Demo Data from VLDB 2026 / reviewers in the wild / expert
JunYoung Gwak
dblp:169/4735
· DBLP profile ↗
12ranked-venue papers
2as first author
1since 2021 · last 2023
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 9 · 1 first-author · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 9 · 2 first-authorSystems, architecture and hardware · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
8 papers |
3D vision · 45% Segmentation and scene understanding · 16% Image recognition and object detection · 15% | |
| Computer graphics and multimedia
1 paper |
Geometric modeling and processing · 100% |
Topics — the 21 heaviest of 25, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer vision › 3D vision
3d object detection |
0.4 | 1 | 2020 | Generative Sparse Detection Networks for 3D Single-Shot Object Detection · ECCV (4) 2020 |
Computer vision › 3D vision › 3d scene understanding
3d scene graph |
0.4 | 1 | 2019 | 3D Scene Graph: A Structure for Unified Semantics, 3D Space, and Camera · ICCV 2019 |
Computer vision › 3D vision
3d scene understanding |
0.4 | 1 | 2019 | 3D Scene Graph: A Structure for Unified Semantics, 3D Space, and Camera · ICCV 2019 |
Computer vision › Segmentation and scene understanding
3d semantic segmentation |
0.4 | 1 | 2019 | 4D Spatio-Temporal ConvNets: Minkowski Convolutional Neural Networks · CVPR 2019 |
Computer vision › Image recognition and object detection › object detection
bounding box regression |
0.4 | 1 | 2019 | Generalized Intersection Over Union: A Metric and a Loss for Bounding Box Regression · CVPR 2019 |
Computer vision › Image recognition and object detection
intersection over union |
0.4 | 1 | 2019 | Generalized Intersection Over Union: A Metric and a Loss for Bounding Box Regression · CVPR 2019 |
Computer vision › Segmentation and scene understanding
scene understanding |
0.4 | 1 | 2019 | 3D Scene Graph: A Structure for Unified Semantics, 3D Space, and Camera · ICCV 2019 |
Computer vision › Segmentation and scene understanding › scene graph
semantic scene graph |
0.4 | 1 | 2019 | 3D Scene Graph: A Structure for Unified Semantics, 3D Space, and Camera · ICCV 2019 |
Machine learning › Deep learning architectures and training › convolutional neural network › convolutional neural network architecture
sparse convolutional networks |
0.4 | 1 | 2019 | 4D Spatio-Temporal ConvNets: Minkowski Convolutional Neural Networks · CVPR 2019 |
Computer vision › Video understanding and tracking › spatio-temporal analysis
spatio-temporal perception |
0.4 | 1 | 2019 | 4D Spatio-Temporal ConvNets: Minkowski Convolutional Neural Networks · CVPR 2019 |
Computer vision › 3D vision
3d shape reconstruction |
0.2 | 1 | 2016 | 3D-R2N2: A Unified Approach for Single and Multi-view 3D Object Reconstruction · ECCV (8) 2016 |
Machine learning › Representation and self-supervised learning › representation learning › metric learning
deep metric learning |
0.2 | 1 | 2016 | Universal Correspondence Network · NIPS 2016 |
Computer vision › 3D vision › feature matching
geometric and semantic matching |
0.2 | 1 | 2016 | Universal Correspondence Network · NIPS 2016 |
Computer vision › 3D vision › correspondence estimation
image correspondence |
0.2 | 1 | 2016 | Universal Correspondence Network · NIPS 2016 |
Computer vision › 3D vision › 3d reconstruction
multi-view reconstruction |
0.2 | 1 | 2016 | 3D-R2N2: A Unified Approach for Single and Multi-view 3D Object Reconstruction · ECCV (8) 2016 |
Computer vision › 3D vision
3d reconstruction |
0.2 | 1 | 2015 | Completing 3D object shape from one depth image · CVPR 2015 |
Computer vision › 3D vision › 3d shape reconstruction
shape completion |
0.2 | 1 | 2015 | Completing 3D object shape from one depth image · CVPR 2015 |
Computer vision › Image recognition and object detection › object detection › category-specific object detection
person detection |
0.2 | 1 | 2023 | JRDB: A Dataset and Benchmark of Egocentric Robot Visual Perception of Humans in Built Environments · IEEE Trans. Pattern Anal. Mach. Intell. 2023 |
Computer vision › Image recognition and object detection
object detection |
0.1 | 1 | 2019 | Generalized Intersection Over Union: A Metric and a Loss for Bounding Box Regression · CVPR 2019 |
