming access to a set of expert demonstrations, and show that initializing policies with LMs and fine-tuning them via behavior cloning improves task completion rates by 43.6% in the VirtualHome environment. Next, we integrate an active data gathering procedure in which agents iteratively interact with the environment, relabel past "failed" experiences with new goals, and update their policies in a self-supervised loop. Active data gathering further improves combinatorial generalization, outperforming the best baseline by 25.1%. Finally, we explain these results by investigating three possible factors underlying the effectiveness of the LM-based policy. We find that sequential input representations (vs. fixed-dimensional feature vectors) and LM-based weight initialization are both important for generalization. Surprisingly, however, the format of the policy inputs encoding (e.g. as a natural language string vs. an arbitrary sequential encoding) has little influence. Together, these results suggest that language modeling induces representations that are useful for modeling not just language, but also goals and plans; these representations can aid learning and generalization even outside of language processing. Shuang Li 0013, Xavier Puig, Chris Paxton 0001, Yilun Du, Clinton Wang, Linxi Fan, Tao Chen 0046, De-An Huang, Ekin Akyürek, Anima Anandkumar, Jacob Andreas, Igor Mordatch, Antonio Torralba 0001, Yuke Zhu |
NeurIPS | 3 |
| 2021 | Alternative Paths Planner (APP) for Provably Fixed-time Manipulation Planning in Semi-structured EnvironmentsabstractIn many applications, including logistics and manufacturing, robot manipulators operate in semi-structured environments alongside humans or other robots. These environments are largely static, but they may contain some movable obstacles that the robot must avoid. Manipulation tasks in these applications are often highly repetitive, but require fast and reliable motion planning capabilities, often under strict time constraints. Existing preprocessing-based approaches are beneficial when the environments are highly-structured, but their performance degrades in the presence of movable obstacles, since these are not modelled a priori. We propose a novel preprocessing-based method called Alternative Paths Planner (APP) that provides provably fixed-time planning guarantees in semi-structured environments. APP plans a set of alternative paths offline such that, for any configuration of the movable obstacles, at least one of the paths from this set is collision-free. During online execution, a collision-free path can be looked up efficiently within a few microseconds. We evaluate APP on a 7 DoF robot arm in semi-structured domains of varying complexity and demonstrate that APP is several orders of magnitude faster than state-of-the-art motion planners for each domain. We further validate this approach with real-time experiments on a robotic manipulator. Fahad Islam 0002, Chris Paxton 0001, Clemens Eppner, Bryan Peele, Maxim Likhachev, Dieter Fox |
ICRA | 2 |
| 2021 | Reactive Human-to-Robot Handovers of Arbitrary ObjectsabstractHuman-robot object handovers have been an actively studied area of robotics over the past decade; however, very few techniques and systems have addressed the challenge of handing over diverse objects with arbitrary appearance, size, shape, and deformability. In this paper, we present a vision-based system that enables reactive human-to-robot handovers of unknown objects. Our approach combines closed-loop motion planning with real-time, temporally consistent grasp generation to ensure reactivity and motion smoothness. Our system is robust to different object positions and orientations, and can grasp both rigid and non-rigid objects. We demonstrate the generalizability, usability, and robustness of our approach on a novel benchmark set of 26 diverse household objects, a user study with six participants handing over a subset of 15 objects, and a systematic evaluation examining different ways of handing objects. Wei Yang 0019, Chris Paxton 0001, Arsalan Mousavian, Yu-Wei Chao, Maya Cakmak, Dieter Fox |
ICRA | 2 |
| 2021 | Automated Generation of Robotic Planning Domains from ObservationsabstractAutomated planning enables robots to find plans to achieve complex, long-horizon tasks, given a planning domain. This planning domain consists of a list of actions, with their associated preconditions and effects, and is usually manually defined by a human expert, which is very time-consuming or even infeasible. In this paper, we introduce a novel method for generating this domain automatically from human demonstrations. First, we automatically segment and recognize the different observed actions from human demonstrations. From these demonstrations, the relevant preconditions and effects are obtained, and the associated planning operators are generated. Finally, a sequence of actions that satisfies a user-defined goal can be planned using a symbolic planner. The generated plan is executed in a simulated environment by the TIAGo robot. We tested our method on a dataset of 12 demonstrations collected from three different participants. The results show that our method is able to generate executable plans from using one single demonstration with a 92% success rate, and 100% when the information from all demonstrations are included, even for previously unseen stacking goals. Maximilian Diehl, Chris Paxton 0001, Karinne Ramírez-Amaro |
