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Debidatta Dwibedi

dblp:160/3739 · DBLP profile ↗
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10ranked-venue papers
6as first author
5since 2021 · last 2024
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 10 · 6 first-author · 5 since 2021Graphics, computer vision, multimedia, augmented reality and games · 4 · 4 first-author · 1 since 2021Systems, architecture and hardware · 3 · 1 first-author · 2 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
8 papers
Vision and language · 34% Representation and self-supervised learning · 18% Reinforcement learning · 11%

Topics — the 22 heaviest of 25, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › Vision and language
visual question answering
1.522024
FlexCap: Describe Anything in Images in Controllable Detail · NeurIPS 2024
RoboVQA: Multimodal Long-Horizon Reasoning for Robotics · ICRA 2024
Computer vision › Vision and language
image captioning
0.812024
FlexCap: Describe Anything in Images in Controllable Detail · NeurIPS 2024
Natural language and speech › Language models and text generation › large language model reasoning › multi-step reasoning
long-horizon reasoning
0.812024
RoboVQA: Multimodal Long-Horizon Reasoning for Robotics · ICRA 2024
Computer vision › Vision and language › image captioning › grounded image captioning
region captioning
0.812024
FlexCap: Describe Anything in Images in Controllable Detail · NeurIPS 2024
Robotics › Motion planning and robot control
robot learning
0.812024
RoboVQA: Multimodal Long-Horizon Reasoning for Robotics · ICRA 2024
Computer vision › Vision and language › visual question answering
zero-shot visual question answering
0.812024
FlexCap: Describe Anything in Images in Controllable Detail · NeurIPS 2024
Computer vision › 3D vision
object representation
0.712023
Visuomotor Control in Multi-Object Scenes Using Object-Aware Representations · ICRA 2023
Robotics › Robot manipulation
visuomotor control
0.712023
Visuomotor Control in Multi-Object Scenes Using Object-Aware Representations · ICRA 2023
Machine learning › Representation and self-supervised learning
contrastive learning
0.512021
With a Little Help from My Friends: Nearest-Neighbor Contrastive Learning of Visual Representations · ICCV 2021
Machine learning › Representation and self-supervised learning › contrastive learning › graph contrastive learning
neighborhood contrastive learning
0.512021
With a Little Help from My Friends: Nearest-Neighbor Contrastive Learning of Visual Representations · ICCV 2021
Machine learning › Representation and self-supervised learning › representation learning › unsupervised representation learning › self-supervised representation learning
self-supervised visual representation learning
0.512021
With a Little Help from My Friends: Nearest-Neighbor Contrastive Learning of Visual Representations · ICCV 2021
Machine learning › Reinforcement learning › imitation learning › occupancy matching
adversarial imitation learning
0.412019
Discriminator-Actor-Critic: Addressing Sample Inefficiency and Reward Bias in Adversarial Imitation Learning · ICLR (Poster) 2019
Machine learning › Reinforcement learning
imitation learning
0.412019
Discriminator-Actor-Critic: Addressing Sample Inefficiency and Reward Bias in Adversarial Imitation Learning · ICLR (Poster) 2019
Machine learning › Reinforcement learning
sample efficiency
0.412019
Discriminator-Actor-Critic: Addressing Sample Inefficiency and Reward Bias in Adversarial Imitation Learning · ICLR (Poster) 2019
Computer vision › Image recognition and object detection › object detection
instance detection
0.312017
Cut, Paste and Learn: Surprisingly Easy Synthesis for Instance Detection · ICCV 2017
Computer vision › Image recognition and object detection
object detection
0.312017
Cut, Paste and Learn: Surprisingly Easy Synthesis for Instance Detection · ICCV 2017
Machine learning › Generative modeling
synthetic data generation
0.312017
Cut, Paste and Learn: Surprisingly Easy Synthesis for Instance Detection · ICCV 2017
Computer vision › Vision and language
vision-language model
0.212024
RoboVQA: Multimodal Long-Horizon Reasoning for Robotics · ICRA 2024
Machine learning › Representation and self-supervised learning › representation learning › unsupervised representation learning
self-supervised representation learning
0.212023
Visuomotor Control in Multi-Object Scenes Using Object-Aware Representations · ICRA 2023
Computer vision › Video understanding and tracking › motion detection
periodic motion detection
