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Florian Hauer 0001

dblp:164/8544-1 · DBLP profile ↗
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2ranked-venue papers
2as first author
0since 2021 · last 2016
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 2 · 2 first-authorSystems, architecture and hardware · 2 · 2 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
2 papers
Motion planning and robot control · 87% Robot navigation and mapping · 13%

Topics — the 4 heaviest of 5, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Robotics › Motion planning and robot control
motion planning
0.522016
Reduced complexity multi-scale path-planning on probabilistic maps · ICRA 2016
Multi-scale perception and path planning on probabilistic obstacle maps · ICRA 2015
Robotics › Motion planning and robot control › motion planning › sampling-based motion planning
sampling-based path planning
0.212016
Reduced complexity multi-scale path-planning on probabilistic maps · ICRA 2016
Robotics › Motion planning and robot control › motion planning
sampling-based motion planning
0.212015
Multi-scale perception and path planning on probabilistic obstacle maps · ICRA 2015
Robotics › Robot navigation and mapping › robot mapping
obstacle mapping
0.112015
Multi-scale perception and path planning on probabilistic obstacle maps · ICRA 2015

Methods — techniques the papers use, named apart from their topics

sampling · 0.2lazy evaluation · 0.2graph neighbor computation · 0.2recursive dyadic partitioning · 0.2probabilistic obstacle maps · 0.2
YearPublicationVenuePosition
2016 Reduced complexity multi-scale path-planning on probabilistic maps
abstract
We present several modifications to the previously proposed MSPP algorithm that can speed-up its execution considerably. The MSPP algorithm leverages a multi-scale representation of the environment in n dimensions encoded in tree structure constructed by recursive dyadic partitioning of the search space. We first present a new method to compute the graph neighbors in order to reduce the complexity of each iteration, from O(|V|2) to O(|V| log |V|). We then show how to delay expensive intermediate computations until we know that new information will be required, hence saving time by not operating on information that is never used during the search. Finally, we present a way to remove the very expensive need to calculate a full multi-scale map with the use of sampling and derive an upper bound on the probability of failure as a function of the number of samples.
Florian Hauer 0001, Panagiotis Tsiotras
ICRA1
2015 Multi-scale perception and path planning on probabilistic obstacle maps
abstract
We present a path-planning algorithm that leverages a multi-scale representation of the environment. The algorithm works in n dimensions. The information of the environment is stored in a tree representing a recursive dyadic partitioning of the search space. The information used by the algorithm is the probability that a node of the tree corresponds to an obstacle in the search space. The complexity of the proposed algorithm is analyzed and its completeness is shown.
Florian Hauer 0001, Abhijit Kundu, James M. Rehg, Panagiotis Tsiotras
ICRA1