Seung-Hwan Baek

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54ranked-venue papers
13as first author
38since 2021 · last 2026
—ORCID · conflict

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 49 · 11 first-author · 37 since 2021Artificial intelligence and machine learning · 30 · 7 first-author · 23 since 2021Human-computer interaction and ubiquitous computing · 7 · 5 since 2021Applied, interdisciplinary, general and emerging computing · 3 · 1 since 2021
YearPublicationVenuePosition
2026 Texture-Aware Remeshing for Texture-aware Geometry Processing
abstract
3D artists blend geometry and texture to craft objects and their appearance, using both geometric and image processing tools. Yet, it is difficult for geometry processing to account for textures in the standard UV with texture maps representation. When textures are represented as vertex colors though, we show texture-aware geometry processing becomes straightforward. Unfortunately, most textured meshes are represented with UV parameterizations, so in practice most geometry processing tools simply ignore texture. This scarcity of vertex colors meshes is remedied using a new remeshing approach that hoists textures to vertex colors through per-triangle remeshing, while preserving input appearance. This new remeshing takes meshes with UVs and texture maps and generates vertex color meshes, which are then used to show how vertex colors can be incorporated into geometry processing through texture-aware modifications to multiple applications. Specifically, we test texture-aware geometry processing on surface segmentation, Tutte parameterizations, surface texture processing algorithms such as edge-detection, and vector field operations with the texture gradient. For each application, texture information produces different and in some sense improved results as compared to geometry-only algorithms, or image processing algorithms performed in UV space.
Julian Knodt, Seung-Hwan Baek
ACM Trans. Graph.2
2026 Complex-Valued Holographic Radiance Fields
abstract
Modeling wave properties of light is an important milestone for advancing physically-based rendering. In this paper, we propose complex-valued holographic radiance fields, a method that optimizes scenes without relying on intensity-based intermediaries. By leveraging multi-view images, our method directly optimizes a scene representation using complex-valued Gaussian primitives representing amplitude and phase values aligned with the scene geometry. Our approach eliminates the need for computationally expensive holographic rendering that typically utilizes a single view of a given scene. This accelerates holographic rendering speed by 30x-10,000x while achieving on-par image quality with state-of-the-art holography methods, representing a promising step towards bridging the representation gap between modeling wave properties of light and 3D geometry of scenes.
Yicheng Zhan, Dong-Ha Shin, Seung-Hwan Baek, Kaan Aksit
ACM Trans. Graph.3
2025 Dual Exposure Stereo for Extended Dynamic Range 3D Imaging
abstract
Achieving robust stereo 3D imaging under diverse illumination conditions is challenging due to the limited dynamic range of conventional cameras, causing existing stereo depth estimation methods to suffer from under- or over-exposed images. In this paper, we propose dual-exposure stereo that combines auto-exposure control and dual-exposure bracketing to achieve stereo 3D imaging with extended dynamic range. Specifically, we capture stereo image pairs with alternating dual exposures, which automatically adapt to scene illumination and effectively distribute the scene dynamic range across the dual-exposure frames. We then estimate stereo depth from these dual-exposure stereo images by compensating for motion between consecutive frames. To validate our approach, we develop a robotic vision system, acquire real-world HDR stereo video datasets, and generate additional synthetic datasets. Experimental results demonstrate that our method outperforms existing exposure control methods.
Juhyung Choi, Jinnyeong Kim, Seokjun Choi, Samuel Brucker, Mario Bijelic, Felix Heide, Seung-Hwan Baek
CVPR8
2025 Differentiable Inverse Rendering with Interpretable Basis BRDFs
abstract
Inverse rendering seeks to reconstruct both geometry and spatially varying BRDFs (SVBRDFs) from captured images. To address the inherent ill-posedness of inverse rendering, basis BRDF representations are commonly used, modeling SVBRDFs as spatially varying blends of a set of basis BRDFs. However, existing methods often yield basis BRDFs that lack intuitive separation and have limited scalability to scenes of varying complexity. In this paper, we introduce a differentiable inverse rendering method that produces interpretable basis BRDFs. Our approach models a scene using 2D Gaussians, where the reflectance of each Gaussian is defined by a weighted blend of basis BRDFs. We efficiently render an image from the 2D Gaussians and basis BRDFs using differentiable rasterization and impose a specular-weighted rendering loss with the input flash photography images. During this analysis-by-synthesis optimization process of differentiable inverse rendering, we dynamically adjust the number of basis BRDFs to fit the target scene while encouraging sparsity in the basis weights. This ensures that the reflectance of each Gaussian is represented by only a few basis BRDFs. This approach enables the reconstruction of accurate geometry and interpretable basis BRDFs that are spatially separated. Consequently, the resulting scene representation, comprising basis BRDFs and 2D Gaussians, supports physically-based novel-view relighting and intuitive scene editing.
Hoon-Gyu Chung, Seokjun Choi, Seung-Hwan Baek
CVPR3
2025 FloVD: Optical Flow Meets Video Diffusion Model for Enhanced Camera-Controlled Video Synthesis
abstract
We present FloVD, a novel video diffusion model for camera-controllable video generation. FloVD leverages optical flow to represent the motions of the camera and moving objects. This approach offers two key benefits. Since optical flow can be directly estimated from videos, our approach allows for the use of arbitrary training videos without groundtruth camera parameters. Moreover, as background optical flow encodes 3D correlation across different viewpoints, our method enables detailed camera control by leveraging the background motion. To synthesize natural object motion while supporting detailed camera control, our framework adopts a two-stage video synthesis pipeline consisting of optical flow generation and flow-conditioned video synthesis. Extensive experiments demonstrate the superiority of our method over previous approaches in terms of accurate camera control and natural object motion synthesis.
Wonjoon Jin, Qi Dai 0001, Chong Luo 0001, Seung-Hwan Baek, Sunghyun Cho
CVPR4
2025 Pixel-aligned RGB-NIR Stereo Imaging and Dataset for Robot Vision
abstract
Integrating RGB and NIR stereo imaging provides complementary spectral information, potentially enhancing robotic 3D vision in challenging lighting conditions. However, existing datasets and imaging systems lack pixel-level alignment between RGB and NIR images, posing challenges for downstream vision tasks. In this paper, we introduce a robotic vision system equipped with pixel-aligned RGB-NIR stereo cameras and a LiDAR sensor mounted on a mobile robot. The system simultaneously captures pixel-aligned pairs of RGB stereo images, NIR stereo images, and temporally synchronized LiDAR points. Utilizing the mobility of the robot, we present a dataset containing continuous video frames under diverse lighting conditions. We then introduce two methods that utilize the pixel-aligned RGB-NIR images: an RGB-NIR image fusion method and a feature fusion method. The first approach enables existing RGB-pretrained vision models to directly utilize RGB-NIR information without fine-tuning. The second approach fine-tunes existing vision models to more effectively utilize RGB-NIR information. Experimental results demonstrate the effectiveness of using pixel-aligned RGB-NIR images across diverse lighting conditions.
Jinnyeong Kim, Seung-Hwan Baek
CVPR2
2025 Event Ellipsometer: Event-based Mueller-Matrix Video Imaging
abstract
Light-matter interactions modify both the intensity and polarization state of light. Changes in polarization, represented by a Mueller matrix, encode detailed scene information. Existing optical ellipsometers capture Mueller-matrix images; however, they are often limited to capturing static scenes due to long acquisition times. Here, we introduce Event Ellipsometer, a method for acquiring a Mueller-matrix video for dynamic scenes. Our imaging system employs fast-rotating quarter-wave plates (QWPs) in front of a light source and an event camera that asynchronously captures intensity changes induced by the rotating QWPs. We develop an ellipsometric-event image formation model, a calibration method, and an ellipsometric-event reconstruction method. We experimentally demonstrate that Event Ellipsometer enables Mueller-matrix video imaging at 30 fps, extending ellipsometry to dynamic scenes.
