VLDB 2026 Research / reviewers in the wild / expert
Pavel Tokmakov
dblp:153/2264
· DBLP profile ↗
26ranked-venue papers
8as first author
17since 2021 · last 2025
0000-0003-2043-6242ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 25 · 8 first-author · 16 since 2021Graphics, computer vision, multimedia, augmented reality and games · 20 · 6 first-author · 13 since 2021Systems, architecture and hardware · 2 · 2 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | GRIN: Zero-Shot Metric Depth with Pixel-Level Diffusionabstract3D reconstruction from a single image is a long-standing problem in computer vision. Learning-based methods address its inherent scale ambiguity by leveraging increasingly large labeled and unlabeled datasets, to produce geometric priors capable of generating accurate predictions across domains. As a result, state of the art approaches show impressive performance in zero-shot relative and metric depth estimation. Recently, diffusion models have exhibited remarkable scalability and generalizable properties in their learned representations. However, because these models repurpose tools originally designed for image generation, they can only operate on dense ground-truth, which is not available for most depth labels, especially in real-world settings. In this paper we present GRIN, an efficient diffusion model designed to ingest sparse unstructured training data. We use image features with 3D geometric positional encodings to condition the diffusion process both globally and locally, generating depth predictions at a pixel-level. With comprehensive experiments across eight indoor and outdoor datasets, we show that GRIN establishes a new state of the art in zero-shot metric monocular depth estimation even when trained from scratch. Vitor Campagnolo Guizilini, Pavel Tokmakov, Achal Dave, Rares Ambrus |
3DV | 2 |
| 2025 | Robust Multi-Object 4D Generation for In-the-wild VideosabstractWe address the challenge of generating dynamic 4D scenes from monocular multi-object videos with heavy occlusions and introduce GenMOJO, a novel approach that integrates rendering-based deformable 3D Gaussian optimization with generative priors for view synthesis. While existing view-synthesis models excel at novel view generation for isolated objects, they struggle with full scenes due to their complexity and data demands. To overcome this, GenMOJO decomposes scenes into individual objects, optimizing a differentiable set of deformable Gaussians per object while capturing 2D occlusions from a 3D perspective through joint Gaussian splatting. Joint splatting ensures occlusion-aware rendering losses in observed frames, while explicit object decomposition allows the usage of object-centric diffusion models for object completion in unobserved viewpoints. To reconcile the differences between object-centric priors and the global frame-centric coordinate system of the video, GenMOJO employs differentiable transformations to unify the rendering and generative constraints within a single framework. The result is a model capable of generating 4D objects across space and time while producing 2D and 3D point tracks from monocular videos. To rigorously evaluate the quality of scene generation and the accuracy of the motion under multi-object occlusions, we introduce MOSE-PTS, a subset of the challenging MOSE benchmark, which we annotated with high-quality 2D point tracks. Quantitative evaluations and perceptual human studies confirm that GenMOJO generates more realistic novel views of scenes and produces more accurate point tracks compared to existing approaches. Project page: https://genmojo.github.io/. Wen-Hsuan Chu, Lei Ke, Jianmeng Liu, Mingxiao Huo, Pavel Tokmakov, Katerina Fragkiadaki |
CVPR | 5 |
| 2025 | ReferevErything: Towards Segmenting Everything we can Speak of in VideosabstractWe present REM, a framework for segmenting a wide range of concepts in video that can be described through natural language. Our method leverages the universal visual-language mapping learned by video diffusion models on Internet-scale data by fine-tuning them on small-scale Referring Object Segmentation datasets. Our key insight is to preserve the entirety of the generative model's architecture by shifting its objective from predicting noise to predicting mask latents. The resulting model can accurately segment rare and unseen objects, despite only being trained on a limited set of categories. Additionally, it can effortlessly generalize to non-object dynamic concepts, such as smoke or raindrops, as demonstrated in our new benchmark for Referring Video Process Segmentation (Ref-VPS). REM performs on par with the state-of-the-art on in-domain datasets, like Ref-DAVIS, while outperforming them by up to 12 IoU points out-of-domain, leveraging the power of generative pre-training. We also show that advancements in video generation directly improve segmentation. Anurag Bagchi, Zhipeng Bao, Yu-Xiong Wang, Pavel Tokmakov, Martial Hebert |
