Demo Data from VLDB 2026 / reviewers in the wild / expert
Baohan Xu
dblp:149/1410
· DBLP profile ↗
10ranked-venue papers
5as first author
2since 2021 · last 2025
0000-0003-4046-1189ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 7 · 4 first-author · 2 since 2021Artificial intelligence and machine learning · 5 · 1 first-author · 1 since 2021Databases, data management, data science and information retrieval · 3 · 2 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
2 papers |
Visual content generation and editing · 58% Multimedia analysis and retrieval · 31% Image and video processing · 11% | |
| Databases, data mining, and information retrieval
1 paper |
Data mining · 50% Data stream processing · 50% | |
| Artificial intelligence
2 papers |
Video understanding and tracking · 87% Image recognition and object detection · 13% |
Topics — the 11 heaviest of 13, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Data mining › dimensionality reduction
feature selection |
0.4 | 1 | 2020 | Fast Automatic Feature Selection for Multi-Period Sliding Window Aggregate in Time Series · ICDM 2020 |
Data stream processing › window aggregation
sliding-window aggregation |
0.4 | 1 | 2020 | Fast Automatic Feature Selection for Multi-Period Sliding Window Aggregate in Time Series · ICDM 2020 |
Computer vision › Video understanding and tracking
action recognition |
0.4 | 1 | 2019 | Dense Dilated Network for Video Action Recognition · IEEE Trans. Image Process. 2019 |
Visual content generation and editing › video generation
image-to-video generation |
0.3 | 1 | 2025 | Exploring the Frontiers of Animation Video Generation in the Sora Era: Method, Dataset and Benchmark · IJCAI 2025 |
Image and video processing
video frame interpolation |
0.3 | 1 | 2025 | Exploring the Frontiers of Animation Video Generation in the Sora Era: Method, Dataset and Benchmark · IJCAI 2025 |
Visual content generation and editing
video generation |
0.3 | 1 | 2025 | Exploring the Frontiers of Animation Video Generation in the Sora Era: Method, Dataset and Benchmark · IJCAI 2025 |
Multimedia analysis and retrieval › affective computing
affective video content analysis |
0.2 | 1 | 2014 | Predicting Emotions in User-Generated Videos · AAAI 2014 |
Multimedia analysis and retrieval › multimodal fusion
audio-visual fusion |
0.2 | 1 | 2014 | Predicting Emotions in User-Generated Videos · AAAI 2014 |
Multimedia analysis and retrieval › affective computing
emotion recognition in video |
0.2 | 1 | 2014 | Predicting Emotions in User-Generated Videos · AAAI 2014 |
Multimedia analysis and retrieval › multimedia analysis
multimodal video analysis |
0.2 | 1 | 2014 | Predicting Emotions in User-Generated Videos · AAAI 2014 |
Computer vision › Image recognition and object detection
attribute recognition |
0.1 | 1 | 2014 | Predicting Emotions in User-Generated Videos · AAAI 2014 |
Methods — techniques the papers use, named apart from their topics
spatiotemporal mask · 0.9diffusion model · 0.9sliding window aggregate · 0.4markov chain · 0.4dilated convolution · 0.4dense connectivity · 0.4sentiment attribute features · 0.4multimodal feature extraction · 0.4
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Exploring the Frontiers of Animation Video Generation in the Sora Era: Method, Dataset and BenchmarkabstractAnimation has gained significant interest in the recent film and TV industry. Despite the success of advanced video generation models like Sora, Kling, and CogVideoX in generating natural videos, they lack the same effectiveness in handling animation videos. Evaluating animation video generation is also a great challenge due to its unique artist styles, violating the laws of physics and exaggerated motions. In this paper, we present a comprehensive system, AniSora, designed for animation video generation, which includes a data processing pipeline, a controllable generation model, and an evaluation benchmark. Supported by the data processing pipeline with over 10M high-quality data, the generation model incorporates a spatiotemporal mask module to facilitate key animation production functions such as image-to-video generation, frame interpolation, and localized image-guided animation. We also collect an evaluation benchmark of 948 various animation videos, with specifically developed metrics for animation video generation. Our entire project is publicly available on https://github.com/bilibili/Index-anisora/tree/main Yudong Jiang, Baohan Xu, Siqian Yang, Mingyu Ying, Yidi Wu 0002, Bingwen Zhu, Jinlong Hou, Huyang Sun |
IJCAI | 2 |