Ryota Maeda, Yunseong Moon, Seung-Hwan Baek
CVPR3
2025 Dense Dispersed Structured Light for Hyperspectral 3D Imaging of Dynamic Scenes
abstract
Hyperspectral 3D imaging captures both depth maps and hyperspectral images, enabling comprehensive geometric and material analysis. Recent methods achieve high spectral and depth accuracy; however, they require long acquisition times—often over several minutes—or rely on large, expensive systems, restricting their use to static scenes. We present Dense Dispersed Structured Light (DDSL), an accurate hyperspectral 3D imaging method for dynamic scenes that utilizes stereo RGB cameras and an RGB projector equipped with an affordable diffraction grating film. We design spectrally multiplexed DDSL patterns that significantly reduce the number of required projector patterns, thereby accelerating acquisition speed. Additionally, we formulate an image formation model and a reconstruction method to estimate a hyperspectral image and depth map from captured stereo images. As the first practical and accurate hyperspectral 3D imaging method for dynamic scenes, we experimentally demonstrate that DDSL achieves a spectral resolution of 15.5 nm full width at half maximum (FWHM), 4 mm depth error, and 6.6 fps.
Suhyun Shin, Seungwoo Yoon, Ryota Maeda, Seung-Hwan Baek
CVPR4
2025 Gyro-based Neural Single Image Deblurring
abstract
In this paper, we present GyroDeblurNet, a novel single-image deblurring method that utilizes a gyro sensor to resolve the ill-posedness of image deblurring. The gyro sensor provides valuable information about camera motion that can improve deblurring quality. However, exploiting real-world gyro data is challenging due to errors from various sources. To handle these errors, GyroDeblurNet is equipped with two novel neural network blocks: a gyro refinement block and a gyro deblurring block. The gyro refinement block refines the erroneous gyro data using the blur information from the input image. The gyro deblurring block removes blur from the input image using the refined gyro data and further compensates for gyro error by leveraging the blur information from the input image. For training a neural network with erroneous gyro data, we propose a training strategy based on the curriculum learning. We also introduce a novel gyro data embedding scheme to represent real-world intricate camera shakes. Finally, we present both synthetic and real-world datasets for training and evaluating gyro-based single image deblurring. Our experiments demonstrate that our approach achieves state-of-the-art deblurring quality by effectively utilizing erroneous gyro data.
Heemin Yang, Jaesung Rim, Seungyong Lee 0001, Seung-Hwan Baek, Sunghyun Cho
CVPR4
2025 A Real-World Display Inverse Rendering Dataset
abstract
Inverse rendering aims to reconstruct geometry and reflectance from captured images. Display-camera imaging systems offer unique advantages for this task: each pixel can easily function as a programmable point light source, and the polarized light emitted by LCD displays facilitates diffuse-specular separation. Despite these benefits, there is currently no public real-world dataset captured using display-camera systems, unlike other setups such as light stages. This absence hinders the development and evaluation of display-based inverse rendering methods. In this paper, we introduce the first real-world dataset for display-based inverse rendering. To achieve this, we construct and calibrate an imaging system comprising an LCD display and stereo polarization cameras. We then capture a diverse set of objects with diverse geometry and reflectance under one-light-at-a-time (OLAT) display patterns. We also provide high-quality ground-truth geometry. Our dataset enables the synthesis of captured images under arbitrary display patterns and different noise levels. Using this dataset, we evaluate the performance of existing photometric stereo and inverse rendering methods, and provide a simple, yet effective baseline for display inverse rendering, outperforming state-of-the-art inverse rendering methods. Code and dataset are available on our project page at https://michaelcsj.github.io/DIR/
Seokjun Choi, Hoon-Gyu Chung, Yujin Jeon, Giljoo Nam, Seung-Hwan Baek
ICCV5
2025 Hyperspectral Polarimetric BRDFs of Real-world Materials
abstract
Acquiring bidirectional reflectance distribution functions (BRDFs) is essential for simulating light transport and analytically modeling material properties. Over the past two decades, numerous intensity-only BRDF datasets in the visible spectrum have been introduced, primarily for RGB image rendering applications. However, in scientific and engineering domains, there remains an unmet need to model light transport with polarization–a fundamental wave property of light–across hyperspectral bands. To address this gap, we present the first hyperspectral-polarimetric BRDF (hpBRDF) dataset of real-world materials, spanning wavelengths from 414 to 950 nm and densely sampled at 68 spectral bands. This dataset covers both the visible and near-infrared (NIR) spectra, enabling detailed material analysis and light reflection simulations that incorporate polarization at each narrow spectral band. We develop an efficient hpBRDF acquisition system that captures high-dimensional hpBRDFs within a feasible acquisition time. Using this system, we demonstrate hyperspectral-polarimetric rendering using the acquired hpBRDFs. To provide insights on hpBRDF, we analyze the hpBRDFs with respect to their dependencies on wavelength, polarization state, material type, and illumination/viewing geometry. Also, we propose compact representations through principal component analysis and implicit neural hpBRDF modeling. Dataset is available on our project page.
Yunseong Moon, Ryota Maeda, Suhyun Shin, Inseung Hwang, Min H. Kim 0001, Seung-Hwan Baek
SIGGRAPH Asia7
2024 Differentiable Display Photometric Stereo
abstract
Photometric stereo leverages variations in illumination conditions to reconstruct surface normals. Display photo-metric stereo, which employs a conventional monitor as an illumination source, has the potential to overcome limitations often encountered in bulky and difficult-to-use conventional setups. In this paper, we present differentiable display photometric stereo (DDPS), addressing an often overlooked challenge in display photometric stereo: the design of display patterns. Departing from using heuristic display patterns, DDPS learns the display patterns that yield accurate normal reconstruction for a target system in an end-to-end manner. To this end, we propose a differentiable framework that couples basis-illumination image formation with analytic photometric-stereo reconstruction. The differentiable framework facilitates the effective learning of display patterns via auto-differentiation. Also, for training supervision, we propose to use 3D printing for creating a real-world training dataset, enabling accurate reconstruction on the target real-world setup. Finally, we exploit that conventional LCD monitors emit polarized light, which allows for the optical separation of diffuse and specular reflections when combined with a polarization camera, leading to accurate normal reconstruction. Extensive evaluation of DDPS shows improved normal-reconstruction accuracy compared to heuristic patterns and demonstrates compelling properties such as robustness to pattern initialization, calibration errors, and simplifications in image for-mation and reconstruction.
Seokjun Choi, Seungwoo Yoon, Giljoo Nam, Seungyong Lee 0001, Seung-Hwan Baek
CVPR5
2024 Differentiable Point-Based Inverse Rendering
abstract
We present differentiable point-based inverse rendering, DPIR, an analysis-by-synthesis method that processes images captured under diverse illuminations to estimate shape and spatially-varying BRDF. To this end, we adopt point-based rendering, eliminating the need for multiple samplings per ray, typical of volumetric rendering, thus significantly enhancing the speed of inverse rendering. To realize this idea, we devise a hybrid point-volumetric representation for geometry and a regularized basis-BRDF representation for reflectance. The hybrid geometric representation enables fast rendering through point-based splatting while retaining the geometric details and stability inherent to SDF-based representations. The regularized basis-BRDF mitigates the ill-posedness of inverse rendering stemming from limited light-view angular samples. We also propose an efficient shadow detection method using point-based shadow map rendering. Our extensive evaluations demonstrate that DPIR outperforms prior works in terms of reconstruction accuracy, computational efficiency, and memory footprint. Furthermore, our explicit point-based representation and rendering enables intuitive geometry and reflectance editing.
