VLDB 2026 Research / reviewers in the wild / expert
Ilya Kostrikov
dblp:151/8834
· DBLP profile ↗
20ranked-venue papers
7as first author
12since 2021 · last 2024
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 20 · 7 first-author · 12 since 2021Graphics, computer vision, multimedia, augmented reality and games · 6 · 3 first-author · 1 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2024 | Training Diffusion Models with Reinforcement LearningabstractDiffusion models are a class of flexible generative models trained with an approximation to the log-likelihood objective. However, most use cases of diffusion models are not concerned with likelihoods, but instead with downstream objectives such as human-perceived image quality or drug effectiveness. In this paper, we investigate reinforcement learning methods for directly optimizing diffusion models for such objectives. We describe how posing denoising as a multi-step decision-making problem enables a class of policy gradient algorithms, which we refer to as denoising diffusion policy optimization ( DDPO), that are more effective than alternative reward-weighted likelihood approaches. Empirically, DDPO can adapt text-to-image diffusion models to objectives that are difficult to express via prompting, such as image compressibility, and those derived from human feedback, such as aesthetic quality. Finally, we show that DDPO can improve prompt-image alignment using feedback from a vision-language model without the need for additional data collection or human annotation. The project’s website can be found at http://rl-diffusion.github.io. Kevin Black, Michael Janner, Yilun Du, Ilya Kostrikov, Sergey Levine |
ICLR | 4 |
| 2023 | Efficient Deep Reinforcement Learning Requires Regulating Overfitting
Qiyang Li, Aviral Kumar, Ilya Kostrikov, Sergey Levine |
ICLR | 3 |
| 2023 | Offline RL for Natural Language Generation with Implicit Language Q Learning
Charlie Snell, Ilya Kostrikov, Sherry Yang 0001, Sergey Levine |
ICLR | 2 |
| 2023 | Efficient Online Reinforcement Learning with Offline DataabstractSample efficiency and exploration remain major challenges in online reinforcement learning (RL). A powerful approach that can be applied to address these issues is the inclusion of offline data, such as prior trajectories from a human expert or a sub-optimal exploration policy. Previous methods have relied on extensive modifications and additional complexity to ensure the effective use of this data. Instead, we ask: *can we simply apply existing off-policy methods to leverage offline data when learning online?* In this work, we demonstrate that the answer is yes; however, a set of minimal but important changes to existing off-policy RL algorithms are required to achieve reliable performance. We extensively ablate these design choices, demonstrating the key factors that most affect performance, and arrive at a set of recommendations that practitioners can readily apply, whether their data comprise a small number of expert demonstrations or large volumes of sub-optimal trajectories. We see that correct application of these simple recommendations can provide a $\mathbf{2.5\times}$ improvement over existing approaches across a diverse set of competitive benchmarks, with no additional computational overhead. Philip J. Ball, Laura Smith 0001, Ilya Kostrikov, Sergey Levine |
ICML | 3 |
| 2022 | RvS: What is Essential for Offline RL via Supervised Learning?