IROS | 2 |
| 2021 | Reactive Long Horizon Task Execution via Visual Skill and Precondition ModelsabstractZero-shot execution of unseen robotic tasks is important to allowing robots to perform a wide variety of tasks in human environments, but collecting the amounts of data necessary to train end-to-end policies in the real-world is often infeasible. We describe an approach for sim-to-real training that can accomplish unseen robotic tasks using models learned in simulation to ground components of a simple task planner. We learn a library of parameterized skills, along with a set of predicates-based preconditions and termination conditions, entirely in simulation. We explore a block-stacking task because it has a clear structure, where multiple skills must be chained together, but our methods are applicable to a wide range of other problems and domains, and can transfer from simulation to the real-world with no fine tuning. The system is able to recognize failures and accomplish long-horizon tasks from perceptual input, which is critical for real-world execution. We evaluate our proposed approach in both simulation and in the real-world, showing an increase in success rate from 91.6% to 98% in simulation and from 10% to 80% success rate in the real-world as compared with naive baselines. For experiment videos including both real-world and simulation, see: https://www.youtube.com/playlist?list=PL-oD0xHUngeLfQmpngYkGFZarstfPOXqX Shohin Mukherjee, Chris Paxton 0001, Arsalan Mousavian, Adam Fishman, Maxim Likhachev, Dieter Fox |
IROS | 2 |
| 2020 | Online Replanning in Belief Space for Partially Observable Task and Motion ProblemsabstractTo solve multi-step manipulation tasks in the real world, an autonomous robot must take actions to observe its environment and react to unexpected observations. This may require opening a drawer to observe its contents or moving an object out of the way to examine the space behind it. Upon receiving a new observation, the robot must update its belief about the world and compute a new plan of action. In this work, we present an online planning and execution system for robots faced with these challenges. We perform deterministic cost-sensitive planning in the space of hybrid belief states to select likely-to-succeed observation actions and continuous control actions. After execution and observation, we replan using our new state estimate. We initially enforce that planner reuses the structure of the unexecuted tail of the last plan. This both improves planning efficiency and ensures that the overall policy does not undo its progress towards achieving the goal. Our approach is able to efficiently solve partially observable problems both in simulation and in a real-world kitchen. Caelan Reed Garrett, Chris Paxton 0001, Tomás Lozano-Pérez, Leslie Pack Kaelbling, Dieter Fox |
ICRA | 2 |
| 2020 | Motion Reasoning for Goal-Based Imitation LearningabstractWe address goal-based imitation learning, where the aim is to output the symbolic goal from a third-person video demonstration. This enables the robot to plan for execution and reproduce the same goal in a completely different environment. The key challenge is that the goal of a video demonstration is often ambiguous at the level of semantic actions. The human demonstrators might unintentionally achieve certain subgoals in the demonstrations with their actions. Our main contribution is to propose a motion reasoning framework that combines task and motion planning to disambiguate the true intention of the demonstrator in the video demonstration. This allows us to recognize the goals that cannot be disambiguated by previous action-based approaches. We evaluate our approach on a new dataset of 96 video demonstrations in a mockup kitchen environment. We show that our motion reasoning plays an important role in recognizing the actual goal of the demonstrator and improves the success rate by over 20%. We further show that by using the automatically inferred goal from the video demonstration, our robot is able to reproduce the same task in a real kitchen environment. De-An Huang, Yu-Wei Chao, Chris Paxton 0001, Xinke Deng, Li Fei-Fei 0001, Juan Carlos Niebles, Animesh Garg, Dieter Fox |
ICRA | 3 |