ICCV | 4 |
| 2025 | Understanding Complexity in VideoQA via Visual Program GenerationabstractWe propose a data-driven approach to analyzing query complexity in Video Question Answering (VideoQA). Previous efforts in benchmark design have relied on human expertise to design challenging questions, yet we experimentally show that humans struggle to predict which questions are difficult for machine learning models. Our automatic approach leverages recent advances in code generation for visual question answering, using the complexity of generated code as a proxy for question difficulty. We demonstrate that this measure correlates significantly better with model performance than human estimates. To operationalize this insight, we propose an algorithm for estimating question complexity from code. It identifies fine-grained primitives that correlate with the hardest questions for any given set of models, making it easy to scale to new approaches in the future. Finally, to further illustrate the utility of our method, we extend it to automatically generate complex questions, constructing a new benchmark that is 1.9 times harder than the popular NExT-QA. Cristóbal Eyzaguirre, Igor Vasiljevic, Achal Dave, Jiajun Wu 0001, Rares Ambrus, Thomas Kollar, Juan Carlos Niebles, Pavel Tokmakov |
ICML | 8 |
| 2024 | Understanding Video Transformers via Universal Concept DiscoveryabstractThis paper studies the problem of concept-based inter-pretability of transformer representations for videos. Con-cretely, we seek to explain the decision-making process of video transformers based on high-level, spatiotemporal concepts that are automatically discovered. Prior research on concept-based interpretability has concentrated solely on image-level tasks. Comparatively, video models deal with the added temporal dimension, increasing complexity and posing challenges in identifying dynamic concepts over time. In this work, we systematically address these challenges by introducing the first Video Transformer Con-cept Discovery (VTCD) algorithm. To this end, we propose an efficient approach for unsupervised identification of units of video transformer representations - concepts, and ranking their importance to the output of a model. The resulting concepts are highly interpretable, revealing spatiotemporal reasoning mechanisms and object-centric representations in unstructured video models. Performing this analysis jointly over a diverse set of supervised and self-supervised representations, we discover that some of these mechanism are universal in video transformers. Finally, we show that VTCD can be usedfor fine-grained action recognition and video object segmentation. Matthew Kowal, Achal Dave, Rares Ambrus, Adrien Gaidon, Konstantinos G. Derpanis, Pavel Tokmakov |
CVPR | 6 |
| 2024 | pix2gestalt: Amodal Segmentation by Synthesizing WholesabstractWe introduce pix2gestalt, a framework for zero-shot amodal segmentation, which learns to estimate the shape and appearance of whole objects that are only partially visible behind occlusions. By capitalizing on large-scale diffusion models and transferring their representations to this task, we learn a conditional diffusion model for reconstructing whole objects in challenging zero-shot cases, including examples that break natural and physical priors, such as art. As training data, we use a synthetically curated dataset containing occluded objects paired with their whole counterparts. Experiments show that our approach outperforms supervised baselines on established benchmarks. Our model can furthermore be used to significantly improve the performance of existing object recognition and 3D reconstruction methods in the presence of occlusions. Ege Ozguroglu, Ruoshi Liu, Didac Suris, Dian Chen 0005, Achal Dave, Pavel Tokmakov, Carl Vondrick |
CVPR | 6 |
| 2024 | Generative Camera Dolly: Extreme Monocular Dynamic Novel View Synthesis
Basile Van Hoorick, Rundi Wu, Ege Ozguroglu, Kyle Sargent, Ruoshi Liu, Pavel Tokmakov, Achal Dave, Changxi Zheng, Carl Vondrick |
ECCV (24) | 6 |
| 2024 | Zero-Shot Open-Vocabulary Tracking with Large Pre-Trained ModelsabstractObject tracking is central to robot perception and scene understanding, allowing robots to parse a video stream in terms of moving objects with names. Tracking-by-detection has long been a dominant paradigm for object tracking of specific object categories [1], [2]. Recently, large-scale pre-trained models have shown promising advances in detecting and segmenting objects and parts in 2D static images in the wild. This raises the question: can we re-purpose these large-scale pre-trained static image models for open-vocabulary video tracking? In this paper, we combine an open-vocabulary detector [3], segmenter [4], and dense optical flow estimator [5], into a model that tracks and segments any object in 2D videos. Given a monocular video input, our method predicts object and part mask tracks with associated language