Scott Emmons, Benjamin Eysenbach, Ilya Kostrikov, Sergey Levine |
ICLR | 3 |
| 2022 | Offline Reinforcement Learning with Implicit Q-Learning
Ilya Kostrikov, Ashvin Nair, Sergey Levine |
ICLR | 1 |
| 2022 | In Defense of the Unitary Scalarization for Deep Multi-Task LearningabstractRecent multi-task learning research argues against unitary scalarization, where training simply minimizes the sum of the task losses. Several ad-hoc multi-task optimization algorithms have instead been proposed, inspired by various hypotheses about what makes multi-task settings difficult. The majority of these optimizers require per-task gradients, and introduce significant memory, runtime, and implementation overhead. We show that unitary scalarization, coupled with standard regularization and stabilization techniques from single-task learning, matches or improves upon the performance of complex multi-task optimizers in popular supervised and reinforcement learning settings. We then present an analysis suggesting that many specialized multi-task optimizers can be partly interpreted as forms of regularization, potentially explaining our surprising results. We believe our results call for a critical reevaluation of recent research in the area. Vitaly Kurin, Alessandro De Palma, Ilya Kostrikov, Shimon Whiteson, Pawan Kumar Mudigonda |
NeurIPS | 3 |
| 2022 | Improving Zero-Shot Generalization in Offline Reinforcement Learning using Generalized Similarity FunctionsabstractReinforcement learning (RL) agents are widely used for solving complex sequential decision-making tasks, but still exhibit difficulty generalizing to scenarios not seen during training. While prior online approaches demonstrated that using additional signals beyond the reward function can lead to better generalization capabilities in RL agents, i.e. using self-supervised learning (SSL), they struggle in the offline RL setting, i.e. learning from a static dataset. We show that the performance of online algorithms for generalization in RL can be hindered in the offline setting due to poor estimation of similarity between observations. We propose a new theoretically-motivated framework called Generalized Similarity Functions (GSF), which uses contrastive learning to train an offline RL agent to aggregate observations based on the similarity of their expected future behavior, where we quantify this similarity using generalized value functions. We show that GSF is general enough to recover existing SSL objectives while improving zero-shot generalization performance on two complex pixel-based offline RL benchmarks. Bogdan Mazoure, Ilya Kostrikov, Ofir Nachum, Jonathan Tompson |
NeurIPS | 2 |
| 2021 | Improving Sample Efficiency in Model-Free Reinforcement Learning from ImagesabstractTraining an agent to solve control tasks directly from high-dimensional images with model-free reinforcement learning (RL) has proven difficult. A promising approach is to learn a latent representation together with the control policy. However, fitting a high-capacity encoder using a scarce reward signal is sample inefficient and leads to poor performance. Prior work has shown that auxiliary losses, such as image reconstruction, can aid efficient representation learning. However, incorporating reconstruction loss into an off-policy learning algorithm often leads to training instability. We explore the underlying reasons and identify variational autoencoders, used by previous investigations, as the cause of the divergence. Following these findings, we propose effective techniques to improve training stability. This results in a simple approach capable of matching state-of-the-art model-free and model-based algorithms on MuJoCo control tasks. Furthermore, our approach demonstrates robustness to observational noise, surpassing existing approaches in this setting. Code, results, and videos are anonymously available at https://sites.google.com/view/sac-ae/home. Denis Yarats, Amy Zhang 0001, Ilya Kostrikov, Brandon Amos, Joelle Pineau, Rob Fergus |
AAAI | 3 |
| 2021 | Image Augmentation Is All You Need: Regularizing Deep Reinforcement Learning from Pixels
Denis Yarats, Ilya Kostrikov, Rob Fergus |
ICLR | 2 |
| 2021 | Offline Reinforcement Learning with Fisher Divergence Critic RegularizationabstractMany modern approaches to offline Reinforcement Learning (RL) utilize behavior regularization, typically augmenting a model-free actor critic algorithm with a penalty measuring divergence of the policy from the offline data. In this work, we propose an alternative approach to encouraging the learned policy to stay close to the data, namely parameterizing the critic as the log-behavior-policy, which generated the offline data, plus a state-action value offset term, which can be learned using a neural network. Behavior regularization then corresponds to an appropriate regularizer on the offset term. We propose using a gradient penalty regularizer for the offset term and demonstrate its equivalence to Fisher divergence regularization, suggesting connections to the score matching and generative energy-based model literature. We thus term our resulting algorithm Fisher-BRC (Behavior Regularized Critic). On standard offline RL benchmarks, Fisher-BRC achieves both improved performance and faster convergence over existing state-of-the-art methods. Ilya Kostrikov, Rob Fergus, Jonathan Tompson, Ofir Nachum |
