Wenqiang Lei

dblp:167/9604 · DBLP profile ↗
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18ranked-venue papers in the field
6as first author
14since 2021 · last 2026
—ORCID · conflict

Domains — venue-derived; a paper can count in several

Information Retrieval & Web Search · 16 (4 first)Data Mining & Knowledge Discovery · 2 (2 first)
YearPublicationVenuePosition
2026 Co-Matching: Towards Human-Model Collaborative Legal Case Matching
abstract
Recent efforts have aimed to improve AI models in legal case matching by integrating legal domain knowledge. However, successful legal case matching requires the tacit knowledge of legal practitioners, which is difficult to verbalize and encode into models. This emphasizes the crucial role of involving legal practitioners in high-stakes legal case matching. To address this, we propose a collaborative matching framework called Co-Matching , which encourages both the model and the legal practitioner to participate in the matching process, integrating tacit knowledge. Unlike existing methods that rely solely on the model, Co-Matching allows both the legal practitioner and the model to determine key sentences and then combine them probabilistically. Co-Matching introduces a method called ProtoEM to estimate human decision uncertainty, facilitating the probabilistic combination. Experimental results demonstrate that Co-Matching consistently outperforms existing legal case matching methods, delivering significant performance improvements over human- and model-based matching in isolation (on average, +5.51% and +8.71%, respectively). Further analysis shows that Co-Matching also ensures better human–model collaboration effectiveness. Our study represents an effort in human–model collaboration for the legal case matching task, marking a milestone for future collaborative matching studies.
Chen Huang 0006, Yang Deng 0002, Wenqiang Lei, Jiancheng Lv 0001, Tat-Seng Chua
ACM Trans. Inf. Syst.4
2025 Proactive Conversational AI: A Comprehensive Survey of Advancements and Opportunities
abstract
Dialogue systems are designed to offer human users social support or functional services through natural language interactions. Traditional conversation research has put significant emphasis on a system’s response-ability, including its capacity to understand dialogue context and generate appropriate responses. However, the key element of proactive behavior—a crucial aspect of intelligent conversations—is often overlooked in these studies. Proactivity empowers conversational agents to lead conversations towards achieving pre-defined targets or fulfilling specific goals on the system side. Proactive dialogue systems are equipped with advanced techniques to handle complex tasks, requiring strategic and motivational interactions, thus representing a significant step towards artificial general intelligence. Motivated by the necessity and challenges of building proactive dialogue systems, we provide a comprehensive review of various prominent problems and advanced designs for implementing proactivity into different types of dialogue systems, including open-domain dialogues, task-oriented dialogues, and information-seeking dialogues. We also discuss real-world challenges that require further research attention to meet application needs in the future, such as proactivity in dialogue systems that are based on large language models, proactivity in hybrid dialogues, evaluation protocols and ethical considerations for proactive dialogue systems. By providing a quick access and overall picture of the proactive dialogue systems domain, we aim to inspire new research directions and stimulate further advancements towards achieving the next level of conversational AI capabilities, paving the way for more dynamic and intelligent interactions within various application domains.