Hoon-Gyu Chung, Seokjun Choi, Seung-Hwan Baek
CVPR3
2024 Spectral and Polarization Vision: Spectro-polarimetric Real-world Dataset
abstract
Image datasets are essential not only in validating existing methods in computer vision but also in developing new methods. Many image datasets exist, consisting of trichromatic intensity images taken with RGB cameras, which are designed to replicate human vision. However, polarization and spectrum, the wave properties of light that animals in harsh environments and with limited brain capacity often rely on, remain underrepresented in existing datasets. Although there are previous spectro-polarimetric datasets, they have insufficient object diversity, limited illumination conditions, linear-only polarization data, and inadequate image count. Here, we introduce two spectro-polarimetric datasets, consisting of trichromatic Stokes images and hy-perspectral Stokes images. These datasets encompass both linear and circular polarization; they introduce multiple spectral channels; and they feature a broad selection of real-world scenes. With our dataset in hand, we analyze the spectro-polarimetric image statistics, develop efficient representations of such high-dimensional data, and evaluate spectral dependency of shape-from-polarization methods. As such, the proposed dataset promises a foundation for data-driven spectro-polarimetric imaging and vision research.
Yujin Jeon, Eunsue Choi, Yunseong Moon, Khalid Omer, Felix Heide, Seung-Hwan Baek
CVPR7
2024 ParamISP: Learned Forward and Inverse ISPs Using Camera Parameters
abstract
RAW images are rarely shared mainly due to its exces-sive data size compared to their sRGB counterparts ob-tained by camera ISPs. Learning the forward and inverse processes of camera ISPs has been recently demonstrated, enabling physically-meaningful RAW-level image processing on input sRGB images. However, existing learning-based ISP methods fail to handle the large variations in the ISP processes with respect to camera parameters such as ISO and exposure time, and have limitations when used for various applications. In this paper, we propose ParamISP, a learning-based method for forward and inverse con-version between sRGB and RAW images, that adopts a novel neural-network module to utilize camera parameters, which is dubbed as ParamNet. Given the camera param-eters provided in the EXIF data, ParamNet converts them into a feature vector to control the ISP networks. Extensive experiments demonstrate that ParamISP achieve superior RAW and sRGB reconstruction results compared to previous methods and it can be effectively used for a variety of applications such as deblurring dataset synthesis, raw deblur-ring, HDR reconstruction, and camera-to-camera transfer.
Woohyeok Kim, Geonu Kim, Junyong Lee 0001, Seungyong Lee 0001, Seung-Hwan Baek, Sunghyun Cho
CVPR5
2024 Generalizable Novel-View Synthesis Using a Stereo Camera
abstract
In this paper, we propose the first generalizable view synthesis approach that specifically targets multi-view stereocamera images. Since recent stereo matching has demonstrated accurate geometry prediction, we introduce stereo matching into novel-view synthesis for high-quality geometry reconstruction. To this end, this paper proposes a novel framework, dubbed StereoNeRF, which integrates stereo matching into a NeRF-based generalizable view synthesis approach. StereoNeRF is equipped with three key components to effectively exploit stereo matching in novel-view synthesis: a stereo feature extractor, a depth-guided plane-sweeping, and a stereo depth loss. Moreover, we propose the StereoNVS dataset, the first multi-view dataset of stereocamera images, encompassing a wide variety of both real and synthetic scenes. Our experimental results demonstrate that StereoNeRF surpasses previous approaches in generalizable view synthesis.
Haechan Lee, Wonjoon Jin, Seung-Hwan Baek, Sunghyun Cho
CVPR3
2024 Polarization Wavefront Lidar: Learning Large Scene Reconstruction from Polarized Wavefronts
abstract
Lidar has become a cornerstone sensing modality for 3D vision, especially for large outdoor scenarios and au-tonomous driving. Conventional lidar sensors are capable of providing centimeter-accurate distance information by emitting laser pulses into a scene and measuring the time- of-flight (ToF) of the reflection. However, the polarization of the received light that depends on the surface orientation and material properties is usually not considered. As such, the polarization modality has the potential to improve scene reconstruction beyond distance measurements. In this work, we introduce a novel long-range polarization wave-front lidar sensor (PolLidar) that modulates the polarization of the emitted and received light. Departing from con-ventional lidar sensors, PolLidar allows access to the raw time-resolved polarimetric wavefronts. We leverage polari-metric wavefronts to estimate normals, distance, and ma-terial properties in outdoor scenarios with a novel learned reconstruction method. To train and evaluate the method, we introduce a simulated and real-world long-range dataset with paired raw lidar data, ground truth distance, and nor-mal maps. We find that the proposed method improves normal and distance reconstruction by 53% mean angular error and 41% mean absolute error compared to existing shape-from-polarization (SfP) and ToF methods. Code and data are open-sourced here11https://light.princeton.edu/pollidar/.
Dominik Scheuble, Chenyang Lei, Seung-Hwan Baek, Mario Bijelic, Felix Heide
CVPR3
2024 Dispersed Structured Light for Hyperspectral 3D Imaging
abstract
Hyperspectral 3D imaging aims to acquire both depth and spectral information of a scene. However, existing methods are either prohibitively expensive and bulky or compromise on spectral and depth accuracy. In this paper, we present Dispersed Structured Light (DSL), a cost-effective and compact method for accurate hyperspectral 3D imaging. DSL modifies a traditional projectorcamera system by placing a sub-millimeter thick diffraction grating film front of the projector. This configuration enables dispersing structured light based on light wavelength. To utilize the dispersed structured light, we devise a model for dispersive projection image formation and a per-pixel hyperspectral 3D reconstruction method. We validate DSL by instantiating a compact experimental prototype. DSL achieves spectral accuracy of 18.8 nm full-width half-maximum (FWHM) and depth error of 1 mm, outperforming prior work on practical hyperspectral 3D imaging. DSL promises accurate and practical hyperspectral 3D imaging for diverse application domains, including computer vision and graphics, cultural heritage, geology, and biology.
Suhyun Shin, Seokjun Choi, Felix Heide, Seung-Hwan Baek
CVPR4
2024 UGPNet: Universal Generative Prior for Image Restoration
abstract
Recent image restoration methods can be broadly categorized into two classes: (1) regression methods that recover the rough structure of the original image without synthesizing high-frequency details and (2) generative methods that synthesize perceptually-realistic high-frequency details even though the resulting image deviates from the original structure of the input. While both directions have been extensively studied in isolation, merging their benefits with a single framework has been rarely studied. In this paper, we propose UGPNet, a universal image restoration framework that can effectively achieve the benefits of both approaches by simply adopting a pair of an existing regression model and a generative model. UGPNet first restores the image structure of a degraded input using a regression model and synthesizes a perceptually-realistic image with a generative model on top of the regressed output. UGPNet then combines the regressed output and the synthesized output, resulting in a final result that faithfully reconstructs the structure of the original image in addition to perceptually-realistic textures. Our extensive experiments on deblurring, denoising, and super-resolution demonstrate that UGPNet can successfully exploit both regression and generative methods for high-fidelity image restoration.
