Benjamin M. Gorman

dblp:150/6587 · also Benjamin Millar Gorman · DBLP profile ↗
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8ranked-venue papers
4as first author
3since 2021 · last 2024
0000-0003-0760-6956ORCID · verified

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 8 · 4 first-author · 3 since 2021
YearPublicationVenuePosition
2024 accessFinTech: Designing Accessible Financial Technology
abstract
Financial technology (fintech) has a growing impact on economic and social participation due to the increasing adoption of online banking and digital payments in everyday life. As fintech interests emerge in academic and industry work across the globe, critical needs and opportunities arise for ASSETS communities to lead and shape the discourse on accessible fintech. This workshop will bring together a diverse group of researchers and practitioners interested in developing a research agenda on designing accessible and inclusive fintech. We will take a timely step towards building a community to support continued discussion on the complex cultural and social contexts around fintech.
Jiamin Dai, Benjamin M. Gorman, Garreth W. Tigwell, Helena Lyhme, Belén Barros Pena, Karyn Moffatt, Celine Latulipe
ASSETS2
2024 Party Face Congratulations! Exploring Design Ideas to Help Sighted Users with Emoji Accessibility when Messaging with Screen Reader Users
abstract
Emoji are a popular, expressive form of non-verbal communication. However, people often use emoji in ways that result in confusing or cumbersome screen reader output. We created two accessibility support designs: (1) Preview, which displays a basic text transcript of a message with emoji that a screen reader would narrate, and (2) Alert, which summarises potential accessibility issues caused by emoji within a message. We explored our designs using an online survey and provided participants with the option to edit messages that contained emoji, should they choose to do so. We collected 1508 modified messages from 116 sighted participants and conducted a qualitative analysis of the data to identify the strategies participants used when asked to edit a message for accessibility issues and their appreciation of each design. We found that participants preferred the Preview design over Alert since it allows for subjective interpretations of what constitutes an accessible message. We report sighted users' rewriting strategies (e.g., editing the message to move the emoji to the end) and incorrect assumptions about screen readers that would lead to using textual markers that are incompatible with screen readers. We discuss the design implications for future systems for accessible messaging.
Carla F. Griggio, Benjamin M. Gorman, Garreth W. Tigwell
Proc. ACM Hum. Comput. Interact.2
2021 Adaptive Subtitles: Preferences and Trade-Offs in Real-Time Media Adaption
abstract
Subtitles can help improve the understanding of media content. People enable subtitles based on individual characteristics (e.g., language or hearing ability), viewing environment, or media context (e.g., drama, quiz show). However, some people find that subtitles can be distracting and that they negatively impact their viewing experience. We explore the challenges and opportunities surrounding interaction with real-time personalisation of subtitled content. To understand how people currently interact with subtitles, we first conducted an online questionnaire with 102 participants. We used our findings to elicit requirements for a new approach called Adaptive Subtitles that allows the viewer to alter which speakers have subtitles displayed in real-time. We evaluated our approach with 19 participants to understand the interaction trade-offs and challenges within real-time adaptations of subtitled media. Our evaluation findings suggest that granular controls and structured onboarding allow viewers to make informed trade-offs when adapting media content, leading to improved viewing experiences.
Benjamin M. Gorman, Michael Crabb, Michael Armstrong
CHI1
2020 Reflections on Using Chat-Based Platforms for Online Interviews with Screen-Reader Users
abstract
Within accessibility research, it is important for researchers to understand the lived experience of participants. Researchers often use in-person interviews to collect this data. However, in-person interviews can result in communication barriers and introduce logistical challenges surrounding scheduling and geographical location. For a recent study involving screen reader users, we used online chat-based platforms to conduct interviews. Unlike in-person interviews, there was little guidance within the field on conducting interviews using these platforms with screen reader users. To understand how effective these platforms were, we collected feedback from our participants on their experience after completing their interview. In this paper, we report on our experience of conducting online chat-based interviews with screen reader users. We present reflections from both the interviewer and participants on their experiences during the aforementioned study, and outline four lessons we learned during the process.