| 2020 | Transferable Task Execution from Pixels through Deep Planning Domain LearningabstractWhile robots can learn models to solve many manipulation tasks from raw visual input, they cannot usually use these models to solve new problems. On the other hand, symbolic planning methods such as STRIPS have long been able to solve new problems given only a domain definition and a symbolic goal, but these approaches often struggle on the real world robotic tasks due to the challenges of grounding these symbols from sensor data in a partially-observable world. We propose Deep Planning Domain Learning (DPDL), an approach that combines the strengths of both methods to learn a hierarchical model. DPDL learns a high-level model which predicts values for a large set of logical predicates consisting of the current symbolic world state, and separately learns a low-level policy which translates symbolic operators into executable actions on the robot. This allows us to perform complex, multistep tasks even when the robot has not been explicitly trained on them. We show our method on manipulation tasks in a photorealistic kitchen scenario. Kei Kase, Chris Paxton 0001, Hammad Mazhar, Tetsuya Ogata, Dieter Fox |
ICRA | 2 |
| 2020 | 6-DOF Grasping for Target-driven Object Manipulation in ClutterabstractGrasping in cluttered environments is a fundamental but challenging robotic skill. It requires both reasoning about unseen object parts and potential collisions with the manipulator. Most existing data-driven approaches avoid this problem by limiting themselves to top-down planar grasps which is insufficient for many real-world scenarios and greatly limits possible grasps. We present a method that plans 6-DOF grasps for any desired object in a cluttered scene from partial point cloud observations. Our method achieves a grasp success of 80.3%, outperforming baseline approaches by 17.6% and clearing 9 cluttered table scenes (which contain 23 unknown objects and 51 picks in total) on a real robotic platform. By using our learned collision checking module, we can even reason about effective grasp sequences to retrieve objects that are not immediately accessible. Supplementary video can be found here. Adithyavairavan Murali, Arsalan Mousavian, Clemens Eppner, Chris Paxton 0001, Dieter Fox |
ICRA | 4 |
| 2020 | Collaborative Interaction Models for Optimized Human-Robot TeamworkabstractEffective human-robot collaboration requires informed anticipation. The robot must anticipate the human's actions, but also react quickly and intuitively when its predictions are wrong. The robot must plan its actions to account for the human's own plan, with the knowledge that the human's behavior will change based on what the robot actually does. This cyclical game of predicting a human's future actions and generating a corresponding motion plan is extremely difficult to model using standard techniques. In this work, we describe a novel Model Predictive Control (MPC)-based framework for finding optimal trajectories in a collaborative, multi-agent setting, in which we simultaneously plan for the robot while predicting the actions of its external collaborators. We use human-robot handovers to demonstrate that with a strong model of the collaborator, our framework produces fluid, reactive human-robot interactions in novel, cluttered environments. Our method efficiently generates coordinated trajectories, and achieves a high success rate in handover, even in the presence of significant sensor noise. Adam Fishman, Chris Paxton 0001, Wei Yang 0019, Dieter Fox, Byron Boots, Nathan D. Ratliff |
IROS | 2 |
| 2020 | Human Grasp Classification for Reactive Human-to-Robot HandoversabstractTransfer of objects between humans and robots is a critical capability for collaborative robots. Although there has been a recent surge of interest in human-robot handovers, most prior research focus on robot-to-human handovers. Further, work on the equally critical human-to-robot handovers often assumes humans can place the object in the robot's gripper. In this paper, we propose an approach for human-to-robot handovers in which the robot meets the human halfway, by classifying the human's grasp of the object and quickly planning a trajectory accordingly to take the object from the human's hand according to their intent. To do this, we collect a human grasp dataset which covers typical ways of holding objects with various hand shapes and poses, and learn a deep model on this dataset to classify the hand grasps into one of these categories. We present a planning and execution approach that takes the object from the human hand according to the detected grasp and hand position, and replans as necessary when the handover is interrupted. Through a systematic evaluation, we demonstrate that our system results in more fluent handovers versus two baselines. We also present findings from a user study (N = 9) demonstrating the effectiveness and usability of our approach with naive users in different scenarios. More information can be found at http://wyang.me/handovers. Wei Yang 0019, Chris Paxton 0001, Maya Cakmak, Dieter Fox |
IROS | 2 |
