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Paulo Ricardo Possa

dblp:150/7643 · DBLP profile ↗
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1ranked-venue papers
1as first author
0since 2021 · last 2014
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Systems, architecture and hardware · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer architecture, parallel and distributed computing, and storage systems
1 paper
Reconfigurable computing and FPGAs · 77% GPUs and heterogeneous computing · 23%
Computer graphics and multimedia
1 paper
Image and video processing · 100%

Topics — the 3 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Image and video processing
feature detection
0.212014
A Multi-Resolution FPGA-Based Architecture for Real-Time Edge and Corner Detection · IEEE Trans. Computers 2014
Reconfigurable computing and FPGAs › FPGA-based signal processing
FPGA-based image processing
0.212014
A Multi-Resolution FPGA-Based Architecture for Real-Time Edge and Corner Detection · IEEE Trans. Computers 2014
GPUs and heterogeneous computing › GPU-accelerated data processing
GPU image processing
0.112014
A Multi-Resolution FPGA-Based Architecture for Real-Time Edge and Corner Detection · IEEE Trans. Computers 2014

Methods — techniques the papers use, named apart from their topics

threshold operation · 0.4neighborhood extraction · 0.4multi-resolution architecture · 0.4
YearPublicationVenuePosition
2014 A Multi-Resolution FPGA-Based Architecture for Real-Time Edge and Corner Detection
abstract
This work presents a new flexible parameterizable architecture for image and video processing with reduced latency and memory requirements, supporting a variable input resolution. The proposed architecture is optimized for feature detection, more specifically, the Canny edge detector and the Harris corner detector. The architecture contains neighborhood extractors and threshold operators that can be parameterized at runtime. Also, algorithm simplifications are employed to reduce mathematical complexity, memory requirements, and latency without losing reliability. Furthermore, we present the proposed architecture implementation on an FPGA-based platform and its analogous optimized implementation on a GPU-based architecture for comparison. A performance analysis of the FPGA and the GPU implementations, and an extra CPU reference implementation, shows the competitive throughput of the proposed architecture even at a much lower clock frequency than those of the GPU and the CPU. Also, the results show a clear advantage of the proposed architecture in terms of power consumption and maintain a reliable performance with noisy images, low latency and memory requirements.
Paulo Ricardo Possa, Sidi Ahmed Mahmoudi, Naim Harb, Carlos Valderrama 0001, Pierre Manneback
IEEE Trans. Computers1