0.112020
Counting Out Time: Class Agnostic Video Repetition Counting in the Wild · CVPR 2020
Machine learning › Reinforcement learning
actor-critic methods
0.112019
Discriminator-Actor-Critic: Addressing Sample Inefficiency and Reward Bias in Adversarial Imitation Learning · ICLR (Poster) 2019
Computer vision › Video understanding and tracking › temporal alignment
video alignment
0.112019
Temporal Cycle-Consistency Learning · CVPR 2019

Methods — techniques the papers use, named apart from their topics

vision-language model · 0.8video-conditioned VLM · 0.8multimodal data collection · 0.8length-conditioned captioning · 0.8large language model · 0.8intervention mechanism · 0.8self-supervised learning · 0.7behavioral cloning · 0.7data augmentation · 0.5contrastive loss · 0.5
YearPublicationVenuePosition
2024 RoboVQA: Multimodal Long-Horizon Reasoning for Robotics
abstract
We present a scalable, bottom-up and intrinsically diverse data collection scheme that can be used for high-level reasoning with long and medium horizons and that has 2.2x higher throughput compared to traditional narrow top-down step-by-step collection. We collect realistic data by performing any user requests within the entirety of 3 office buildings and using multiple embodiments (robot, human, human with grasping tool). With this data, we show that models trained on all embodiments perform better than ones trained on the robot data only, even when evaluated solely on robot episodes. We explore the economics of collection costs and find that for a fixed budget it is beneficial to take advantage of the cheaper human collection along with robot collection. We release a large and highly diverse (29,520 unique instructions) dataset dubbed RoboVQA containing 829,502 (video, text) pairs for robotics-focused visual question answering. We also demonstrate how evaluating real robot experiments with an intervention mechanism enables performing tasks to completion, making it deployable with human oversight even if imperfect while also providing a single performance metric. We demonstrate a single video-conditioned model named RoboVQA-VideoCoCa trained on our dataset that is capable of performing a variety of grounded high-level reasoning tasks in broad realistic settings with a cognitive intervention rate 46% lower than the zeroshot state of the art visual language model (VLM) baseline and is able to guide real robots through long-horizon tasks. The performance gap with zero-shot state-of-the-art models indicates that a lot of grounded data remains to be collected for real-world deployment, emphasizing the critical need for scalable data collection approaches. Finally, we show that video VLMs significantly outperform single-image VLMs with an average error rate reduction of 19% across all VQA tasks. Thanks to video conditioning and dataset diversity, the model can be used as general video value functions (e.g. success and affordance) in situations where actions needs to be recognized rather than states, expanding capabilities and environment understanding for robots. Data and videos are available at robovqa.github.io
Pierre Sermanet, Tianli Ding, Jeffrey Zhao, Fei Xia 0002, Debidatta Dwibedi, Keerthana Gopalakrishnan, Christine Chan, Gabriel Dulac-Arnold, Sharath Maddineni, Nikhil J. Joshi, Peter R. Florence, Wei Han 0002, Robert Baruch, Yao Lu 0006, Suvir Mirchandani, Peng Xu 0010, Pannag R. Sanketi, Karol Hausman, Izhak Shafran, Brian Ichter, Yuan Cao 0007
ICRA5
2024 FlexCap: Describe Anything in Images in Controllable Detail
abstract
We introduce FlexCap, a vision-language model that generates region-specific descriptions of varying lengths. FlexCap is trained to produce length-conditioned captions for input boxes, enabling control over information density, with descriptions ranging from concise object labels to detailed captions. To achieve this, we create large-scale training datasets of image region descriptions with varying lengths from captioned web images. We demonstrate FlexCap’s effectiveness in several applications: first, it achieves strong performance in dense captioning tasks on the Visual Genome dataset. Second, we show how FlexCap’s localized descriptions can serve as input to a large language model to create a visual question answering (VQA) system, achieving state-of-the-art zero-shot performance on multiple VQA benchmarks. Our experiments illustrate FlexCap’s utility for tasks including image labeling, object attribute recognition, and visual dialog. Project webpage: https://flex-cap.github.io.