Yang Deng 0002, Lizi Liao, Wenqiang Lei, Grace Hui Yang, Wai Lam, Tat-Seng Chua
ACM Trans. Inf. Syst.3
2025 Vague Preference Policy Learning for Conversational Recommendation
abstract
Conversational Recommendation Systems (CRS) effectively address information asymmetry by dynamically eliciting user preferences through multi-turn interactions. However, existing CRS methods commonly assume that users have clear, definite preferences for one or multiple target items. This assumption can lead to over-trusting user feedback, treating accepts/rejects as definitive signals to filter items and reduce the candidate space, potentially causing over-filtering and excluding relevant alternatives. In reality, users often exhibit vague preferences, lacking well-defined inclinations for certain attribute types (e.g., color, pattern), and their decision-making process during interactions is rarely binary. Instead, users’ choices are relative, reflecting a range of preferences rather than strict likes or dislikes. To address this issue, we introduce a novel scenario called Vague Preference Multi-Round Conversational Recommendation (VPMCR), which employs a soft estimation mechanism to assign non-zero confidence scores to all candidate items, accommodating users’ vague and dynamic preferences while mitigating over-filtering. In the VPMCR setting, we introduce a solution called Vague Preference Policy Learning (VPPL), which consists of two main components: Ambiguity-Aware Soft Estimation (ASE) and Dynamism-Aware Policy Learning (DPL). ASE aims to accommodate the ambiguity in user preferences by estimating preference scores for both directed and inferred preferences, employing a choice-based approach and a time-aware preference decay strategy. DPL implements a policy learning framework, leveraging the preference distribution from ASE, to guide the conversation and adapt to changes in users’ preferences for making recommendations or querying attributes. Extensive experiments conducted on diverse datasets demonstrate the effectiveness of VPPL within the VPMCR framework, outperforming existing methods and setting a new benchmark for CRS research. Our work represents a significant advancement in accommodating the inherent ambiguity and relative decision-making processes exhibited by users, improving the overall performance and applicability of CRS in real-world settings.
Gangyi Zhang, Chongming Gao, Wenqiang Lei, Xiaojie Guo 0002, Shijun Li 0002, Hongshen Chen, Zhuozhi Ding, Sulong Xu, Lingfei Wu 0001
ACM Trans. Inf. Syst.3
2024 Cross-Space Adaptive Filter: Integrating Graph Topology and Node Attributes for Alleviating the Over-smoothing Problem
abstract
The vanilla Graph Convolutional Network (GCN) uses a low-pass filter to extract low-frequency signals from graph topology, which may lead to the over-smoothing problem when GCN goes deep. To this end, various methods have been proposed to create an adaptive filter by incorporating an extra filter (e.g., a high-pass filter) extracted from the graph topology. However, these methods heavily rely on topological information and ignore the node attribute space, which severely sacrifices the expressive power of the deep GCNs, especially when dealing with disassortative graphs. In this paper, we propose a cross-space adaptive filter, called CSF, to produce the adaptive-frequency information extracted from both the topology and attribute spaces. Specifically, we first derive a tailored attribute-based high-pass filter that can be interpreted theoretically as a minimizer for semi-supervised kernel ridge regression. Then, we cast the topology-based low-pass filter as a Mercer's kernel within the context of GCNs. This serves as a foundation for combining it with the attribute-based filter to capture the adaptive-frequency information. Finally, we derive the cross-space filter via an effective multiple-kernel learning strategy, which unifies the attribute-based high-pass filter and the topology-based low-pass filter. This helps to address the over-smoothing problem while maintaining effectiveness. Extensive experiments demonstrate that CSF not only successfully alleviates the over-smoothing problem but also promotes the effectiveness of the node classification task. Our code is available at https://github.com/huangzichun/Cross-Space-Adaptive-Filter.
Chen Huang 0006, Haoyang Li 0001, Yifan Zhang 0013, Wenqiang Lei, Jiancheng Lv 0001
WWW4
2024 CIRS: Bursting Filter Bubbles by Counterfactual Interactive Recommender System
abstract
While personalization increases the utility of recommender systems, it also brings the issue offilter bubbles. e.g., if the system keeps exposing and recommending the items that the user is interested in, it may also make the user feel bored and less satisfied. Existing work studies filter bubbles in static recommendation, where the effect of overexposure is hard to capture. In contrast, we believe it is more meaningful to study the issue in interactive recommendation and optimize long-term user satisfaction. Nevertheless, it is unrealistic to train the model online due to the high cost. As such, we have to leverage offline training data and disentangle the causal effect on user satisfaction. To achieve this goal, we propose a counterfactual interactive recommender system (CIRS) that augments offline reinforcement learning (offline RL) with causal inference. The basic idea is to first learn a causal user model on historical data to capture the overexposure effect of items on user satisfaction. It then uses the learned causal user model to help the planning of the RL policy. To conduct evaluation offline, we innovatively create an authentic RL environment (KuaiEnv) based on a real-world fully observed user rating dataset. The experiments show the effectiveness of CIRS in bursting filter bubbles and achieving long-term success in interactive recommendation. The implementation of CIRS is available via https://github.com/chongminggao/ CIRS-codes.