Hwayoon Lee, Kyoungkook Kang, Hyeongmin Lee, Seung-Hwan Baek, Sunghyun Cho
WACV4
2024 P-Hologen: An End-to-End Generative Framework for Phase-Only Holograms
abstract
Abstract Holography stands at the forefront of visual technology, offering immersive, three‐dimensional visualizations through the manipulation of light wave amplitude and phase. Although generative models have been extensively explored in the image domain, their application to holograms remains relatively underexplored due to the inherent complexity of phase learning. Exploiting generative models for holograms offers exciting opportunities for advancing innovation and creativity, such as semantic‐aware hologram generation and editing. Currently, the most viable approach for utilizing generative models in the hologram domain involves integrating an image‐based generative model with an image‐to‐hologram conversion model, which comes at the cost of increased computational complexity and inefficiency. To tackle this problem, we introduce P‐Hologen, the first end‐to‐end generative framework designed for phase‐only holograms (POHs). P‐Hologen employs vector quantized variational autoencoders to capture the complex distributions of POHs. It also integrates the angular spectrum method into the training process, constructing latent spaces for complex phase data using strategies from the image processing domain. Extensive experiments demonstrate that P‐Hologen achieves superior quality and computational efficiency compared to the existing methods. Furthermore, our model generates high‐quality unseen, diverse holographic content from its learned latent space without requiring pre‐existing images. Our work paves the way for new applications and methodologies in holographic content creation, opening a new era in the exploration of generative holographic content. The code for our paper is publicly available on https://github.com/james0223/P-Hologen .
JooHyun Park, Yujin Jeon, Hui Yong Kim, Seung-Hwan Baek, HyeongYeop Kang
Comput. Graph. Forum4
2024 Polarimetric BSSRDF Acquisition of Dynamic Faces
abstract
Acquisition and modeling of polarized light reflection and scattering help reveal the shape, structure, and physical characteristics of an object, which is increasingly important in computer graphics. However, current polarimetric acquisition systems are limited to static and opaque objects. Human faces, on the other hand, present a particularly difficult challenge, given their complex structure and reflectance properties, the strong presence of spatially-varying subsurface scattering, and their dynamic nature. We present a new polarimetric acquisition method for dynamic human faces, which focuses on capturing spatially varying appearance and precise geometry, across a wide spectrum of skin tones and facial expressions. It includes both single and heterogeneous subsurface scattering, index of refraction, and specular roughness and intensity, among other parameters, while revealing biophysically-based components such as inner- and outer-layer hemoglobin, eumelanin and pheomelanin. Our method leverages such components' unique multispectral absorption profiles to quantify their concentrations, which in turn inform our model about the complex interactions occurring within the skin layers. To our knowledge, our work is the first to simultaneously acquire polarimetric and spectral reflectance information alongside biophysically-based skin parameters and geometry of dynamic human faces. Moreover, our polarimetric skin model integrates seamlessly into various rendering pipelines.
Hyunho Ha, Inseung Hwang, Néstor Monzón, Donggun Kim 0002, Seung-Hwan Baek, Adolfo Muñoz 0001, Diego Gutierrez, Min H. Kim 0001
ACM Trans. Graph.6
2023 Polarimetric iToF: Measuring High-Fidelity Depth Through Scattering Media
abstract
Indirect time-of-flight (iToF) imaging allows us to capture dense depth information at a low cost. However, iToF imaging often suffers from multipath interference (MPI) artifacts in the presence of scattering media, resulting in severe depth-accuracy degradation. For instance, iToF cameras cannot measure depth accurately through fog because ToF active illumination scatters back to the sensor before reaching the farther target surface. In this work, we propose a polarimetric iToF imaging method that can capture depth information robustly through scattering media. Our observations on the principle of indirect ToF imaging and polarization of light allow us to formulate a novel computational model of scattering-aware polarimetric phase measurements that enables us to correct MPI errors. We first devise a scattering-aware polarimetric iToF model that can estimate the phase of unpolarized backscattered light. We then combine the optical filtering of polarization and our computational modeling of unpolarized backscattered light via scattering analysis of phase and amplitude. This allows us to tackle the MPI problem by estimating the scattering energy through the participating media. We validate our method on an experimental setup using a customized off-the-shelf iToF camera. Our method outperforms baseline methods by a significant margin by means of our scattering model and polarimetric phase measurements.
Daniel S. Jeon, Andreas Meuleman, Seung-Hwan Baek, Min H. Kim 0001
CVPR3
2023 Multi-view Spectral Polarization Propagation for Video Glass Segmentation
abstract
In this paper, we present the first polarization-guided video glass segmentation propagation solution (PGVS-Net) that can robustly and coherently propagate glass segmentation in RGB-P video sequences. By leveraging spatiotemporal polarization and color information, our method combines multi-view polarization cues and thus can alleviate the view dependence of single-input intensity variations on glass objects. We demonstrate that our model can outperform glass segmentation on RGB-only video sequences as well as produce more robust segmentation than per-frame RGB-P single-image segmentation methods. To train and validate PGVS-Net, we introduce a novel RGB-P Glass Video dataset (PGV-117) containing 117 video sequences of scenes captured with different types of camera paths, lighting conditions, dynamics, and glass types.
Yu Qiao 0001, Bo Dong 0004, Ao Jin, Seung-Hwan Baek, Felix Heide, Pieter Peers, Xiaopeng Wei, Xin Yang 0011
ICCV5
2023 Neural Spectro-polarimetric Fields
abstract
Modeling the spatial radiance distribution of light rays in a scene has been extensively explored for applications, including view synthesis. Spectrum and polarization, the wave properties of light, are often neglected due to their integration into three RGB spectral bands and their non-perceptibility to human vision. However, these properties are known to encompass substantial material and geometric information about a scene. Here, we propose to model spectro-polarimetric fields, the spatial Stokes-vector distribution of any light ray at an arbitrary wavelength. We present Neural Spectro-polarimetric Fields (NeSpoF), a neural representation that models the physically-valid Stokes vector at given continuous variables of position, direction, and wavelength. NeSpoF manages inherently noisy raw measurements, showcases memory efficiency, and preserves physically vital signals — factors that are crucial for representing the high-dimensional signal of a spectro-polarimetric field. To validate NeSpoF, we introduce the first multi-view hyperspectral-polarimetric image dataset, comprised of both synthetic and real-world scenes. These were captured using our compact hyperspectral-polarimetric imaging system, which has been calibrated for robustness against system imperfections. We demonstrate the capabilities of NeSpoF on diverse scenes.
Wonjoon Jin, Sunghyun Cho, Seung-Hwan Baek
SIGGRAPH Asia4
2023 VirPipe: an easy-to-use and customizable pipeline for detecting viral genomes from Nanopore sequencing
abstract
Detection and analysis of viral genomes with Nanopore sequencing has shown great promise in the surveillance of pathogen outbreaks. However, the number of virus detection pipelines supporting Nanopore sequencing is very limited. Here, we present VirPipe, a new pipeline for the detection of viral genomes from Nanopore or Illumina sequencing input featuring streamlined installation and customization. AVAILABILITY AND IMPLEMENTATION: VirPipe source code and documentation are freely available for download at https://github.com/KijinKims/VirPipe, implemented in Python and Nextflow.
