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Bruno Mirbach

dblp:15/3839 · DBLP profile ↗
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23ranked-venue papers
0as first author
3since 2021 · last 2024
0000-0002-0126-6367ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 17 · 3 since 2021Artificial intelligence and machine learning · 9 · 1 since 2021Computer networks · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Image and video processing · 100%
Artificial intelligence
1 paper
3D vision · 100%

Topics — the 6 heaviest of 7, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Image and video processing › image restoration
denoising
0.312017
Real-Time Enhancement of Dynamic Depth Videos with Non-Rigid Deformations · IEEE Trans. Pattern Anal. Mach. Intell. 2017
Image and video processing › image restoration › image denoising
depth denoising
0.312017
Real-Time Enhancement of Dynamic Depth Videos with Non-Rigid Deformations · IEEE Trans. Pattern Anal. Mach. Intell. 2017
Image and video processing › image enhancement
depth map enhancement
0.312017
Real-Time Enhancement of Dynamic Depth Videos with Non-Rigid Deformations · IEEE Trans. Pattern Anal. Mach. Intell. 2017
Image and video processing › super-resolution › image super-resolution
depth super-resolution
0.312017
Real-Time Enhancement of Dynamic Depth Videos with Non-Rigid Deformations · IEEE Trans. Pattern Anal. Mach. Intell. 2017
Computer vision › 3D vision
3d shape analysis
0.112007
Application of the Reeb Graph Technique to Vehicle Occupant's Head Detection in Low-resolution Range Images · CVPR 2007
Computer vision › 3D vision › range sensing
range image analysis
0.112007
Application of the Reeb Graph Technique to Vehicle Occupant's Head Detection in Low-resolution Range Images · CVPR 2007

Methods — techniques the papers use, named apart from their topics

multi-frame super-resolution · 0.3l1 minimization · 0.3bilateral total variation · 0.3topological analysis · 0.1skeletonization · 0.1reeb graph · 0.1
YearPublicationVenuePosition
2024 Achieving RGB-D Level Segmentation Performance from a Single ToF Camera
Pranav Sharma, Jigyasa Katrolia, Jason R. Rambach, Bruno Mirbach, Didier Stricker
ICPRAM4
2021 TICaM: A Time-of-flight In-car Cabin Monitoring Dataset
Jigyasa Katrolia, Ahmed El-Sherif, Hartmut Feld, Bruno Mirbach, Jason R. Rambach, Didier Stricker
BMVC4
2021 Semantic Segmentation in Depth Data: A Comparative Evaluation of Image and Point Cloud Based Methods
abstract
The problem of semantic segmentation from depth images can be addressed by segmenting directly in the image domain or at 3D point cloud level. In this paper, we attempt for the first time to provide a study and experimental comparison of the two approaches. Through experiments on three datasets, namely SUN RGB-D, NYUdV2 and TICaM, we extensively compare various semantic segmentation algorithms, the input to which includes images and point clouds derived from them. Based on this, we offer analysis of the performance and computational cost of these algorithms that can provide guidelines on when each method should be preferred.
Jigyasa Katrolia, Lars Krämer, Jason R. Rambach, Bruno Mirbach, Didier Stricker
ICIP4
2018 Fusion of Keypoint Tracking and Facial Landmark Detection for Real-Time Head Pose Estimation
abstract
In this paper, we address the problem of extreme head pose estimation from intensity images, in a monocular setup. We introduce a novel fusion pipeline to integrate into a dedicated Kalman Filter the pose estimated from a tracking scheme in the prediction stage and the pose estimated from a detection scheme in the correction stage. To that end, the measurement covariance of the Kalman Filter is updated in every frame. The tracking scheme is performed using a set of keypoints extracted in the area of the head along with a simple 3D geometric model. The detection scheme, on the other hand, relies on the alignment of facial landmarks in each frame combined with 3D features extracted on a head mesh. The head pose in each scheme is estimated by minimizing the reprojection error from the 3D-2D correspondences. By combining both frameworks, we extend the applicability of head pose estimation from facial landmarks to cases where these features are no longer visible. We compared the proposed method to other related approaches, showing that it can achieve state-of-the-art performance. We also demonstrate that our approach is suitable for cases with extreme head rotations and (self-) occlusions, besides being suitable for real time applications.
