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Thomas Mesnard

dblp:168/8149 · DBLP profile ↗
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7ranked-venue papers
2as first author
5since 2021 · last 2024
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 7 · 2 first-author · 5 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
6 papers
Reinforcement learning · 79% Language models and text generation · 19% Probabilistic and Bayesian machine learning · 2%
Theoretical computer science
1 paper
Algorithmic game theory and mechanism design · 50% Mathematical optimization · 50%

Topics — the 20 heaviest of 20, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Reinforcement learning › multi-agent reinforcement learning
credit assignment
1.532023
Quantile Credit Assignment · ICML 2023
Counterfactual Credit Assignment in Model-Free Reinforcement Learning · ICML 2021
Hindsight Credit Assignment · NeurIPS 2019
Natural language and speech › Language models and text generation
alignment
1.522024
Nash Learning from Human Feedback · ICML 2024
RLAIF vs. RLHF: Scaling Reinforcement Learning from Human Feedback with AI Feedback · ICML 2024
Machine learning › Reinforcement learning
reinforcement learning from human feedback
1.522024
Nash Learning from Human Feedback · ICML 2024
RLAIF vs. RLHF: Scaling Reinforcement Learning from Human Feedback with AI Feedback · ICML 2024
Machine learning › Reinforcement learning › policy optimization
policy gradient
1.222023
Quantile Credit Assignment · ICML 2023
Counterfactual Credit Assignment in Model-Free Reinforcement Learning · ICML 2021
Machine learning › Reinforcement learning › reinforcement learning from human feedback › learning from human feedback
AI feedback
0.812024
RLAIF vs. RLHF: Scaling Reinforcement Learning from Human Feedback with AI Feedback · ICML 2024
Machine learning › Reinforcement learning
preference learning
0.812024
RLAIF vs. RLHF: Scaling Reinforcement Learning from Human Feedback with AI Feedback · ICML 2024
Machine learning › Reinforcement learning › reward learning
reward modeling
0.812024
RLAIF vs. RLHF: Scaling Reinforcement Learning from Human Feedback with AI Feedback · ICML 2024
Natural language and speech › Language models and text generation
self-improvement
0.812024
RLAIF vs. RLHF: Scaling Reinforcement Learning from Human Feedback with AI Feedback · ICML 2024
Mathematical optimization › continuous optimization › convex optimization › first-order methods
mirror descent
0.812024
Nash Learning from Human Feedback · ICML 2024
Algorithmic game theory and mechanism design › solution concepts in games › equilibrium concepts
nash equilibrium
0.812024
Nash Learning from Human Feedback · ICML 2024
Machine learning › Reinforcement learning › exploration › intrinsic motivation
curiosity-driven exploration
0.712023
Curiosity in Hindsight: Intrinsic Exploration in Stochastic Environments · ICML 2023
Machine learning › Reinforcement learning
exploration
0.712023
Curiosity in Hindsight: Intrinsic Exploration in Stochastic Environments · ICML 2023
Machine learning › Reinforcement learning › exploration › exploration in markov decision processes
hard exploration
0.712023
Curiosity in Hindsight: Intrinsic Exploration in Stochastic Environments · ICML 2023
Machine learning › Reinforcement learning › exploration
intrinsic motivation
0.712023
Curiosity in Hindsight: Intrinsic Exploration in Stochastic Environments · ICML 2023
Machine learning › Reinforcement learning › value function estimation
future-dependent value function
0.512021
Counterfactual Credit Assignment in Model-Free Reinforcement Learning · ICML 2021
Machine learning › Reinforcement learning
value function estimation
0.412019
Hindsight Credit Assignment · NeurIPS 2019
Natural language and speech › Language models and text generation
text summarization
0.212024
Nash Learning from Human Feedback · ICML 2024
Machine learning › Reinforcement learning › value function estimation
distributional value estimation
0.212023
Quantile Credit Assignment · ICML 2023
Machine learning › Probabilistic and Bayesian machine learning › statistical inference › parameter estimation
quantile estimation
0.212023
Quantile Credit Assignment · ICML 2023
Machine learning › Reinforcement learning
model-free reinforcement learning
0.112021
Counterfactual Credit Assignment in Model-Free Reinforcement Learning · ICML 2021

Methods — techniques the papers use, named apart from their topics

preference model · 1.5mirror descent · 1.5gradient descent · 1.5reward model training · 0.8reinforcement learning from AI feedback · 0.8direct-RLAIF · 0.8structural causal model · 0.7hindsight representations · 0.7distributional value estimation · 0.7BYOL-Explore · 0.7
YearPublicationVenuePosition
2024 RLAIF vs. RLHF: Scaling Reinforcement Learning from Human Feedback with AI Feedback
abstract
Reinforcement learning from human feedback (RLHF) has proven effective in aligning large language models (LLMs) with human preferences, but gathering high-quality preference labels is expensive. RL from AI Feedback (RLAIF), introduced in Bai et al. (2022b), offers a promising alternative that trains the reward model (RM) on preferences generated by an off-the-shelf LLM. Across the tasks of summarization, helpful dialogue generation, and harmless dialogue generation, we show that RLAIF achieves comparable performance to RLHF. Furthermore, we take a step towards "self-improvement" by demonstrating that RLAIF can outperform a supervised fine-tuned baseline even when the AI labeler is the same size as the policy, or even the exact same checkpoint as the initial policy. Finally, we introduce direct-RLAIF (d-RLAIF) - a technique that circumvents RM training by obtaining rewards directly from an off-the-shelf LLM during RL, which achieves superior performance to canonical RLAIF. Our results suggest that RLAIF can achieve performance on-par with using human feedback, offering a potential solution to the scalability limitations of RLHF.