| 2019 | Uncertainty-Aware Occupancy Map Prediction Using Generative Networks for Robot NavigationabstractEfficient exploration through unknown environments remains a challenging problem for robotic systems. In these situations, the robot's ability to reason about its future motion is often severely limited by sensor field of view (FOV). By contrast, biological systems routinely make decisions by taking into consideration what might exist beyond their FOV based on prior experience. We present an approach for predicting occupancy map representations of sensor data for future robot motions using deep neural networks. We develop a custom loss function used to make accurate prediction while emphasizing physical boundaries. We further study extensions to our neural network architecture to account for uncertainty and ambiguity inherent in mapping and exploration. Finally, we demonstrate a combined map prediction and information-theoretic exploration strategy using the variance of the generated hypotheses as the heuristic for efficient exploration of unknown environments. Kapil D. Katyal, Katie M. Popek, Chris Paxton 0001, Philippe Burlina, Gregory D. Hager |
ICRA | 3 |
| 2019 | Visual Robot Task PlanningabstractProspection is key to solving challenging problems in new environments, but it has not been deeply explored as applied to task planning for perception-driven robotics. We propose visual robot task planning, where we take in an input image and must generate a sequence of high-level actions and associated observations that achieve some task. In this paper, we describe a neural network architecture and associated planning algorithm that (1) learns a representation of the world that can generate prospective futures, (2) uses this generative model to simulate the result of sequences of high-level actions in a variety of environments, and (3) evaluates these actions via a variant of Monte Carlo Tree Search to find a viable solution to a particular problem. Our approach allows us to visualize intermediate motion goals and learn to plan complex activity from visual information, and used this to generate and visualize task plans on held-out examples of a block-stacking simulation. Chris Paxton 0001, Yotam Barnoy, Kapil D. Katyal, Raman Arora, Gregory D. Hager |
ICRA | 1 |
| 2019 | Prospection: Interpretable plans from language by predicting the futureabstractHigh-level human instructions often correspond to behaviors with multiple implicit steps. In order for robots to be useful in the real world, they must be able to to reason over both motions and intermediate goals implied by human instructions. In this work, we propose a framework for learning representations that convert from a natural-language command to a sequence of intermediate goals for execution on a robot. A key feature of this framework is prospection, training an agent not just to correctly execute the prescribed command, but to predict a horizon of consequences of an action before taking it. We demonstrate the fidelity of plans generated by our framework when interpreting real, crowd-sourced natural language commands for a robot in simulated scenes. Chris Paxton 0001, Yonatan Bisk, Jesse Thomason, Arunkumar Byravan, Dieter Fox |
ICRA | 1 |
| 2019 | The CoSTAR Block Stacking Dataset: Learning with Workspace ConstraintsabstractA robot can now grasp an object more effectively than ever before, but once it has the object what happens next? We show that a mild relaxation of the task and workspace constraints implicit in existing object grasping datasets can cause neural network based grasping algorithms to fail on even a simple block stacking task when executed under more realistic circumstances. To address this, we introduce the JHU CoSTAR Block Stacking Dataset (BSD), where a robot interacts with 5.1 cm colored blocks to complete an order-fulfillment style block stacking task. It contains dynamic scenes and real time-series data in a less constrained environment than comparable datasets. There are nearly 12,000 stacking attempts and over 2 million frames of real data. We discuss the ways in which this dataset provides a valuable resource for a broad range of other topics of investigation. We find that hand-designed neural networks that work on prior datasets do not generalize to this task. Thus, to establish a baseline for this dataset, we demonstrate an automated search of neural network based models using a novel multiple-input HyperTree MetaModel, and find a final model which makes reasonable 3D pose predictions for grasping and stacking on our dataset. The CoSTAR BSD, code, and instructions are available at sites.google.com/site/costardataset. Andrew Hundt, Varun Jain, Chris Paxton 0001, Gregory D. Hager |
IROS | 4 |