Chongming Gao, Shiqi Wang 0018, Shijun Li 0002, Jiawei Chen 0007, Xiangnan He 0001, Wenqiang Lei, Biao Li 0002, Yuan Zhang 0024, Peng Jiang 0002
ACM Trans. Inf. Syst.6
2024 Special Issue on Conversational Information Seeking
abstract
In this article, we provide an overview of ACM TWEB’s Special Issue on Conversational Information Seeking. It highlights both research and practical applications in this field. The article also discusses the future potential of conversational information seeking technology.
Wenqiang Lei, Richang Hong, Hamed Zamani, Pawel Budzianowski, Vanessa Murdock 0001, Emine Yilmaz
ACM Trans. Web1
2023 A Dual Prompt Learning Framework for Few-Shot Dialogue State Tracking
abstract
Dialogue State Tracking (DST) module is an essential component of task-oriented dialog systems to understand users’ goals and needs. Collecting dialogue state labels including slots and values can be costly, requiring experts to annotate all (slot, value) information for each turn in dialogues. It is also difficult to define all possible slots and values in advance, especially with the wide application of dialogue systems in more and more new-rising applications. In this paper, we focus on improving DST module to generate dialogue states in circumstances with limited annotations and knowledge about slot ontology. To this end, we design a dual prompt learning framework for few-shot DST. The dual framework aims to explore how to utilize the language understanding and generation capabilities of pre-trained language models for DST efficiently. Specifically, we consider the learning of slot generation and value generation as dual tasks, and two kinds of prompts are designed based on this dual structure to incorporate task-related knowledge of these two tasks respectively. In this way, the DST task can be formulated as a language modeling task efficiently under few-shot settings. To evaluate the proposed framework, we conduct experiments on two task-oriented dialogue datasets. The results demonstrate that the proposed method not only outperforms existing state-of-the-art few-shot methods, but also can generate unseen slots. It indicates that DST-related knowledge can be probed from pre-trained language models and utilized to address low-resource DST efficiently with the help of prompt learning.
Yuting Yang 0002, Wenqiang Lei, Pei Huang 0002, Juan Cao 0001, Jintao Li 0001, Tat-Seng Chua
WWW2
2023 A Unified Multi-task Learning Framework for Multi-goal Conversational Recommender Systems
abstract
Recent years witnessed several advances in developing multi-goal conversational recommender systems (MG-CRS) that can proactively attract users’ interests and naturally lead user-engaged dialogues with multiple conversational goals and diverse topics. Four tasks are often involved in MG-CRS, including Goal Planning, Topic Prediction, Item Recommendation, and Response Generation. Most existing studies address only some of these tasks. To handle the whole problem of MG-CRS, modularized frameworks are adopted where each task is tackled independently without considering their interdependencies. In this work, we propose a novel Unified MultI-goal conversational recommeNDer system (UniMIND). Specifically, we unify these four tasks with different formulations into the same sequence-to-sequence paradigm. Prompt-based learning strategies are investigated to endow the unified model with the capability of multi-task learning. Finally, the overall learning and inference procedure consists of three stages, including multi-task learning, prompt-based tuning, and inference. Experimental results on two MG-CRS benchmarks (DuRecDial and TG-ReDial) show that UniMIND achieves state-of-the-art performance on all tasks with a unified model. Extensive analyses and discussions are provided for shedding some new perspectives for MG-CRS.