Kijin Kim, Kyungmin Park, Seonghyeon Lee, Seung-Hwan Baek, Tae-Hun Lim, Balachandran Manavalan, Jin-Won Song, Won-Keun Kim
Bioinform.4
2023 Centimeter-wave Free-space Neural Time-of-Flight Imaging
abstract
Depth sensors have emerged as a cornerstone sensor modality with diverse applications in personal hand-held devices, robotics, scientific imaging, autonomous vehicles, and more. In particular, correlation Time-of-Flight (ToF) sensors have found widespread adoption for meter-scale indoor applications such as object tracking and pose estimation. While they offer high depth resolution at competitive costs, the precision of these indirect ToF sensors is fundamentally limited by their modulation contrast, which is in turn limited by the effects of photo-conversion noise. In contrast, optical interferometric methods can leverage short illumination modulation wavelengths to achieve depth precision three orders of magnitude greater than ToF, but typically find their range is restricted to the sub-centimeter. In this work, we merge concepts from both correlation ToF design and interferometric imaging; a step towards bridging the gap between these methods. We propose a computational ToF imaging method that optically computes the GHz ToF correlation signal in free space before photo-conversion. To acquire a depth map, we scan a scene point-wise and computationally unwrap the collected correlation measurements. Specifically, we repurpose electro-optical modulators used in optical communication for ToF imaging with centimeter-wave signals, and achieve all-optical correlation at 7.15 GHz and 14.32 GHz modulation frequencies. While GHz modulation frequencies increase depth precision, these high modulation rates also pose a technical challenge. They result in dozens of wraps per meter which cannot be estimated robustly by existing phase unwrapping methods. We tackle this problem with a proposed segmentation-inspired phase unwrapping network , which exploits the correlation of adjacent GHz phase measurements to classify regions into their respective wrap counts. We validate this method in simulation and experimentally, and demonstrate precise depth sensing using centimeter wave modulation that is robust to surface texture and ambient light. Compared to existing analog demodulation methods, the proposed system outperforms all of them across all tested scenarios. CCS Concepts: • Computing methodologies ;
Seung-Hwan Baek, Noah Walsh, Ilya Chugunov, Zheng Shi 0003, Felix Heide
ACM Trans. Graph.1
2022 All-photon Polarimetric Time-of-Flight Imaging
abstract
Time-of-flight (ToF) sensors provide an image modal-ity fueling diverse applications, including LiDAR in au-tonomous driving, robotics, and augmented reality. Con-ventional ToF imaging methods estimate depth by sending pulses of light into a scene and measuring the ToF of the first-arriving photons directly reflected from a scene surface without any temporal delay. As such, all photons following this first response are typically considered as unwanted noise. In this paper, we depart from the principle of using first-arriving photons and propose an all-photon ToF imaging method that relies on the temporal-polarimetric analysis of first- and late-arriving photons which encode rich scene information in terms of geometry and material. To this end, we propose a novel temporal-polarimetric re-flectance model, an efficient capture method, and a reconstruction method that exploits the temporal-polarimetric changes of light reflected by the surface and sub-surface reflection. The proposed all-photon polarimetric ToF imaging method allows us to acquire depth, surface normals, and material parameters of a scene by utilizing all photons captured by the system, whereas conventional ToF imaging only obtains coarse depth from the first-arriving photons. We validate our method in simulation and experimentally with a prototype system.
Seung-Hwan Baek, Felix Heide
CVPR1
2022 Glass Segmentation using Intensity and Spectral Polarization Cues
abstract
Transparent and semi-transparent materials pose significant challenges for existing scene understanding and segmentation algorithms due to their lack of RGB texture which impedes the extraction of meaningful features. In this work, we exploit that the light-matter interactions on glass materials provide unique intensity-polarization cues for each observed wavelength of light. We present a novel learning-based glass segmentation network that leverages both trichromatic (RGB) intensities as well as trichromatic linear polarization cues from a single photograph captured without making any assumption on the polarization state of the illumination. Our novel network architecture dynamically fuses and weights both the trichromatic color and polarization cues using a novel global-guidance and multi-scale self-attention module, and leverages global cross-domain contextual information to achieve robust segmentation. We train and extensively validate our segmentation method on a new large-scale RGB-Polarization dataset (RGBP-Glass), and demonstrate that our method outperforms state-of-the-art segmentation approaches by a significant margin.
Haiyang Mei, Bo Dong 0004, Wen Dong 0008, Seung-Hwan Baek, Felix Heide, Pieter Peers, Xiaopeng Wei, Xin Yang 0011
CVPR5
2022 BigColor: Colorization Using a Generative Color Prior for Natural Images
Geonung Kim, Kyoungkook Kang, Seongtae Kim, Hwayoon Lee, Seung-Hwan Baek, Sunghyun Cho
ECCV (7)7
2022 Dr.3D: Adapting 3D GANs to Artistic Drawings
abstract
While 3D GANs have recently demonstrated the high-quality synthesis of multi-view consistent images and 3D shapes, they are mainly restricted to photo-realistic human portraits. This paper aims to extend 3D GANs to a different, but meaningful visual form: artistic portrait drawings. However, extending existing 3D GANs to drawings is challenging due to the inevitable geometric ambiguity present in drawings. To tackle this, we present Dr.3D, a novel adaptation approach that adapts an existing 3D GAN to artistic drawings. Dr.3D is equipped with three novel components to handle the geometric ambiguity: a deformation-aware 3D synthesis network, an alternating adaptation of pose estimation and image synthesis, and geometric priors. Experiments show that our approach can successfully adapt 3D GANs to drawings and enable multi-view consistent semantic editing of drawings.
Wonjoon Jin, Nuri Ryu, Geonung Kim, Seung-Hwan Baek, Sunghyun Cho
SIGGRAPH Asia4
2022 DynaGAN: Dynamic Few-shot Adaptation of GANs to Multiple Domains
abstract
Few-shot domain adaptation to multiple domains aims to learn a complex image distribution across multiple domains from a few training images. A naïve solution here is to train a separate model for each domain using few-shot domain adaptation methods. Unfortunately, this approach mandates linearly-scaled computational resources both in memory and computation time and, more importantly, such separate models cannot exploit the shared knowledge between target domains. In this paper, we propose DynaGAN, a novel few-shot domain-adaptation method for multiple target domains. DynaGAN has an adaptation module, which is a hyper-network that dynamically adapts a pretrained GAN model into the multiple target domains. Hence, we can fully exploit the shared knowledge across target domains and avoid the linearly-scaled computational requirements. As it is still computationally challenging to adapt a large-size GAN model, we design our adaptation module to be lightweight using the rank-1 tensor decomposition. Lastly, we propose a contrastive-adaptation loss suitable for multi-domain few-shot adaptation. We validate the effectiveness of our method through extensive qualitative and quantitative evaluations.
Seongtae Kim, Kyoungkook Kang, Geonung Kim, Seung-Hwan Baek, Sunghyun Cho
SIGGRAPH Asia4
2022 Differentiable Point-Based Radiance Fields for Efficient View Synthesis
abstract
We propose a differentiable rendering algorithm for efficient novel view synthesis. By departing from volume-based representations in favor of a learned point representation, we improve on existing methods more than an order of magnitude in memory and runtime, both in training and inference. The method begins with a uniformly-sampled random point cloud and learns per-point position and view-dependent appearance, using a differentiable splat-based renderer to train the model to reproduce a set of input training images with the given pose. Our method is up to 300 × faster than NeRF in both training and inference, with only a marginal sacrifice in quality, while using less than 10 MB of memory for a static scene. For dynamic scenes, our method trains two orders of magnitude faster than STNeRF and renders at a near interactive rate, while maintaining high image quality and temporal coherence even without imposing any temporal-coherency regularizers.
Qiang Zhang 0056, Seung-Hwan Baek, Szymon Rusinkiewicz, Felix Heide
SIGGRAPH Asia2
2022 Pupil-Aware Holography
abstract
Holographic displays promise to deliver unprecedented display capabilities in augmented reality applications, featuring a wide field of view, wide color gamut, spatial resolution, and depth cues all in a compact form factor. While emerging holographic display approaches have been successful in achieving large étendue and high image quality as seen by a camera, the large étendue also reveals a problem that makes existing displays impractical: the sampling of the holographic field by the eye pupil. Existing methods have not investigated this issue due to the lack of displays with large enough étendue, and, as such, they suffer from severe artifacts with varying eye pupil size and location. We show that the holographic field as sampled by the eye pupil is highly varying for existing display setups, and we propose pupil-aware holography that maximizes the perceptual image quality irrespective of the size, location, and orientation of the eye pupil in a near-eye holographic display. We validate the proposed approach both in simulations and on a prototype holographic display and show that our method eliminates severe artifacts and significantly outperforms existing approaches.
