VLDB 2026 Research / reviewers in the wild / expert
Ajad Chhatkuli
dblp:149/7655
· DBLP profile ↗
27ranked-venue papers
5as first author
15since 2021 · last 2025
0000-0003-2051-2209ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 23 · 5 first-author · 11 since 2021Graphics, computer vision, multimedia, augmented reality and games · 23 · 3 first-author · 13 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | One2Any: One-Reference 6D Pose Estimation for Any Objectabstract6D object pose estimation remains challenging for many applications due to dependencies on complete 3D models, multi-view images, or training limited to specific object categories. These requirements make generalization to novel objects difficult for which neither 3D models nor multi-view images may be available. To address this, we propose a novel method One2Any that estimates the relative 6-degrees of freedom (DOF) object pose using only a single reference-single query RGB-D image, without prior knowledge of its 3D model, multi-view data, or category constraints. We treat object pose estimation as an encoding-decoding process: first, we obtain a comprehensive Reference Object Pose Embedding (ROPE) that encodes an object’s shape, orientation, and texture from a single reference view. Using this embedding, a U-Net-based pose decoding module produces Reference Object Coordinate (ROC) for new views, enabling fast and accurate pose estimation. This simple encoding-decoding framework allows our model to be trained on any pair-wise pose data, enabling large-scale training and demonstrating great scalability. Experiments on multiple benchmark datasets demonstrate that our model generalizes well to novel objects, achieving state-of-the-art accuracy and robustness even rivaling methods that require multi-view or CAD inputs, at a fraction of compute. Code is available at https://github.com/lmy1001/One2Any. Siyuan Li 0008, Ajad Chhatkuli, Prune Truong, Luc Van Gool, Federico Tombari |
CVPR | 3 |
| 2025 | Neural Vector Fields for Implicit Surface Representation and InferenceabstractAbstract Neural implicit fields have recently shown increasing success in representing, learning and analysis of 3D shapes. Signed distance fields and occupancy fields are still the preferred choice of implicit representations with well-studied properties, despite their restriction to closed surfaces. With neural networks, unsigned distance fields as well as several other variations and training principles have been proposed with the goal to represent all classes of shapes. In this paper, we develop a novel and yet a fundamental representation considering unit vectors in 3D space and call it Vector Field (VF). At each point in $$\mathbb {R}^3$$ R 3 , VF is directed to the closest point on the surface. We theoretically demonstrate that VF can be easily transformed to surface density by computing the flux density. Unlike other standard representations, VF directly encodes an important physical property of the surface, its normal. We further show the advantages of VF representation, in learning open, closed, or multi-layered surfaces. We show that, thanks to the continuity property of the neural optimization with VF, a separate distance field becomes unnecessary for extracting surfaces from the implicit field via Marching Cubes. We compare our method on several datasets including ShapeNet where the proposed new neural implicit field shows superior accuracy in representing any type of shape, outperforming other standard methods. Codes are available at https://github.com/edomel/ImplicitVF . Edoardo Mello Rella, Ajad Chhatkuli, Ender Konukoglu, Luc Van Gool |
Int. J. Comput. Vis. | 2 |
| 2024 | Continuous Pose for Monocular Cameras in Neural Implicit RepresentationabstractIn this paper, we showcase the effectiveness of optimizing monocular camera poses as a continuous function of time. The camera poses are represented using an implicit neural function which maps the given time to the corresponding camera pose. The mapped camera poses are then used for the downstream tasks where joint camera pose optimization is also required. While doing so, the network parameters - that implicitly represent camera poses - are optimized. We exploit the proposed method in four diverse experimental settings, namely, (1) NeRF from noisy poses; (2) NeRF from asynchronous Events; (3) Visual Simultaneous Localization and Mapping (vSLAM); and (4) vSLAM with IMUs. In all four settings, the proposed method performs significantly better than the compared baselines and the state-of-the-art methods. Additionally, using the assumption of continuous motion, changes in pose may actually live in a manifold that has lower than 6 degrees of freedom (DOF) is realized. We call this low DOF motion representation as the intrinsic motion and use the approach in vSLAM settings, showing impressive camera tracking performance. We release our code at: https://github.com/qimaqi/Continuous-Pose-in-NeRF. Danda Pani Paudel, Ajad Chhatkuli, Luc Van Gool |