Debidatta Dwibedi, Vidhi Jain, Jonathan Tompson, Andrew Zisserman, Yusuf Aytar
NeurIPS1
2023 Q-Match: Self-Supervised Learning by Matching Distributions Induced by a Queue
Thomas Mulc, Debidatta Dwibedi
ACML2
2023 Visuomotor Control in Multi-Object Scenes Using Object-Aware Representations
abstract
Perceptual understanding of the scene and the relationship between its different components is important for successful completion of robotic tasks. Representation learning has been shown to be a powerful technique for this, but most of the current methodologies learn task specific representations that do not necessarily transfer well to other tasks. Furthermore, representations learned by supervised methods require large, labeled datasets for each task that are expensive to collect in the real-world. Using self-supervised learning to obtain representations from unlabeled data can mitigate this problem. However, current self-supervised representation learning methods are mostly object agnostic, and we demonstrate that the resulting representations are insufficient for general purpose robotics tasks as they fail to capture the complexity of scenes with many components. In this paper, we show the effectiveness of using object-aware representation learning techniques for robotic tasks. Our self-supervised representations are learned by observing the agent freely interacting with different parts of the environment and are queried in two different settings: (i) policy learning and (ii) object location prediction. We show that our model learns control policies in a sample-efficient manner and outperforms state-of-the-art object agnostic techniques as well as methods trained on raw RGB images. Our results show a 20% increase in performance in low data regimes (1000 trajectories) in policy training using implicit behavioral cloning (IBC). Furthermore, our method outperforms the baselines for the task of object localization in multi-object scenes. Further qualitative results are available at https://sites.google.com/view/slots4robots.
Negin Heravi, Ayzaan Wahid, Corey Lynch, Peter R. Florence, Travis Armstrong, Jonathan Tompson, Pierre Sermanet, Jeannette Bohg, Debidatta Dwibedi
ICRA9
2021 With a Little Help from My Friends: Nearest-Neighbor Contrastive Learning of Visual Representations
abstract
Self-supervised learning algorithms based on instance discrimination train encoders to be invariant to pre-defined transformations of the same instance. While most methods treat different views of the same image as positives for a contrastive loss, we are interested in using positives from other instances in the dataset. Our method, Nearest-Neighbor Contrastive Learning of visual Representations (NNCLR), samples the nearest neighbors from the dataset in the latent space, and treats them as positives. This provides more semantic variations than pre-defined transformations.We find that using the nearest-neighbor as positive in contrastive losses improves performance significantly on ImageNet classification using ResNet-50 under the linear evaluation protocol, from 71.7% to 75.6%, outperforming previous state-of-the-art methods. On semi-supervised learning benchmarks we improve performance significantly when only 1% ImageNet labels are available, from 53.8% to 56.5%. On transfer learning benchmarks our method outperforms state-of-the-art methods (including supervised learning with ImageNet) on 8 out of 12 downstream datasets. Furthermore, we demonstrate empirically that our method is less reliant on complex data augmentations. We see a relative reduction of only 2.1% ImageNet Top-1 accuracy when we train using only random crops.
Debidatta Dwibedi, Yusuf Aytar, Jonathan Tompson, Pierre Sermanet, Andrew Zisserman
ICCV1
2020 Counting Out Time: Class Agnostic Video Repetition Counting in the Wild
abstract
We present an approach for estimating the period with which an action is repeated in a video. The crux of the approach lies in constraining the period prediction module to use temporal self-similarity as an intermediate representation bottleneck that allows generalization to unseen repetitions in videos in the wild. We train this model, called RepNet, with a synthetic dataset that is generated from a large unlabeled video collection by sampling short clips of varying lengths and repeating them with different periods and counts. This combination of synthetic data and a powerful yet constrained model, allows us to predict periods in a class-agnostic fashion. Our model substantially exceeds the state of the art performance on existing periodicity (PERTUBE) and repetition counting (QUVA) benchmarks. We also collect a new challenging dataset called Countix (~90 times larger than existing datasets) which captures the challenges of repetition counting in real-world videos. Project webpage: https://sites.google.com/view/repnet .