| 2019 | Representing Robot Task Plans as Robust Logical-Dynamical SystemsabstractIt is difficult to create robust, reusable, and reactive behaviors for robots that can be easily extended and combined. Frameworks such as Behavior Trees are flexible but difficult to characterize, especially when designing reactions and recovery behaviors to consistently converge to a desired goal condition. We propose a framework which we call Robust Logical-Dynamical Systems (RLDS), which combines the advantages of task representations like behavior trees with theoretical guarantees on performance. RLDS can also be constructed automatically from simple sequential task plans and will still achieve robust, reactive behavior in dynamic real-world environments. In this work, we describe both our proposed framework and a case study on a simple household manipulation task, with examples for how specific pieces can be implemented to achieve robust behavior. Finally, we show how in the context of these manipulation tasks, a combination of an RLDS with planning can achieve better results under adversarial conditions. Chris Paxton 0001, Nathan D. Ratliff, Clemens Eppner, Dieter Fox |
IROS | 1 |
| 2018 | Evaluating Methods for End-User Creation of Robot Task PlansabstractHow can we enable users to create effective, perception-driven task plans for collaborative robots? We conducted a 35-person user study with the Behavior Tree-based CoSTAR system to determine which strategies for end user creation of generalizable robot task plans are most usable and effctive. CoSTAR allows domain experts to author complex, perceptually grounded task plans for collaborative robots. As a part of CoSTAR's wide range of capabilities, it allows users to specify SmartMoves: abstract goals such as “pick up component A from the right side of the table.” Users were asked to perform pick-and-place assembly tasks with either SmartMoves or one of three simpler baseline versions of CoSTAR. Overall, participants found CoSTAR to be highly usable, with an average System Usability Scale score of 73.4 out of 100. SmartMove also helped users perform tasks faster and more effectively; all SmartMove users completed the first two tasks, while not all users completed the tasks using the other strategies. SmartMove users showed better performance for incorporating perception across all three tasks. Chris Paxton 0001, Felix Jonathan, Andrew Hundt, Bilge Mutlu, Gregory D. Hager |
IROS | 1 |
| 2017 | CoSTAR: Instructing collaborative robots with behavior trees and visionabstractFor collaborative robots to become useful, end users who are not robotics experts must be able to instruct them to perform a variety of tasks. With this goal in mind, we developed a system for end-user creation of robust task plans with a broad range of capabilities. CoSTAR: the Collaborative System for Task Automation and Recognition is our winning entry in the 2016 KUKA Innovation Award competition at the Hannover Messe trade show, which this year focused on Flexible Manufacturing. CoSTAR is unique in how it creates natural abstractions that use perception to represent the world in a way users can both understand and utilize to author capable and robust task plans. Our Behavior Tree-based task editor integrates high-level information from known object segmentation and pose estimation with spatial reasoning and robot actions to create robust task plans. We describe the cross-platform design and implementation of this system on multiple industrial robots and evaluate its suitability for a wide variety of use cases. Chris Paxton 0001, Andrew Hundt, Felix Jonathan, Kelleher Guerin, Gregory D. Hager |
ICRA | 1 |
| 2017 | Combining neural networks and tree search for task and motion planning in challenging environmentsabstractTask and motion planning subject to Linear Temporal Logic (LTL) specifications in complex, dynamic environments requires efficient exploration of many possible future worlds. Model-free reinforcement learning has proven successful in a number of challenging tasks, but shows poor performance on tasks that require long-term planning. In this work, we integrate Monte Carlo Tree Search with hierarchical neural net policies trained on expressive LTL specifications. We use reinforcement learning to find deep neural networks representing both low-level control policies and task-level “option policies” that achieve high-level goals. Our combined architecture generates safe and responsive motion plans that respect the LTL constraints. We demonstrate our approach in a simulated autonomous driving setting, where a vehicle must drive down a road in traffic, avoid collisions, and navigate an intersection, all while obeying rules of the road. Chris Paxton 0001, Vasumathi Raman, Gregory D. Hager, Marin Kobilarov |
IROS | 1 |