CVPR | 3 |
| 2024 | Self-supervised Shape Completion via Involution and Implicit Correspondences
Ajad Chhatkuli, Janis Postels, Luc Van Gool, Federico Tombari |
ECCV (58) | 2 |
| 2024 | iHuman: Instant Animatable Digital Humans From Monocular VideosabstractPersonalized 3D avatars require an animatable representation of digital humans. Doing so instantly from monocular videos offers scalability to broad class of users and wide-scale applications. In this paper, we present a fast, simple, yet effective method for creating animatable 3D digital humans from monocular videos. Our method utilizes the efficiency of Gaussian splatting to model both 3D geometry and appearance. However, we observed that naively optimizing Gaussian splats results in inaccurate geometry, thereby leading to poor animations. This work achieves and illustrates the need of accurate 3D mesh-type modelling of the human body for animatable digitization through Gaussian splats. This is achieved by developing a novel pipeline that benefits from three key aspects: (a) implicit modelling of surface’s displacements and the color’s spherical harmonics; (b) binding of 3D Gaussians to the respective triangular faces of the body template; (c) a novel technique to render normals followed by their auxiliary supervision. Our exhaustive experiments on three different benchmark datasets demonstrates the state-of-the-art results of our method, in limited time settings. In fact, our method is faster by an order of magnitude (in terms of training time) than its closest competitor. At the same time, we achieve superior rendering and 3D reconstruction performance under the change of poses. Our source code will be made publicly available. Pramish Paudel, Anubhav Khanal, Danda Pani Paudel, Jyoti Tandukar, Ajad Chhatkuli |
ECCV (75) | 5 |
| 2024 | Optimizing Long-Term Robot Tracking with Multi-Platform Sensor FusionabstractMonitoring a fleet of robots requires stable long-term tracking with re-identification, which is yet an unsolved challenge in many scenarios. One application of this is the analysis of autonomous robotic soccer games at RoboCup. Tracking in these games requires handling of identically looking players, strong occlusions, and non-professional video recordings, but also offers state information estimated by the robots. In order to make effective use of the information coming from the robot sensors, we propose a robust tracking and identification pipeline. It fuses external non-calibrated camera data with the robots’ internal states using quadratic optimization for tracklet matching. The approach is validated using game recordings from previous RoboCup World Cup tournaments. Giuliano Albanese, Arka Mitra, Jan-Nico Zaech, Yupeng Zhao, Ajad Chhatkuli, Luc Van Gool |
WACV | 5 |
| 2024 | MS-EVS: Multispectral event-based vision for deep learning based face detectionabstractEvent-based sensing is a relatively new imaging modality that enables low latency, low power, high temporal resolution and high dynamic range acquisition. These properties make it a highly desirable sensor for edge applications and in high dynamic range environments. As of today, most event-based sensors are monochromatic (grayscale), capturing light from a wide spectral range over the visible, in a single channel. In this paper, we introduce multispectral events and study their advantages. In particular, we consider multiple bands in the visible and near-infrared range, and explore their potential compared to monochromatic events and conventional multispectral imaging for the face detection task. We further release the first large scale bimodal face detection datasets, with RGB videos and their simulated color events, N-MobiFace and N-YoutubeFaces, and a smaller dataset with multispectral videos and events, N-SpectralFace. We find that early fusion of multispectral events significantly improves the face detection performance, compared to the early fusion of conventional multi-spectral images. This result shows that multispectral events carry relatively more useful information about the scene than conventional multispectral images do, with respect to their grayscale equivalent. To the best of our knowledge, our proposed method is the first exploratory research on multispectral events, specifically including near infrared data. Saad Himmi, Vincent Parret, Ajad Chhatkuli, Luc Van Gool |
WACV | 3 |
