VLDB 2026 Research / reviewers in the wild / expert
Nicholas Rhinehart
dblp:153/2193 · also Nick Rhinehart
· DBLP profile ↗
23ranked-venue papers
9as first author
11since 2021 · last 2025
0000-0003-4242-1236ORCID · verified
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 23 · 9 first-author · 11 since 2021Graphics, computer vision, multimedia, augmented reality and games · 7 · 4 first-author · 2 since 2021Systems, architecture and hardware · 4 · 2 first-author · 3 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Towards foundational LiDAR world models with efficient latent flow matchingabstractLiDAR-based world models offer more structured and geometry-aware representations than their image-based counterparts. However, existing LiDAR world models are narrowly trained; each model excels only in the domain for which it was built. This raises a critical question: can we develop LiDAR world models that exhibit strong transferability across multiple domains? To answer this, we conduct the first systematic domain transfer study across three demanding scenarios: (i) outdoor to indoor generalization, (ii) sparse- to dense-beam adaptation, and (iii) non-semantic to semantic transfer. Given different amounts of fine-tuning data, our experiments show that a single pretrained model can achieve up to 11\% absolute improvement (83\% relative) over training from scratch and outperforms training from scratch in 30/36 of our comparisons. This transferability significantly reduces the reliance on manually annotated data for semantic occupancy forecasting: our method exceeds previous baselines with only 5\% of the labeled training data of prior work. We also observed inefficiencies of current generative-model-based LiDAR world models, mainly through their under-compression of LiDAR data and inefficient training objectives. To address these issues, we propose a latent conditional flow matching (CFM)-based framework that achieves state-of-the-art reconstruction accuracy using only half the training data and a compression ratio 6 times higher than that of prior methods. Our model also achieves SOTA performance on semantic occupancy forecasting while being 1.98x-23x more computationally efficient (a 1.1x-3.9x FPS speedup) than previous methods. Tianran Liu, Shengwen Zhao, Nicholas Rhinehart |
NeurIPS | 3 |
| 2024 | CARFF: Conditional Auto-Encoded Radiance Field for 3D Scene Forecasting
Jiezhi Yang, Khushi Desai, Charles Packer, Harshil Bhatia, Nicholas Rhinehart, Rowan McAllister, Joseph Gonzalez 0001 |
ECCV (89) | 5 |
| 2023 | The Waymo Open Sim Agents ChallengeabstractSimulation with realistic, interactive agents represents a key task for autonomous vehicle software development. In this work, we introduce the Waymo Open Sim Agents Challenge (WOSAC). WOSAC is the first public challenge to tackle this task and propose corresponding metrics. The goal of the challenge is to stimulate the design of realistic simulators that can be used to evaluate and train a behavior model for autonomous driving. We outline our evaluation methodology, present results for a number of different baseline simulation agent methods, and analyze several submissions to the 2023 competition which ran from March 16, 2023 to May 23, 2023. The WOSAC evaluation server remains open for submissions and we discuss open problems for the task. Nico Montali, John Lambert, Paul Mougin, Alex Kuefler, Nicholas Rhinehart, Michelle Li, Cole Gulino, Tristan Emrich, Zoey Yang, Shimon Whiteson, Brandyn White, Dragomir Anguelov |
NeurIPS | 5 |
| 2022 | S2Net: Stochastic Sequential Pointcloud Forecasting
Xinshuo Weng, Junyu Nan, Kuan-Hui Lee, Rowan McAllister, Adrien Gaidon, Nicholas Rhinehart, Kris Makoto Kitani |
ECCV (27) | 6 |
| 2022 | Hybrid Imitative Planning with Geometric and Predictive Costs in Off-road EnvironmentsabstractGeometric methods for solving open-world off-road navigation tasks, by learning occupancy and metric maps, provide good generalization but can be brittle in outdoor environments that violate their assumptions (e.g., tall grass). Learning-based methods can directly learn collision-free behavior from raw observations, but are difficult to integrate with standard geometry-based pipelines. This creates an unfortunate conflict – either use learning and lose out on well-understood geometric navigational components, or do not use it, in favor of extensively hand-tuned geometry-based cost maps. In this work, we reject this dichotomy by designing the learning and non-learning-based components in a way such that they can be effectively combined in a self-supervised manner. Both components contribute to a planning criterion: the learned component contributes predicted traversability as rewards, while the geometric component contributes obstacle cost information. We instantiate and comparatively evaluate our system in both in-distribution and out-of-distribution environments, showing that this approach inherits complementary gains from the learned and geometric components and significantly outperforms either of them. Nitish Dashora, Daniel Shin, Dhruv Shah, Henry A. Leopold, David D. Fan, Ali-akbar Agha-mohammadi, Nicholas Rhinehart, Sergey Levine |
ICRA | 7 |
| 2021 | SMiRL: Surprise Minimizing Reinforcement Learning in Unstable Environments
Glen Berseth, Daniel Geng, Coline Devin, Nicholas Rhinehart, Chelsea Finn, Dinesh Jayaraman, Sergey Levine |
ICLR | 4 |