| 2021 | Predicting Content Similarity via Multimodal Modeling for Video-In-Video AdvertisingabstractRapid development of mobile devices has led to explosive growth of videos and online platforms, which creates great demand for online advertising in videos. Existing advertising methods often aim to randomly select a time point as insertion position, which means that the video content is likely not related to the ad content, resulting in unsatisfactory user experience. While previous works have neglected to understand rich semantics as well as multimodal information in video advertising, in contrast to previous works, we present an innovative method for video-in-video advertising using multimodal modeling. First, different pre-trained models are used to extract multimodal representations. Then, through multimodal modeling, we learn the complementarity among different representations and obtain a unified video-level description. Finally, the unified representations of ads and videos are utilized to find the best matching result for each advertisement. Our method emphasizes the content similarity between ad and video, which would make the transition between video and ad more natural. Comprehensive experiments with both objective and subjective evaluations demonstrate the effectiveness and user-friendliness of our proposed video-in-video advertising framework. Baohan Xu, Yu-Gang Jiang 0001 |
IEEE Trans. Circuits Syst. Video Technol. | 2 |
| 2020 | Fast Automatic Feature Selection for Multi-Period Sliding Window Aggregate in Time SeriesabstractAs one of the most well-known artificial feature sampler, the sliding window is widely used in scenarios where spatial and temporal information exists, such as cv, nlp, data stream, and time series. Among which time series is common in many scenarios like credit card payment, user behavior, and sensors. General feature selection for features extracted by sliding window aggregate calls for time-consuming iteration to generate features, and then traditional feature selection methods are employed to rank them. The decision of the period of sliding windows depends on the domain knowledge and calls for trivial. Currently, there is no automatic method to handle the sliding window aggregate features selection. As the time consumption of feature generation with different periods and sliding windows is huge, it is very hard to enumerate them all and then select them. In this paper, we propose a general framework using Markov Chain to solve this problem. This framework is very efficient and has high accuracy, such that it is able to perform feature selection on a variety of features and period options. We show the detail by 2 common sliding windows and 3 types of aggregation operators. And it is easy to extend more operators in this framework by employing existing theory. Rui An, Xingtian Shi, Baohan Xu |
ICDM | 3 |
| 2020 | Fast video crowd counting with a Temporal Aware Network
Xingjiao Wu, Baohan Xu, Yingbin Zheng, Hao Ye 0005, Jing Yang 0023, Liang He 0001 |
Neurocomputing | 2 |
| 2019 | Video Emotion Recognition with Concept SelectionabstractUnderstanding video content is a challenging problem in many applications, especially for emotion analysis. Diverse and complicated video contents are the major obstacles in video emotion understanding. In this paper, we propose a modality fusion framework to combine concept and content features from action, scene and object models. We conduct concept selection to investigate the relations between high-level concept features and emotions. The discriminative concepts play important roles in emotion recognition. Fusing different modality of content features further improve the performance. The extensive experiments show the state-of-the-art results on two challenging video emotion benchmarks. Baohan Xu, Yingbin Zheng, Hao Ye 0005, Caili Wu, Gufei Sun |
ICME | 1 |
| 2019 | Dense Dilated Network for Video Action RecognitionabstractThe ability to recognize actions throughout a video is essential for surveillance, self-driving, and many other applications. Although many researchers have investigated deep neural networks to get a better result in video action recognition, these networks usually require a large number of well-labeled data to train. In this paper, we introduce a dense dilated network to collect action information from snippet-level to global-level. The dilated dense network is composed of the blocks with densely connected dilated convolutions layers. Our proposed framework is capable of fusing outputs from each layer to learn high-level representations, and these representations are robust even with only a few training snippets. We study different spatial and temporal modality fusing configurations and introduce a novel temporal guided fusion upon the dense dilated network which can further boost the performance. We conduct extensive experiments on two popular video action datasets: UCF101 and HMDB51. The experiments demonstrate the effectiveness of our proposed framework. Baohan Xu, Hao Ye 0005, Yingbin Zheng, Tianyu Luwang, Yu-Gang Jiang 0001 |