Praneeth Chakravarthula, Seung-Hwan Baek, Florian Schiffers, Ethan Tseng, Grace Kuo, Andrew Maimone, Nathan Matsuda, Oliver Cossairt, Douglas Lanman, Felix Heide
ACM Trans. Graph.2
2022 Seeing through obstructions with diffractive cloaking
abstract
Unwanted camera obstruction can severely degrade captured images, including both scene occluders near the camera and partial occlusions of the camera cover glass. Such occlusions can cause catastrophic failures for various scene understanding tasks such as semantic segmentation, object detection, and depth estimation. Existing camera arrays capture multiple redundant views of a scene to see around thin occlusions. Such multi-camera systems effectively form a large synthetic aperture, which can suppress nearby occluders with a large defocus blur, but significantly increase the overall form factor of the imaging setup. In this work, we propose a monocular single-shot imaging approach that optically cloaks obstructions by emulating a large array. Instead of relying on different camera views, we learn a diffractive optical element (DOE) that performs depth-dependent optical encoding, scattering nearby occlusions while allowing paraxial wavefronts to be focused. We computationally reconstruct unobstructed images from these superposed measurements with a neural network that is trained jointly with the optical layer of the proposed imaging system. We assess the proposed method in simulation and with an experimental prototype, validating that the proposed computational camera is capable of recovering occluded scene information in the presence of severe camera obstruction.
Zheng Shi 0003, Yuval Bahat, Seung-Hwan Baek, Qiang Fu 0002, Hadi Amata, Praneeth Chakravarthula, Wolfgang Heidrich, Felix Heide
ACM Trans. Graph.3
2021 Polka Lines: Learning Structured Illumination and Reconstruction for Active Stereo
abstract
Active stereo cameras that recover depth from structured light captures have become a cornerstone sensor modality for 3D scene reconstruction and understanding tasks across application domains. Active stereo cameras project a pseudo-random dot pattern on object surfaces to extract disparity independently of object texture. Such hand-crafted patterns are designed in isolation from the scene statistics, ambient illumination conditions, and the reconstruction method. In this work, we propose a method to jointly learn structured illumination and reconstruction, parameterized by a diffractive optical element and a neural network, in an end-to-end fashion. To this end, we introduce a differentiable image formation model for active stereo, relying on both wave and geometric optics, and a trinocular reconstruction network. The jointly optimized pattern, which we dub "Polka Lines," together with the reconstruction network, makes accurate active-stereo depth estimates across imaging conditions. We validate the proposed method in simulation and using with an experimental prototype, and we demonstrate several variants of the Polka Lines patterns specialized to the illumination conditions.
Seung-Hwan Baek, Felix Heide
CVPR1
2021 Mask-ToF: Learning Microlens Masks for Flying Pixel Correction in Time-of-Flight Imaging
Ilya Chugunov, Seung-Hwan Baek, Qiang Fu 0002, Wolfgang Heidrich, Felix Heide
CVPR2
2021 Single-shot Hyperspectral-Depth Imaging with Learned Diffractive Optics
abstract
Imaging depth and spectrum have been extensively studied in isolation from each other for decades. Recently, hyperspectral-depth (HS-D) imaging emerges to capture both information simultaneously by combining two different imaging systems; one for depth, the other for spectrum. While being accurate, this combinational approach induces increased form factor, cost, capture time, and alignment/registration problems. In this work, departing from the combinational principle, we propose a compact single-shot monocular HS-D imaging method. Our method uses a diffractive optical element (DOE), the point spread function of which changes with respect to both depth and spectrum. This enables us to reconstruct spectrum and depth from a single captured image. To this end, we develop a differentiable simulator and a neural-network-based reconstruction method that are jointly optimized via automatic differentiation. To facilitate learning the DOE, we present a first HS-D dataset by building a benchtop HS-D imager that acquires high-quality ground truth. We evaluate our method with synthetic and real experiments by building an experimental prototype and achieve state-of-the-art HS-D imaging results.
Seung-Hwan Baek, Hayato Ikoma, Daniel S. Jeon, Wolfgang Heidrich, Gordon Wetzstein, Min H. Kim 0001
ICCV1
2021 Polarimetric spatio-temporal light transport probing
abstract
Light emitted from a source into a scene can undergo complex interactions with multiple scene surfaces of different material types before being reflected towards a detector. During this transport, every surface reflection and propagation is encoded in the properties of the photons that ultimately reach the detector, including travel time, direction, intensity, wavelength and polarization. Conventional imaging systems capture intensity by integrating over all other dimensions of the incident light into a single quantity, hiding this rich scene information in these aggregate measurements. Existing methods are capable of untangling these measurements into their spatial and temporal dimensions, fueling geometric scene understanding tasks. However, examining polarimetric material properties jointly with geometric properties is an open challenge that could enable unprecedented capabilities beyond geometric scene understanding, allowing for material-dependent scene understanding and imaging through complex transport, such as macroscopic scattering. In this work, we close this gap, and propose a computational light transport imaging method that captures the spatially- and temporally-resolved complete polarimetric response of a scene, which encodes rich material properties. Our method hinges on a novel 7D tensor theory of light transport. We discover low-rank structure in the polarimetric tensor dimension and propose a data-driven rotating ellipsometry method that learns to exploit redundancy of polarimetric structure. We instantiate our theory with two imaging prototypes: spatio-polarimetric imaging and coaxial temporal-polarimetric imaging. This allows us, for the first time, to decompose scene light transport into temporal, spatial, and complete polarimetric dimensions that unveil scene properties hidden to conventional methods. We validate the applicability of our method on diverse tasks, including shape reconstruction with subsurface scattering, seeing through scattering media, untangling multi-bounce light transport, breaking metamerism with polarization, and spatio-polarimetric decomposition of crystals.
Seung-Hwan Baek, Felix Heide
ACM Trans. Graph.1
2020 Single-Shot Monocular RGB-D Imaging Using Uneven Double Refraction
abstract
Cameras that capture color and depth information have become an essential imaging modality for applications in robotics, autonomous driving, virtual, and augmented reality. Existing RGB-D cameras rely on multiple sensors or active illumination with specialized sensors. In this work, we propose a method for monocular single-shot RGB-D imaging. Instead of learning depth from single-image depth cues, we revisit double-refraction imaging using a birefractive medium, measuring depth as the displacement of differently refracted images superimposed in a single capture. However, existing double-refraction methods are orders of magnitudes too slow to be used in real-time applications, e.g., in robotics, and provide only inaccurate depth due to correspondence ambiguity in double reflection. We resolve this ambiguity optically by leveraging the orthogonality of the two linearly polarized rays in double refraction -- introducing uneven double refraction by adding a linear polarizer to the birefractive medium. Doing so makes it possible to develop a real-time method for reconstructing sparse depth and color simultaneously in real-time. We validate the proposed method, both synthetically and experimentally, and demonstrate 3D object detection and photographic applications.
