Theresa Csar

dblp:163/5982 · DBLP profile ↗
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2ranked-venue papers
2as first author
0since 2021 · last 2018
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 2 · 2 first-authorGraphics, computer vision, multimedia, augmented reality and games · 2 · 2 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Theoretical computer science
2 papers
Algorithmic game theory and mechanism design · 94% Algorithms and data structures · 6%
Computer architecture, parallel and distributed computing, and storage systems
1 paper
Cloud and datacenter computing · 50% Parallel and multicore computing · 50%

Topics — the 6 heaviest of 6, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Algorithmic game theory and mechanism design › social choice
computational social choice
0.622018
Computing the Schulze Method for Large-Scale Preference Data Sets · IJCAI 2018
Winner Determination in Huge Elections with MapReduce · AAAI 2017
Algorithmic game theory and mechanism design › social choice › voting
schulze method
0.312018
Computing the Schulze Method for Large-Scale Preference Data Sets · IJCAI 2018
Algorithmic game theory and mechanism design › auction theory › combinatorial auction
winner determination
0.312017
Winner Determination in Huge Elections with MapReduce · AAAI 2017
Cloud and datacenter computing
cluster resource management and scheduling
0.112017
Winner Determination in Huge Elections with MapReduce · AAAI 2017
Parallel and multicore computing › data-parallel programming
mapreduce
0.112017
Winner Determination in Huge Elections with MapReduce · AAAI 2017
Algorithms and data structures
parallel algorithms
0.112017
Winner Determination in Huge Elections with MapReduce · AAAI 2017

Methods — techniques the papers use, named apart from their topics

mapreduce · 0.6pregel · 0.3
YearPublicationVenuePosition
2018 Computing the Schulze Method for Large-Scale Preference Data Sets
abstract
The Schulze method is a voting rule widely used in practice and enjoys many positive axiomatic properties. While it is computable in polynomial time, its straight-forward implementation does not scale well for large elections. In this paper, we develop a highly optimised algorithm for computing the Schulze method with Pregel, a framework for massively parallel computation of graph problems, and demonstrate its applicability for large preference data sets. In addition, our theoretic analysis shows that the Schulze method is indeed particularly well-suited for parallel computation, in stark contrast to the related ranked pairs method. More precisely we show that winner determination subject to the Schulze method is NL-complete, whereas this problem is P-complete for the ranked pairs method.
Theresa Csar, Martin Lackner, Reinhard Pichler
IJCAI1
2017 Winner Determination in Huge Elections with MapReduce
abstract
In computational social choice, we are concerned with the development of methods for joint decision making. A central problem in this field is the winner determination problem, which aims at identifying the most preferred alternative(s). With the rise of modern e-business platforms, processing of huge amounts of preference data has become an issue. In this work, we apply the MapReduce framework - which has been specifically designed for dealing with big data - to various versions of the winner determination problem. We obtain efficient and highly parallel algorithms and provide a theoretical analysis and experimental evaluation.
Theresa Csar, Martin Lackner, Reinhard Pichler, Emanuel Sallinger
AAAI1