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Michael Kirkpatrick 0001

dblp:16/2908-1 · DBLP profile ↗
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1ranked-venue papers
0as first author
0since 2021 · last 2000
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Systems, architecture and hardware · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Software engineering, system software, and programming languages
1 paper
Compilers and program optimization · 100%
Computer architecture, parallel and distributed computing, and storage systems
1 paper
Embedded and real-time systems · 50% Memory systems · 50%

Topics — the 5 heaviest of 5, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Compilers and program optimization › loop transformation
loop scheduling
0.012000
Optimal two level partitioning and loop scheduling for hiding memory latency for DSP applications · DAC 2000
Compilers and program optimization › memory optimization
memory latency hiding
0.012000
Optimal two level partitioning and loop scheduling for hiding memory latency for DSP applications · DAC 2000
Compilers and program optimization
prefetching
0.012000
Optimal two level partitioning and loop scheduling for hiding memory latency for DSP applications · DAC 2000
Embedded and real-time systems
DSP applications
0.012000
Optimal two level partitioning and loop scheduling for hiding memory latency for DSP applications · DAC 2000
Memory systems
memory management
0.012000
Optimal two level partitioning and loop scheduling for hiding memory latency for DSP applications · DAC 2000

Methods — techniques the papers use, named apart from their topics

two-level partitioning · 0.1prefetching · 0.1loop scheduling · 0.1
YearPublicationVenuePosition
2000 Optimal two level partitioning and loop scheduling for hiding memory latency for DSP applications
abstract
The large latency of memory accesses in modern computers is a key obstacle in achieving high processor utilization. To hide this latency, this paper proposes a new memory management technique that can be applied to computer architectures with three levels of memory. The technique takes advantage of access pattern information that is available at compile time by prefetching certain data elements from the higher level memory. It as well maintains certain data for a period of time to prevent unnecessary data swapping. Data locality is much improved compared with the usual pattern by partitioning the iteration space and reducing execution in each partition. These combined approaches lead to improvements in average execution times of approximately 35% over the one-level partition algorithm and more than 80% over list scheduling and hardware prefetching.
Zhong Wang 0004, Michael Kirkpatrick 0001, Edwin H.-M. Sha
DAC2