VLDB 2026 Research / reviewers in the wild / expert
Benjamin Brock
dblp:151/6708 · also Ben Brock, Benjamin A. Brock
· DBLP profile ↗
11ranked-venue papers
4as first author
8since 2021 · last 2026
0000-0003-1488-1622ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Systems, architecture and hardware · 10 · 4 first-author · 7 since 2021Software engineering, systems software and programming languages · 1 · 1 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | SHIRO: Near-Optimal Communication Strategies for Distributed Sparse Matrix MultiplicationabstractDistributed Sparse Matrix-Matrix Multiplication (SpMM) is a fundamental operation in high-performance computing and deep learning applications. The major performance bottleneck in distributed SpMM lies in substantial communication overhead, which limits both performance and scalability. In this paper, we identify two key sources of communication inefficiency in distributed SpMM: redundant data transfer due to sparsity unawareness, and suboptimal utilization of hierarchical network topology. To address these, we propose (1) a fine-grained, sparsity-aware communication strategy that reduces communication overhead by exploiting the sparsity pattern of the sparse matrix, and (2) a hierarchical communication strategy that maps the sparsity-aware strategy onto two-tier GPU network architectures, minimizing redundant data movement across slower inter-node links. We implement these optimizations in a comprehensive distributed SpMM framework, SHIRO. Extensive evaluations on real-world datasets show that SHIRO demonstrates strong scalability up to 128 GPUs, achieving geometric mean speedups of 221.5 ×, 56.0 ×, 23.4 ×, and 8.8 × in SpMM over four state-of-the-art baselines (CAGNET, SPA, BCL, and CoLa, respectively) at this scale. Chen Zhuang, Lingqi Zhang 0001, Benjamin Brock, Du Wu, Peng Chen 0035, Toshio Endo, Satoshi Matsuoka, Mohamed Wahib |
ICS | 3 |
| 2025 | Reproducibility Report for SC25 Paper MLP-Offload: Multi-Level, Multi-Path Offloading for LLM Pre-training to Break the GPU Memory WallabstractThis reproducibility report provides details about the artifact evaluation done with regards to the Artifact Description and Evaluation appendix of SC25 paper “MLP-Offload: Multi-Level, Multi-Path Offloading for LLM Pre-training to Break the GPU Memory Wall” by Avinash Maurya, et al. The work was done as part of the Reproducibility Initiative of SC25. The author is a member of the SC25 Reproducibilty Committee. Benjamin Brock |
SC | 1 |
| 2024 | RDMA-Based Algorithms for Sparse Matrix Multiplication on GPUsabstractSparse matrix multiplication is an important kernel for large-scale graph processing and other data-intensive applications. In this paper, we implement various asynchronous, RDMA-based sparse times dense (SpMM) and sparse times sparse (SpGEMM) algorithms, evaluating their performance running in a distributed memory setting on GPUs. Our RDMA-based implementations use the NVSHMEM communication library for direct, asynchronous one-sided communication between GPUs. We compare our asynchronous implementations to state-of-the-art bulk synchronous GPU libraries as well as a CUDA-Aware MPI implementation of the SUMMA algorithm. We find that asynchronous RDMA-based implementations are able to offer favorable performance compared to bulk synchronous implementations, while also allowing for the straightforward implementation of novel work stealing algorithms. Benjamin Brock, Aydin Buluç, Katherine A. Yelick |
ICS | 1 |
| 2024 | Distributed Ranges: A Model for Distributed Data Structures, Algorithms, and ViewsabstractData structures and algorithms are essential building blocks for programs, and distributed data structures, which automatically partition data across multiple memory locales, are essential to writing high-level parallel programs. While many projects have designed and implemented C++ distributed data structures and algorithms, there has not been widespread adoption of an interoperable model allowing algorithms and data structures from different libraries to work together. This paper introduces distributed ranges, which is a model for building generic data structures, views, and algorithms. A distributed range extends a C++ range, which is an iterable sequence of values, with a concept of segmentation, thus exposing how the distributed range is partitioned over multiple memory locales. Distributed data structures provide this distributed range interface, which allows them to be used with a collection of generic algorithms implemented using the distributed range interface. The modular nature of the model allows for the straightforward implementation of distributed views, which are lightweight objects that provide a lazily evaluated view of another range. Views can be composed together recursively and combined with algorithms to implement computational kernels using efficient, flexible, and high-level standard C++ primitives. We evaluate the distributed ranges model by implementing a set of standard concepts and views as well as two execution runtimes, a multi-node, MPI-based runtime and a single-process, multi-GPU runtime. We demonstrate that high-level algorithms implemented using generic, high-level distributed ranges can achieve performance competitive with highly-tuned, expert-written code. Benjamin Brock, Robert S. Cohn, Suyash Bakshi, Tuomas Kärnä, Jeongnim Kim, Mateusz Nowak 0001, Lukasz Slusarczyk, Kacper Stefanski, Timothy G. Mattson |
ICS | 1 |