descriptions, rebuilding the pipeline of Tractor [6] with modern large pre-trained models for static image detection and segmentation: we detect open-vocabulary object instances and propagate their boxes from frame to frame using a flow-based motion model, refine the propagated boxes with the box regression module of the visual detector, and prompt an open-world segmenter with the refined box to segment the objects. We decide the termination of an object track based on the objectness score of the propagated boxes as well as forward-backward optical flow consistency. We re-identify objects across occlusions using deep feature matching. We show that our model achieves strong performance on multiple established benchmarks [7], [8], [9], [10], and can produce reasonable tracks in manipulation data [11]. In particular, our model outperforms previous state-of-the-art in UVO and BURST, benchmarks for open-world object tracking and segmentation, despite never being explicitly trained for tracking. We hope that our approach can serve as a simple and extensible framework for future research and enable imitation learning from videos with unconventional objects. Wen-Hsuan Chu, Adam W. Harley, Pavel Tokmakov, Achal Dave, Leonidas J. Guibas, Katerina Fragkiadaki |
ICRA | 3 |
| 2023 | Object Discovery from Motion-Guided TokensabstractObject discovery – separating objects from the background without manual labels – is a fundamental open challenge in computer vision. Previous methods struggle to go beyond clustering of low-level cues, whether handcrafted (e.g., color, texture) or learned (e.g., from auto-encoders). In this work, we augment the auto-encoder representation learning framework with two key components: motion-guidance and mid-level feature tokenization. Although both have been separately investigated, we introduce a new transformer decoder showing that their benefits can compound thanks to motion-guided vector quantization. We show that our architecture effectively leverages the synergy between motion and tokenization, improving upon the state of the art on both synthetic and real datasets. Our approach enables the emergence of interpretable object-specific mid-level features, demonstrating the benefits of motion-guidance (no labeling) and quantization (interpretability, memory efficiency). Zhipeng Bao, Pavel Tokmakov, Yu-Xiong Wang, Adrien Gaidon, Martial Hebert |
CVPR | 2 |
| 2023 | Tracking Through Containers and Occluders in the WildabstractTracking objects with persistence in cluttered and dynamic environments remains a difficult challenge for computer vision systems. In this paper, we introduce TCOW, a new benchmark and model for visual tracking through heavy occlusion and containment. We set up a task where the goal is to, given a video sequence, segment both the projected extent of the target object, as well as the surrounding container or occluder whenever one exists. To study this task, we create a mixture of synthetic and annotated real datasets to support both supervised learning and structured evaluation of model performance under various forms of task variation, such as moving or nested containment. We evaluate two recent transformer-based video models and find that while they can be surprisingly capable of tracking targets under certain settings of task variation, there remains a considerable performance gap before we can claim a tracking model to have acquired a true notion of object permanence. Basile Van Hoorick, Pavel Tokmakov, Simon Stent, Carl Vondrick |
CVPR | 2 |
| 2023 | Standing Between Past and Future: Spatio-Temporal Modeling for Multi-Camera 3D Multi-Object TrackingabstractThis work proposes an end-to-end multi-camera 3D multi-object tracking (MOT) framework. It emphasizes spatio-temporal continuity and integrates both past and future reasoning for tracked objects. Thus, we name it “Past- and-Future reasoning for Tracking” (PF-Track). Specifically, our method adopts the “tracking by attention” framework and represents tracked instances coherently over time with object queries. To explicitly use historical cues, our “Past Reasoning” module learns to refine the tracks and enhance the object features by cross-attending to queries from previous frames and other objects. The “Future Reasoning” module digests historical information and predicts robust future trajectories. In the case of long-term occlusions, our method maintains the object positions and enables re-association by integrating motion predictions. On the nuScenes dataset, our method improves AMOTA by a large margin and remarkably reduces ID-Switches by 90% compared to prior approaches, which is an order of magnitude less. The code and models are made available at https://github.com/TRI-ML/PF-Track. Ziqi Pang, Jie Li 0031, Pavel Tokmakov, Dian Chen 0005, Sergey Zagoruyko, Yu-Xiong Wang |
CVPR | 3 |