ICML | 1 |
| 2021 | Automatic Data Augmentation for Generalization in Reinforcement LearningabstractDeep reinforcement learning (RL) agents often fail to generalize beyond their training environments. To alleviate this problem, recent work has proposed the use of data augmentation. However, different tasks tend to benefit from different types of augmentations and selecting the right one typically requires expert knowledge. In this paper, we introduce three approaches for automatically finding an effective augmentation for any RL task. These are combined with two novel regularization terms for the policy and value function, required to make the use of data augmentation theoretically sound for actor-critic algorithms. Our method achieves a new state-of-the-art on the Procgen benchmark and outperforms popular RL algorithms on DeepMind Control tasks with distractors. In addition, our agent learns policies and representations which are more robust to changes in the environment that are irrelevant for solving the task, such as the background. Roberta Raileanu, Maxwell Goldstein, Denis Yarats, Ilya Kostrikov, Rob Fergus |
NeurIPS | 4 |
| 2020 | Imitation Learning via Off-Policy Distribution Matching
Ilya Kostrikov, Ofir Nachum, Jonathan Tompson |
ICLR | 1 |
| 2019 | Discriminator-Actor-Critic: Addressing Sample Inefficiency and Reward Bias in Adversarial Imitation Learning
Ilya Kostrikov, Kumar Krishna Agrawal, Debidatta Dwibedi, Sergey Levine, Jonathan Tompson |
ICLR (Poster) | 1 |
| 2018 | Surface NetworksabstractWe study data-driven representations for three-dimensional triangle meshes, which are one of the prevalent objects used to represent 3D geometry. Recent works have developed models that exploit the intrinsic geometry of manifolds and graphs, namely the Graph Neural Networks (GNNs) and its spectral variants, which learn from the local metric tensor via the Laplacian operator. Despite offering excellent sample complexity and built-in invariances, intrinsic geometry alone is invariant to isometric deformations, making it unsuitable for many applications. To overcome this limitation, we propose several upgrades to GNNs to leverage extrinsic differential geometry properties of three-dimensional surfaces, increasing its modeling power. In particular, we propose to exploit the Dirac operator, whose spectrum detects principal curvature directions - this is in stark contrast with the classical Laplace operator, which directly measures mean curvature. We coin the resulting models Surface Networks (SN). We prove that these models define shape representations that are stable to deformation and to discretization, and we demonstrate the efficiency and versatility of SNs on two challenging tasks: temporal prediction of mesh deformations under non-linear dynamics and generative models using a variational autoencoder framework with encoders/decoders given by SNs. Ilya Kostrikov, Zhongshi Jiang, Daniele Panozzo, Denis Zorin, Joan Bruna |
CVPR | 1 |
| 2018 | Intrinsic Motivation and Automatic Curricula via Asymmetric Self-Play
Sainbayar Sukhbaatar, Zeming Lin, Ilya Kostrikov, Gabriel Synnaeve, Arthur Szlam, Rob Fergus |
ICLR (Poster) | 3 |
| 2016 | An Efficient Convolutional Network for Human Pose Estimation
Umer Rafi, Bastian Leibe, Juergen Gall, Ilya Kostrikov |
BMVC | 4 |
| 2016 | PlaNet - Photo Geolocation with Convolutional Neural Networks
Tobias Weyand, Ilya Kostrikov, James Philbin |
ECCV (8) | 2 |
| 2014 | Depth Sweep Regression Forests for Estimating 3D Human Pose from Images
Ilya Kostrikov, Juergen Gall |
BMVC | 1 |
| 2014 | Probabilistic Labeling Cost for High-Accuracy Multi-view ReconstructionabstractIn this paper, we propose a novel labeling cost for multi- view reconstruction. Existing approaches use data terms with specific weaknesses that are vulnerable to common challenges, such as low-textured regions or specularities. Our new probabilistic method implicitly discards outliers and can be shown to become more exact the closer we get to the true object surface. Our approach achieves top results among all published methods on the Middlebury DINO SPARSE dataset and also delivers accurate results on several other datasets with widely varying challenges, for which it works in unchanged form. Ilya Kostrikov, Esther Horbert, Bastian Leibe |
CVPR | 1 |