| 2021 | Conservative Safety Critics for Exploration
Homanga Bharadhwaj, Aviral Kumar, Nicholas Rhinehart, Sergey Levine, Florian Shkurti, Animesh Garg |
ICLR | 3 |
| 2021 | Parrot: Data-Driven Behavioral Priors for Reinforcement Learning
Avi Singh, Huihan Liu, Gaoyue Zhou, Albert Yu 0002, Nicholas Rhinehart, Sergey Levine |
ICLR | 5 |
| 2021 | Contingencies from Observations: Tractable Contingency Planning with Learned Behavior ModelsabstractHumans have a remarkable ability to accurately reason about future events, including the behaviors and states of mind of other agents. Consider driving a car through a busy intersection: it is necessary to reason about the physics of the vehicle, the intentions of other drivers, and their beliefs about your own intentions. For example, if you signal a turn, another driver might yield to you; or if you enter the passing lane, another driver might decelerate to give you room to merge in front. Competent drivers must plan how they can safely react to a variety of potential future behaviors of other agents before they make their next move. This requires contingency planning: explicitly planning a set of conditional actions that depend on the stochastic outcome of future events. In this work, we develop a general-purpose contingency planner that is learned end-to-end using high-dimensional scene observations and low-dimensional behavioral observations. We use a conditional autoregressive flow model for contingency planning. We show how this model can tractably learn contingencies from behavioral observations. We developed a closed-loop control benchmark of realistic multi-agent scenarios in a driving simulator (CARLA), on which we compare our method to various noncontingent methods that reason about multi-agent future behavior, and find that our contingency planning method achieves qualitatively and quantitatively superior performance. Nicholas Rhinehart, Jeff He, Charles Packer, Matthew A. Wright, Rowan McAllister, Joseph Gonzalez 0001, Sergey Levine |
ICRA | 1 |
| 2021 | ViNG: Learning Open-World Navigation with Visual GoalsabstractWe propose a learning-based navigation system for reaching visually indicated goals and demonstrate this system on a real mobile robot platform. Learning provides an appealing alternative to conventional methods for robotic navigation: instead of reasoning about environments in terms of geometry and maps, learning can enable a robot to learn about navigational affordances, understand what types of obstacles are traversable (e.g., tall grass) or not (e.g., walls), and generalize over patterns in the environment. However, unlike conventional planning algorithms, it is harder to change the goal for a learned policy during deployment. We propose a method for learning to navigate towards a goal image of the desired destination. By combining a learned policy with a topological graph constructed out of previously observed data, our system can determine how to reach this visually indicated goal even in the presence of variable appearance and lighting. Three key insights, waypoint proposal, graph pruning and negative mining, enable our method to learn to navigate in real-world environments using only offline data, a setting where prior methods struggle. We instantiate our method on a real outdoor ground robot and show that our system, which we call ViNG, outperforms previously-proposed methods for goal-conditioned reinforcement learning, including other methods that incorporate reinforcement learning and search. We also study how ViNG generalizes to unseen environments and evaluate its ability to adapt to such an environment with growing experience. Finally, we demonstrate ViNG on a number of real-world applications, such as last-mile delivery and warehouse inspection. We encourage the reader to visit the project website for videos of our experiments and demonstrations1. Dhruv Shah, Benjamin Eysenbach, Gregory Kahn, Nicholas Rhinehart, Sergey Levine |
ICRA | 4 |
| 2021 | Information is Power: Intrinsic Control via Information CaptureabstractHumans and animals explore their environment and acquire useful skills even in the absence of clear goals, exhibiting intrinsic motivation. The study of intrinsic motivation in artificial agents is concerned with the following question: what is a good general-purpose objective for an agent? We study this question in dynamic partially-observed environments, and argue that a compact and general learning objective is to minimize the entropy of the agent's state visitation estimated using a latent state-space model. This objective induces an agent to both gather information about its environment, corresponding to reducing uncertainty, and to gain control over its environment, corresponding to reducing the unpredictability of future world states. We instantiate this approach as a deep reinforcement learning agent equipped with a deep variational Bayes filter. We find that our agent learns to discover, represent, and exercise control of dynamic objects in a variety of partially-observed environments sensed with visual observations without extrinsic reward. Nicholas Rhinehart, Jenny Wang, Glen Berseth, John D. Co-Reyes, Danijar Hafner, Chelsea Finn, Sergey Levine |
NeurIPS | 1 |