| 2023 | Deformable Neural Radiance Fields using RGB and Event CamerasabstractModeling Neural Radiance Fields for fast-moving deformable objects from visual data alone is a challenging problem. A major issue arises due to the high deformation and low acquisition rates. To address this problem, we propose to use event cameras that offer very fast acquisition of visual change in an asynchronous manner. In this work, we develop a novel method to model the deformable neural radiance fields using RGB and event cameras. The proposed method uses the asynchronous stream of events and calibrated sparse RGB frames. In our setup, the camera pose at the individual events –required to integrate them into the radiance fields– remains unknown. Our method jointly optimizes these poses and the radiance field. This happens efficiently by leveraging the collection of events at once and actively sampling the events during learning. Experiments conducted on both realistically rendered graphics and real-world datasets demonstrate a significant benefit of the proposed method over the state-of-the-art and the compared baseline. This shows a promising direction for modeling deformable neural radiance fields in real-world dynamic scenes. We release our code at: https://qimaqi.github.io/DE-NeRF.github.io/ Danda Pani Paudel, Ajad Chhatkuli, Luc Van Gool |
ICCV | 3 |
| 2023 | Unsupervised Template Warp Consistency for Implicit Surface CorrespondencesabstractAbstract Unsupervised template discovery via implicit representation in a category of shapes has recently shown strong performance. At the core, such methods deform input shapes to a common template space which allows establishing correspondences as well as implicit representation of the shapes. In this work we investigate the inherent assumption that the implicit neural field optimization naturally leads to consistently warped shapes, thus providing both good shape reconstruction and correspondences. Contrary to this convenient assumption, in practice we observe that such is not the case, consequently resulting in sub‐optimal point correspondences. In order to solve the problem, we re‐visit the warp design and more importantly introduce explicit constraints using unsupervised sparse point predictions, directly encouraging consistency of the warped shapes. We use the unsupervised sparse keypoints in order to further condition the deformation warp and enforce the consistency of the deformation warp. Experiments in dynamic non‐rigid DFaust and ShapeNet categories show that our problem identification and solution provide the new state‐of‐the‐art in unsupervised dense correspondences. Ajad Chhatkuli, Janis Postels, Luc Van Gool, Federico Tombari |
Comput. Graph. Forum | 2 |
| 2022 | TACS: Taxonomy Adaptive Cross-Domain Semantic Segmentation
Martin Danelljan, Dengxin Dai, Danda Pani Paudel, Ajad Chhatkuli, Fisher Yu 0001, Luc Van Gool |
ECCV (34) | 5 |
| 2022 | Mining Relations Among Cross-Frame Affinities for Video Semantic Segmentation
Guolei Sun, Yun Liu 0011, Hao Tang 0005, Ajad Chhatkuli, Le Zhang 0001, Luc Van Gool |
ECCV (34) | 4 |
| 2022 | Zero Pixel Directional Boundary by Vector Transform
Edoardo Mello Rella, Ajad Chhatkuli, Yun Liu 0011, Ender Konukoglu, Luc Van Gool |
ICLR | 2 |
| 2021 | Unsupervised Monocular Depth Reconstruction of Non-Rigid ScenesabstractMonocular depth reconstruction of complex and dynamic scenes is a highly challenging problem. While for rigid scenes learning-based methods have been offering promising results even in unsupervised cases, there exists little to no literature addressing the same for dynamic and deformable scenes. In this work, we present an unsupervised monocular framework for dense depth estimation of dynamic scenes, which jointly reconstructs rigid and nonrigid parts without explicitly modelling the camera motion. Using dense correspondences, we derive a training objective that aims to opportunistically preserve pairwise distances between reconstructed 3D points. In this process, the dense depth map is learned implicitly using the as-rigid-as-possible hypothesis. Our method provides promising results, demonstrating its capability of reconstructing 3D from challenging videos of non-rigid scenes. Furthermore, the proposed method also provides unsupervised motion segmentation results as an auxiliary output. Ayça Takmaz, Danda Pani Paudel, Thomas Probst, Ajad Chhatkuli, Martin R. Oswald, Luc Van Gool |
3DV | 4 |
