Kyle Headley

dblp:160/8521 · DBLP profile ↗
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3ranked-venue papers
0as first author
2since 2021 · last 2024
0000-0002-4880-4150ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Software engineering, systems software and programming languages · 3 · 2 since 2021
YearPublicationVenuePosition
2024 Cedar: A New Language for Expressive, Fast, Safe, and Analyzable Authorization
abstract
Cedar is a new authorization policy language designed to be ergonomic, fast, safe, and analyzable. Rather than embed authorization logic in an application’s code, developers can write that logic as Cedar policies and delegate access decisions to Cedar’s evaluation engine. Cedar’s simple and intuitive syntax supports common authorization use-cases with readable policies, naturally leveraging concepts from role-based, attribute-based, and relation-based access control models. Cedar’s policy structure enables access requests to be decided quickly. Cedar’s policy validator leverages optional typing to help policy writers avoid mistakes, but not get in their way. Cedar’s design has been finely balanced to allow for a sound and complete logical encoding, which enables precise policy analysis, e.g., to ensure that when refactoring a set of policies, the authorized permissions do not change. We have modeled Cedar in the Lean programming language, and used Lean’s proof assistant to prove important properties of Cedar’s design. We have implemented Cedar in Rust, and released it open-source. Comparing Cedar to two open-source languages, OpenFGA and Rego, we find (subjectively) that Cedar has equally or more readable policies, but (objectively) performs far better.
Joseph W. Cutler, Craig Disselkoen, Aaron Eline, Shaobo He 0002, Kyle Headley, Michael Hicks 0001, Kesha Hietala, Eleftherios Ioannidis, John H. Kastner, Anwar Mamat, Darin McAdams, Matt McCutchen, Neha Rungta, Emina Torlak, Andrew Wells
Proc. ACM Program. Lang.5
2022 C to checked C by 3c
abstract
Owing to the continued use of C (and C++), spatial safety violations (e.g., buffer overflows) still constitute one of today's most dangerous and prevalent security vulnerabilities. To combat these violations, Checked C extends C with bounds-enforced checked pointer types. Checked C is essentially a gradually typed spatially safe C - checked pointers are backwards-binary compatible with legacy pointers, and the language allows them to be added piecemeal, rather than necessarily all at once, so that safety retrofitting can be incremental. This paper presents a semi-automated process for porting a legacy C program to Checked C. The process centers on 3C, a static analysis-based annotation tool. 3C employs two novel static analysis algorithms - typ3c and boun3c - to annotate legacy pointers as checked pointers, and to infer array bounds annotations for pointers that need them. 3C performs a root cause analysis to direct a human developer to code that should be refactored; once done, 3C can be re-run to infer further annotations (and updated root causes). Experiments on 11 programs totaling 319KLoC show 3C to be effective at inferring checked pointer types, and experience with previously and newly ported code finds 3C works well when combined with human-driven refactoring.
Aravind Machiry, John H. Kastner, Matt McCutchen, Aaron Eline, Kyle Headley, Michael Hicks 0001
Proc. ACM Program. Lang.5
2015 Incremental computation with names
abstract
Over the past thirty years, there has been significant progress in developing general-purpose, language-based approaches to incremental computation, which aims to efficiently update the result of a computation when an input is changed. A key design challenge in such approaches is how to provide efficient incremental support for a broad range of programs. In this paper, we argue that first-class names are a critical linguistic feature for efficient incremental computation. Names identify computations to be reused across differing runs of a program, and making them first class gives programmers a high level of control over reuse. We demonstrate the benefits of names by presenting Nominal Adapton, an ML-like language for incremental computation with names. We describe how to use Nominal Adapton to efficiently incrementalize several standard programming patterns---including maps, folds, and unfolds---and show how to build efficient, incremental probabilistic trees and tries. Since Nominal Adapton's implementation is subtle, we formalize it as a core calculus and prove it is from-scratch consistent, meaning it always produces the same answer as simply re-running the computation. Finally, we demonstrate that Nominal Adapton can provide large speedups over both from-scratch computation and Adapton, a previous state-of-the-art incremental computation system.
Matthew A. Hammer, Jana Dunfield, Kyle Headley, Nicholas Labich, Jeffrey S. Foster, Michael Hicks 0001, David Van Horn
OOPSLA3