Mustafa Devrim Kaba

dblp:154/4298 · also M. Devrim Kaba · DBLP profile ↗
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3ranked-venue papers
3as first author
2since 2021 · last 2021
0000-0002-9833-5209ORCID · reported

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 2 · 2 first-author · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-authorTheory of computation · 1 · 1 first-author · 1 since 2021
YearPublicationVenuePosition
2021 A Nullspace Property for Subspace-Preserving Recovery
abstract
Much of the theory for classical sparse recovery is based on conditions on the dictionary that are both necessary and sufficient (e.g., nullspace property) or only sufficient (e.g., incoherence and restricted isometry). In contrast, much of the theory for subspace-preserving recovery, the theoretical underpinnings for sparse subspace classification and clustering methods, is based on conditions on the subspaces and the data that are only sufficient (e.g., subspace incoherence and data inner-radius). This paper derives a necessary and sufficient condition for subspace-preserving recovery that is inspired by the classical nullspace property.Based on this novel condition, called here the subspace nullspace property, we derive equivalent characterizations that either admit a clear geometric interpretation that relates data distribution and subspace separation to the recovery success, or can be verified using a finite set of extreme points of a properly defined set. We further exploit these characterizations to derive new sufficient conditions, based on inner-radius and outer-radius measures and dual bounds, that generalize existing conditions and preserve the geometric interpretations. These results fill an important gap in the subspace-preserving recovery literature.
Mustafa Devrim Kaba, Chong You, Daniel P. Robinson, Enrique Mallada, René Vidal
ICML1
2021 What is the Largest Sparsity Pattern That Can Be Recovered by 1-Norm Minimization?
abstract
Much of the existing literature in sparse recovery is concerned with the following question: given a sparsity pattern and a corresponding regularizer, derive conditions on the dictionary under which exact recovery is possible. In this paper, we study the opposite question: given a dictionary and thel1-norm regularizer, find the largest sparsity pattern that can be recovered. We show that such a pattern is described by a mathematical object called a “maximum abstract simplicial complex,” and provide two different characterizations of this object: one based on extreme points and the other based on vectors of minimal support. In addition, we show how this new framework is useful in the study of sparse recovery problems when the dictionary takes the form of a graph incidence matrix or a partial discrete Fourier transform. In case of incidence matrices, we show that the largest sparsity pattern that can be recovered is determined by the set of simple cycles of the graph. As a byproduct, we show that standard sparse recovery can be certified in polynomial time, although this is known to be NP-hard for general matrices. In the case of the partial discrete Fourier transform, our characterization of the largest sparsity pattern that can be recovered requires the unknown signal to be real and its dimension to be a prime number.
Mustafa Devrim Kaba, René Vidal, Daniel P. Robinson, Enrique Mallada
IEEE Trans. Inf. Theory1
2017 A Reinforcement Learning Approach to the View Planning Problem
abstract
We present a Reinforcement Learning (RL) solution to the view planning problem (VPP), which generates a sequence of view points that are capable of sensing all accessible area of a given object represented as a 3D model. In doing so, the goal is to minimize the number of view points, making the VPP a class of set covering optimization problem (SCOP). The SCOP is NP-hard, and the inapproximability results tell us that the greedy algorithm provides the best approximation that runs in polynomial time. In order to find a solution that is better than the greedy algorithm, (i) we introduce a novel score function by exploiting the geometry of the 3D model, (ii) we device an intuitive approach to VPP using this score function, and (iii) we cast VPP as a Markovian Decision Process (MDP), and solve the MDP in RL framework using well-known RL algorithms. In particular, we use SARSA, Watkins-Q and TD with function approximation to solve the MDP. We compare the results of our method with the baseline greedy algorithm in an extensive set of test objects, and show that we can outperform the baseline in almost all cases.
Mustafa Devrim Kaba, Mustafa Gökhan Uzunbas, Ser-Nam Lim
CVPR1