VLDB 2026 Research / reviewers in the wild / expert
Zong-Long Chen
dblp:154/0020
· DBLP profile ↗
1ranked-venue papers
0as first author
0since 2021 · last 2014
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Systems, architecture and hardware · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Theoretical computer science
1 paper |
Distributed computing theory · 44% Algorithmic game theory and mechanism design · 44% Graph algorithms and graph theory · 13% |
Topics — the 2 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Distributed computing theory
self-stabilization |
0.2 | 1 | 2014 | Game-Theoretic Approach to Self-Stabilizing Distributed Formation of Minimal Multi-Dominating Sets · IEEE Trans. Parallel Distributed Syst. 2014 |
Graph algorithms and graph theory
dominating set |
0.1 | 1 | 2014 | Game-Theoretic Approach to Self-Stabilizing Distributed Formation of Minimal Multi-Dominating Sets · IEEE Trans. Parallel Distributed Syst. 2014 |
Methods — techniques the papers use, named apart from their topics
simulation · 0.2guarded commands · 0.2game theory · 0.2
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2014 | Game-Theoretic Approach to Self-Stabilizing Distributed Formation of Minimal Multi-Dominating SetsabstractDominating set is a subset of nodes called dominators in a graph such that every non-dominator nodes (called dominatee) is adjacent to at least one dominator. This paper considers a more general multi-dominating problem where each node$i$, dominator or dominatee, is required to have at least$k_i$neighboring dominators, and different node can have different$k_i$value. We first propose a game design toward this problem. This game is self-stabilizing (i.e., it always ends up with a legitimate state regardless of its initial configuration). The obtained result is guaranteed minimal (i.e., it contains no proper subset that is also a multi-dominating set) and Pareto optimal (we cannot increase the payoff of some player without sacrificing the payoff of any other). We then point out challenges when turning the design into a distributed algorithm using guarded commands. We present an algorithm that is proved weakly stabilizing. Simulation results show that the proposed game and algorithm produce smaller dominating sets,$k$-dominating sets, and multi-dominating sets in various network topologies when compared with prior approaches. Li-Hsing Yen, Zong-Long Chen |
IEEE Trans. Parallel Distributed Syst. | 2 |