Demo Data from VLDB 2026 / reviewers in the wild / expert
Yitian Liu
dblp:148/8830
· DBLP profile ↗
4ranked-venue papers
3as first author
4since 2021 · last 2026
—ORCID · conflict
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 4 · 3 first-author · 4 since 2021Graphics, computer vision, multimedia, augmented reality and games · 2 · 2 first-author · 2 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
2 papers |
Visual content generation and editing · 100% | |
| Artificial intelligence
2 papers |
Generative modeling · 60% Reinforcement learning · 40% |
Topics — the 4 heaviest of 5, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Visual content generation and editing › font generation
few-shot font generation |
1.3 | 2 | 2024 | DeepCalliFont: Few-Shot Chinese Calligraphy Font Synthesis by Integrating Dual-Modality Generative Models · AAAI 2024 FontRL: Chinese Font Synthesis via Deep Reinforcement Learning · AAAI 2021 |
Visual content generation and editing
font generation |
1.3 | 2 | 2024 | DeepCalliFont: Few-Shot Chinese Calligraphy Font Synthesis by Integrating Dual-Modality Generative Models · AAAI 2024 FontRL: Chinese Font Synthesis via Deep Reinforcement Learning · AAAI 2021 |
Visual content generation and editing › font generation
chinese font synthesis |
0.5 | 1 | 2021 | FontRL: Chinese Font Synthesis via Deep Reinforcement Learning · AAAI 2021 |
Machine learning › Reinforcement learning
deep reinforcement learning |
0.1 | 1 | 2021 | FontRL: Chinese Font Synthesis via Deep Reinforcement Learning · AAAI 2021 |
Methods — techniques the papers use, named apart from their topics
rasterization loss · 1.5pre-training · 1.5generative model · 1.5feature recombination · 1.5thin-plate spline · 1.0image-to-image translation · 1.0deep reinforcement learning · 1.0CNN · 1.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | Cross-subject EEG-based emotion recognition leveraging multi-source domain adaptation with curriculum leaning strategy
Sha Zhao, Yitian Liu, Shijian Li, Gang Pan 0001 |
Neurocomputing | 2 |
| 2024 | DeepCalliFont: Few-Shot Chinese Calligraphy Font Synthesis by Integrating Dual-Modality Generative ModelsabstractFew-shot font generation, especially for Chinese calligraphy fonts, is a challenging and ongoing problem. With the help of prior knowledge that is mainly based on glyph consistency assumptions, some recently proposed methods can synthesize high-quality Chinese glyph images. However, glyphs in calligraphy font styles often do not meet these assumptions. To address this problem, we propose a novel model, DeepCalliFont, for few-shot Chinese calligraphy font synthesis by integrating dual-modality generative models. Specifically, the proposed model consists of image synthesis and sequence generation branches, generating consistent results via a dual-modality representation learning strategy. The two modalities (i.e., glyph images and writing sequences) are properly integrated using a feature recombination module and a rasterization loss function. Furthermore, a new pre-training strategy is adopted to improve the performance by exploiting large amounts of uni-modality data. Both qualitative and quantitative experiments have been conducted to demonstrate the superiority of our method to other state-of-the-art approaches in the task of few-shot Chinese calligraphy font synthesis. The source code can be found at https://github.com/lsflyt-pku/DeepCalliFont. Yitian Liu, Zhouhui Lian |
AAAI | 1 |
| 2023 | FontTransformer: Few-shot high-resolution Chinese glyph image synthesis via stacked transformers
Yitian Liu, Zhouhui Lian |
Pattern Recognit. | 1 |
| 2021 | FontRL: Chinese Font Synthesis via Deep Reinforcement LearningabstractAutomatic generation of Chinese fonts is a valuable but challenging task in areas of AI and Computer Graphics, mainly due to the huge amount of Chinese characters and their complex glyph structures. In this paper, we propose FontRL, a novel method for Chinese font synthesis by using deep reinforcement learning. Specifically, we first train a deep reinforcement learning model to obtain the Thin-Plate Spline (TPS) transformation that is able to modify the reference stroke skeleton in a mean font style into the skeleton of a required style for each stroke of every unseen Chinese character. Afterwards, we utilize a CNN model to predict the location and scale information of these strokes, and then assemble them to get the skeleton of the corresponding character. Finally, we convert each synthesized character skeleton into the glyph image via an image-to-image translation model. Both quantitative and qualitative experimental results demonstrate the superiority of the proposed FontRL compared to the state of the art. Our code is available at https://github.com/lsflyt-pku/FontRL. Yitian Liu, Zhouhui Lian |
AAAI | 1 |