Harrison Lee 0001, Samrat Phatale, Hassan Mansoor, Thomas Mesnard, Johan Ferret, Kellie Lu, Colton Bishop, Ethan Hall, Victor Carbune, Abhinav Rastogi, Sushant Prakash
ICML4
2024 Nash Learning from Human Feedback
abstract
Reinforcement learning from human feedback (RLHF) has emerged as the main paradigm for aligning large language models (LLMs) with human preferences. Traditionally, RLHF involves the initial step of learning a reward model from pairwise human feedback, i.e., expressed as preferences between pairs of text generations. Subsequently, the LLM's policy is fine-tuned to maximize the reward through a reinforcement learning algorithm. In this study, we introduce an alternative pipeline for the fine-tuning of LLMs using pairwise human feedback. Our approach entails the initial learning of a pairwise preference model, which is conditioned on two inputs (instead of a single input in the case of a reward model) given a prompt, followed by the pursuit of a policy that consistently generates responses preferred over those generated by any competing policy, thus defining the Nash equilibrium of this preference model. We term this approach Nash learning from human feedback (NLHF). In the context of a tabular policy representation, we present a novel algorithmic solution, Nash-MD, founded on the principles of mirror descent. This algorithm produces a sequence of policies, with the last iteration converging to the regularized Nash equilibrium. Additionally, we explore parametric representations of policies and introduce gradient descent algorithms for deep-learning architectures. We illustrate the effectiveness of our approach by presenting experimental results on a text summarization task. We believe NLHF offers a compelling avenue for fine-tuning LLMs and enhancing the alignment of LLMs with human preferences.
Rémi Munos, Michal Valko, Daniele Calandriello, Mohammad Gheshlaghi Azar, Mark Rowland 0001, Zhaohan Guo, Yunhao Tang, Matthieu Geist, Thomas Mesnard, Côme Fiegel, Andrea Michi, Marco Selvi, Sertan Girgin, Nikola Momchev, Olivier Bachem, Daniel J. Mankowitz, Doina Precup, Bilal Piot
ICML9
2023 Curiosity in Hindsight: Intrinsic Exploration in Stochastic Environments
abstract
Consider the problem of exploration in sparse-reward or reward-free environments, such as in Montezuma's Revenge. In the *curiosity-driven* paradigm, the agent is rewarded for how much each realized outcome differs from their predicted outcome. But using predictive error as intrinsic motivation is fragile in *stochastic environments*, as the agent may become trapped by high-entropy areas of the state-action space, such as a "noisy TV". In this work, we study a natural solution derived from structural causal models of the world: Our key idea is to learn representations of the future that capture precisely the *unpredictable* aspects of each outcome---which we use as additional input for predictions, such that intrinsic rewards only reflect the *predictable* aspects of world dynamics. First, we propose incorporating such hindsight representations into models to disentangle "noise" from "novelty", yielding *Curiosity in Hindsight*: a simple and scalable generalization of curiosity that is robust to stochasticity. Second, we instantiate this framework for the recently introduced BYOL-Explore algorithm as our prime example, resulting in the noise-robust BYOL-Hindsight. Third, we illustrate its behavior under a variety of different stochasticities in a grid world, and find improvements over BYOL-Explore in hard-exploration Atari games with sticky actions. Notably, we show state-of-the-art results in exploring Montezuma's Revenge with sticky actions, while preserving performance in the non-sticky setting.