Yang Deng 0002, Wenxuan Zhang 0001, Weiwen Xu, Wenqiang Lei, Tat-Seng Chua, Wai Lam
ACM Trans. Inf. Syst.4
2022 KuaiRec: A Fully-observed Dataset and Insights for Evaluating Recommender Systems
abstract
The progress of recommender systems is hampered mainly by evaluation as it requires real-time interactions between humans and systems, which is too laborious and expensive. This issue is usually approached by utilizing the interaction history to conduct offline evaluation. However, existing datasets of user-item interactions are partially observed, leaving it unclear how and to what extent the missing interactions will influence the evaluation. To answer this question, we collect a fully-observed dataset from Kuaishou's online environment, where almost all 1,411 users have been exposed to all 3,327 items. To the best of our knowledge, this is the first real-world fully-observed data with millions of user-item interactions.
Chongming Gao, Shijun Li 0002, Wenqiang Lei, Jiawei Chen 0007, Biao Li 0002, Peng Jiang 0002, Xiangnan He 0001, Jiaxin Mao, Tat-Seng Chua
CIKM3
2022 KuaiRand: An Unbiased Sequential Recommendation Dataset with Randomly Exposed Videos
abstract
Recommender systems deployed in real-world applications can have inherent exposure bias, which leads to the biased logged data plaguing the researchers. A fundamental way to address this thorny problem is to collect users' interactions on randomly expose items, i.e., the missing-at-random data. A few works have asked certain users to rate or select randomly recommended items, e.g., Yahoo!, Coat, and OpenBandit. However, these datasets are either too small in size or lack key information, such as unique user ID or the features of users/items. In this work, we present KuaiRand, an unbiased sequential recommendation dataset containing millions of intervened interactions on randomly exposed videos, collected from the video-sharing mobile App, Kuaishou. Different from existing datasets, KuaiRand records 12 kinds of user feedback signals (e.g., click, like, and view time) on randomly exposed videos inserted in the recommendation feeds in two weeks. To facilitate model learning, we further collect rich features of users and items as well as users' behavior history. By releasing this dataset, we enable the research of advanced debiasing large-scale recommendation scenarios for the first time. Also, with its distinctive features, KuaiRand can support various other research directions such as interactive recommendation, long sequential behavior modeling, and multi-task learning. The dataset is available at https://kuairand.com.
Chongming Gao, Shijun Li 0002, Yuan Zhang 0024, Jiawei Chen 0007, Biao Li 0002, Wenqiang Lei, Peng Jiang 0002, Xiangnan He 0001
CIKM6
2022 Interacting with Non-Cooperative User: A New Paradigm for Proactive Dialogue Policy
abstract
Proactive dialogue system is able to lead the conversation to a goal topic and has advantaged potential in bargain, persuasion, and negotiation. Current corpus-based learning manner limits its practical application in real-world scenarios. To this end, we contribute to advancing the study of the proactive dialogue policy to a more natural and challenging setting, i.e., interacting dynamically with users. Further, we call attention to the non-cooperative user behavior - the user talks about off-path topics when he/she is not satisfied with the previous topics introduced by the agent. We argue that the targets of reaching the goal topic quickly and maintaining a high user satisfaction are not always converged, because the topics close to the goal and the topics user preferred may not be the same. Towards this issue, we propose a new solution named I-Pro that can learn Proactive policy in the Interactive setting. Specifically, we learn the trade-off via a learned goal weight, which consists of four factors (dialogue turn, goal completion difficulty, user satisfaction estimation, and cooperative degree). The experimental results demonstrate I-Pro significantly outperforms baselines in terms of effectiveness and interpretability.
