VLDB 2026 Research / reviewers in the wild / expert
Lee Cohen 0001
dblp:162/2494-1
· DBLP profile ↗
10ranked-venue papers
7as first author
9since 2021 · last 2025
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 10 · 7 first-author · 9 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Two Tickets are Better than One: Fair and Accurate Hiring Under Strategic LLM ManipulationsabstractIn an era of increasingly capable foundation models, job seekers are turning to generative AI tools to enhance their application materials. However, unequal access to and knowledge about generative AI tools can harm both employers and candidates by reducing the accuracy of hiring decisions and giving some candidates an unfair advantage. To address these challenges, we introduce a new variant of the strategic classification framework tailored to manipulations performed using large language models, accommodating varying levels of manipulations and stochastic outcomes. We propose a "two-ticket" scheme, where the hiring algorithm applies an additional manipulation to each submitted resume and considers this manipulated version together with the original submitted resume. We establish theoretical guarantees for this scheme, showing improvements for both the fairness and accuracy of hiring decisions when the true positive rate is maximized subject to a no false positives constraint. We further generalize this approach to an $n$-ticket scheme and prove that hiring outcomes converge to a fixed, group-independent decision, eliminating disparities arising from differential LLM access. Finally, we empirically validate our framework and the performance of our two-ticket scheme on real resumes using an open-source resume screening tool. Lee Cohen 0001, Connie Hong, Jack Hsieh, Judy Hanwen Shen |
ICML | 1 |
| 2025 | Probably Approximately Precision and Recall Learningabstract*Precision* and *Recall* are fundamental metrics in machine learning tasks where both accurate predictions and comprehensive coverage are essential, such as in multi-label learning, language generation, medical studies, and recommender systems.
A key challenge in these settings is the prevalence of one-sided feedback, where only positive examples are observed during training—e.g., in multi-label tasks like tagging people in Facebook photos, we may observe only a few tagged individuals, without knowing who else appears in the image. To address learning under such partial feedback, we introduce a Probably Approximately Correct (PAC) framework in which hypotheses are set functions that map each input to a set of labels, extending beyond single-label predictions and generalizing classical binary, multi-class, and multi-label models. Our results reveal sharp statistical and algorithmic separations from standard settings: classical methods such as Empirical Risk Minimization provably fail, even for simple hypothesis classes. We develop new algorithms that learn from positive data alone, achieving optimal sample complexity in the realizable case, and establishing multiplicative—rather than additive—approximation guarantees in the agnostic case, where achieving additive regret is impossible. Lee Cohen 0001, Yishay Mansour, Shay Moran, Han Shao 0001 |
NeurIPS | 1 |
| 2024 | Learnability Gaps of Strategic ClassificationabstractIn contrast with standard classification tasks, strategic classification involves agents strategically modifying their features in an effort to receive favorable predictions. For instance, given a classifier determining loan approval based on credit scores, applicants may open or close their credit cards and bank accounts to fool the classifier. The learning goal is to find a classifier robust against strategic manipulations. Various settings, based on what and when information is known, have been explored in strategic classification. In this work, we focus on addressing a fundamental question: the learnability gaps between strategic classification and standard learning. We essentially show that any learnable class is also strategically learnable: we first consider a fully informative setting, where the manipulation structure (which is modeled by a manipulation graph $G^\star$) is known and during training time the learner has access to both the pre-manipulation data and post-manipulation data. We provide nearly tight sample complexity and regret bounds, offering significant improvements over prior results. Then, we relax the fully informative setting by introducing two natural types of uncertainty. First, following Ahmadi et al. (2023), we consider the setting in which the learner only has access to the post-manipulation data. We improve the results of Ahmadi et al. (2023) and close the gap between mistake upper bound and lower bound raised by them. Our second relaxation of the fully informative setting introduces uncertainty to the manipulation structure. That is, we assume that the manipulation graph is unknown but belongs to a known class of graphs. We provide nearly tight bounds on the learning complexity in various unknown manipulation graph settings. Notably, our algorithm in this setting is of independent interest and can be applied to other problems such as multi-label learning. Lee Cohen 0001, Yishay Mansour, Shay Moran, Han Shao 0001 |
COLT | 1 |
| 2024 | Bayesian Strategic ClassificationabstractIn strategic classification, agents modify their features, at a cost, to obtain a positive classification outcome from the learner’s classifier,
typically assuming agents have full knowledge of the deployed classifier. In contrast, we consider a Bayesian setting where agents have a common distributional prior on the classifier being used and agents manipulate their features to maximize their expected utility according to this prior.
The learner can reveal truthful, yet not necessarily complete, information about the classifier to the agents, aiming to release just enough information to shape the agents' behavior and thus maximize accuracy. We show that partial information release can counter-intuitively benefit the learner’s accuracy, allowing qualified agents to pass the classifier while preventing unqualified agents from doing so. Despite the intractability of computing the best response of an agent in the general case, we provide oracle-efficient algorithms for scenarios where the learner’s hypothesis class consists of low-dimensional linear classifiers or when the agents’ cost function satisfies a sub-modularity condition.
