Andrew Leeds

dblp:149/6909 · DBLP profile ↗
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4ranked-venue papers
0as first author
4since 2021 · last 2025
0000-0003-4214-6860ORCID · reported

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 4 · 4 since 2021Human-computer interaction and ubiquitous computing · 3 · 3 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021
YearPublicationVenuePosition
2025 Multi-Platform Intelligent Agents with the Virtual Human Toolkit
abstract
The research and development (R&D) of intelligent virtual agents (IVAs) is inherently complex.We aim to manage this complexity by releasing a major update to the Virtual Human Toolkit, combining the best aspects of academic and commercial approaches into a principled R&D platform that emphasizes interoperability, extendability, re-use, and support for multiple hardware targets.We demonstrate the current status of the VHToolkit on Windows desktop and Quest 3 AR/VR headset.
Arno Hartholt, Edward Fast, Kevin Kim, Andrew Leeds, Edwin Sookiassian, Sharon Mozgai
IVA4
2023 Toward a Scoping Review of Social Intelligence in Virtual Humans
abstract
As the demand for socially intelligent Virtual Humans (VHs) increases, so follows the demand for effective and efficient cross-discipline collaboration that is required to bring these VHs “to life”. One avenue for increasing cross-discipline fluency is the aggregation and organization of seemingly disparate areas of research and development (e.g., graphics and emotion models) that are essential to the field of VH research. Our initial investigation (1) identifies and catalogues research streams concentrated in three multidisciplinary VH topic clusters within the domain of social intelligence, Emotion, Social Behavior, and The Face, (2) brings to the forefront key themes and prolific authors within each topic cluster, and (3) provides evidence that a full scoping review is warranted to further map the field, aggregate research findings, and identify gaps in the research. To enable collaboration, we provide full access to the refined VH cluster datasets, key word and author word clouds, as well as interactive evidence maps.
Sharon Mozgai, Sarah Beland, Andrew Leeds, Jade G. Winn, Cari Kaurloto, Dirk Heylen, Arno Hartholt
FG3
2022 Re-architecting the virtual human toolkit: towards an interoperable platform for embodied conversational agent research and development
abstract
The research and development (R&D) of intelligent virtual agents (IVAs) is inherently complex. We aim to manage this complexity by combining the best aspects of academic and commercial approaches into a principled R&D platform that emphasizes interoperability, ex-tendability, re-use, and support for multiple hardware targets. This IVA platform, the Virtual Human Toolkit 2.0, is a re-architecture of our earlier work and combines a modular message passing architecture with that of a microservices architecture. This paper discusses our approach, design decisions, lessons learned, and current status of this ongoing effort. We illustrate the strengths of the architecture, how best to use commodity AI cloud services in one's own work, and how to port legacy stand-alone software to a web service.
Arno Hartholt, Edward Fast, Zongjian Li, Kevin Kim, Andrew Leeds, Sharon Mozgai
IVA5
2021 Introducing VHMason: A Visual, Integrated, Multimodal Virtual Human Authoring Tool
abstract
A major impediment to the success of virtual agents is the inability of non-technical experts to easily author content. To address this barrier we present VHMason, a multimodal authoring tool designed to help creative authors build embodied conversational agents. We introduce the novel aspects of this authoring tool and explore a use case of the creation of an agent-led educational experience implemented at Children's Hospital Los Angeles (CHLA).
Arno Hartholt, Edward Fast, Andrew Leeds, Sharon Mozgai
IVA3