Rachel Menzies, Benjamin M. Gorman, Garreth W. Tigwell
ASSETS2
2020 Emoji Accessibility for Visually Impaired People
abstract
Emoji are graphical symbols that appear in many aspects of our lives. Worldwide, around 36 million people are blind and 217 million have a moderate to severe visual impairment. This portion of the population may use and encounter emoji, yet it is unclear what accessibility challenges emoji introduce. We first conducted an online survey with 58 visually impaired participants to understand how they use and encounter emoji online, and the challenges they experience. We then conducted 11 interviews with screen reader users to understand more about the challenges reported in our survey findings. Our interview findings demonstrate that technology is both an enabler and a barrier, emoji descriptors can hinder communication, and therefore the use of emoji impacts social interaction. Using our findings from both studies, we propose best practice when using emoji and recommendations to improve the future accessibility of emoji for visually impaired people.
Garreth W. Tigwell, Benjamin M. Gorman, Rachel Menzies
CHI2
2018 MirrorMirror: A Mobile Application to Improve Speechreading Acquisition
abstract
Many people around the world have difficulties in day-to-day conversation due to hearing loss. Hearing aids often fail to offer enough benefits and have low adoption rates. However, people with hearing loss find that speechreading can improve their understanding during conversation, but speechreading is a challenging skill to learn. Speechreading classes can improve acquisition, however there are a limited number of classes available and students can only practice effectively when attending class. To address this, we conducted a postal survey with 59 speechreading students to understand students' perspectives on practicing. Using our findings, we developed an Android application called MirrorMirror - a new Speechreading Acquisition Tool (SAT) that allows students to practice their speechreading by recording and watching videos of people they frequently speak with. We evaluated MirrorMirror through three case studies with speechreading students and found that they could effectively target their speechreading practice on people, words and situations they encounter during daily conversations.
Benjamin M. Gorman, David R. Flatla
CHI1
2017 A Framework for Speechreading Acquisition Tools
abstract
At least 360 million people worldwide have disabling hearing loss that frequently causes difficulties in day-to-day conversations. Traditional technology (e.g., hearing aids) often fails to offer enough value, has low adoption rates, and can result in social stigma. Speechreading can dramatically improve conversational understanding, but speechreading is a skill that can be challenging to learn. To address this, we developed a novel speechreading acquisition framework that can be used to design Speechreading Acquisition Tools (SATs) - a new type of technology to improve speechreading acquisition. We interviewed seven speechreading tutors and used thematic analysis to identify and organise the key elements of our framework. We then evaluated our framework by using it to: 1) categorise every tutor-identified speechreading teaching technique, 2) critically evaluate existing conversational aids, and 3) design three new SATs. Through the use of SATs designed using our framework, the speechreading abilities of people with hearing loss around the world should be enhanced, thereby improving the conversational foundation of their day-to-day lives.
Benjamin M. Gorman, David R. Flatla
CHI1
2014 VisAural: : a wearable sound-localisation device for people with impaired hearing
abstract
Although our sense of hearing, smell, and vision allow us to perceive things at a distance, the detection of many day-to-day events relies exclusively on our hearing. For example, finding a ringing phone lost in a sofa, hearing a child cry in another room, and use of a car alarm to locate a vehicle in a car park. However, individuals with total or partial hearing loss have difficulty detecting the audible signals in these situations. We have developed VisAural, a system that converts audible signals into visual cues. Using an array of head-mounted microphones, VisAural detects the direction of a sound, and places LEDs at the periphery of the user's visual field to guide them to the source of the sound. We tested VisAural with nine people with hearing impairments and found that this approach holds great promise but needs to be made more responsive before it can be truly helpful.
Benjamin M. Gorman
ASSETS1