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Nir Levine

dblp:162/0164 · DBLP profile ↗
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9ranked-venue papers
4as first author
2since 2021 · last 2021
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 8 · 3 first-author · 2 since 2021Databases, data management, data science and information retrieval · 1 · 1 first-authorGraphics, computer vision, multimedia, augmented reality and games · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
7 papers
Reinforcement learning · 75% Efficient and distributed learning · 15% Probabilistic and Bayesian machine learning · 10%
Databases, data mining, and information retrieval
1 paper
Information retrieval · 100%

Topics — the 25 heaviest of 27, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Reinforcement learning
constrained reinforcement learning
0.512021
Balancing Constraints and Rewards with Meta-Gradient D4PG · ICLR 2021
Machine learning › Reinforcement learning › large-scale reinforcement learning
distributed reinforcement learning
0.512021
Balancing Constraints and Rewards with Meta-Gradient D4PG · ICLR 2021
Machine learning › Reinforcement learning › markov decision process › infinite-horizon markov decision process
average-reward MDP
0.412020
A Maximum-Entropy Approach to Off-Policy Evaluation in Average-Reward MDPs · NeurIPS 2020
Machine learning › Reinforcement learning
continuous control
0.412020
Robust Reinforcement Learning for Continuous Control with Model Misspecification · ICLR 2020
Machine learning › Efficient and distributed learning › model compression
knowledge distillation
0.412020
Improved Knowledge Distillation via Teacher Assistant · AAAI 2020
Machine learning › Reinforcement learning › markov decision process › low-rank MDP
linear MDP
0.412020
A Maximum-Entropy Approach to Off-Policy Evaluation in Average-Reward MDPs · NeurIPS 2020
Machine learning › Reinforcement learning
markov decision process
0.412020
A Maximum-Entropy Approach to Off-Policy Evaluation in Average-Reward MDPs · NeurIPS 2020
Machine learning › Probabilistic and Bayesian machine learning › statistical inference › exponential family
maximum entropy models
0.412020
A Maximum-Entropy Approach to Off-Policy Evaluation in Average-Reward MDPs · NeurIPS 2020
Machine learning › Efficient and distributed learning
model compression
0.412020
Improved Knowledge Distillation via Teacher Assistant · AAAI 2020
Machine learning › Probabilistic and Bayesian machine learning › statistical inference
model misspecification
0.412020
Robust Reinforcement Learning for Continuous Control with Model Misspecification · ICLR 2020
Machine learning › Efficient and distributed learning › model compression
neural network compression
0.412020
Improved Knowledge Distillation via Teacher Assistant · AAAI 2020
Machine learning › Reinforcement learning
off-policy evaluation
0.412020
A Maximum-Entropy Approach to Off-Policy Evaluation in Average-Reward MDPs · NeurIPS 2020
Machine learning › Reinforcement learning
representation learning for control
0.412020
Prediction, Consistency, Curvature: Representation Learning for Locally-Linear Control · ICLR 2020
Machine learning › Reinforcement learning
robust reinforcement learning
0.412020
Robust Reinforcement Learning for Continuous Control with Model Misspecification · ICLR 2020
Machine learning › Reinforcement learning › deep reinforcement learning
deep q-network
0.312017
Shallow Updates for Deep Reinforcement Learning · NIPS 2017
Machine learning › Reinforcement learning
deep reinforcement learning
0.312017
Shallow Updates for Deep Reinforcement Learning · NIPS 2017
Machine learning › Reinforcement learning › temporal difference learning
least-squares temporal difference
0.312017
Shallow Updates for Deep Reinforcement Learning · NIPS 2017
Machine learning › Reinforcement learning
multi-armed bandit
0.312017
Rotting Bandits · NIPS 2017
Machine learning › Reinforcement learning › multi-armed bandit
non-stationary bandits
0.312017
Rotting Bandits · NIPS 2017
Machine learning › Reinforcement learning
offline reinforcement learning
0.312017
Shallow Updates for Deep Reinforcement Learning · NIPS 2017
Machine learning › Reinforcement learning
value-based reinforcement learning
0.312017
Shallow Updates for Deep Reinforcement Learning · NIPS 2017
Information retrieval › retrieval models › language model
relevance model
0.312017
An Extended Relevance Model for Session Search · SIGIR 2017
Information retrieval › interactive information retrieval
session search
0.312017
An Extended Relevance Model for Session Search · SIGIR 2017
Computational finance and economics
online advertising
0.112017
Rotting Bandits · NIPS 2017
Information retrieval
query reformulation
0.112017
An Extended Relevance Model for Session Search · SIGIR 2017