Jilliam María Díaz Barros, Bruno Mirbach, Frederic Garcia, Kiran Varanasi, Didier Stricker
WACV2
2018 Full 3D Reconstruction of Non-Rigidly Deforming Objects
abstract
In this article, we discuss enhanced full 360° 3D reconstruction of dynamic scenes containing non-rigidly deforming objects using data acquired from commodity depth or 3D cameras. Several approaches for enhanced and full 3D reconstruction of non-rigid objects have been proposed in the literature. These approaches suffer from several limitations due to requirement of a template, inability to tackle large local deformations and topology changes, inability to tackle highly noisy and low-resolution data, and inability to produce online results. We target online and template-free enhancement of the quality of noisy and low-resolution full 3D reconstructions of dynamic non-rigid objects. For this purpose, we propose a view-independent recursive and dynamic multi-frame 3D super-resolution scheme for noise removal and resolution enhancement of 3D measurements. The proposed scheme tracks the position and motion of each 3D point at every timestep by making use of the current acquisition and the result of the previous iteration. The effects of system blur due to per-point tracking are subsequently tackled by introducing a novel and efficient multi-level 3D bilateral total variation regularization. These characteristics enable the proposed scheme to handle large deformations and topology changes accurately. A thorough evaluation of the proposed scheme on both real and simulated data is carried out. The results show that the proposed scheme improves upon the performance of the state-of-the-art methods and is able to accurately enhance the quality of low-resolution and highly noisy 3D reconstructions while being robust to large local deformations.
Hassan Afzal, Djamila Aouada, Bruno Mirbach, Björn Ottersten 0001
ACM Trans. Multim. Comput. Commun. Appl.3
2017 Real-time monocular 6-DOF head pose estimation from salient 2D points
abstract
We propose a real-time and robust approach to estimate the full 3D head pose from extreme head poses using a monocular system. To this end, we first model the head using a simple geometric shape initialized using facial landmarks, i.e., eye corners, extracted from the face. Next, 2D salient points are detected within the region defined by the projection of the visible surface of the geometric head model onto the image, and projected back to the head model to generate the corresponding 3D features. Optical flow is used to find the respective 2D correspondences in the next video frame. Assuming that the monocular system is calibrated, it is then possible to solve the Perspective-n-Point (PnP) problem of estimating the head pose given a set of 3D features on the geometric model surface and their corresponding 2D correspondences from optical flow in the next frame. The experimental evaluation shows that the performance of the proposed approach achieves, and in some cases improves the state-of-the-art performance with a major advantage of not requiring facial landmarks (except for initialization). As a result, our method also applies to real scenarios in which facial landmarks-based methods fail due to self-occlusions.
Jilliam María Díaz Barros, Frederic Garcia, Bruno Mirbach, Didier Stricker
ICIP3
2017 Real-Time Enhancement of Dynamic Depth Videos with Non-Rigid Deformations
abstract
We propose a novel approach for enhancing depth videos containing non-rigidly deforming objects. Depth sensors are capable of capturing depth maps in real-time but suffer from high noise levels and low spatial resolutions. While solutions for reconstructing 3D details in static scenes, or scenes with rigid global motions have been recently proposed, handling unconstrained non-rigid deformations in relative complex scenes remains a challenge. Our solution consists in a recursive dynamic multi-frame super-resolution algorithm where the relative local 3D motions between consecutive frames are directly accounted for. We rely on the assumption that these 3D motions can be decoupled into lateral motions and radial displacements. This allows to perform a simple local per-pixel tracking where both depth measurements and deformations are dynamically optimized. The geometric smoothness is subsequently added using a multi-level$L_1$minimization with a bilateral total variation regularization. The performance of this method is thoroughly evaluated on both real and synthetic data. As compared to alternative approaches, the results show a clear improvement in reconstruction accuracy and in robustness to noise, to relative large non-rigid deformations, and to topological changes. Moreover, the proposed approach, implemented on a CPU, is shown to be computationally efficient and working in real-time.
