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Jintian Li

dblp:166/1842 · DBLP profile ↗
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5ranked-venue papers
1as first author
2since 2021 · last 2026
0000-0002-0848-5730ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Computer networks · 3 · 1 first-authorArtificial intelligence and machine learning · 1 · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021Applied, interdisciplinary, general and emerging computing · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
Generative modeling · 61% 3D vision · 39%

Topics — the 4 heaviest of 4, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Generative modeling
diffusion model
1.012026
MGD: Mesh-guided Gaussians with Diffusion Priors for Dynamic Objects Reconstruction from Monocular RGB-D Video · AAAI 2026
Machine learning › Generative modeling › diffusion model
diffusion prior
1.012026
MGD: Mesh-guided Gaussians with Diffusion Priors for Dynamic Objects Reconstruction from Monocular RGB-D Video · AAAI 2026
Computer vision › 3D vision › 3d reconstruction › dynamic 3d reconstruction
dynamic object reconstruction
1.012026
MGD: Mesh-guided Gaussians with Diffusion Priors for Dynamic Objects Reconstruction from Monocular RGB-D Video · AAAI 2026
Computer vision › 3D vision › neural rendering
3d gaussian splatting
0.312026
MGD: Mesh-guided Gaussians with Diffusion Priors for Dynamic Objects Reconstruction from Monocular RGB-D Video · AAAI 2026

Methods — techniques the papers use, named apart from their topics

mesh-guided representation · 1.0gaussian splatting · 1.0diffusion model · 1.0controlnet · 1.0
YearPublicationVenuePosition
2026 MGD: Mesh-guided Gaussians with Diffusion Priors for Dynamic Objects Reconstruction from Monocular RGB-D Video
abstract
Reconstructing dynamic objects from monocular RGB-D video is critical for advancing 3D vision applications and enhancing user experience. However, monocular RGB-D video provides limited 3D observations, making the reconstruction of unobserved regions highly under-constrained. Despite recent advances that combine neural implicit surfaces with diffusion models, the inherent limitations of implicit representations and the lack of effective guidance in diffusion priors lead to blurry appearance and inaccurate geometry in dynamic object reconstruction. To address the issue, we present MGD, which leverages scene-adaptive diffusion priors and Mesh-guided Gaussians for realistic rendering and geometrically accurate reconstruction of dynamic objects, including unobserved regions. The dynamic 3D objects reconstructed by MGD are represented using our proposed Mesh-guided Gaussians, which leverage global and local Gaussians to capture large-scale deformations and fine-grained appearance details, respectively. Additionally, in order to utilize depth information, we integrate a depth ControlNet into the diffusion model and conduct scene-adaptive fine-tuning. We design a self-generated image-pair strategy to produce image pairs used for fine-tuning. Extensive experiments demonstrate that MGD achieves state-of-the-art performance in both high-fidelity reconstruction and structural completeness, while maintaining real-time efficiency during training and rendering.
Weixing Xie, Jintian Li, Bingchuan Li, Yanchen Lin, Junfeng Yao
AAAI4
2022 D3AI-CoV: a deep learning platform for predicting drug targets and for virtual screening against COVID-19
abstract
Target prediction and virtual screening are two powerful tools of computer-aided drug design. Target identification is of great significance for hit discovery, lead optimization, drug repurposing and elucidation of the mechanism. Virtual screening can improve the hit rate of drug screening to shorten the cycle of drug discovery and development. Therefore, target prediction and virtual screening are of great importance for developing highly effective drugs against COVID-19. Here we present D3AI-CoV, a platform for target prediction and virtual screening for the discovery of anti-COVID-19 drugs. The platform is composed of three newly developed deep learning-based models i.e., MultiDTI, MPNNs-CNN and MPNNs-CNN-R models. To compare the predictive performance of D3AI-CoV with other methods, an external test set, named Test-78, was prepared, which consists of 39 newly published independent active compounds and 39 inactive compounds from DrugBank. For target prediction, the areas under the receiver operating characteristic curves (AUCs) of MultiDTI and MPNNs-CNN models are 0.93 and 0.91, respectively, whereas the AUCs of the other reported approaches range from 0.51 to 0.74. For virtual screening, the hit rate of D3AI-CoV is also better than other methods. D3AI-CoV is available for free as a web application at http://www.d3pharma.com/D3Targets-2019-nCoV/D3AI-CoV/index.php, which can serve as a rapid online tool for predicting potential targets for active compounds and for identifying active molecules against a specific target protein for COVID-19 treatment.
Yanqing Yang, Deshan Zhou, Xinben Zhang, Yulong Shi, Jiaxin Han, Leyun Wu, Minfei Ma, Jintian Li, Shaoliang Peng, Weiliang Zhu
Briefings Bioinform.9
2017 Delivering mobile social content with selective agent and relay nodes in content centric networks
Zejun Xu, Zhou Su 0001, Qichao Xu, Qifan Qi, Tingting Yang 0001, Jintian Li, Dongfeng Fang, Bo Han 0005
Peer-to-Peer Netw. Appl.6
2016 Graph Based Content Delivery in Mobile Social Networks
abstract
Due to the rapid increase of mobile user population and the dynamical change of network topology in mobile social networks (MSNs), how to efficiently deliver content among mobile social users becomes a new challenge. In this paper, an incentive content delivery mechanism based on the weighted directed graph is proposed to encourage users to obtain and provide content in the MSNs. Specifically, firstly we introduce a weighted directed graph to study the features of obtaining and providing content among mobile social users. Secondly, based on the social features including the average closeness and vertex betweenness, we present the sealed-bid auction based incentive mechanism to overcome selfish behavior and efficiently deliver content in the MSNs. Finally, with a real dataset numerical experiments are carried out to prove that the proposal can accurately show the properties of the MSNs and can be efficient for content delivery.
Jintian Li, Qifan Qi, Qichao Xu, Zhou Su 0001
MSN1
2015 Delivering Content with Defined Priorities by Selective Agent and Relay Nodes in Content Centric Mobile Social Networks
Qifan Qi, Zhou Su 0001, Qichao Xu, Jintian Li, Dongfeng Fang, Bo Han 0005
WASA4