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Yuduo Wu

dblp:157/4976 · DBLP profile ↗
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5ranked-venue papers
0as first author
2since 2021 · last 2024
0000-0001-9890-9340ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Systems, architecture and hardware · 4 · 1 since 2021Security and privacy · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Network and information security
2 papers
Privacy and data protection · 79% Security and privacy of machine learning · 21%
Computer architecture, parallel and distributed computing, and storage systems
2 papers
Parallel and multicore computing · 56% GPUs and heterogeneous computing · 44%

Topics — the 11 heaviest of 11, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Privacy and data protection
differential privacy
1.322024
Distributed Differential Privacy via Shuffling Versus Aggregation: A Curious Study · IEEE Trans. Inf. Forensics Secur. 2024
Differentially Private Byzantine-Robust Federated Learning · IEEE Trans. Parallel Distributed Syst. 2022
Privacy and data protection › differential privacy › distributed differential privacy
shuffle model
1.322024
Distributed Differential Privacy via Shuffling Versus Aggregation: A Curious Study · IEEE Trans. Inf. Forensics Secur. 2024
Differentially Private Byzantine-Robust Federated Learning · IEEE Trans. Parallel Distributed Syst. 2022
Privacy and data protection › differential privacy
distributed differential privacy
0.812024
Distributed Differential Privacy via Shuffling Versus Aggregation: A Curious Study · IEEE Trans. Inf. Forensics Secur. 2024
Privacy and data protection › differential privacy
privacy amplification
0.812024
Distributed Differential Privacy via Shuffling Versus Aggregation: A Curious Study · IEEE Trans. Inf. Forensics Secur. 2024
Security and privacy of machine learning › federated learning defense
byzantine robustness
0.612022
Differentially Private Byzantine-Robust Federated Learning · IEEE Trans. Parallel Distributed Syst. 2022
Security and privacy of machine learning
federated learning
0.612022
Differentially Private Byzantine-Robust Federated Learning · IEEE Trans. Parallel Distributed Syst. 2022
Parallel and multicore computing › parallel algorithms › graph algorithms
breadth-first search
0.522016
Gunrock: a high-performance graph processing library on the GPU · PPoPP 2016
Gunrock: a high-performance graph processing library on the GPU · PPoPP 2015
GPUs and heterogeneous computing
GPU graph processing
0.522016
Gunrock: a high-performance graph processing library on the GPU · PPoPP 2016
Gunrock: a high-performance graph processing library on the GPU · PPoPP 2015
Privacy and data protection › differential privacy
private aggregation
0.212024
Distributed Differential Privacy via Shuffling Versus Aggregation: A Curious Study · IEEE Trans. Inf. Forensics Secur. 2024
Machine learning › Efficient and distributed learning
federated and distributed training
0.212022
Differentially Private Byzantine-Robust Federated Learning · IEEE Trans. Parallel Distributed Syst. 2022
Parallel and multicore computing › graph processing
parallel graph analytics
0.122016
Gunrock: a high-performance graph processing library on the GPU · PPoPP 2016
Gunrock: a high-performance graph processing library on the GPU · PPoPP 2015

