Demo Data from VLDB 2026 / reviewers in the wild / expert
Tae-Geon Park
dblp:16/9707
· DBLP profile ↗
1ranked-venue papers
0as first author
1since 2021 · last 2025
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Theoretical computer science
1 paper |
Graph algorithms and graph theory · 100% | |
| Artificial intelligence
1 paper |
Reinforcement learning · 100% |
Topics — the 3 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Reinforcement learning
hierarchical reinforcement learning |
0.9 | 1 | 2025 | Graph-Assisted Stitching for Offline Hierarchical Reinforcement Learning · ICML 2025 |
Graph algorithms and graph theory › graph algorithms
graph search |
0.9 | 1 | 2025 | Graph-Assisted Stitching for Offline Hierarchical Reinforcement Learning · ICML 2025 |
Graph algorithms and graph theory
shortest path |
0.9 | 1 | 2025 | Graph-Assisted Stitching for Offline Hierarchical Reinforcement Learning · ICML 2025 |
Methods — techniques the papers use, named apart from their topics
temporal distance representation · 1.7graph clustering · 1.7
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Graph-Assisted Stitching for Offline Hierarchical Reinforcement LearningabstractExisting offline hierarchical reinforcement learning methods rely on high-level policy learning to generate subgoal sequences. However, their efficiency degrades as task horizons increase, and they lack effective strategies for stitching useful state transitions across different trajectories. We propose Graph-Assisted Stitching (GAS), a novel framework that formulates subgoal selection as a graph search problem rather than learning an explicit high-level policy. By embedding states into a Temporal Distance Representation (TDR) space, GAS clusters semantically similar states from different trajectories into unified graph nodes, enabling efficient transition stitching. A shortest-path algorithm is then applied to select subgoal sequences within the graph, while a low-level policy learns to reach the subgoals. To improve graph quality, we introduce the Temporal Efficiency (TE) metric, which filters out noisy or inefficient transition states, significantly enhancing task performance. GAS outperforms prior offline HRL methods across locomotion, navigation, and manipulation tasks. Notably, in the most stitching-critical task, it achieves a score of 88.3, dramatically surpassing the previous state-of-the-art score of 1.0. Our source code is available at: https://github.com/qortmdgh4141/GAS. Seungho Baek, Tae-Geon Park, Seungjun Oh, Yusung Kim 0001 |
ICML | 2 |