| 2021 | Cluster, Split, Fuse, and Update: Meta-Learning for Open Compound Domain Adaptive Semantic SegmentationabstractOpen compound domain adaptation (OCDA) is a domain adaptation setting, where target domain is modeled as a compound of multiple unknown homogeneous domains, which brings the advantage of improved generalization to unseen domains. In this work, we propose a principled meta-learning based approach to OCDA for semantic segmentation, MOCDA, by modeling the unlabeled target domain continuously. Our approach consists of four key steps. First, we cluster target domain into multiple sub-target domains by image styles, extracted in an unsupervised manner. Then, different sub-target domains are split into independent branches, for which batch normalization parameters are learnt to treat them independently. A meta-learner is thereafter deployed to learn to fuse sub-target domain-specific predictions, conditioned upon the style code. Meanwhile, we learn to online update the model by model-agnostic meta-learning (MAML) algorithm, thus to further improve generalization. We validate the benefits of our approach by extensive experiments on synthetic-to-real knowledge transfer benchmark, where we achieve the state-of-the-art performance in both compound and open domains. Danda Pani Paudel, Yawei Li 0001, Ajad Chhatkuli, Wen Li 0001, Dengxin Dai, Luc Van Gool |
CVPR | 5 |
| 2021 | Efficient Conditional GAN Transfer With Knowledge Propagation Across ClassesabstractGenerative adversarial networks (GANs) have shown impressive results in both unconditional and conditional image generation. In recent literature, it is shown that pre-trained GANs, on a different dataset, can be transferred to improve the image generation from a small target data. The same, however, has not been well-studied in the case of conditional GANs (cGANs), which provides new opportunities for knowledge transfer compared to unconditional setup. In particular, the new classes may borrow knowledge from the related old classes, or share knowledge among themselves to improve the training. This motivates us to study the problem of efficient conditional GAN transfer with knowledge propagation across classes. To address this problem, we introduce a new GAN transfer method to explicitly propagate the knowledge from the old classes to the new classes. The key idea is to enforce the popularly used conditional batch normalization (BN) to learn the class-specific information of the new classes from that of the old classes, with implicit knowledge sharing among the new ones. This allows for an efficient knowledge propagation from the old classes to the new ones, with the BN parameters increasing linearly with the number of new classes. The extensive evaluation demonstrates the clear superiority of the proposed method over state-of-the-art competitors for efficient conditional GAN transfer tasks. The code is available at: https://github.com/mshahbazi72/cGANTransfer Mohamad Shahbazi, Zhiwu Huang, Danda Pani Paudel, Ajad Chhatkuli, Luc Van Gool |
CVPR | 4 |
| 2020 | Unsupervised Learning of Category-Specific Symmetric 3D Keypoints from Point Sets
Clara Fernandez-Labrador, Ajad Chhatkuli, Danda Pani Paudel, Josechu J. Guerrero, Cédric Demonceaux, Luc Van Gool |
ECCV (25) | 2 |
| 2019 | What Correspondences Reveal About Unknown Camera and Motion Models?
Thomas Probst, Ajad Chhatkuli, Danda Pani Paudel, Luc Van Gool |
CVPR | 2 |
| 2019 | Unsupervised Learning of Consensus Maximization for 3D Vision ProblemsabstractConsensus maximization is a key strategy in 3D vision for robust geometric model estimation from measurements with outliers. Generic methods for consensus maximization, such as Random Sampling and Consensus (RANSAC), have played a tremendous role in the success of 3D vision, in spite of the ubiquity of outliers. However, replicating the same generic behaviour in a deeply learned architecture, using supervised approaches, has proven to be difficult. In that context, unsupervised methods have a huge potential to adapt to any unseen data distribution, and therefore are highly desirable. In this paper, we propose for the first time an unsupervised learning framework for consensus maximization, in the context of solving 3D vision problems. For that purpose, we establish a relationship between inlier measurements, represented by an ideal of inlier set, and the subspace of polynomials representing the space of target transformations. Using this relationship, we derive a constraint that must be satisfied by the sought inlier set. This constraint can be tested without knowing the transformation parameters, therefore allows us to efficiently define the geometric model fitting cost. This model fitting cost is used as a supervisory signal for learning consensus maximization, where the learning process seeks for the largest measurement set that minimizes the proposed model fitting cost. Using our method, we solve a diverse set of 3D vision problems, including 3D-3D matching, non-rigid 3D shape matching with piece-wise rigidity and image-to-image matching. Despite being unsupervised, our method outperforms RANSAC in all three tasks for several datasets. Thomas Probst, Danda Pani Paudel, Ajad Chhatkuli, Luc Van Gool |