| 2024 | UniSparse: An Intermediate Language for General Sparse Format CustomizationabstractThe ongoing trend of hardware specialization has led to a growing use of custom data formats when processing sparse workloads, which are typically memory-bound. These formats facilitate optimized software/hardware implementations by utilizing sparsity pattern- or target-aware data structures and layouts to enhance memory access latency and bandwidth utilization. However, existing sparse tensor programming models and compilers offer little or no support for productively customizing the sparse formats. Additionally, because these frameworks represent formats using a limited set of per-dimension attributes, they lack the flexibility to accommodate numerous new variations of custom sparse data structures and layouts. To overcome this deficiency, we propose UniSparse, an intermediate language that provides a unified abstraction for representing and customizing sparse formats. Unlike the existing attribute-based frameworks, UniSparse decouples the logical representation of the sparse tensor (i.e., the data structure) from its low-level memory layout, enabling the customization of both. As a result, a rich set of format customizations can be succinctly expressed in a small set of well-defined query, mutation, and layout primitives. We also develop a compiler leveraging the MLIR infrastructure, which supports adaptive customization of formats, and automatic code generation of format conversion and compute operations for heterogeneous architectures. We demonstrate the efficacy of our approach through experiments running commonly-used sparse linear algebra operations with specialized formats on multiple different hardware targets, including an Intel CPU, an NVIDIA GPU, an AMD Xilinx FPGA, and a simulated processing-in-memory (PIM) device. Jie Liu 0072, Zhongyuan Zhao 0004, Zijian Ding, Benjamin Brock, Hongbo Rong, Zhiru Zhang |
Proc. ACM Program. Lang. | 4 |
| 2022 | Atos: A Task-Parallel GPU Scheduler for Graph AnalyticsabstractWe present Atos, a task-parallel GPU dynamic scheduling framework that is especially targeted at dynamic irregular applications. Compared to the dominant Bulk Synchronous Parallel (BSP) frameworks, Atos exposes additional concurrency by supporting task-parallel formulations of applications with relaxed dependencies, achieving higher GPU utilization, which is particularly significant for problems with concurrency bottlenecks. Atos also offers implicit task-parallel load balancing in addition to data-parallel load balancing, providing users the flexibility to balance between them to achieve optimal performance. Finally, Atos allows users to adapt to different use cases by controlling the kernel strategy and task-parallel granularity. We demonstrate that each of these controls is important in practice. Benjamin Brock, Serban D. Porumbescu, Aydin Buluç, Katherine A. Yelick, John D. Owens |
ICPP | 2 |
| 2022 | Scalable Irregular Parallelism with GPUs: Getting CPUs Out of the WayabstractWe present Atos, a dynamic scheduling framework for multi-node-GPU systems that supports PGAS-style lightweight one-sided memory operations within and between nodes. Atos's lightweight GPU-to-GPU communication enables latency hiding and can smooth the interconnection usage for bisection-limited problems. These benefits are significant for dynamic, irregular applications that often involve fine-grained communication at unpredictable times and without predetermined patterns. Some principles for high performance: (1) do not involve the CPU in the communication control path; (2) allow GPU communication within kernels, addressing memory consistency directly rather than relying on synchronization with the CPU; (3) perform dynamic communication aggregation when interconnections have limited bandwidth. By lowering the overhead of communication and allowing it within GPU kernels, we support large, high-utilization GPU kernels but with more frequent communication. We evaluate Atos on two irregular problems: Breadth-First-Search and PageRank. Atos outperforms the state-of-the-art graph libraries Gunrock, Groute and Galois on both single-node-multi-GPU and multi-node-GPU settings. Benjamin Brock, Serban D. Porumbescu, Aydin Buluç, Katherine A. Yelick, John D. Owens |
SC | 2 |
| 2021 | Distributed-memory parallel algorithms for sparse times tall-skinny-dense matrix multiplicationabstractSparse times dense matrix multiplication (SpMM) finds its applications in well-established fields such as computational linear algebra as well as emerging fields such as graph neural networks. In this study, we evaluate the performance of various techniques for performing SpMM as a distributed computation across many nodes by focusing on GPU accelerators. We examine how the actual local computational performance of state-of-the-art SpMM implementations affect computational efficiency as dimensions change when we scale to large numbers of nodes, which proves to be an unexpectedly important bottleneck. We also consider various distribution strategies, including A-Stationary, B-Stationary, and C-Stationary algorithms, 1.5D and 2D algorithms, and RDMA-based and bulk synchronous methods of data transfer. Our results show that the best choice of algorithm and implementation technique depends not only on the cost of communication for particular matrix sizes and dimensions, but also on the performance of local SpMM operations. Our evaluations reveal that with the involvement of GPU accelerators, the best design choices for SpMM differ from the conventional algorithms that are known to perform well for dense matrix-matrix or sparse matrix-sparse matrix multiplies. Oguz Selvitopi, Benjamin Brock, Israt Nisa, Alok Tripathy, Katherine A. Yelick, Aydin Buluç |