Debidatta Dwibedi, Yusuf Aytar, Jonathan Tompson, Pierre Sermanet, Andrew Zisserman
CVPR1
2019 Temporal Cycle-Consistency Learning
abstract
We introduce a self-supervised representation learning method based on the task of temporal alignment between videos. The method trains a network using temporal cycle-consistency (TCC), a differentiable cycle-consistency loss that can be used to find correspondences across time in multiple videos. The resulting per-frame embeddings can be used to align videos by simply matching frames using nearest-neighbors in the learned embedding space. To evaluate the power of the embeddings, we densely label the Pouring and Penn Action video datasets for action phases. We show that (i) the learned embeddings enable few-shot classification of these action phases, significantly reducing the supervised training requirements; and (ii) TCC is complementary to other methods of self-supervised learning in videos, such as Shuffle and Learn and Time-Contrastive Networks. The embeddings are also used for a number of applications based on alignment (dense temporal correspondence) between video pairs, including transfer of metadata of synchronized modalities between videos (sounds, temporal semantic labels), synchronized playback of multiple videos, and anomaly detection. Project webpage: https://sites.google.com/view/temporal-cycle-consistency .
Debidatta Dwibedi, Yusuf Aytar, Jonathan Tompson, Pierre Sermanet, Andrew Zisserman
CVPR1
2019 Discriminator-Actor-Critic: Addressing Sample Inefficiency and Reward Bias in Adversarial Imitation Learning
Ilya Kostrikov, Kumar Krishna Agrawal, Debidatta Dwibedi, Sergey Levine, Jonathan Tompson
ICLR (Poster)3
2018 Learning Actionable Representations from Visual Observations
abstract
In this work we explore a new approach for robots to teach themselves about the world simply by observing it. In particular we investigate the effectiveness of learning task-agnostic representations for continuous control tasks. We extend Time-Contrastive Networks (TCN) that learn from visual observations by embedding multiple frames jointly in the embedding space as opposed to a single frame. We show that by doing so, we are now able to encode both position and velocity attributes significantly more accurately. We test the usefulness of this self-supervised approach in a reinforcement learning setting. We show that the representations learned by agents observing themselves take random actions, or other agents perform tasks successfully, can enable the learning of continuous control policies using algorithms like Proximal Policy Optimization (PPO) using only the learned embeddings as input. We also demonstrate significant improvements on the real-world Pouring dataset with a relative error reduction of 39.4% for motion attributes and 11.1% for static attributes compared to the single-frame baseline. Video results are available at https://sites.google.com/view/actionablerepresentations.
Debidatta Dwibedi, Jonathan Tompson, Corey Lynch, Pierre Sermanet
IROS1
2017 Cut, Paste and Learn: Surprisingly Easy Synthesis for Instance Detection
abstract
A major impediment in rapidly deploying object detection models for instance detection is the lack of large annotated datasets. For example, finding a large labeled dataset containing instances in a particular kitchen is unlikely. Each new environment with new instances requires expensive data collection and annotation. In this paper, we propose a simple approach to generate large annotated instance datasets with minimal effort. Our key insight is that ensuring only patch-level realism provides enough training signal for current object detector models. We automatically `cut' object instances and `paste' them on random backgrounds. A naive way to do this results in pixel artifacts which result in poor performance for trained models. We show how to make detectors ignore these artifacts during training and generate data that gives competitive performance on real data. Our method outperforms existing synthesis approaches and when combined with real images improves relative performance by more than 21% on benchmark datasets. In a cross-domain setting, our synthetic data combined with just 10% real data outperforms models trained on all real data.
Debidatta Dwibedi, Ishan Misra, Martial Hebert
ICCV1