IEEE Trans. Image Process. | 1 |
| 2018 | Dense Dilated Network for Few Shot Action RecognitionabstractRecently, video action recognition has been widely studied. Training deep neural networks requires a large amount of well-labeled videos. On the other hand, videos in the same class share high-level semantic similarity. In this paper, we introduce a novel neural network architecture to simultaneously capture local and long-term spatial temporal information. The dilated dense network is proposed with the blocks being composed of densely-connected dilated convolutions layers. The proposed framework is capable of fusing each layer's outputs to learn high-level representations, and the representations are robust even with only few training snippets. The aggregations of dilated dense blocks are also explored. We conduct extensive experiments on UCF101 and demonstrate the effectiveness of our proposed method, especially with few training examples. Baohan Xu, Hao Ye 0005, Yingbin Zheng, Tianyu Luwang, Yu-Gang Jiang 0001 |
ICMR | 1 |
| 2018 | Heterogeneous Knowledge Transfer in Video Emotion Recognition, Attribution and SummarizationabstractEmotion is a key element in user-generated video. However, it is difficult to understand emotions conveyed in such videos due to the complex and unstructured nature of user-generated content and the sparsity of video frames expressing emotion. In this paper, for the first time, we propose a technique for transferring knowledge from heterogeneous external sources, including image and textual data, to facilitate three related tasks in understanding video emotion: emotion recognition, emotion attribution and emotion-oriented summarization. Specifically, our framework (1) learns a video encoding from an auxiliary emotional image dataset in order to improve supervised video emotion recognition, and (2) transfers knowledge from an auxiliary textual corpora for zero-shot recognition of emotion classes unseen during training. The proposed technique for knowledge transfer facilitates novel applications of emotion attribution and emotion-oriented summarization. A comprehensive set of experiments on multiple datasets demonstrate the effectiveness of our framework. Baohan Xu, Yanwei Fu 0001, Yu-Gang Jiang 0001, Boyang Li 0001, Leonid Sigal |
IEEE Trans. Affect. Comput. | 1 |
| 2016 | Video Emotion Recognition with Transferred Deep Feature EncodingsabstractDespite growing research interest, emotion understanding for user-generated videos remains a challenging problem. Major obstacles include the diversity and complexity of video content, as well as the sparsity of expressed emotions. For the first time, we systematically study large-scale video emotion recognition by transferring deep feature encodings. In addition to the traditional, supervised recognition, we study the problem of zero-shot emotion recognition, where emotions in the test set are unseen during training. To cope with this task, we utilize knowledge transferred from auxiliary image and text corpora. A novel auxiliary Image Transfer Encoding (ITE) process is proposed to efficiently encode and generate video representation. We also thoroughly investigate different configurations of convolutional neural networks. Comprehensive experiments on multiple datasets demonstrate the effectiveness of our framework. Baohan Xu, Yanwei Fu 0001, Yu-Gang Jiang 0001, Boyang Li 0001, Leonid Sigal |
ICMR | 1 |
| 2014 | Predicting Emotions in User-Generated VideosabstractUser-generated video collections are expanding rapidly in recent years, and systems for automatic analysis of these collections are in high demands. While extensive research efforts have been devoted to recognizing semantics like "birthday party" and "skiing", little attempts have been made to understand the emotions carried by the videos, e.g., "joy" and "sadness". In this paper, we propose a comprehensive computational framework for predicting emotions in user-generated videos. We first introduce a rigorously designed dataset collected from popular video-sharing websites with manual annotations, which can serve as a valuable benchmark for future research. A large set of features are extracted from this dataset, ranging from popular low-level visual descriptors, audio features, to high-level semantic attributes. Results of a comprehensive set of experiments indicate that combining multiple types of features---such as the joint use of the audio and visual clues---is important, and attribute features such as those containing sentiment-level semantics are very effective. Yu-Gang Jiang 0001, Baohan Xu, Xiangyang Xue 0001 |
AAAI | 2 |