Demo Data from VLDB 2026 / reviewers in the wild / expert
Kanit Therdsteerasukdi
dblp:15/10505
· DBLP profile ↗
2ranked-venue papers
2as first author
0since 2021 · last 2012
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Systems, architecture and hardware · 2 · 2 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer architecture, parallel and distributed computing, and storage systems
1 paper |
GPUs and heterogeneous computing · 61% Interconnection networks and networks-on-chip · 30% Energy-efficient computing · 9% |
Topics — the 4 heaviest of 4, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
GPUs and heterogeneous computing › GPU memory
GPU memory hierarchy |
0.1 | 1 | 2012 | Utilizing RF-I and intelligent scheduling for better throughput/watt in a mobile GPU memory system · ACM Trans. Archit. Code Optim. 2012 |
GPUs and heterogeneous computing › embedded GPU
mobile GPU |
0.1 | 1 | 2012 | Utilizing RF-I and intelligent scheduling for better throughput/watt in a mobile GPU memory system · ACM Trans. Archit. Code Optim. 2012 |
Interconnection networks and networks-on-chip › on-chip interconnect
RF-interconnect |
0.1 | 1 | 2012 | Utilizing RF-I and intelligent scheduling for better throughput/watt in a mobile GPU memory system · ACM Trans. Archit. Code Optim. 2012 |
Energy-efficient computing
power management |
0.0 | 1 | 2012 | Utilizing RF-I and intelligent scheduling for better throughput/watt in a mobile GPU memory system · ACM Trans. Archit. Code Optim. 2012 |
Methods — techniques the papers use, named apart from their topics
multi-band RF interconnect · 0.1intelligent scheduling · 0.1
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2012 | Utilizing RF-I and intelligent scheduling for better throughput/watt in a mobile GPU memory systemabstractSmartphones and tablets are becoming more and more powerful, replacing desktops and laptops as the users' main computing system. As these systems support higher and higher resolutions with more complex 3D graphics, a high-throughput and low-power memory system is essential for the mobile GPU. In this article, we propose to improve throughput/watt in a mobile GPU memory system by using intelligent scheduling to reduce power and multi-band radio frequency interconnect (MRF-I) to offset any throughput degradation caused by our intelligent scheduling. Overall, we are able to improve throughput 17% up to 66% while increasing throughput per watt by an average of 18% up to 26%. Kanit Therdsteerasukdi, Gyungsu Byun, Jason Cong, Mau-Chung Frank Chang, Glenn Reinman |
ACM Trans. Archit. Code Optim. | 1 |
| 2011 | The DIMM tree architecture: A high bandwidth and scalable memory systemabstractThe demand for capacity and off-chip bandwidth to DRAM will continue to grow as we integrate more cores onto a die. However, as the data rate of DRAM has increased, the number of DIMMs supported on a multi-drop bus has decreased. Therefore, traditional memory systems are not sufficient to meet both these demands. We propose the DIMM tree architecture for better scalability by connecting the DIMMs as a tree. The DIMM tree architecture is able to grow the number of DIMMs exponentially with each level of latency in the tree. We also propose application of Multiband Radio Frequency Interconnect (MRF-I) to the DIMM tree architecture for even greater scalability and higher throughput. The DIMM tree architecture without MRF-I was able to scale up to 64 DIMMs with only an 8% degradation in throughput over an ideal system. The DIMM tree architecture with MRF-I was able to increase throughput by 68% (up to 200%) on a 64-DIMM system over a 4-DIMM system. Kanit Therdsteerasukdi, Gyungsu Byun, Jeremy Ir, Glenn Reinman, Jason Cong, Mau-Chung Frank Chang |
ICCD | 1 |