Additionally, we address the learner’s optimization problem, offering both positive and negative results on determining the optimal information release to maximize expected accuracy, particularly in settings where an agent’s qualification can be represented by a real-valued number. Lee Cohen 0001, Saeed Sharifi-Malvajerdi, Kevin Stangl, Ali Vakilian, Juba Ziani |
NeurIPS | 1 |
| 2023 | Sequential Strategic ScreeningabstractWe initiate the study of strategic behavior in screening processes with multiple classifiers. We focus on two contrasting settings: a "conjunctive” setting in which an individual must satisfy all classifiers simultaneously, and a sequential setting in which an individual to succeed must satisfy classifiers one at a time. In other words, we introduce the combination of strategic classificationwith screening processes. We show that sequential screening pipelines exhibit new and surprising behavior where individuals can exploit the sequential ordering of the tests to "zig-zag” between classifiers without having to simultaneously satisfy all of them. We demonstrate an individual can obtain a positive outcome using a limited manipulation budget even when far from the intersection of the positive regions of every classifier. Finally, we consider a learner whose goal is to design a sequential screening process that is robust to such manipulations, and provide a construction for the learner that optimizes a natural objective. Lee Cohen 0001, Saeed Sharifi-Malvajerdi, Kevin Stangl, Ali Vakilian, Juba Ziani |
ICML | 1 |
| 2023 | Finding Safe Zones of Markov Decision Processes PoliciesabstractGiven a policy of a Markov Decision Process, we define a SafeZone as a subset of states, such that most of the policy's trajectories are confined to this subset. The quality of a SafeZone is parameterized by the number of states and the escape probability, i.e., the probability that a random trajectory will leave the subset. SafeZones are especially interesting when they have a small number of states and low escape probability. We study the complexity of finding optimal SafeZones, and show that in general, the problem is computationally hard. For this reason, we concentrate on finding approximate SafeZones. Our main result is a bi-criteria approximation learning algorithm with a factor of almost $2$ approximation for both the escape probability and \newprob size, using a polynomial size sample complexity. Lee Cohen 0001, Yishay Mansour, Michal Moshkovitz |
NeurIPS | 1 |
| 2023 | Eliciting User Preferences for Personalized Multi-Objective Decision Making through Comparative FeedbackabstractIn this work, we propose a multi-objective decision making framework that accommodates different user preferences over objectives, where preferences are learned via policy comparisons. Our model consists of a known Markov decision process with a vector-valued reward function, with each user having an unknown preference vector that expresses the relative importance of each objective. The goal is to efficiently compute a near-optimal policy for a given user. We consider two user feedback models. We first address the case where a user is provided with two policies and returns their preferred policy as feedback. We then move to a different user feedback model, where a user is instead provided with two small weighted sets of representative trajectories and selects the preferred one. In both cases, we suggest an algorithm that finds a nearly optimal policy for the user using a number of comparison queries that scales quasilinearly in the number of objectives. Han Shao 0001, Lee Cohen 0001, Avrim Blum, Yishay Mansour, Aadirupa Saha, Matthew R. Walter |
NeurIPS | 2 |
| 2022 | Modeling Attrition in Recommender Systems with Departing BanditsabstractTraditionally, when recommender systems are formalized as multi-armed bandits, the policy of the recommender system influences the rewards accrued, but not the length of interaction. However, in real-world systems, dissatisfied users may depart (and never come back). In this work, we propose a novel multi-armed bandit setup that captures such policy-dependent horizons. Our setup consists of a finite set of user types, and multiple arms with Bernoulli payoffs. Each (user type, arm) tuple corresponds to an (unknown) reward probability. Each user's type is initially unknown and can only be inferred through their response to recommendations. Moreover, if a user is dissatisfied with their recommendation, they might depart the system. We first address the case where all users share the same type, demonstrating that a recent UCB-based algorithm is optimal. We then move forward to the more challenging case, where users are divided among two types. While naive approaches cannot handle this setting, we provide an efficient learning algorithm that achieves O(sqrt(T)ln(T)) regret, where T is the number of users. Omer Ben-Porat, Lee Cohen 0001, Liu Leqi, Zachary C. Lipton, Yishay Mansour |
AAAI | 2 |
| 2021 | Dueling Bandits with Team ComparisonsabstractWe introduce the dueling teams problem, a new online-learning setting in which the learner observes noisy comparisons of disjoint pairs of $k$-sized teams from a universe of $n$ players. The goal of the learner is to minimize the number of duels required to identify, with high probability, a Condorcet winning team, i.e., a team which wins against any other disjoint team (with probability at least $1/2$).Noisy comparisons are linked to a total order on the teams. We formalize our model by building upon the dueling bandits setting (Yue et al. 2012) and provide several algorithms, both for stochastic and deterministic settings. For the stochastic setting, we provide a reduction to the classical dueling bandits setting, yielding an algorithm that identifies a Condorcet winning team within $\mathcal{O}((n + k \log (k)) \frac{\max(\log\log n, \log k)}{\Delta^2})$ duels, where $\Delta$ is a gap parameter. For deterministic feedback, we additionally present a gap-independent algorithm that identifies a Condorcet winning team within $\mathcal{O}(nk\log(k)+k^5)$ duels. Lee Cohen 0001, Ulrike Schmidt-Kraepelin, Yishay Mansour |
NeurIPS | 1 |
| 2020 | Sample Complexity of Uniform Convergence for MulticalibrationabstractThere is a growing interest in societal concerns in machine learning systems, especially in fairness. Multicalibration gives a comprehensive methodology to address group fairness. In this work, we address the multicalibration error and decouple it from the prediction error. The importance of decoupling the fairness metric (multicalibration) and the accuracy (prediction error) is due to the inherent trade-off between the two, and the societal decision regarding the ``right tradeoff'' (as imposed many times by regulators). Our work gives sample complexity bounds for uniform convergence guarantees of multicalibration error, which implies that regardless of the accuracy, we can guarantee that the empirical and (true) multicalibration errors are close. We emphasize that our results: (1) are more general than previous bounds, as they apply to both agnostic and realizable settings, and do not rely on a specific type of algorithm (such as differentially private), (2) improve over previous multicalibration sample complexity bounds and (3) implies uniform convergence guarantees for the classical calibration error. Eliran Shabat, Lee Cohen 0001, Yishay Mansour |
NeurIPS | 2 |