Kassem Al Ismaeil, Djamila Aouada, Thomas Solignac, Bruno Mirbach, Björn Ottersten 0001
IEEE Trans. Pattern Anal. Mach. Intell.4
2016 Enhancement of dynamic depth scenes by upsampling for precise super-resolution (UP-SR)
Kassem Al Ismaeil, Djamila Aouada, Bruno Mirbach, Björn Ottersten 0001
Comput. Vis. Image Underst.3
2015 View-Independent Enhanced 3D Reconstruction of Non-rigidly Deforming Objects
Hassan Afzal, Djamila Aouada, François Destelle, Bruno Mirbach, Björn Ottersten 0001
CAIP (2)4
2015 Guidance image based method for real-time motion artefact handling on Time-of-Flight cameras
abstract
This paper presents a real-time approach to address the motion artefact related to the Time-of-Flight (ToF) camera's working principle. ToF cameras based on demodulation lock-in pixels estimate depth from the phase-shift between emitted and received modulated near-infrared (NIR) signals, in which four sequential phase-shifted images are required, i.e., four-taps technique. The ToF working principle assumes the scene to be motionless during this time interval. However and in practise, unreliable depth measurements arise along object boundaries in dynamic scenes, mainly when fast movements are involved. Herein, we propose a robust method to identify those pixels in the resulting depth map that are prominent to be unreliable. Then, we replace their values by the closest reliable ones using the guided filter (GF) and an accurate guidance image, generated from the previously acquired sequential phase-shifted images. The GF has been selected as it presents a better behaviour near edges than alternative edge preserving filters with a major advantage of being a fast and non-approximate linear time algorithm. The experimental evaluation shows that the proposed method satisfactory addresses the motion artefact, even in extreme conditions.
Cedric Schockaert, Frederic Garcia, Bruno Mirbach
Intelligent Vehicles Symposium3
2015 Unified multi-lateral filter for real-time depth map enhancement
Frederic Garcia, Djamila Aouada, Bruno Mirbach, Thomas Solignac, Björn Ottersten 0001
Image Vis. Comput.3
2014 RGB-D Multi-view System Calibration for Full 3D Scene Reconstruction
abstract
One of the most crucial requirements for building a multi-view system is the estimation of relative poses of all cameras. An approach tailored for a RGB-D cameras based multi-view system is missing. We propose BAICP+ which combines Bundle Adjustment (BA) and Iterative Closest Point (ICP) algorithms to take into account both 2D visual and 3D shape information in one minimization formulation to estimate relative pose parameters of each camera. BAICP+ is generic enough to take different types of visual features into account and can be easily adapted to varying quality of 2D and 3D data. We perform experiments on real and simulated data. Results show that with the right weighting factor BAICP+ has an optimal performance when compared to BA and ICP used independently or sequentially.
Hassan Afzal, Djamila Aouada, David Font, Bruno Mirbach, Björn Ottersten 0001
ICPR4
2013 Depth Super-Resolution by Enhanced Shift and Add
Kassem Al Ismaeil, Djamila Aouada, Bruno Mirbach, Björn Ottersten 0001
CAIP (2)3
2013 Dynamic super resolution of depth sequences with non-rigid motions
abstract
We enhance the resolution of depth videos acquired with low resolution time-of-flight cameras. To that end, we propose a new dedicated dynamic super-resolution that is capable to accurately super-resolve a depth sequence containing one or multiple moving objects without strong constraints on their shape or motion, thus clearly outperforming any existing super-resolution techniques that perform poorly on depth data and are either restricted to global motions or not precise because of an implicit estimation of motion. The proposed approach is based on a new data model that leads to a robust registration of all depth frames after a dense upsampling. The textureless nature of depth images allows to robustly handle sequences with multiple moving objects as confirmed by our experiments.