ICS | 2 |
| 2019 | Centrifuge: Evaluating full-system HLS-generated heterogenous-accelerator SoCs using FPGA-AccelerationabstractTo overcome the end of traditional scaling, modern SoC systems consist of general-purpose compute augmented with large numbers of specialized accelerators. However, building and evaluating these systems is extremely expensive and time-consuming, even in early stages of development. While high-level modeling and back-of-the-envelope calculations can provide early insights into a new system, there are key effects that only manifest at the full-system level. However, full-system design has traditionally required writing RTL or developing complex software models for the entire design. In this paper, we describe a methodology and implement an open-source flow (“Centrifuge”) that can rapidly generate and evaluate heterogeneous SoCs by combining an HLS toolchain with the open-source FireSim FPGA-accelerated simulation platform. Our system can quickly produce complete SoC systems with many integrated HLS-generated accelerators as specified by the user, simulate them quickly and cycle-accurately on FPGAs, and run complete software stacks on top, including booting Linux and running full application frameworks. Our system allows users to easily explore a variety of accelerator integration techniques, by automatically integrating accelerators in several ways-as tightly coupled RoCC accelerators, as accelerators that communicate over the standard on-chip network, and lastly as “disaggregated” accelerators that are directly attached to an Ethernet network between SoCs. By integrating these tools, our methodology allows users to rapidly generate an entire hardware/software stack for a customized SoC that can be fabricated as an ASIC and evaluate its end-to-end performance using cycle-exact FPGA simulation, allowing for agile design-space exploration of novel accelerator-based systems. Qijing Huang 0001, Christopher Yarp, Sagar Karandikar, Nathan Pemberton, Benjamin Brock, Liang Ma 0003, Guohao Dai 0001, Robert Quitt, Krste Asanovic, John Wawrzynek |
ICCAD | 5 |
| 2019 | BCL: A Cross-Platform Distributed Data Structures LibraryabstractOne-sided communication is a useful paradigm for irregular parallel applications, but most one-sided programming environments, including MPI's one-sided interface and PGAS programming languages, lack application-level libraries to support these applications. We present the Berkeley Container Library, a set of generic, cross-platform, high-performance data structures for irregular applications, including queues, hash tables, Bloom filters and more. BCL is written in C++ using an internal DSL called the BCL Core that provides one-sided communication primitives such as remote get and remote put operations. The BCL Core has backends for MPI, OpenSHMEM, GASNet-EX, and UPC++, allowing BCL data structures to be used natively in programs written using any of these programming environments. Along with our internal DSL, we present the BCL ObjectContainer abstraction, which allows BCL data structures to transparently serialize complex data types while maintaining efficiency for primitive types. We also introduce the set of BCL data structures and evaluate their performance across a number of high-performance computing systems, demonstrating that BCL programs are competitive with hand-optimized code, even while hiding many of the underlying details of message aggregation, serialization, and synchronization. Benjamin Brock, Aydin Buluç, Katherine A. Yelick |
ICPP | 1 |
| 2018 | Indigo: A Domain-Specific Language for Fast, Portable Image ReconstructionabstractLinear operators used in iterative methods like conjugate gradient have typically been implemented either as ""matrix-driven"" subroutines backed by explicit sparse or dense matrices, or as ""matrix-free"" subroutines that implement specific linear operations directly (e.g. FFTs). The matrix-driven approach is generally more portable because it can target widely-available BLAS libraries, but it can be inefficient in terms of time and space complexity. In contrast, the matrix-free approach is more performant because it leverages structure in operations, but it requires each operator be re-implemented on each new platform. To increase performance and portability, we propose a hybrid approach that represents linear operators as expression trees. Leaf nodes in the tree are either matrix-free or matrix-driven operators, and interior nodes represent mathematical compositions (sums, products, transposes) or structural compositions (stacks, block diagonals, etc.) of the leaf operators. This representation enables expert-guided reordering and fusion transformations that can improve performance or reduce memory pressure. We implement our approach in a domain-specific language called Indigo. We assess Indigo on image reconstruction problems arising in four application areas: magnetic resonance imaging, ptychography, magnetic particle imaging, and fluorescent microscopy. We give performance results from vendor BLAS libraries, and we introduce specializations to Sparse BLAS routines that achieve near-Roofline performance on multi-core, many-core, and GPU systems. Michael B. Driscoll, Benjamin Brock, Frank Ong, Jonathan I. Tamir, Hsiou-Yuan Liu, Michael Lustig, Armando Fox, Katherine A. Yelick |
IPDPS | 2 |