CVPR | 3 |
| 2019 | Mapping, Localization and Path Planning for Image-Based Navigation Using Visual Features and MapabstractBuilding on progress in feature representations for image retrieval, image-based localization has seen a surge of research interest. Image-based localization has the advantage of being inexpensive and efficient, often avoiding the use of 3D metric maps altogether. That said, the need to maintain a large amount of reference images as an effective support of localization in a scene, nonetheless calls for them to be organized in a map structure of some kind. The problem of localization often arises as part of a navigation process. We are, therefore, interested in summarizing the reference images as a set of landmarks, which meet the requirements for image-based navigation. A contribution of this paper is to formulate such a set of requirements for the two sub-tasks involved: compact map construction and accurate self localization. These requirements are then exploited for compact map representation and accurate self-localization, using the framework of a network flow problem. During this process, we formulate the map construction and self-localization problems as convex quadratic and second-order cone programs, respectively. We evaluate our methods on publicly available indoor and outdoor datasets, where they outperform existing methods significantly. Janine Thoma, Danda Pani Paudel, Ajad Chhatkuli, Thomas Probst, Luc Van Gool |
CVPR | 3 |
| 2019 | Convex Relaxations for Consensus and Non-Minimal Problems in 3D VisionabstractIn this paper, we formulate a generic non-minimal solver using the existing tools of Polynomials Optimization Problems (POP) from computational algebraic geometry. The proposed method exploits the well known Shor's or Lasserre's relaxations, whose theoretical aspects are also discussed. Notably, we further exploit the POP formulation of non-minimal solver also for the generic consensus maximization problems in 3D vision. Our framework is simple and straightforward to implement, which is also supported by three diverse applications in 3D vision, namely rigid body transformation estimation, Non-Rigid Structure-from-Motion (NRSfM), and camera autocalibration. In all three cases, both non-minimal and consensus maximization are tested, which are also compared against the state-of-the-art methods. Our results are competitive to the compared methods, and are also coherent with our theoretical analysis. The main contribution of this paper is the claim that a good approximate solution for many polynomial problems involved in 3D vision can be obtained using the existing theory of numerical computational algebra. This claim leads us to reason about why many relaxed methods in 3D vision behave so well? And also allows us to offer a generic relaxed solver in a rather straightforward way. We further show that the convex relaxation of these polynomials can easily be used for maximizing consensus in a deterministic manner. We support our claim using several experiments for aforementioned three diverse problems in 3D vision. Thomas Probst, Danda Pani Paudel, Ajad Chhatkuli, Luc Van Gool |
ICCV | 3 |
| 2018 | Model-free Consensus Maximization for Non-Rigid Shapes
Thomas Probst, Ajad Chhatkuli, Danda Pani Paudel, Luc Van Gool |
ECCV (4) | 2 |
| 2018 | Incremental Non-Rigid Structure-from-Motion with Unknown Focal Length
Thomas Probst, Danda Pani Paudel, Ajad Chhatkuli, Luc Van Gool |
ECCV (13) | 3 |
| 2018 | Inextensible Non-Rigid Structure-from-Motion by Second-Order Cone ProgrammingabstractWe present a global and convex formulation for the template-less 3D reconstruction of a deforming object with the perspective camera. We show for the first time how to construct a Second-Order Cone Programming (SOCP) problem for Non-Rigid Structure-from-Motion (NRSfM) using the Maximum-Depth Heuristic (MDH). In this regard, we deviate strongly from the general trend of using affine cameras and factorization-based methods to solve NRSfM, which do not perform well with complex nonlinear deformations. In MDH, the points' depths are maximized so that the distance between neighbouring points in camera space are upper bounded by the geodesic distance. In NRSfM both geodesic and camera space distances are unknown. We show that, nonetheless, given point correspondences and the camera's intrinsics the whole problem can be solved with SOCP. This is the first convex formulation for NRSfM with physical constraints. We further present how robustness and temporal continuity can be included in the formulation to handle outliers and decrease the problem size, respectively. We show with extensive experiments that our methods accurately reconstruct quasi-isometric objects from partial views under articulated and strong deformations. Compared to the previous methods, our approach gives better or similar accuracy. It naturally handles missing correspondences, non-smooth objects and is very simple to implement compared to previous methods, with only one free parameter (the neighbourhood size). Ajad Chhatkuli, Daniel Pizarro-Perez, Toby Collins, Adrien Bartoli |