| 2020 | Generative Hybrid Representations for Activity Forecasting With No-Regret LearningabstractAutomatically reasoning about future human behaviors is a difficult problem but has significant practical applications to assistive systems. Part of this difficulty stems from learning systems' inability to represent all kinds of behaviors. Some behaviors, such as motion, are best described with continuous representations, whereas others, such as picking up a cup, are best described with discrete representations. Furthermore, human behavior is generally not fixed: people can change their habits and routines. This suggests these systems must be able to learn and adapt continuously. In this work, we develop an efficient deep generative model to jointly forecast a person's future discrete actions and continuous motions. On a large-scale egocentric dataset, EPIC-KITCHENS, we observe our method generates high-quality and diverse samples while exhibiting better generalization than related generative models. Finally, we propose a variant to continually learn our model from streaming data, observe its practical effectiveness, and theoretically justify its learning efficiency. Jiaqi Guan, Ye Yuan 0007, Kris Makoto Kitani, Nicholas Rhinehart |
CVPR | 4 |
| 2020 | Deep Imitative Models for Flexible Inference, Planning, and Control
Nicholas Rhinehart, Rowan McAllister, Sergey Levine |
ICLR | 1 |
| 2020 | Can Autonomous Vehicles Identify, Recover From, and Adapt to Distribution Shifts?abstractOut-of-training-distribution (OOD) scenarios are a common challenge of learning agents at deployment, typically leading to arbitrary deductions and poorly-informed decisions. In principle, detection of and adaptation to OOD scenes can mitigate their adverse effects. In this paper, we highlight the limitations of current approaches to novel driving scenes and propose an epistemic uncertainty-aware planning method, called \emph{robust imitative planning} (RIP). Our method can detect and recover from some distribution shifts, reducing the overconfident and catastrophic extrapolations in OOD scenes. If the model’s uncertainty is too great to suggest a safe course of action, the model can instead query the expert driver for feedback, enabling sample-efficient online adaptation, a variant of our method we term \emph{adaptive robust imitative planning} (AdaRIP). Our methods outperform current state-of-the-art approaches in the nuScenes \emph{prediction} challenge, but since no benchmark evaluating OOD detection and adaption currently exists to assess \emph{control}, we introduce an autonomous car novel-scene benchmark, \texttt{CARNOVEL}, to evaluate the robustness of driving agents to a suite of tasks with distribution shifts, where our methods outperform all the baselines. Angelos Filos, Panagiotis Tigas, Rowan McAllister, Nicholas Rhinehart, Sergey Levine, Yarin Gal |
ICML | 4 |
| 2020 | First-Person Activity Forecasting from Video with Online Inverse Reinforcement LearningabstractWe address the problem of incrementally modeling and forecasting long-term goals of a first-person camera wearer: what the user will do, where they will go, and what goal they seek. In contrast to prior work in trajectory forecasting, our algorithm, Darko, goes further to reason about semantic states (will I pick up an object?), and future goal states that are far in terms of both space and time. Darko learns and forecasts from first-person visual observations of the user's daily behaviors via an Online Inverse Reinforcement Learning (IRL) approach. Classical IRL discovers only the rewards in a batch setting, whereas Darko discovers the transitions, rewards, and goals of a user from streaming data. Among other results, we show Darko forecasts goals better than competing methods in both noisy and ideal settings, and our approach is theoretically and empirically no-regret. Nicholas Rhinehart, Kris Makoto Kitani |
IEEE Trans. Pattern Anal. Mach. Intell. | 1 |
| 2019 | PRECOG: PREdiction Conditioned on Goals in Visual Multi-Agent SettingsabstractFor autonomous vehicles (AVs) to behave appropriately on roads populated by human-driven vehicles, they must be able to reason about the uncertain intentions and decisions of other drivers from rich perceptual information. Towards these capabilities, we present a probabilistic forecasting model of future interactions between a variable number of agents. We perform both standard forecasting and the novel task of conditional forecasting, which reasons about how all agents will likely respond to the goal of a controlled agent (here, the AV). We train models on real and simulated data to forecast vehicle trajectories given past positions and LIDAR. Our evaluation shows that our model is substantially more accurate in multi-agent driving scenarios compared to existing state-of-the-art. Beyond its general ability to perform conditional forecasting queries, we show that our model's predictions of all agents improve when conditioned on knowledge of the AV's goal, further illustrating its capability to model agent interactions. Nicholas Rhinehart, Rowan McAllister, Kris Makoto Kitani, Sergey Levine |
ICCV | 1 |
| 2019 | Directed-Info GAIL: Learning Hierarchical Policies from Unsegmented Demonstrations using Directed Information
Mohit Sharma 0001, Arjun Sharma, Nicholas Rhinehart, Kris Makoto Kitani |
ICLR (Poster) | 3 |
| 2018 | r2p2: A ReparameteRized Pushforward Policy for Diverse, Precise Generative Path Forecasting
Nicholas Rhinehart, Kris Makoto Kitani, Paul Vernaza |
ECCV (13) | 1 |
| 2018 | N2N learning: Network to Network Compression via Policy Gradient Reinforcement Learning