Kassem Al Ismaeil, Djamila Aouada, Bruno Mirbach, Björn Ottersten 0001
ICIP3
2013 Real-time depth enhancement by fusion for RGB-D cameras
abstract
This study presents a real‐time refinement procedure for depth data acquired by RGB‐D cameras. Data from RGB‐D cameras suffer from undesired artefacts such as edge inaccuracies or holes owing to occlusions or low object remission. In this work, the authors use recent depth enhancement filters intended for time‐of‐flight cameras, and extend them to structured light‐based depth cameras, such as the Kinect camera. Thus, given a depth map and its corresponding two‐dimensional image, we correct the depth measurements by separately treating its undesired regions. To that end, the authors propose specific confidence maps to tackle areas in the scene that require a special treatment. Furthermore, in the case of filtering artefacts, the authors introduce the use of RGB images as guidance images as an alternative to real‐time state‐of‐the‐art fusion filters that use greyscale guidance images. The experimental results show that the proposed fusion filter provides dense depth maps with corrected erroneous or invalid depth measurements and adjusted depth edges. In addition, the authors propose a mathematical formulation that enables to use the filter in real‐time applications.
Frederic Garcia, Djamila Aouada, Thomas Solignac, Bruno Mirbach, Björn Ottersten 0001
IET Comput. Vis.4
2012 Spatio-temporal ToF data enhancement by fusion
abstract
We propose an extension of our previous work on spatial domain Time-of-Flight (ToF) data enhancement to the temporal domain. Our goal is to generate enhanced depth maps at the same frame rate of the 2-D camera that, coupled with a ToF camera, constitutes a hybrid ToF multi-camera rig. To that end, we first estimate the motion between consecutive 2-D frames, and then use it to predict their corresponding depth maps. The enhanced depth maps result from the fusion between the recorded 2-D frames and the predicted depth maps by using our previous contribution on ToF data enhancement. The experimental results show that the proposed approach overcomes the ToF camera drawbacks; namely, low resolution in space and time and high level of noise within depth measurements, providing enhanced depth maps at video frame rate.
Frederic Garcia, Djamila Aouada, Bruno Mirbach, Björn Ottersten 0001
ICIP3
2011 A new multi-lateral filter for real-time depth enhancement
abstract
We present an adaptive multi-lateral filter for real-time low-resolution depth map enhancement. Despite the great advantages of Time-of-Flight cameras in 3-D sensing, there are two main drawbacks that restricts their use in a wide range of applications; namely, their fairly low spatial resolution, compared to other 3-D sensing systems, and the high noise level within the depth measurements. We therefore propose a new data fusion method based upon a bilateral filter. The proposed filter is an extension the pixel weighted average strategy for depth sensor data fusion. It includes a new factor that allows to adaptively consider 2-D data or 3-D data as guidance information. Consequently, unwanted artefacts such as texture copying get almost entirely eliminated, outperforming alternative depth enhancement filters. In addition, our algorithm can be effectively and efficiently implemented for real-time applications.
Frederic Garcia, Djamila Aouada, Bruno Mirbach, Thomas Solignac, Björn Ottersten 0001
AVSS3
2011 AVSS 2011 demo session
abstract
Summary form only given. In order to maintain the trend of ever-increasing performance, several directions have been pursued by the semiconductor industry in the past decade. i) Conventional Si and SiO2are being replaced by more exotic materials, from high-k gate dielectrics to metal gates and to high-mobility substrates, ii) new (3D) device architectures are being developed, iii) devices are downscaled toward atomic dimensions, while iv) supply voltages are not correspondingly reduced.