Wenqiang Lei, Feifan Song 0001, Hongru Liang, Jiaxin Mao, Jiancheng Lv 0001, Zhenglu Yang, Tat-Seng Chua
SIGIR1
2021 DisenKGAT: Knowledge Graph Embedding with Disentangled Graph Attention Network
abstract
Knowledge graph completion (KGC) has become a focus of attention across deep learning community owing to its excellent contribution to numerous downstream tasks. Although recently have witnessed a surge of work on KGC, they are still insufficient to accurately capture complex relations, since they adopt the single and static representations. In this work, we propose a novel Disentangled Knowledge Graph Attention Network (DisenKGAT) for KGC, which leverages both micro-disentanglement and macro-disentanglement to exploit representations behind Knowledge graphs (KGs). To achieve micro-disentanglement, we put forward a novel relation-aware aggregation to learn diverse component representation. For macro-disentanglement, we leverage mutual information as a regularization to enhance independence. With the assistance of disentanglement, our model is able to generate adaptive representations in terms of the given scenario. Besides, our work has strong robustness and flexibility to adapt to various score functions. Extensive experiments on public benchmark datasets have been conducted to validate the superiority of DisenKGAT over existing methods in terms of both accuracy and explainability.
Junkang Wu, Wentao Shi 0002, Xuezhi Cao, Jiawei Chen 0007, Wenqiang Lei, Wei Wu 0014, Xiangnan He 0001
CIKM5
2021 RecSys 2021 Tutorial on Conversational Recommendation: Formulation, Methods, and Evaluation
abstract
Recommender systems have demonstrated great success in information seeking. However, traditional recommender systems work in a static way, estimating user preferences on items from past interaction history. This prevents recommender systems from capturing dynamic and fine-grained preferences of users. Conversational recommender systems bring a revolution to existing recommender systems. They are able to communicate with users through natural language, which enables them to explicitly elicit user preferences by asking whether a user likes an attribute or item or not. Based on information shared through users’ responses, a recommender system can produce more accurate and personalized recommendations.
Wenqiang Lei, Chongming Gao, Maarten de Rijke
RecSys1
2021 Seamlessly Unifying Attributes and Items: Conversational Recommendation for Cold-start Users
abstract
Static recommendation methods like collaborative filtering suffer from the inherent limitation of performing real-time personalization for cold-start users. Online recommendation, e.g., multi-armed bandit approach, addresses this limitation by interactively exploring user preference online and pursuing the exploration-exploitation (EE) trade-off. However, existing bandit-based methods model recommendation actions homogeneously. Specifically, they only consider the items as the arms, being incapable of handling the item attributes , which naturally provide interpretable information of user’s current demands and can effectively filter out undesired items. In this work, we consider the conversational recommendation for cold-start users, where a system can both ask the attributes from and recommend items to a user interactively. This important scenario was studied in a recent work [54]. However, it employs a hand-crafted function to decide when to ask attributes or make recommendations. Such separate modeling of attributes and items makes the effectiveness of the system highly rely on the choice of the hand-crafted function, thus introducing fragility to the system. To address this limitation, we seamlessly unify attributes and items in the same arm space and achieve their EE trade-offs automatically using the framework of Thompson Sampling. Our Conversational Thompson Sampling (ConTS) model holistically solves all questions in conversational recommendation by choosing the arm with the maximal reward to play. Extensive experiments on three benchmark datasets show that ConTS outperforms the state-of-the-art methods Conversational UCB (ConUCB) [54] and Estimation—Action—Reflection model [27] in both metrics of success rate and average number of conversation turns.
