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Mengyuan Yan

dblp:164/5672 · also Mengyan Yan · DBLP profile ↗
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7ranked-venue papers
2as first author
1since 2021 · last 2023
0000-0002-5427-4192ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 6 · 2 first-author · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 3Systems, architecture and hardware · 2 · 2 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
6 papers
Reinforcement learning · 26% Robot manipulation · 15% Graph learning · 13%
Computer graphics and multimedia
1 paper
Geometric modeling and processing · 100%
Databases, data mining, and information retrieval
1 paper
Machine learning and data management · 100%

Topics — the 18 heaviest of 20, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Reinforcement learning
exploration
0.712023
Jump-Start Reinforcement Learning · ICML 2023
Machine learning › Reinforcement learning
policy initialization
0.712023
Jump-Start Reinforcement Learning · ICML 2023
Machine learning › Learning theory
sample complexity
0.712023
Jump-Start Reinforcement Learning · ICML 2023
Robotics › Robot manipulation
grasping
0.412019
Learning Probabilistic Multi-Modal Actor Models for Vision-Based Robotic Grasping · ICRA 2019
Computer vision › 3D vision
point cloud
0.412019
MeteorNet: Deep Learning on Dynamic 3D Point Cloud Sequences · ICCV 2019
Robotics › Robot manipulation › grasping
vision-based grasping
0.412019
Learning Probabilistic Multi-Modal Actor Models for Vision-Based Robotic Grasping · ICRA 2019
Machine learning › Graph learning › graph signal processing
graph fourier transform
0.312018
Convolutional Imputation of Matrix Networks · ICML 2018
Machine learning › Graph learning
graph signal processing
0.312018
Convolutional Imputation of Matrix Networks · ICML 2018
Machine learning and data management
matrix completion
0.312018
Convolutional Imputation of Matrix Networks · ICML 2018
Computer vision › 3D vision › 3d object recognition
3d object classification
0.212016
Volumetric and Multi-view CNNs for Object Classification on 3D Data · CVPR 2016
Geometric modeling and processing › shape analysis › shape parsing
semantic shape labeling
0.212016
A scalable active framework for region annotation in 3D shape collections · ACM Trans. Graph. 2016
Geometric modeling and processing
shape analysis
0.212016
A scalable active framework for region annotation in 3D shape collections · ACM Trans. Graph. 2016
Computer vision › Video understanding and tracking
action recognition
0.112019
MeteorNet: Deep Learning on Dynamic 3D Point Cloud Sequences · ICCV 2019
Machine learning › Probabilistic and Bayesian machine learning › statistical inference
density estimation
0.112019
Learning Probabilistic Multi-Modal Actor Models for Vision-Based Robotic Grasping · ICRA 2019
Machine learning › Generative modeling
normalizing flow
0.112019
Learning Probabilistic Multi-Modal Actor Models for Vision-Based Robotic Grasping · ICRA 2019
Computer vision › Segmentation and scene understanding
semantic segmentation
0.112019
MeteorNet: Deep Learning on Dynamic 3D Point Cloud Sequences · ICCV 2019
Machine learning › Efficient and distributed learning
active learning
0.112016
A scalable active framework for region annotation in 3D shape collections · ACM Trans. Graph. 2016
Machine learning › Deep learning architectures and training
convolutional neural network
0.112016
Volumetric and Multi-view CNNs for Object Classification on 3D Data · CVPR 2016

Methods — techniques the papers use, named apart from their topics

offline data · 0.7iterative imputation · 0.7imitation learning · 0.7guide policy · 0.7demonstration · 0.7convex optimization · 0.7spatiotemporal neighborhood aggregation · 0.4normalizing flow · 0.4neural density model · 0.4gaussian mixture · 0.4low-rank assumption · 0.3conditional random field · 0.2active learning · 0.2
YearPublicationVenuePosition
2023 Jump-Start Reinforcement Learning
abstract
Reinforcement learning (RL) provides a theoretical framework for continuously improving an agent’s behavior via trial and error. However, efficiently learning policies from scratch can be very difficult, particularly for tasks that present exploration challenges. In such settings, it might be desirable to initialize RL with an existing policy, offline data, or demonstrations. However, naively performing such initialization in RL often works poorly, especially for value-based methods. In this paper, we present a meta algorithm that can use offline data, demonstrations, or a pre-existing policy to initialize an RL policy, and is compatible with any RL approach. In particular, we propose Jump-Start Reinforcement Learning (JSRL), an algorithm that employs two policies to solve tasks: a guide-policy, and an exploration-policy. By using the guide-policy to form a curriculum of starting states for the exploration-policy, we are able to efficiently improve performance on a set of simulated robotic tasks. We show via experiments that it is able to significantly outperform existing imitation and reinforcement learning algorithms, particularly in the small-data regime. In addition, we provide an upper bound on the sample complexity of JSRL and show that with the help of a guide-policy, one can improve the sample complexity for non-optimism exploration methods from exponential in horizon to polynomial.