Anubhav Ashok, Nicholas Rhinehart, Fares Beainy, Kris Makoto Kitani |
ICLR (Poster) | 2 |
| 2017 | First-Person Activity Forecasting with Online Inverse Reinforcement LearningabstractWe address the problem of incrementally modeling and forecasting long-term goals of a first-person camera wearer: what the user will do, where they will go, and what goal they seek. In contrast to prior work in trajectory forecasting, our algorithm, DARKO, goes further to reason about semantic states (will I pick up an object?), and future goal states that are far in terms of both space and time. DARKO learns and forecasts from first-person visual observations of the user’s daily behaviors via an Online Inverse Reinforcement Learning (IRL) approach. Classical IRL discovers only the rewards in a batch setting, whereas DARKO discovers the states, transitions, rewards, and goals of a user from streaming data. Among other results, we show DARKO forecasts goals better than competing methods in both noisy and ideal settings, and our approach is theoretically and empirically no-regret. Nicholas Rhinehart, Kris Makoto Kitani |
ICCV | 1 |
| 2017 | Predictive-State Decoders: Encoding the Future into Recurrent NetworksabstractRecurrent neural networks (RNNs) are a vital modeling technique that rely on internal states learned indirectly by optimization of a supervised, unsupervised, or reinforcement training loss. RNNs are used to model dynamic processes that are characterized by underlying latent states whose form is often unknown, precluding its analytic representation inside an RNN. In the Predictive-State Representation (PSR) literature, latent state processes are modeled by an internal state representation that directly models the distribution of future observations, and most recent work in this area has relied on explicitly representing and targeting sufficient statistics of this probability distribution. We seek to combine the advantages of RNNs and PSRs by augmenting existing state-of-the-art recurrent neural networks with Predictive-State Decoders (PSDs), which add supervision to the network's internal state representation to target predicting future observations. PSDs are simple to implement and easily incorporated into existing training pipelines via additional loss regularization. We demonstrate the effectiveness of PSDs with experimental results in three different domains: probabilistic filtering, Imitation Learning, and Reinforcement Learning. In each, our method improves statistical performance of state-of-the-art recurrent baselines and does so with fewer iterations and less data. Arun Venkatraman, Nicholas Rhinehart, Wen Sun 0002, Lerrel Pinto, Martial Hebert, Byron Boots, Kris Makoto Kitani, J. Andrew Bagnell |
NIPS | 2 |
| 2016 | Learning Action Maps of Large Environments via First-Person VisionabstractWhen people observe and interact with physical spaces, they are able to associate functionality to regions in the environment. Our goal is to automate dense functional understanding of large spaces by leveraging sparse activity demonstrations recorded from an ego-centric viewpoint. The method we describe enables functionality estimation in large scenes where people have behaved, as well as novel scenes where no behaviors are observed. Our method learns and predicts "Action Maps", which encode the ability for a user to perform activities at various locations. With the usage of an egocentric camera to observe human activities, our method scales with the size of the scene without the need for mounting multiple static surveillance cameras and is well-suited to the task of observing activities up-close. We demonstrate that by capturing appearance-based attributes of the environment and associating these attributes with activity demonstrations, our proposed mathematical framework allows for the prediction of Action Maps in new environments. Additionally, we offer a preliminary glance of the applicability of Action Maps by demonstrating a proof-of concept application in which they are used in concert with activity detections to perform localization. Nicholas Rhinehart, Kris Makoto Kitani |
CVPR | 1 |
| 2015 | Visual chunking: A list prediction framework for region-based object detectionabstractWe consider detecting objects in an image by iteratively selecting from a set of arbitrarily shaped candidate regions. Our generic approach, which we term visual chunking, reasons about the locations of multiple object instances in an image while expressively describing object boundaries. We design an optimization criterion for measuring the performance of a list of such detections as a natural extension to a common per-instance metric. We present an efficient algorithm with provable performance for building a high-quality list of detections from any candidate set of region-based proposals. We also develop a simple class-specific algorithm to generate a candidate region instance in near-linear time in the number of low-level superpixels that outperforms other region generating methods. In order to make predictions on novel images at testing time without access to ground truth, we develop learning approaches to emulate these algorithms' behaviors. We demonstrate that our new approach outperforms sophisticated baselines on benchmark datasets. Nicholas Rhinehart, Jiaji Zhou, Martial Hebert, J. Andrew Bagnell |
ICRA | 1 |