Shijun Li 0002, Wenqiang Lei, Qingyun Wu, Xiangnan He 0001, Peng Jiang 0002, Tat-Seng Chua
ACM Trans. Inf. Syst.2
2020 Interactive Path Reasoning on Graph for Conversational Recommendation
abstract
Traditional recommendation systems estimate user preference on items from past interaction history, thus suffering from the limitations of obtaining fine-grained and dynamic user preference. Conversational recommendation system (CRS) brings revolutions to those limitations by enabling the system to directly ask users about their preferred attributes on items. However, existing CRS methods do not make full use of such advantage --- they only use the attribute feedback in rather implicit ways such as updating the latent user representation. In this paper, we propose Conversational Path Reasoning (CPR), a generic framework that models conversational recommendation as an interactive path reasoning problem on a graph. It walks through the attribute vertices by following user feedback, utilizing the user preferred attributes in an explicit way. By leveraging on the graph structure, CPR is able to prune off many irrelevant candidate attributes, leading to a better chance of hitting user-preferred attributes. To demonstrate how CPR works, we propose a simple yet effective instantiation named SCPR (Simple CPR). We perform empirical studies on the multi-round conversational recommendation scenario, the most realistic CRS setting so far that considers multiple rounds of asking attributes and recommending items. Through extensive experiments on two datasets Yelp and LastFM, we validate the effectiveness of our SCPR, which significantly outperforms the state-of-the-art CRS methods EAR and CRM. In particular, we find that the more attributes there are, the more advantages our method can achieve.
Wenqiang Lei, Gangyi Zhang, Xiangnan He 0001, Yisong Miao, Xiang Wang 0010, Liang Chen 0001, Tat-Seng Chua
KDD1
2020 Conversational Recommendation: Formulation, Methods, and Evaluation
abstract
Recommender systems have demonstrated great success in information seeking. However, traditional recommender systems work in a static way, estimating user preferences on items from past interaction history. This prevents recommender systems from capturing dynamic and fine-grained preferences of users. Conversational recommender systems bring a revolution to existing recommender systems. They are able to communicate with users through natural languages during which they can explicitly ask whether a user likes an attribute or not. With the preferred attributes, a recommender system can conduct more accurate and personalized recommendations.
Wenqiang Lei, Xiangnan He 0001, Maarten de Rijke, Tat-Seng Chua
SIGIR1
2020 Estimation-Action-Reflection: Towards Deep Interaction Between Conversational and Recommender Systems
abstract
Recommender systems are embracing conversational technologies to obtain user preferences dynamically, and to overcome inherent limitations of their static models. A successful Conversational Recommender System (CRS) requires proper handling of interactions between conversation and recommendation. We argue that three fundamental problems need to be solved: 1) what questions to ask regarding item attributes, 2) when to recommend items, and 3) how to adapt to the users' online feedback. To the best of our knowledge, there lacks a unified framework that addresses these problems. In this work, we fill this missing interaction framework gap by proposing a new CRS framework named Estimation"Action" Reflection, or EAR, which consists of three stages to better converse with users. (1) Estimation, which builds predictive models to estimate user preference on both items and item attributes; (2) Action, which learns a dialogue policy to determine whether to ask attributes or recommend items, based on Estimation stage and conversation history; and (3) Reflection, which updates the recommender model when a user rejects the recommendations made by the Action stage. We present two conversation scenarios on binary and enumerated questions, and conduct extensive experiments on two datasets from Yelp and LastFM, for each scenario, respectively. Our experiments demonstrate significant improvements over the state-of-the-art method CRM [32], corresponding to fewer conversation turns and a higher level of recommendation hits.
Wenqiang Lei, Xiangnan He 0001, Yisong Miao, Qingyun Wu, Richang Hong, Min-Yen Kan, Tat-Seng Chua
WSDM1
2018 Explicit State Tracking with Semi-Supervisionfor Neural Dialogue Generation
abstract
The task of dialogue generation aims to automatically provide responses given previous utterances. Tracking dialogue states is an important ingredient in dialogue generation for estimating users' intention. However, the expensive nature of state labeling and the weak interpretability make the dialogue state tracking a challenging problem for both task-oriented and non-task-oriented dialogue generation: For generating responses in task-oriented dialogues, state tracking is usually learned from manually annotated corpora, where the human annotation is expensive for training; for generating responses in non-task-oriented dialogues, most of existing work neglects the explicit state tracking due to the unlimited number of dialogue states.
Xisen Jin, Wenqiang Lei, Zhaochun Ren, Hongshen Chen, Shangsong Liang, Yihong Eric Zhao, Dawei Yin 0001
CIKM2