Daniel Jarrett, Corentin Tallec, Florent Altché, Thomas Mesnard, Rémi Munos, Michal Valko
ICML4
2023 Quantile Credit Assignment
abstract
In reinforcement learning, the credit assignment problem is to distinguish luck from skill, that is, separate the inherent randomness in the environment from the controllable effects of the agent’s actions. This paper proposes two novel algorithms, Quantile Credit Assignment (QCA) and Hindsight QCA (HQCA), which incorporate distributional value estimation to perform credit assignment. QCA uses a network that predicts the quantiles of the return distribution, whereas HQCA additionally incorporates information about the future. Both QCA and HQCA have the appealing interpretation of leveraging an estimate of the quantile level of the return (interpreted as the level of "luck") in order to derive a "luck-dependent" baseline for policy gradient methods. We show theoretically that this approach gives an unbiased policy gradient estimate that can yield significant variance reductions over a standard value estimate baseline. QCA and HQCA significantly outperform prior state-of-the-art methods on a range of extremely difficult credit assignment problems.
Thomas Mesnard, Alaa Saade, Yunhao Tang, Mark Rowland 0001, Theophane Weber, Clare Lyle, Audrunas Gruslys, Michal Valko, Will Dabney, Georg Ostrovski, Eric Moulines, Rémi Munos
ICML1
2021 Counterfactual Credit Assignment in Model-Free Reinforcement Learning
abstract
Credit assignment in reinforcement learning is the problem of measuring an action’s influence on future rewards. In particular, this requires separating skill from luck, i.e. disentangling the effect of an action on rewards from that of external factors and subsequent actions. To achieve this, we adapt the notion of counterfactuals from causality theory to a model-free RL setup. The key idea is to condition value functions on future events, by learning to extract relevant information from a trajectory. We formulate a family of policy gradient algorithms that use these future-conditional value functions as baselines or critics, and show that they are provably low variance. To avoid the potential bias from conditioning on future information, we constrain the hindsight information to not contain information about the agent’s actions. We demonstrate the efficacy and validity of our algorithm on a number of illustrative and challenging problems.
Thomas Mesnard, Theophane Weber, Fabio Viola, Shantanu Thakoor, Alaa Saade, Anna Harutyunyan, Will Dabney, Thomas S. Stepleton, Nicolas Heess, Arthur Guez, Eric Moulines, Marcus Hutter, Lars Buesing, Rémi Munos
ICML1
2019 Hindsight Credit Assignment
abstract
We consider the problem of efficient credit assignment in reinforcement learning. In order to efficiently and meaningfully utilize new data, we propose to explicitly assign credit to past decisions based on the likelihood of them having led to the observed outcome. This approach uses new information in hindsight, rather than employing foresight. Somewhat surprisingly, we show that value functions can be rewritten through this lens, yielding a new family of algorithms. We study the properties of these algorithms, and empirically show that they successfully address important credit assignment challenges, through a set of illustrative tasks.
Anna Harutyunyan, Will Dabney, Thomas Mesnard, Mohammad Gheshlaghi Azar, Bilal Piot, Nicolas Heess, Hado van Hasselt, Greg Wayne, Satinder Singh 0001, Doina Precup, Rémi Munos
NeurIPS3
2017 STDP-Compatible Approximation of Backpropagation in an Energy-Based Model
abstract
We show that Langevin Markov chain Monte Carlo inference in an energy-based model with latent variables has the property that the early steps of inference, starting from a stationary point, correspond to propagating error gradients into internal layers, similar to backpropagation. The backpropagated error is with respect to output units that have received an outside driving force pushing them away from the stationary point. Backpropagated error gradients correspond to temporal derivatives with respect to the activation of hidden units. These lead to a weight update proportional to the product of the presynaptic firing rate and the temporal rate of change of the postsynaptic firing rate. Simulations and a theoretical argument suggest that this rate-based update rule is consistent with those associated with spike-timing-dependent plasticity. The ideas presented in this article could be an element of a theory for explaining how brains perform credit assignment in deep hierarchies as efficiently as backpropagation does, with neural computation corresponding to both approximate inference in continuous-valued latent variables and error backpropagation, at the same time.
Yoshua Bengio, Thomas Mesnard, Asja Fischer, Saizheng Zhang, Yuhuai Wu
Neural Comput.2