Methods — techniques the papers use, named apart from their topics

regret analysis · 0.6exploration-exploitation trade-off · 0.6meta-gradient · 0.5distributed distributional deterministic policy gradients · 0.5teacher assistant · 0.4robust policy optimization · 0.4multi-step distillation · 0.4maximum entropy · 0.4function approximation · 0.4relevance modeling · 0.3query reformulation modeling · 0.3bayesian regularization · 0.3
YearPublicationVenuePosition
2021 Balancing Constraints and Rewards with Meta-Gradient D4PG
Dan Andrei Calian, Daniel J. Mankowitz, Tom Zahavy, Zhongwen Xu, Junhyuk Oh, Nir Levine, Timothy A. Mann
ICLR6
2021 Challenges of real-world reinforcement learning: definitions, benchmarks and analysis
Gabriel Dulac-Arnold, Nir Levine, Daniel J. Mankowitz, Cosmin Paduraru, Sven Gowal, Todd Hester
Mach. Learn.2
2020 Improved Knowledge Distillation via Teacher Assistant
abstract
Despite the fact that deep neural networks are powerful models and achieve appealing results on many tasks, they are too large to be deployed on edge devices like smartphones or embedded sensor nodes. There have been efforts to compress these networks, and a popular method is knowledge distillation, where a large (teacher) pre-trained network is used to train a smaller (student) network. However, in this paper, we show that the student network performance degrades when the gap between student and teacher is large. Given a fixed student network, one cannot employ an arbitrarily large teacher, or in other words, a teacher can effectively transfer its knowledge to students up to a certain size, not smaller. To alleviate this shortcoming, we introduce multi-step knowledge distillation, which employs an intermediate-sized network (teacher assistant) to bridge the gap between the student and the teacher. Moreover, we study the effect of teacher assistant size and extend the framework to multi-step distillation. Theoretical analysis and extensive experiments on CIFAR-10,100 and ImageNet datasets and on CNN and ResNet architectures substantiate the effectiveness of our proposed approach.
Seyed-Iman Mirzadeh, Mehrdad Farajtabar, Nir Levine, Akihiro Matsukawa, Hassan Ghasemzadeh 0001
AAAI4
2020 Prediction, Consistency, Curvature: Representation Learning for Locally-Linear Control
Nir Levine, Yinlam Chow, Mohammad Ghavamzadeh
ICLR1
2020 Robust Reinforcement Learning for Continuous Control with Model Misspecification
Daniel J. Mankowitz, Nir Levine, Rae Jeong, Abbas Abdolmaleki, Jost Tobias Springenberg, Jackie Kay, Todd Hester, Timothy A. Mann, Martin A. Riedmiller
ICLR2
2020 A Maximum-Entropy Approach to Off-Policy Evaluation in Average-Reward MDPs
abstract
This work focuses on off-policy evaluation (OPE) with function approximation in infinite-horizon undiscounted Markov decision processes (MDPs). For MDPs that are ergodic and linear (i.e. where rewards and dynamics are linear in some known features), we provide the first finite-sample OPE error bound, extending the existing results beyond the episodic and discounted cases. In a more general setting, when the feature dynamics are approximately linear and for arbitrary rewards, we propose a new approach for estimating stationary distributions with function approximation. We formulate this problem as finding the maximum-entropy distribution subject to matching feature expectations under empirical dynamics. We show that this results in an exponential-family distribution whose sufficient statistics are the features, paralleling maximum-entropy approaches in supervised learning. We demonstrate the effectiveness of the proposed OPE approaches in multiple environments.
Nevena Lazic, Mehrdad Farajtabar, Nir Levine, Dilan Görür, Chris Harris 0001, Dale Schuurmans
NeurIPS4
2017 Rotting Bandits
abstract
The Multi-Armed Bandits (MAB) framework highlights the trade-off between acquiring new knowledge (Exploration) and leveraging available knowledge (Exploitation). In the classical MAB problem, a decision maker must choose an arm at each time step, upon which she receives a reward. The decision maker's objective is to maximize her cumulative expected reward over the time horizon. The MAB problem has been studied extensively, specifically under the assumption of the arms' rewards distributions being stationary, or quasi-stationary, over time. We consider a variant of the MAB framework, which we termed Rotting Bandits, where each arm's expected reward decays as a function of the number of times it has been pulled. We are motivated by many real-world scenarios such as online advertising, content recommendation, crowdsourcing, and more. We present algorithms, accompanied by simulations, and derive theoretical guarantees.
Nir Levine, Koby Crammer, Shie Mannor
NIPS1
2017 Shallow Updates for Deep Reinforcement Learning
abstract
Deep reinforcement learning (DRL) methods such as the Deep Q-Network (DQN) have achieved state-of-the-art results in a variety of challenging, high-dimensional domains. This success is mainly attributed to the power of deep neural networks to learn rich domain representations for approximating the value function or policy. Batch reinforcement learning methods with linear representations, on the other hand, are more stable and require less hyper parameter tuning. Yet, substantial feature engineering is necessary to achieve good results. In this work we propose a hybrid approach -- the Least Squares Deep Q-Network (LS-DQN), which combines rich feature representations learned by a DRL algorithm with the stability of a linear least squares method. We do this by periodically re-training the last hidden layer of a DRL network with a batch least squares update. Key to our approach is a Bayesian regularization term for the least squares update, which prevents over-fitting to the more recent data. We tested LS-DQN on five Atari games and demonstrate significant improvement over vanilla DQN and Double-DQN. We also investigated the reasons for the superior performance of our method. Interestingly, we found that the performance improvement can be attributed to the large batch size used by the LS method when optimizing the last layer.
Nir Levine, Tom Zahavy, Daniel J. Mankowitz, Aviv Tamar, Shie Mannor
NIPS1
2017 An Extended Relevance Model for Session Search
abstract
The session search task aims at best serving the user's information need given her previous search behavior during the session. We propose an extended relevance model that captures the user's dynamic information need in the session. Our relevance modelling approach is directly driven by the user's query reformulation (change) decisions and the estimate of how much the user's search behavior affects such decisions. Overall, we demonstrate that, the proposed approach significantly boosts session search performance.
Nir Levine, Haggai Roitman, Doron Cohen 0001
SIGIR1