Methods — techniques the papers use, named apart from their topics

differential privacy · 1.1byzantine-robust aggregation · 1.1shuffling · 0.8privacy amplification · 0.8aggregation · 0.8frontier-based abstraction · 0.5bulk-synchronous abstraction · 0.5
YearPublicationVenuePosition
2024 Distributed Differential Privacy via Shuffling Versus Aggregation: A Curious Study
abstract
How to achieve distributed differential privacy (DP) without a trusted central party is of great interest in both theory and practice. Recently, the shuffle model has attracted much attention. Unlike the local DP model in which the users send randomized data directly to the data collector/analyzer, in the shuffle model an intermediate untrusted shuffler is introduced to randomly permute the data, which have already been randomized by the users, before they reach the analyzer. The most appealing aspect is that while shuffling does not explicitly add more noise to the data, it can make privacy better. The privacy amplification effect in consequence means the users need to add less noise to the data than in the local DP model, but can achieve the same level of differential privacy. Thus, protocols in the shuffle model can provide better accuracy than those in the local DP model. What looks interesting to us is that the architecture of the shuffle model is similar to private aggregation, which has been studied for more than a decade. In private aggregation, locally randomized user data are aggregated by an intermediate untrusted aggregator. Thus, our question is whether aggregation also exhibits some sort of privacy amplification effect? And if so, how good is this “aggregation model” in comparison with the shuffle model. We conducted the first comparative study between the two, covering privacy amplification, functionalities, protocol accuracy, and practicality. The results as yet suggest that the new shuffle model does not have obvious advantages over the old aggregation model. On the contrary, protocols in the aggregation model outperform those in the shuffle model, sometimes significantly, in many aspects.
Yu Wei 0007, Jingyu Jia, Yuduo Wu, Changhui Hu 0002, Changyu Dong, Zheli Liu, Xiaofeng Chen 0001, Yun Peng 0002, Shaowei Wang 0003
IEEE Trans. Inf. Forensics Secur.3
2022 Differentially Private Byzantine-Robust Federated Learning
abstract
Federated learning is a collaborative machine learning framework where a global model is trained by different organizations under the privacy restrictions. Promising as it is, privacy and robustness issues emerge when an adversary attempts to infer the private information from the exchanged parameters or compromise the global model. Various protocols have been proposed to counter the security risks, however, it becomes challenging when one wants to make federated learning protocols robust against Byzantine adversaries while preserving the privacy of the individual participant. In this article, we propose a differentially private Byzantine-robust federated learning scheme (DPBFL) with high computation and communication efficiency. The proposed scheme is effective in preventing adversarial attacks launched by the Byzantine participants and achieves differential privacy through a novel aggregation protocol in the shuffle model. The theoretical analysis indicates that the proposed scheme converges to the approximate optimal solution with the learning error dependent on the differential privacy budget and the number of Byzantine participants. Experimental results on MNIST, FashionMNIST and CIFAR10 demonstrate that the proposed scheme is effective and efficient.
Xiaoqian Sun, Yuduo Wu, Zheli Liu, Xiaofeng Chen 0001, Changyu Dong
IEEE Trans. Parallel Distributed Syst.3
2017 Multi-GPU Graph Analytics
abstract
We present a single-node, multi-GPU programmable graph processing library that allows programmers to easily extend single-GPU graph algorithms to achieve scalable performance on large graphs with billions of edges. Directly using the single-GPU implementations, our design only requires programmers to specify a few algorithm-dependent concerns, hiding most multi-GPU related implementation details. We analyze the theoretical and practical limits to scalability in the context of varying graph primitives and datasets. We describe several optimizations, such as direction optimizing traversal, and a just-enough memory allocation scheme, for better performance and smaller memory consumption. Compared to previous work, we achieve best-of-class performance across operations and datasets, including excellent strong and weak scalability on most primitives as we increase the number of GPUs in the system
Yuechao Pan, Yangzihao Wang, Yuduo Wu, Carl Yang 0002, John D. Owens
IPDPS3
2016 Gunrock: a high-performance graph processing library on the GPU
abstract
For large-scale graph analytics on the GPU, the irregularity of data access/control flow and the complexity of programming GPUs have been two significant challenges for developing a programmable high-performance graph library. "Gunrock," our high-level bulk-synchronous graph-processing system targeting the GPU, takes a new approach to abstracting GPU graph analytics: rather than designing an abstraction around computation, Gunrock instead implements a novel data-centric abstraction centered on operations on a vertex or edge frontier. Gunrock achieves a balance between performance and expressiveness by coupling high-performance GPU computing primitives and optimization strategies with a high-level programming model that allows programmers to quickly develop new graph primitives with small code size and minimal GPU programming knowledge. We evaluate Gunrock on five graph primitives (BFS, BC, SSSP, CC, and PageRank) and show that Gunrock has on average at least an order of magnitude speedup over Boost and PowerGraph, comparable performance to the fastest GPU hardwired primitives, and better performance than any other GPU high-level graph library.
Yangzihao Wang, Andrew A. Davidson, Yuechao Pan, Yuduo Wu, Andrew Riffel, John D. Owens
PPoPP4
2015 Gunrock: a high-performance graph processing library on the GPU
abstract
For large-scale graph analytics on the GPU, the irregularity of data access and control flow and the complexity of programming GPUs have been two significant challenges for developing a programmable high-performance graph library. "Gunrock", our graph-processing system, uses a high-level bulk-synchronous abstraction with traversal and computation steps, designed specifically for the GPU. Gunrock couples high performance with a high-level programming model that allows programmers to quickly develop new graph primitives with less than 300 lines of code. We evaluate Gunrock on five graph primitives and show that Gunrock has at least an order of magnitude speedup over Boost and PowerGraph, comparable performance to the fastest GPU hardwired primitives, and better performance than any other GPU high-level graph library.
Yangzihao Wang, Andrew A. Davidson, Yuechao Pan, Yuduo Wu, Andrew Riffel, John D. Owens
PPoPP4