| 2023 | Breaking the "Object" in Video Object SegmentationabstractThe appearance of an object can be fleeting when it transforms. As eggs are broken or paper is torn, their color, shape and texture can change dramatically, preserving virtually nothing of the original except for the identity itself. Yet, this important phenomenon is largely absent from existing video object segmentation (VOS) benchmarks. In this work, we close the gap by collecting a new dataset for Video Object Segmentation under Transformations (VOST). It consists of more than 700 high-resolution videos, captured in diverse environments, which are 20 seconds long on average and densely labeled with instance masks. We adopt a careful, multi-step approach to ensure that these videos focus on complex object transformations, capturing their full temporal extent. We then extensively evaluate state-of-the-art VOS methods and make a number of important discoveries. In particular, we show that existing methods struggle when applied to this novel task and that their main limitation lies in over-reliance on static appearance cues. This motivates us to propose a few modifications for the top-performing baseline that improve its capabilities by better modeling spatiotemporal information. More broadly, our work highlights the need for further research on learning more robust video object representations. Nothing is lost or created, all things are merely transformed. Antoine Lavoisier Pavel Tokmakov, Jie Li 0031, Adrien Gaidon |
CVPR | 1 |
| 2023 | Zero-1-to-3: Zero-shot One Image to 3D ObjectabstractWe introduce Zero-1-to-3, a framework for changing the camera viewpoint of an object given just a single RGB image. To perform novel view synthesis in this under-constrained setting, we capitalize on the geometric priors that large-scale diffusion models learn about natural images. Our conditional diffusion model uses a synthetic dataset to learn controls of the relative camera viewpoint, which allow new images to be generated of the same object under a specified camera transformation. Even though it is trained on a synthetic dataset, our model retains a strong zero-shot generalization ability to out-of-distribution datasets as well as in-the-wild images, including impressionist paintings. Our viewpoint-conditioned diffusion approach can further be used for the task of 3D reconstruction from a single image. Qualitative and quantitative experiments show that our method significantly outperforms state-of-the-art single-view 3D reconstruction and novel view synthesis models by leveraging Internet-scale pre-training. Ruoshi Liu, Rundi Wu, Basile Van Hoorick, Pavel Tokmakov, Sergey Zakharov, Carl Vondrick |
ICCV | 4 |
| 2022 | Discovering Objects that Can MoveabstractThis paper studies the problem of object discovery - separating objects from the background without manual labels. Existing approaches utilize appearance cues, such as color, texture, and location, to group pixels into object-like regions. However, by relying on appearance alone, these methods fail to separate objects from the background in cluttered scenes. This is a fundamental limitation since the definition of an object is inherently ambiguous and context-dependent. To resolve this ambiguity, we choose to focus on dynamic objects - entities that can move independently in the world. We then scale the recent auto-encoder based frameworks for unsuper-vised object discovery from toy synthetic images to complex real-world scenes. To this end, we simplify their architecture, and augment the resulting model with a weak learning signal from general motion segmentation algorithms. Our experiments demonstrate that, despite only capturing a small subset of the objects that move, this signal is enough to generalize to segment both moving and static instances of dynamic objects. We show that our model scales to a newly collected, photo- realistic synthetic dataset with street driving scenarios. Additionally, we leverage ground truth segmentation and flow annotations in this dataset for thorough ablation and evaluation. Finally, our experiments on the real-world KITTI benchmark demonstrate that the proposed approach outperforms both heuristic- and learning-based methods by capitalizing on motion cues. Zhipeng Bao, Pavel Tokmakov, Allan Jabri, Yu-Xiong Wang, Adrien Gaidon, Martial Hebert |
CVPR | 2 |
| 2022 | Object Permanence Emerges in a Random Walk along MemoryabstractThis paper proposes a self-supervised objective for learning representations that localize objects under occlusion - a property known as object permanence. A central question is the choice of learning signal in cases of total occlusion. Rather than directly supervising the locations of invisible objects, we propose a self-supervised objective that requires neither human annotation, nor assumptions about object dynamics. We show that object permanence can emerge by optimizing for temporal coherence of memory: we fit a Markov walk along a space-time graph of memories, where the states in each time step are non-Markovian features from a sequence encoder. This leads to a memory representation that stores occluded objects and predicts their motion, to better localize them. The resulting model outperforms existing approaches on several datasets of increasing complexity and realism, despite requiring minimal supervision, and hence being broadly applicable. Pavel Tokmakov, Allan Jabri, Jie Li 0031, Adrien Gaidon |
