Demo Data from VLDB 2026 / reviewers in the wild / expert
Madison G. McGaffin
dblp:160/0699 · also Madison Gray McGaffin
· DBLP profile ↗
1ranked-venue papers
1as first author
0since 2021 · last 2015
0000-0002-2676-8419ORCID · verified
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
1 paper |
Image and video processing · 100% | |
| Computer architecture, parallel and distributed computing, and storage systems
1 paper |
GPUs and heterogeneous computing · 50% Parallel and multicore computing · 50% |
Topics — the 4 heaviest of 5, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Image and video processing › image restoration › image denoising › detail-preserving image denoising
edge-preserving denoising |
0.2 | 1 | 2015 | Edge-Preserving Image Denoising via Group Coordinate Descent on the GPU · IEEE Trans. Image Process. 2015 |
Image and video processing › image restoration
image denoising |
0.2 | 1 | 2015 | Edge-Preserving Image Denoising via Group Coordinate Descent on the GPU · IEEE Trans. Image Process. 2015 |
GPUs and heterogeneous computing
GPU computing |
0.1 | 1 | 2015 | Edge-Preserving Image Denoising via Group Coordinate Descent on the GPU · IEEE Trans. Image Process. 2015 |
Parallel and multicore computing › parallel algorithms
parallel image processing |
0.1 | 1 | 2015 | Edge-Preserving Image Denoising via Group Coordinate Descent on the GPU · IEEE Trans. Image Process. 2015 |
Methods — techniques the papers use, named apart from their topics
majorize-minimize · 0.4group coordinate descent · 0.4anisotropic total variation · 0.4
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2015 | Edge-Preserving Image Denoising via Group Coordinate Descent on the GPUabstractImage denoising is a fundamental operation in image processing, and its applications range from the direct (photographic enhancement) to the technical (as a subproblem in image reconstruction algorithms). In many applications, the number of pixels has continued to grow, while the serial execution speed of computational hardware has begun to stall. New image processing algorithms must exploit the power offered by massively parallel architectures like graphics processing units (GPUs). This paper describes a family of image denoising algorithms well-suited to the GPU. The algorithms iteratively perform a set of independent, parallel 1D pixel-update subproblems. To match GPU memory limitations, they perform these pixel updates in-place and only store the noisy data, denoised image, and problem parameters. The algorithms can handle a wide range of edge-preserving roughness penalties, including differentiable convex penalties and anisotropic total variation. Both algorithms use the majorize-minimize framework to solve the 1D pixel update subproblem. Results from a large 2D image denoising problem and a 3D medical imaging denoising problem demonstrate that the proposed algorithms converge rapidly in terms of both iteration and run-time. Madison G. McGaffin, Jeffrey A. Fessler |
IEEE Trans. Image Process. | 1 |