Ikechukwu Uchendu, Ted Xiao, Yao Lu 0006, Banghua Zhu, Mengyuan Yan, Joséphine Simon, Matthew Bennice, Chuyuan Fu, Cong Ma 0001, Jiantao Jiao, Sergey Levine, Karol Hausman
ICML5
2020 Learning Topological Motion Primitives for Knot Planning
abstract
In this paper, we approach the challenging problem of motion planning for knot tying. We propose a hierarchical approach in which the top layer produces a topological plan and the bottom layer translates this plan into continuous robot motion. The top layer decomposes a knotting task into sequences of abstract topological actions based on knot theory. The bottom layer translates each of these abstract actions into robot motion trajectories through learned topological motion primitives. To adapt each topological action to the specific rope geometry, the motion primitives take the observed rope configuration as input. We train the motion primitives by imitating human demonstrations and reinforcement learning in simulation. To generalize human demonstrations of simple knots into more complex knots, we observe similarities in the motion strategies of different topological actions and design the neural network structure to exploit such similarities. We demonstrate that our learned motion primitives can be used to efficiently generate motion plans for tying the overhand knot. The motion plan can then be executed on a real robot using visual tracking and Model Predictive Control. We also demonstrate that our learned motion primitives can be composed to tie a more complex pentagram-like knot despite being only trained on human demonstrations of simpler knots.
Mengyuan Yan, Gen Li 0010, Jeannette Bohg
IROS1
2019 MeteorNet: Deep Learning on Dynamic 3D Point Cloud Sequences
abstract
Understanding dynamic 3D environment is crucial for robotic agents and many other applications. We propose a novel neural network architecture called MeteorNet for learning representations for dynamic 3D point cloud sequences. Different from previous work that adopts a grid-based representation and applies 3D or 4D convolutions, our network directly processes point clouds. We propose two ways to construct spatiotemporal neighborhoods for each point in the point cloud sequence. Information from these neighborhoods is aggregated to learn features per point. We benchmark our network on a variety of 3D recognition tasks including action recognition, semantic segmentation and scene flow estimation. MeteorNet shows stronger performance than previous grid-based methods while achieving state-of-the-art performance on Synthia. MeteorNet also outperforms previous baseline methods that are able to process at most two consecutive point clouds. To the best of our knowledge, this is the first work on deep learning for dynamic raw point cloud sequences.
Xingyu Liu 0001, Mengyuan Yan, Jeannette Bohg
ICCV2
2019 Learning Probabilistic Multi-Modal Actor Models for Vision-Based Robotic Grasping
abstract
Many previous works approach vision-based robotic grasping by training a value network that evaluates grasp proposals. These approaches require an optimization process at run-time to infer the best action from the value network. As a result, the inference time grows exponentially as the dimension of action space increases. We propose an alternative method, by directly training a neural density model to approximate the conditional distribution of successful grasp poses from the input images. We construct a neural network that combines Gaussian mixture and normalizing flows, which is able to represent multi-modal, complex probability distributions. We demonstrate on both simulation and real robot that the proposed actor model achieves similar performance compared to the value network using the Cross-Entropy Method (CEM) for inference, on top-down grasping with a 4 dimensional action space. Our actor model reduces the inference time by 3 times compared to the state-of-the-art CEM method. We believe that actor models will play an important role when scaling up these approaches to higher dimensional action spaces.