ICML | 1 |
| 2022 | Heterogeneous-Agent Trajectory Forecasting Incorporating Class UncertaintyabstractReasoning about the future behavior of other agents is critical to safe robot navigation. The multiplicity of plausible futures is further amplified by the uncertainty inherent to agent state estimation from data, including positions, velocities, and semantic class. Forecasting methods, however, typically neglect class uncertainty, conditioning instead only on the agent's most likely class, even though perception models often return full class distributions. To exploit this information, we present HAICU, a method for heterogeneous-agent trajectory forecasting that explicitly incorporates agents' class probabilities. We additionally present PUP, a new challenging real-world autonomous driving dataset, to investigate the im-pact of Perceptual Uncertainty in Prediction. It contains chal-lenging crowded scenes with unfiltered agent class probabilities that reflect the long-tail of current state-of-the-art perception systems. We demonstrate that incorporating class probabilities in trajectory forecasting significantly improves performance in the face of uncertainty, and enables new forecasting capabilities such as counterfactual predictions. Boris Ivanovic, Kuan-Hui Lee, Pavel Tokmakov, Blake Wulfe, Rowan McAllister, Adrien Gaidon, Marco Pavone 0001 |
IROS | 3 |
| 2021 | Learning to Track with Object PermanenceabstractTracking by detection, the dominant approach for online multi-object tracking, alternates between localization and association steps. As a result, it strongly depends on the quality of instantaneous observations, often failing when objects are not fully visible. In contrast, tracking in humans is underlined by the notion of object permanence: once an object is recognized, we are aware of its physical existence and can approximately localize it even under full occlusions. In this work, we introduce an end-to-end trainable approach for joint object detection and tracking that is capable of such reasoning. We build on top of the recent CenterTrack architecture, which takes pairs of frames as input, and extend it to videos of arbitrary length. To this end, we augment the model with a spatio-temporal, recurrent memory module, allowing it to reason about object locations and identities in the current frame using all the previous history. It is, however, not obvious how to train such an approach. We study this question on a new, large-scale, synthetic dataset for multi-object tracking, which provides ground truth annotations for invisible objects, and propose several approaches for supervising tracking behind occlusions. Our model, trained jointly on synthetic and real data, outperforms the state of the art on KITTI and MOT17 datasets thanks to its robustness to occlusions. Pavel Tokmakov, Jie Li 0031, Wolfram Burgard, Adrien Gaidon |
ICCV | 1 |
| 2020 | TAO: A Large-Scale Benchmark for Tracking Any Object
Achal Dave, Tarasha Khurana, Pavel Tokmakov, Cordelia Schmid, Deva Ramanan |
ECCV (5) | 3 |
| 2019 | A Structured Model for Action DetectionabstractA dominant paradigm for learning-based approaches in computer vision is training generic models, such as ResNet for image recognition, or I3D for video understanding, on large datasets and allowing them to discover the optimal representation for the problem at hand. While this is an obviously attractive approach, it is not applicable in all scenarios. We claim that action detection is one such challenging problem - the models that need to be trained are large, and labeled data is expensive to obtain. To address this limitation, we propose to incorporate domain knowledge into the structure of the model, simplifying optimization. In particular, we augment a standard I3D network with a tracking module to aggregate long-term motion patterns, and use a graph convolutional network to reason about interactions between actors and objects. Evaluated on the challenging AVA dataset, the proposed approach improves over the I3D baseline by 5.5% mAP and over the state-of-the-art by 4.8% mAP. Pavel Tokmakov, Martial Hebert, Cordelia Schmid |
CVPR | 2 |