| 2016 | Semi-Autonomous Telerobotic Assembly over High-Latency NetworksabstractWe report the development and a preliminary multi-user evaluation of an assisted teleoperation architecture for assembly tasks over high-latency networks. While such tasks still require human insight, there are often elements of these tasks which can be executed autonomously. Our architecture contextualizes a user's intended actions in a remote scene. It assists the user by performing the intended action more precisely based on the latest local scene model. We report the results of a multi-user study of nine participants to evaluate performance of this approach using a full-3D dynamic robotic simulation in a laboratory environment. The study required users to assemble part of a structure with 200 or 4000 milliseconds of time delay, with or without assistance from the reported system. For each condition, we evaluated performance based both on partial and final task completion times, and we estimated each user's workload with the NASA Task Load Index. The study showed that our architecture has the potential to increase feasibility of the task both with and without large telemetry delay and to enable users to complete elements of the task more rapidly. We also found that the assistance dramatically reduced the users' workload. We provide open-source implementations for all components of our system, which can be adapted to other robotic platforms. Jonathan Bohren, Chris Paxton 0001, Ryan Howarth, Gregory D. Hager, Louis L. Whitcomb |
HRI | 2 |
| 2016 | Do what i want, not what i did: Imitation of skills by planning sequences of actionsabstractWe propose a learning-from-demonstration approach for grounding actions from expert data and an algorithm for using these actions to perform a task in new environments. Our approach is based on an application of sampling-based motion planning to search through the tree of discrete, high-level actions constructed from a symbolic representation of a task. Recursive sampling-based planning is used to explore the space of possible continuous-space instantiations of these actions. We demonstrate the utility of our approach with a magnetic structure assembly task, showing that the robot can intelligently select a sequence of actions in different parts of the workspace and in the presence of obstacles. This approach can better adapt to new environments by selecting the correct high-level actions for the particular environment while taking human preferences into account. Chris Paxton 0001, Felix Jonathan, Marin Kobilarov, Gregory D. Hager |
IROS | 1 |
| 2015 | An incremental approach to learning generalizable robot tasks from human demonstrationabstractDynamic Movement Primitives (DMPs) are a common method for learning a control policy for a task from demonstration. This control policy consists of differential equations that can create a smooth trajectory to a new goal point. However, DMPs only have a limited ability to generalize the demonstration to new environments and solve problems such as obstacle avoidance. Moreover, standard DMP learning does not cope with the noise inherent to human demonstrations. Here, we propose an approach for robot learning from demonstration that can generalize noisy task demonstrations to a new goal point and to an environment with obstacles. This strategy for robot learning from demonstration results in a control policy that incorporates different types of learning from demonstration, which correspond to different types of observational learning as outlined in developmental psychology. Amir M. Ghalamzan E., Chris Paxton 0001, Gregory D. Hager, Luca Bascetta |
ICRA | 2 |
| 2015 | A framework for end-user instruction of a robot assistant for manufacturingabstractSmall Manufacturing Entities (SMEs) have not incorporated robotic automation as readily as large companies due to rapidly changing product lines, complex and dexterous tasks, and the high cost of start-up. While recent low-cost robots such as the Universal Robots UR5 and Rethink Robotics Baxter are more economical and feature improved programming interfaces, based on our discussions with manufacturers further incorporation of robots into the manufacturing work flow is limited by the ability of these systems to generalize across tasks and handle environmental variation. Our goal is to create a system designed for small manufacturers that contains a set of capabilities useful for a wide range of tasks, is both powerful and easy to use, allows for perceptually grounded actions, and is able to accumulate, abstract, and reuse plans that have been taught. We present an extension to Behavior Trees that allows for representing the system capabilities of a robot as a set of generalizable operations that are exposed to an end-user for creating task plans. We implement this framework in CoSTAR, the Collaborative System for Task Automation and Recognition, and demonstrate its effectiveness with two case studies. We first perform a complex tool-based object manipulation task in a laboratory setting. We then show the deployment of our system in an SME where we automate a machine tending task that was not possible with current off the shelf robots. Kelleher Guerin, Colin Lea, Chris Paxton 0001, Gregory D. Hager |
ICRA | 3 |
| 2013 | Developing Predictive Models Using Electronic Medical Records: Challenges and Pitfalls
Chris Paxton 0001, Suchi Saria, Alexandru Niculescu-Mizil |
AMIA | 1 |