Andreas Meuleman, Seung-Hwan Baek, Felix Heide, Min H. Kim 0001
CVPR2
2020 Progressive Acquisition of SVBRDF and Shape in Motion
abstract
Abstract To estimate appearance parameters, traditional SVBRDF acquisition methods require multiple input images to be captured with various angles of light and camera, followed by a post‐processing step. For this reason, subjects have been limited to static scenes, or a multiview system is required to capture dynamic objects. In this paper, we propose a simultaneous acquisition method of SVBRDF and shape allowing us to capture the material appearance of deformable objects in motion using a single RGBD camera. To do so, we progressively integrate photometric samples of surfaces in motion in a volumetric data structure with a deformation graph. Then, building upon recent advances of fusion‐based methods, we estimate SVBRDF parameters in motion. We make use of a conventional RGBD camera that consists of the colour and infrared cameras with active infrared illumination. The colour camera is used for capturing diffuse properties, and the infrared camera‐illumination module is employed for estimating specular properties by means of active illumination. Our joint optimization yields complete material appearance parameters. We demonstrate the effectiveness of our method with extensive evaluation on both synthetic and real data that include various deformable objects of specular and diffuse appearance.
Hyunho Ha, Seung-Hwan Baek, Giljoo Nam, Min H. Kim 0001
Comput. Graph. Forum2
2020 Image-based acquisition and modeling of polarimetric reflectance
abstract
Realistic modeling of the bidirectional reflectance distribution function (BRDF) of scene objects is a vital prerequisite for any type of physically based rendering. In the last decades, the availability of databases containing real-world material measurements has fueled considerable innovation in the development of such models. However, previous work in this area was mainly focused on increasing the visual realism of images, and hence ignored the effect of scattering on the polarization state of light, which is normally imperceptible to the human eye. Existing databases thus only capture scattered flux, or polarimetric BRDF datasets are too directionally sparse (e.g., in-plane) to be usable for simulation. While subtle to human observers, polarization is easily perceived by any optical sensor (e.g., using polarizing filters), providing a wealth of additional information about shape and material properties of the object under observation. Given the increasing application of rendering in the solution of inverse problems via analysis-by-synthesis and differentiation, the ability to realistically model polarized radiative transport is thus highly desirable. Polarization depends on the wavelength of the spectrum, and thus we provide the first polarimetric BRDF (pBRDF) dataset that captures the polarimetric properties of real-world materials over the full angular domain, and at multiple wavelengths. Acquisition of such reflectance data is challenging due to the extremely large space of angular, spectral, and polarimetric configurations that must be observed, and we propose a scheme combining image-based acquisition with spectroscopic ellipsometry to perform measurements in a realistic amount of time. This process yields raw Mueller matrices, which we subsequently transform into Rusinkiewicz-parameterized pBRDFs that can be used for rendering. Our dataset provides 25 isotropic pBRDFs spanning a wide range of appearances: diffuse/specular, metallic/dielectric, rough/smooth, and different color albedos, captured in five wavelength ranges covering the visible spectrum. We demonstrate usage of our data-driven pBRDF model in a physically based renderer that accounts for polarized interreflection, and we investigate the relationship of polarization and material appearance, providing insights into the behavior of characteristic real-world pBRDFs.
Seung-Hwan Baek, Tizian Zeltner, Hyunjin Ku, Inseung Hwang, Xin Tong 0001, Wenzel Jakob, Min H. Kim 0001
ACM Trans. Graph.1
2019 Compact snapshot hyperspectral imaging with diffracted rotation
abstract
Traditional snapshot hyperspectral imaging systems include various optical elements: a dispersive optical element (prism), a coded aperture, several relay lenses, and an imaging lens, resulting in an impractically large form factor. We seek an alternative, minimal form factor of snapshot spectral imaging based on recent advances in diffractive optical technology. We thereupon present a compact, diffraction-based snapshot hyperspectral imaging method, using only a novel diffractive optical element (DOE) in front of a conventional, bare image sensor. Our diffractive imaging method replaces the common optical elements in hyperspectral imaging with a single optical element. To this end, we tackle two main challenges: First, the traditional diffractive lenses are not suitable for color imaging under incoherent illumination due to severe chromatic aberration because the size of the point spread function (PSF) changes depending on the wavelength. By leveraging this wavelength-dependent property alternatively for hyperspectral imaging, we introduce a novel DOE design that generates an anisotropic shape of the spectrally-varying PSF. The PSF size remains virtually unchanged, but instead the PSF shape rotates as the wavelength of light changes. Second, since there is no dispersive element and no coded aperture mask, the ill-posedness of spectral reconstruction increases significantly. Thus, we propose an end-to-end network solution based on the unrolled architecture of an optimization procedure with a spatial-spectral prior, specifically designed for deconvolution-based spectral reconstruction. Finally, we demonstrate hyperspectral imaging with a fabricated DOE attached to a conventional DSLR sensor. Results show that our method compares well with other state-of-the-art hyperspectral imaging methods in terms of spectral accuracy and spatial resolution, while our compact, diffraction-based spectral imaging method uses only a single optical element on a bare image sensor.
Daniel S. Jeon, Seung-Hwan Baek, Shinyoung Yi 0001, Qiang Fu 0002, Xiong Dun, Wolfgang Heidrich, Min H. Kim 0001
ACM Trans. Graph.2
2018 Enhancing the Spatial Resolution of Stereo Images Using a Parallax Prior
abstract
We present a novel method that can enhance the spatial resolution of stereo images using a parallax prior. While traditional stereo imaging has focused on estimating depth from stereo images, our method utilizes stereo images to enhance spatial resolution instead of estimating disparity. The critical challenge for enhancing spatial resolution from stereo images: how to register corresponding pixels with subpixel accuracy. Since disparity in traditional stereo imaging is calculated per pixel, it is directly inappropriate for enhancing spatial resolution. We, therefore, learn a parallax prior from stereo image datasets by jointly training two-stage networks. The first network learns how to enhance the spatial resolution of stereo images in luminance, and the second network learns how to reconstruct a high-resolution color image from high-resolution luminance and chrominance of the input image. Our two-stage joint network enhances the spatial resolution of stereo images significantly more than single-image super-resolution methods. The proposed method is directly applicable to any stereo depth imaging methods, enabling us to enhance the spatial resolution of stereo images.
Daniel S. Jeon, Seung-Hwan Baek, Inchang Choi, Min H. Kim 0001
CVPR2
2018 Simultaneous acquisition of polarimetric SVBRDF and normals
abstract
Capturing appearance often requires dense sampling in light-view space, which is often achieved in specialized, expensive hardware setups. With the aim of realizing a compact acquisition setup without multiple angular samples of light and view, we sought to leverage an alternative optical property of light, polarization. To this end, we capture a set of polarimetric images with linear polarizers in front of a single projector and camera to obtain the appearance and normals of real-world objects. We encountered two technical challenges: First, no complete polarimetric BRDF model is available for modeling mixed polarization of both specular and diffuse reflection. Second, existing polarization-based inverse rendering methods are not applicable to a single local illumination setup since they are formulated with the assumption of spherical illumination. To this end, we first present a complete polarimetric BRDF (pBRDF) model that can define mixed polarization of both specular and diffuse reflection. Second, by leveraging our pBRDF model, we propose a novel inverse-rendering method with joint optimization of pBRDF and normals to capture spatially-varying material appearance: per-material specular properties (including the refractive index, specular roughness and specular coefficient), per-pixel diffuse albedo and normals. Our method can solve the severely ill-posed inverse-rendering problem by carefully accounting for the physical relationship between polarimetric appearance and geometric properties. We demonstrate how our method overcomes limited sampling in light-view space for inverse rendering by means of polarization.