| 2019 | Towards Latent Attribute Discovery From Triplet SimilaritiesabstractThis paper addresses the task of learning latent attributes from triplet similarity comparisons. Consider, for instance, the three shoes in Fig. 1(a). They can be compared according to color, comfort, size, or shape resulting in different rankings. Most approaches for embedding learning either make a simplifying assumption - that all inputs are comparable under a single criterion, or require expensive attribute supervision. We introduce Latent Similarity Networks (LSNs): a simple and effective technique to discover the underlying latent notions of similarity in data without any explicit attribute supervision. LSNs can be trained with standard triplet supervision and learn several latent embeddings that can be used to compare images under multiple notions of similarity. LSNs achieve state-of-the-art performance on UT-Zappos-50k Shoes and Celeb-A Faces datasets and also demonstrate the ability to uncover meaningful latent attributes. Ishan Nigam, Pavel Tokmakov, Deva Ramanan |
ICCV | 2 |
| 2019 | Learning Compositional Representations for Few-Shot RecognitionabstractOne of the key limitations of modern deep learning approaches lies in the amount of data required to train them. Humans, by contrast, can learn to recognize novel categories from just a few examples. Instrumental to this rapid learning ability is the compositional structure of concept representations in the human brain --- something that deep learning models are lacking. In this work, we make a step towards bridging this gap between human and machine learning by introducing a simple regularization technique that allows the learned representation to be decomposable into parts. Our method uses category-level attribute annotations to disentangle the feature space of a network into subspaces corresponding to the attributes. These attributes can be either purely visual, like object parts, or more abstract, like openness and symmetry. We demonstrate the value of compositional representations on three datasets: CUB-200-2011, SUN397, and ImageNet, and show that they require fewer examples to learn classifiers for novel categories. Pavel Tokmakov, Yu-Xiong Wang, Martial Hebert |
ICCV | 1 |
| 2019 | Learning to Segment Moving Objects
Pavel Tokmakov, Cordelia Schmid, Karteek Alahari |
Int. J. Comput. Vis. | 1 |
| 2017 | Learning Motion Patterns in VideosabstractThe problem of determining whether an object is in motion, irrespective of camera motion, is far from being solved. We address this challenging task by learning motion patterns in videos. The core of our approach is a fully convolutional network, which is learned entirely from synthetic video sequences, and their ground-truth optical flow and motion segmentation. This encoder-decoder style architecture first learns a coarse representation of the optical flow field features, and then refines it iteratively to produce motion labels at the original high-resolution. We further improve this labeling with an objectness map and a conditional random field, to account for errors in optical flow, and also to focus on moving things rather than stuff. The output label of each pixel denotes whether it has undergone independent motion, i.e., irrespective of camera motion. We demonstrate the benefits of this learning framework on the moving object segmentation task, where the goal is to segment all objects in motion. Our approach outperforms the top method on the recently released DAVIS benchmark dataset, comprising real-world sequences, by 5.6%. We also evaluate on the Berkeley motion segmentation database, achieving state-of-the-art results. Pavel Tokmakov, Karteek Alahari, Cordelia Schmid |
CVPR | 1 |
| 2017 | Learning Video Object Segmentation with Visual MemoryabstractThis paper addresses the task of segmenting moving objects in unconstrained videos. We introduce a novel two-stream neural network with an explicit memory module to achieve this. The two streams of the network encode spatial and temporal features in a video sequence respectively, while the memory module captures the evolution of objects over time. The module to build a “visual memory” in video, i.e., a joint representation of all the video frames, is realized with a convolutional recurrent unit learned from a small number of training video sequences. Given a video frame as input, our approach assigns each pixel an object or background label based on the learned spatio-temporal features as well as the "visual memory" specific to the video, acquired automatically without any manually-annotated frames. The visual memory is implemented with convolutional gated recurrent units, which allows to propagate spatial information over time. We evaluate our method extensively on two benchmarks, DAVIS and Freiburg-Berkeley motion segmentation datasets, and show state-of-the-art results. For example, our approach outperforms the top method on the DAVIS dataset by nearly 6%. We also provide an extensive ablative analysis to investigate the influence of each component in the proposed framework. Pavel Tokmakov, Karteek Alahari, Cordelia Schmid |
ICCV | 1 |
| 2017 | Relational linear programming
Kristian Kersting, Martin Mladenov, Pavel Tokmakov |
Artif. Intell. | 3 |
| 2016 | Weakly-Supervised Semantic Segmentation Using Motion Cues
Pavel Tokmakov, Karteek Alahari, Cordelia Schmid |
ECCV (4) | 1 |