Frederic Garcia, Bruno Mirbach, Ángel Cuesta-Contreras
AVSS2
2011 Spiral colour model: Reduction from 3-D to 2-D
abstract
We define a new reduced model to represent coloured images. We propose to use two components for a full definition of a colour instead of three. To that end we take advantage of the geometrical structure of the HCL conical colour space and approximate its circular base by a spiral. We thus write chroma as a function of hue. The resulting spiral is therefore defined by one parameter only. This parameter is then combined with luminance in order to represent all the colour information. Our experiments show that our proposed model ensures an accurate representation of coloured digital images. Further more, it preserves the perceptual properties of the original HCL representation.
Frederic Garcia, Djamila Aouada, Bruno Mirbach, Björn Ottersten 0001
ICASSP3
2010 Pixel weighted average strategy for depth sensor data fusion
abstract
This paper introduces a new multi-lateral filter to fuse low-resolution depth maps with high-resolution images. The goal is to enhance the resolution of Time-of-Flight sensors and, at the same time, reduce the noise level in depth measurements. Our approach is based on the joint bilateral upsampling, extended by a new factor that considers the low reliability of depth measurements along the low-resolution depth map edges. Our experimental results show better performances than alternative depth enhancing data fusion techniques.
Frederic Garcia, Bruno Mirbach, Björn Ottersten 0001, Frédéric Grandidier, Ángel Cuesta-Contreras
ICIP2
2008 Reliability estimation of a statistical classifier
Pandu Ranga Rao Devarakota, Bruno Mirbach, Björn Ottersten 0001
Pattern Recognit. Lett.2
2007 Application of the Reeb Graph Technique to Vehicle Occupant's Head Detection in Low-resolution Range Images
abstract
In [3], a low-resolution range sensor was investigated for an occupant classification system that distinguish person from child seats or an empty seat. The optimal deployment of vehicle airbags for maximum protection moreover requires information about the occupant's size and position. The detection of occupant's position involves the detection and localization of occupant's head. This is a challenging problem as the approaches based on local shape analysis (in 2D or 3D) alone are not robust enough as other parts of the person's body like shoulders, knee may have similar shapes as the head. This paper discusses and investigate the potential of a Reeb graph approach to describe the topology of vehicle occupants in terms of a skeleton. The essence of the proposed approach is that an occupant sitting in a vehicle has a typical topology which leads to different branches of a Reeb Graph and the possible location of the occupant's head are thus the end points of the Reeb graph. The proposed method is applied on real 3D range images and is compared to Ground truth information. Results show the feasibility of using topological information to identify the position of occupant's head.
Pandu Ranga Rao Devarakota, Marta Castillo-Franco, Romuald Ginhoux, Bruno Mirbach, Björn Ottersten 0001
CVPR4
2005 Classification of vehicle occupants using 3D image sequences
abstract
The deployment of vehicle airbags for maximum protection requires information about the occupant's position, movement, weight, size etc. Specifically, it is desirable to discriminate between adults, children, front or rear-facing child seats, objects put on the seat or simply empty seats. 2D images lack depth information about the object and are very sensitive to illumination conditions. Occupant position classification techniques are developed based on low resolution 3D image sequences. The proposed methods are of low complexity and high reliability, allowing real time implementation and meeting the rigorous requirements for passenger safety systems. Features are extracted from the 3D image sequences and a sequential forward search (SFS) feature subset selection algorithm is employed to reduce the size of the feature set. Two classification techniques are evaluated, the Bayes quadratic classifier and the polynomial classifier. We present the classification results based on a large set of measurements from low resolution 3D image sequences. Full scale tests have been conducted on a wide range of realistic situations (adults/children/child seats etc.) which may occur in a vehicle.
Pandu Ranga Rao Devarakota, Bruno Mirbach, Marta Castillo-Franco, Björn Ottersten 0001
ICASSP (4)2