IEEE Trans. Pattern Anal. Mach. Intell. | 1 |
| 2017 | A Stable Analytical Framework for Isometric Shape-from-Template by Surface IntegrationabstractShape-from-Template (SfT) reconstructs the shape of a deforming surface from a single image, a 3D template and a deformation prior. For isometric deformations, this is a well-posed problem. However, previous methods which require no initialization break down when the perspective effects are small, which happens when the object is small or viewed from larger distances. That is, they do not handle all projection geometries. We propose stable SfT methods that accurately reconstruct the 3D shape for all projection geometries. We follow the existing approach of using first-order differential constraints and obtain local analytical solutions for depth and the first-order quantities: the depth-gradient or the surface normal. Previous methods use the depth solution directly to obtain the 3D shape. We prove that the depth solution is unstable when the projection geometry tends to affine, while the solution for the first-order quantities remain stable for all projection geometries. We therefore propose to solve SfT by first estimating the first-order quantities (either depth-gradient or surface normal) and integrating them to obtain shape. We validate our approach with extensive synthetic and real-world experiments and obtain significantly more accurate results compared to previous initialization-free methods. Our approach does not require any optimization, which makes it very fast. Ajad Chhatkuli, Daniel Pizarro-Perez, Adrien Bartoli, Toby Collins |
IEEE Trans. Pattern Anal. Mach. Intell. | 1 |
| 2016 | Inextensible Non-Rigid Shape-from-Motion by Second-Order Cone ProgrammingabstractWe present a global and convex formulation for template-less 3D reconstruction of a deforming object with the perspective camera. We show for the first time how to construct a Second-Order Cone Programming (SOCP) problem for Non-Rigid Shape-from-Motion (NRSfM) using the Maximum-Depth Heuristic (MDH). In this regard, we deviate strongly from the general trend of using affine cameras and factorization-based methods to solve NRSfM. In MDH, the points' depths are maximized so that the distance between neighbouring points in camera space are upper bounded by the geodesic distance. In NRSfM both geodesic and camera space distances are unknown. We show that, nonetheless, given point correspondences and the camera's intrinsics the whole problem is convex and solvable with SOCP. We show with extensive experiments that our method accurately reconstructs quasi-isometric surfaces from partial views under articulated and strong deformations. It naturally handles missing correspondences, non-smooth objects and is very simple to implement compared to previous methods, with only one free parameter (the neighbourhood size). Ajad Chhatkuli, Daniel Pizarro-Perez, Toby Collins, Adrien Bartoli |
CVPR | 1 |
| 2014 | Non-Rigid Shape-from-Motion for Isometric Surfaces using Infinitesimal Planarity
Ajad Chhatkuli, Daniel Pizarro-Perez, Adrien Bartoli |
BMVC | 1 |
| 2014 | Stable Template-Based Isometric 3D Reconstruction in All Imaging Conditions by Linear Least-SquaresabstractIt has been recently shown that reconstructing an isometric surface from a single 2D input image matched to a 3D template was a well-posed problem. This however does not tell us how reconstruction algorithms will behave in practical conditions, where the amount of perspective is generally small and the projection thus behaves like weak-perspective or orthography. We here bring answers to what is theoretically recoverable in such imaging conditions, and explain why existing convex numerical solutions and analytical solutions to 3D reconstruction may be unstable. We then propose a new algorithm which works under all imaging conditions, from strong to loose perspective. We empirically show that the gain in stability is tremendous, bringing our results close to the iterative minimization of a statistically-optimal cost. Our algorithm has a low complexity, is simple and uses only one round of linear least-squares. Ajad Chhatkuli, Daniel Pizarro-Perez, Adrien Bartoli |
CVPR | 1 |