Demo Data from VLDB 2026 / reviewers in the wild / expert
Nicholas Watters
dblp:150/0129 · also Nick Watters
· DBLP profile ↗
5ranked-venue papers
2as first author
0since 2021 · last 2020
—ORCID · unresolved
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 5 · 2 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
4 papers |
Representation and self-supervised learning · 31% Generative modeling · 13% Learning theory · 12% |
Topics — the 9 heaviest of 11, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Representation and self-supervised learning › representation learning
disentangled representation learning |
0.8 | 2 | 2020 | Unsupervised Model Selection for Variational Disentangled Representation Learning · ICLR 2020 Life-Long Disentangled Representation Learning with Cross-Domain Latent Homologies · NeurIPS 2018 |
Machine learning › Generative modeling
variational autoencoder |
0.5 | 2 | 2019 | Multi-Object Representation Learning with Iterative Variational Inference · ICML 2019 Life-Long Disentangled Representation Learning with Cross-Domain Latent Homologies · NeurIPS 2018 |
Machine learning › Learning theory
model selection |
0.4 | 1 | 2020 | Unsupervised Model Selection for Variational Disentangled Representation Learning · ICLR 2020 |
Machine learning › Representation and self-supervised learning › representation learning
object-centric representation learning |
0.4 | 1 | 2019 | Multi-Object Representation Learning with Iterative Variational Inference · ICML 2019 |
Computer vision › Segmentation and scene understanding › object segmentation
unsupervised object segmentation |
0.4 | 1 | 2019 | Multi-Object Representation Learning with Iterative Variational Inference · ICML 2019 |
Machine learning › Learning paradigms
continual learning |
0.3 | 1 | 2018 | Life-Long Disentangled Representation Learning with Cross-Domain Latent Homologies · NeurIPS 2018 |
Machine learning › Graph learning
learned physical simulation |
0.3 | 1 | 2017 | Visual Interaction Networks: Learning a Physics Simulator from Video · NIPS 2017 |
Computer vision › 3D vision › 3d scene understanding
physical scene understanding |
0.3 | 1 | 2017 | Visual Interaction Networks: Learning a Physics Simulator from Video · NIPS 2017 |
Machine learning › Deep learning architectures and training
convolutional neural network |
0.1 | 1 | 2017 | Visual Interaction Networks: Learning a Physics Simulator from Video · NIPS 2017 |
Methods — techniques the papers use, named apart from their topics
variational inference · 0.8unsupervised model selection · 0.4variational autoencoder · 0.4iterative variational inference · 0.4minimum description length · 0.3model-based prediction · 0.3interaction network · 0.3convolutional neural network · 0.3
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2020 | Unsupervised Model Selection for Variational Disentangled Representation Learning
Sunny Duan, Loïc Matthey, Andre Saraiva 0001, Nicholas Watters, Chris Burgess 0001, Alexander Lerchner, Irina Higgins |
ICLR | 4 |
| 2019 | Multi-Object Representation Learning with Iterative Variational InferenceabstractHuman perception is structured around objects which form the basis for our higher-level cognition and impressive systematic generalization abilities. Yet most work on representation learning focuses on feature learning without even considering multiple objects, or treats segmentation as an (often supervised) preprocessing step. Instead, we argue for the importance of learning to segment and represent objects jointly. We demonstrate that, starting from the simple assumption that a scene is composed of multiple entities, it is possible to learn to segment images into interpretable objects with disentangled representations. Our method learns – without supervision – to inpaint occluded parts, and extrapolates to scenes with more objects and to unseen objects with novel feature combinations. We also show that, due to the use of iterative variational inference, our system is able to learn multi-modal posteriors for ambiguous inputs and extends naturally to sequences. Klaus Greff, Raphael Lopez Kaufman, Rishabh Kabra, Nicholas Watters, Chris Burgess 0001, Daniel Zoran, Loïc Matthey, Matt M. Botvinick, Alexander Lerchner |
ICML | 4 |
| 2018 | Life-Long Disentangled Representation Learning with Cross-Domain Latent HomologiesabstractIntelligent behaviour in the real-world requires the ability to acquire new knowledge from an ongoing sequence of experiences while preserving and reusing past knowledge. We propose a novel algorithm for unsupervised representation learning from piece-wise stationary visual data: Variational Autoencoder with Shared Embeddings (VASE). Based on the Minimum Description Length principle, VASE automatically detects shifts in the data distribution and allocates spare representational capacity to new knowledge, while simultaneously protecting previously learnt representations from catastrophic forgetting. Our approach encourages the learnt representations to be disentangled, which imparts a number of desirable properties: VASE can deal sensibly with ambiguous inputs, it can enhance its own representations through imagination-based exploration, and most importantly, it exhibits semantically meaningful sharing of latents between different datasets. Compared to baselines with entangled representations, our approach is able to reason beyond surface-level statistics and perform semantically meaningful cross-domain inference. Alessandro Achille, Tom Eccles, Loïc Matthey, Chris Burgess 0001, Nicholas Watters, Alexander Lerchner, Irina Higgins |
NeurIPS | 5 |
| 2017 | Visual Interaction Networks: Learning a Physics Simulator from VideoabstractFrom just a glance, humans can make rich predictions about the future of a wide range of physical systems. On the other hand, modern approaches from engineering, robotics, and graphics are often restricted to narrow domains or require information about the underlying state. We introduce the Visual Interaction Network, a general-purpose model for learning the dynamics of a physical system from raw visual observations. Our model consists of a perceptual front-end based on convolutional neural networks and a dynamics predictor based on interaction networks. Through joint training, the perceptual front-end learns to parse a dynamic visual scene into a set of factored latent object representations. The dynamics predictor learns to roll these states forward in time by computing their interactions, producing a predicted physical trajectory of arbitrary length. We found that from just six input video frames the Visual Interaction Network can generate accurate future trajectories of hundreds of time steps on a wide range of physical systems. Our model can also be applied to scenes with invisible objects, inferring their future states from their effects on the visible objects, and can implicitly infer the unknown mass of objects. This work opens new opportunities for model-based decision-making and planning from raw sensory observations in complex physical environments. Nicholas Watters, Daniel Zoran, Theophane Weber, Peter W. Battaglia, Razvan Pascanu, Andrea Tacchetti |
NIPS | 1 |
| 2014 | Neuronal Spike Train Entropy Estimation by History ClusteringabstractNeurons send signals to each other by means of sequences of action potentials (spikes). Ignoring variations in spike amplitude and shape that are probably not meaningful to a receiving cell, the information content, or entropy of the signal depends on only the timing of action potentials, and because there is no external clock, only the interspike intervals, and not the absolute spike times, are significant. Estimating spike train entropy is a difficult task, particularly with small data sets, and many methods of entropy estimation have been proposed. Here we present two related model-based methods for estimating the entropy of neural signals and compare them to existing methods. One of the methods is fast and reasonably accurate, and it converges well with short spike time records; the other is impractically time-consuming but apparently very accurate, relying on generating artificial data that are a statistical match to the experimental data. Using the slow, accurate method to generate a best-estimate entropy value, we find that the faster estimator converges to this value more closely and with smaller data sets than many existing entropy estimators. Nicholas Watters, George N. Reeke Jr. |
Neural Comput. | 1 |