VLDB 2026 Research / reviewers in the wild / expert
Theresa Csar
dblp:163/5982
· DBLP profile ↗
2ranked-venue papers
2as first author
0since 2021 · last 2018
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 2 · 2 first-authorGraphics, computer vision, multimedia, augmented reality and games · 2 · 2 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Theoretical computer science
2 papers |
Algorithmic game theory and mechanism design · 94% Algorithms and data structures · 6% | |
| Computer architecture, parallel and distributed computing, and storage systems
1 paper |
Cloud and datacenter computing · 50% Parallel and multicore computing · 50% |
Topics — the 6 heaviest of 6, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Algorithmic game theory and mechanism design › social choice
computational social choice |
0.6 | 2 | 2018 | Computing the Schulze Method for Large-Scale Preference Data Sets · IJCAI 2018 Winner Determination in Huge Elections with MapReduce · AAAI 2017 |
Algorithmic game theory and mechanism design › social choice › voting
schulze method |
0.3 | 1 | 2018 | Computing the Schulze Method for Large-Scale Preference Data Sets · IJCAI 2018 |
Algorithmic game theory and mechanism design › auction theory › combinatorial auction
winner determination |
0.3 | 1 | 2017 | Winner Determination in Huge Elections with MapReduce · AAAI 2017 |
Cloud and datacenter computing
cluster resource management and scheduling |
0.1 | 1 | 2017 | Winner Determination in Huge Elections with MapReduce · AAAI 2017 |
Parallel and multicore computing › data-parallel programming
mapreduce |
0.1 | 1 | 2017 | Winner Determination in Huge Elections with MapReduce · AAAI 2017 |
Algorithms and data structures
parallel algorithms |
0.1 | 1 | 2017 | Winner Determination in Huge Elections with MapReduce · AAAI 2017 |
Methods — techniques the papers use, named apart from their topics
mapreduce · 0.6pregel · 0.3
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2018 | Computing the Schulze Method for Large-Scale Preference Data SetsabstractThe Schulze method is a voting rule widely used in practice and enjoys many positive axiomatic properties. While it is computable in polynomial time, its straight-forward implementation does not scale well for large elections. In this paper, we develop a highly optimised algorithm for computing the Schulze method with Pregel, a framework for massively parallel computation of graph problems, and demonstrate its applicability for large preference data sets. In addition, our theoretic analysis shows that the Schulze method is indeed particularly well-suited for parallel computation, in stark contrast to the related ranked pairs method. More precisely we show that winner determination subject to the Schulze method is NL-complete, whereas this problem is P-complete for the ranked pairs method. Theresa Csar, Martin Lackner, Reinhard Pichler |
IJCAI | 1 |
| 2017 | Winner Determination in Huge Elections with MapReduceabstractIn computational social choice, we are concerned with the development of methods for joint decision making. A central problem in this field is the winner determination problem, which aims at identifying the most preferred alternative(s). With the rise of modern e-business platforms, processing of huge amounts of preference data has become an issue. In this work, we apply the MapReduce framework - which has been specifically designed for dealing with big data - to various versions of the winner determination problem. We obtain efficient and highly parallel algorithms and provide a theoretical analysis and experimental evaluation. Theresa Csar, Martin Lackner, Reinhard Pichler, Emanuel Sallinger |
AAAI | 1 |