Mengyuan Yan, Adrian Li, Mrinal Kalakrishnan, Peter Pastor
ICRA1
2018 Convolutional Imputation of Matrix Networks
abstract
A matrix network is a family of matrices, with their relations modeled as a weighted graph. We consider the task of completing a partially observed matrix network. The observation comes from a novel sampling scheme where a fraction of matrices might be completely unobserved. How can we recover the entire matrix network from incomplete observations? This mathematical problem arises in many applications including medical imaging and social networks. To recover the matrix network, we propose a structural assumption that the matrices are low-rank after the graph Fourier transform on the network. We formulate a convex optimization problem and prove an exact recovery guarantee for the optimization problem. Furthermore, we numerically characterize the exact recovery regime for varying rank and sampling rate and discover a new phase transition phenomenon. Then we give an iterative imputation algorithm to efficiently solve optimization problem and complete large scale matrix networks. We demonstrate the algorithm with a variety of applications such as MRI and Facebook user network.
Qingyun Sun, Mengyuan Yan, David L. Donoho, Stephen P. Boyd
ICML2
2016 Volumetric and Multi-view CNNs for Object Classification on 3D Data
abstract
3D shape models are becoming widely available and easier to capture, making available 3D information crucial for progress in object classification. Current state-of-theart methods rely on CNNs to address this problem. Recently, we witness two types of CNNs being developed: CNNs based upon volumetric representations versus CNNs based upon multi-view representations. Empirical results from these two types of CNNs exhibit a large gap, indicating that existing volumetric CNN architectures and approaches are unable to fully exploit the power of 3D representations. In this paper, we aim to improve both volumetric CNNs and multi-view CNNs according to extensive analysis of existing approaches. To this end, we introduce two distinct network architectures of volumetric CNNs. In addition, we examine multi-view CNNs, where we introduce multiresolution filtering in 3D. Overall, we are able to outperform current state-of-the-art methods for both volumetric CNNs and multi-view CNNs. We provide extensive experiments designed to evaluate underlying design choices, thus providing a better understanding of the space of methods available for object classification on 3D data.
Charles R. Qi, Hao Su 0001, Matthias Nießner, Angela Dai, Mengyuan Yan, Leonidas J. Guibas
CVPR5
2016 A scalable active framework for region annotation in 3D shape collections
abstract
Large repositories of 3D shapes provide valuable input for data-driven analysis and modeling tools. They are especially powerful once annotated with semantic information such as salient regions and functional parts. We propose a novel active learning method capable of enriching massive geometric datasets with accurate semantic region annotations. Given a shape collection and a user-specified region label our goal is to correctly demarcate the corresponding regions with minimal manual work. Our active framework achieves this goal by cycling between manually annotating the regions, automatically propagating these annotations across the rest of the shapes, manually verifying both human and automatic annotations, and learning from the verification results to improve the automatic propagation algorithm. We use a unified utility function that explicitly models the time cost of human input across all steps of our method. This allows us to jointly optimize for the set of models to annotate and for the set of models to verify based on the predicted impact of these actions on the human efficiency. We demonstrate that incorporating verification of all produced labelings within this unified objective improves both accuracy and efficiency of the active learning procedure. We automatically propagate human labels across a dynamic shape network using a conditional random field (CRF) framework, taking advantage of global shape-to-shape similarities, local feature similarities, and point-to-point correspondences. By combining these diverse cues we achieve higher accuracy than existing alternatives. We validate our framework on existing benchmarks demonstrating it to be significantly more efficient at using human input compared to previous techniques. We further validate its efficiency and robustness by annotating a massive shape dataset, labeling over 93,000 shape parts, across multiple model classes, and providing a labeled part collection more than one order of magnitude larger than existing ones.
Li Yi 0001, Vladimir G. Kim, Duygu Ceylan, I-Chao Shen, Mengyuan Yan, Hao Su 0001, Cewu Lu, Qixing Huang, Alla Sheffer, Leonidas J. Guibas
ACM Trans. Graph.5