Seung-Hwan Baek, Daniel S. Jeon, Xin Tong 0001, Min H. Kim 0001
ACM Trans. Graph.1
2017 Urban Image Stitching using Planar Perspective Guidance
Joo Ho Lee 0003, Seung-Hwan Baek, Min H. Kim 0001
BMVC2
2017 Reconstructing Interlaced High-Dynamic-Range Video Using Joint Learning
abstract
For extending the dynamic range of video, it is a common practice to capture multiple frames sequentially with different exposures and combine them to extend the dynamic range of each video frame. However, this approach results in typical ghosting artifacts due to fast and complex motion in nature. As an alternative, video imaging with interlaced exposures has been introduced to extend the dynamic range. However, the interlaced approach has been hindered by jaggy artifacts and sensor noise, leading to concerns over image quality. In this paper, we propose a data-driven approach for jointly solving two specific problems of deinterlacing and denoising that arise in interlaced video imaging with different exposures. First, we solve the deinterlacing problem using joint dictionary learning via sparse coding. Since partial information of detail in differently exposed rows is often available via interlacing, we make use of the information to reconstruct details of the extended dynamic range from the interlaced video input. Second, we jointly solve the denoising problem by tailoring sparse coding to better handle additive noise in low-/high-exposure rows, and also adopt multiscale homography flow to temporal sequences for denoising. We anticipate that the proposed method will allow for concurrent capture of higher dynamic range video frames without suffering from ghosting artifacts. We demonstrate the advantages of our interlaced video imaging compared with the state-of-the-art high-dynamic-range video methods.
Inchang Choi, Seung-Hwan Baek, Min H. Kim 0001
IEEE Trans. Image Process.2
2017 Compact single-shot hyperspectral imaging using a prism
abstract
We present a novel, compact single-shot hyperspectral imaging method. It enables capturing hyperspectral images using a conventional DSLR camera equipped with just an ordinary refractive prism in front of the camera lens. Our computational imaging method reconstructs the full spectral information of a scene from dispersion over edges. Our setup requires no coded aperture mask, no slit, and no collimating optics, which are necessary for traditional hyperspectral imaging systems. It is thus very cost-effective, while still highly accurate. We tackle two main problems: First, since we do not rely on collimation, the sensor records a projection of the dispersion information, distorted by perspective. Second, available spectral cues are sparse, present only around object edges. We formulate an image formation model that can predict the perspective projection of dispersion, and a reconstruction method that can estimate the full spectral information of a scene from sparse dispersion information. Our results show that our method compares well with other state-of-the-art hyperspectral imaging systems, both in terms of spectral accuracy and spatial resolution, while being orders of magnitude cheaper than commercial imaging systems.
Seung-Hwan Baek, Inchul Kim 0001, Diego Gutierrez, Min H. Kim 0001
ACM Trans. Graph.1
2016 Multiview Image Completion with Space Structure Propagation
abstract
We present a multiview image completion method that provides geometric consistency among different views by propagating space structures. Since a user specifies the region to be completed in one of multiview photographs casually taken in a scene, the proposed method enables us to complete the set of photographs with geometric consistency by creating or removing structures on the specified region. The proposed method incorporates photographs to estimate dense depth maps. We initially complete color as well as depth from a view, and then facilitate two stages of structure propagation and structure-guided completion. Structure propagation optimizes space topology in the scene across photographs, while structure-guide completion enhances, and completes local image structure of both depth and color in multiple photographs with structural coherence by searching nearest neighbor fields in relevant views. We demonstrate the effectiveness of the proposed method in completing multiview images.
Seung-Hwan Baek, Inchang Choi, Min H. Kim 0001
CVPR1
2016 DMQEA-FCM: An approach for preference-based decision support
abstract
This paper proposes a novel algorithm, named dual multiobjective quantum-inspired evolutionary (DMQEA) algorithm augmented fuzzy cognitive map (FCM). DMQEA was developed to help users select preferable solutions out of the non-dominated ones and has been proven to be an effective way compared to other multi-objective optimization methods, such as MQEA, MQEA-PS, etc. DMQEA, in this paper, has been coupled with decision supporting tool, fuzzy cognitive maps (FCMs) to support selecting best models which can reflect users' preferences. Even though the attempts with single optimization such as genetic algorithms (GAs) or particle swarm optimization (PSO) have been frequently carried out, there have been only few attempt to incorporate FCM with multicriteria decision making algorithm, especially to reflect user's preference. This study aims to integrate DMQEA with FCM to build models according to user's preference. In robotics field, the interaction with human operators is an important issue and DMQEA-FCM can aid robots in their decision making process in the context of the interaction.
Seung-Hwan Baek, Si-Jeong Ryu, Jong-Hwan Kim 0001
FUZZ-IEEE1
2016 Cogent confabulation-based hierarchical behavior planner for task performance
abstract
This paper proposes a novel hierarchical behavior planner with a multi-layered confabulation based behavior selection structure for robots to perform tasks. The proposed planner integrates a STRIPS based behavior selection approach and cogent confabulation approach. The STRIPS based behavior selection approach is a goal tree search that induces goal-oriented sequences of behaviors, while the cogent confabulation approach is based on conditional probabilities between input symbols and target behaviors, aims to model human thinking mechanism. Our planner is applied with a set of behaviors defined in a multi-layered structure to show that it can plan a hierarchical sequences of behaviors to perform given tasks. The effectiveness and applicability of the proposed scheme is demonstrated through the experiments with the robot Mybot, developed in the Robot Intelligence Technology Lab. at KAIST.
Se-Hyoung Cho, Seung-Hwan Baek, Deok-Hwa Kim, Yong-Ho Yoo, Sanghyun Cho, Jong-Hwan Kim 0001
SMC2
2016 Approach to integrate episodic memory into cogency-based behavior planner for robots
abstract
This paper proposes a novel scheme of integrating episodic memory into semantic memory based task planner. Task planners have taken an important role in AI research along with semantic memory to better perform tasks for robots. Episodic memory memorizes and retrieves temporal sequence of situated behaviors by which temporal relationship between behaviors can be defined. None of any research, however, has implemented it into their work for task planning. By introducing episodic memory into task planner, the temporal causal relationship between situated behaviors, which are stored in semantic memory, is taken into consideration. The integrated architecture proves its effectiveness by notably reducing the number of nodes traversed in finding solutions. Robots can reduce time complexity in solving given problems by retrieving previous memories. Deep Adaptive Resonance Theory (Deep-ART) neural model and cogency-based hierarchical behavior planner are used for the episodic memory and the task planner, respectively. Cogency-based hierarchical behavior planner proves its capability of solving given problems in experiment with humanoid robot Mybot, and Deep-ART is augmented to the planner and tested in simulations. Therefore, the contribution of this approach lies on developing a framework which takes advantage of implementing episodic memory and planner in one place.
Min-Joo Kim, Seung-Hwan Baek, Se-Hyoung Cho, Jong-Hwan Kim 0001
SMC2
2016 Stereo fusion: Combining refractive and binocular disparity
Seung-Hwan Baek, Min H. Kim 0001
Comput. Vis. Image Underst.1
2016 Birefractive stereo imaging for single-shot depth acquisition
abstract
We propose a novel birefractive depth acquisition method, which allows for single-shot depth imaging by just placing a birefringent material in front of the lens. While most transmissive materials present a single refractive index per wavelength, birefringent crystals like calcite posses two, resulting in a double refraction effect. We develop an imaging model that leverages this phenomenon and the information contained in the ordinary and the extraordinary refracted rays, providing an effective formulation of the geometric relationship between scene depth and double refraction. To handle the inherent ambiguity of having two sources of information overlapped in a single image, we define and combine two different cost volume functions. We additionally present a novel calibration technique for birefringence, carefully analyze and validate our model, and demonstrate the usefulness of our approach with several image-editing applications.
Seung-Hwan Baek, Diego Gutierrez, Min H. Kim 0001
ACM Trans. Graph.1
2014 Stereo Fusion Using a Refractive Medium on a Binocular Base
Seung-Hwan Baek, Min H. Kim 0001
ACCV (2)1