Machine learning › Representation and self-supervised learning › visual representation › image representation
convolutional feature learning |
0.1 | 1 | 2016 | Universal Correspondence Network · NIPS 2016 |
Geometric modeling and processing › surface reconstruction
shape reconstruction |
0.1 | 1 | 2016 | 3D-R2N2: A Unified Approach for Single and Multi-view 3D Object Reconstruction · ECCV (8) 2016 |
Methods — techniques the papers use, named apart from their topics
multimodal sensor fusion · 0.73d cuboid annotation · 0.7generative sparse detection networks · 0.4trilateral-stationary conditional random field · 0.4regression loss · 0.4multi-view consistency · 0.4hybrid kernel · 0.4generalized sparse convolution · 0.4generalized intersection over union · 0.42d object detection · 0.4volumetric reconstruction · 0.2recurrent neural network · 0.2
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2023 | JRDB: A Dataset and Benchmark of Egocentric Robot Visual Perception of Humans in Built EnvironmentsabstractWe present JRDB, a novel egocentric dataset collected from our social mobile manipulator JackRabbot. The dataset includes 64 minutes of annotated multimodal sensor data including stereo cylindrical 360${}^\circ$RGB video at 15 fps, 3D point clouds from two 16 planar rays Velodyne LiDARs, line 3D point clouds from two Sick Lidars, audio signal, RGB-D video at 30 fps, 360${}^\circ$spherical image from a fisheye camera and encoder values from the robot's wheels. Our dataset incorporates data from traditionally underrepresented scenes such as indoor environments and pedestrian areas, all from the ego-perspective of the robot, both stationary and navigating. The dataset has been annotated with over 2.4 million bounding boxes spread over five individual cameras and 1.8 million associated 3D cuboids around all people in the scenes totaling over 3500 time consistent trajectories. Together with our dataset and the annotations, we launch a benchmark and metrics for 2D and 3D person detection and tracking. With this dataset, which we plan on extending with further types of annotation in the future, we hope to provide a new source of data and a test-bench for research in the areas of egocentric robot vision, autonomous navigation, and all perceptual tasks around social robotics in human environments. Roberto Martin Martin, Mihir Patel, Seyed Hamid Rezatofighi, Abhijeet Shenoi, JunYoung Gwak, Eric Frankel, Amir Sadeghian, Silvio Savarese |
IEEE Trans. Pattern Anal. Mach. Intell. | 5 |
| 2020 | Generative Sparse Detection Networks for 3D Single-Shot Object Detection
JunYoung Gwak, Christopher B. Choy, Silvio Savarese |
ECCV (4) | 1 |
| 2020 | JRMOT: A Real-Time 3D Multi-Object Tracker and a New Large-Scale DatasetabstractRobots navigating autonomously need to perceive and track the motion of objects and other agents in its surroundings. This information enables planning and executing robust and safe trajectories. To facilitate these processes, the motion should be perceived in 3D Cartesian space. However, most recent multi-object tracking (MOT) research has focused on tracking people and moving objects in 2D RGB video sequences. In this work we present JRMOT, a novel 3D MOT system that integrates information from RGB images and 3D point clouds to achieve real-time, state-of-the-art tracking performance. Our system is built with recent neural networks for re-identification, 2D and 3D detection and track description, combined into a joint probabilistic data-association framework within a multi-modal recursive Kalman architecture. As part of our work, we release the JRDB dataset, a novel large scale 2D+3D dataset and benchmark, annotated with over 2 million boxes and 3500 time consistent 2D+3D trajectories across 54 indoor and outdoor scenes. JRDB contains over 60 minutes of data including 360ocylindrical RGB video and 3D pointclouds in social settings that we use to develop, train and evaluate JRMOT. The presented 3D MOT system demonstrates state-of-the-art performance against competing methods on the popular 2D tracking KITTI benchmark and serves as first 3D tracking solution for our benchmark. Real-robot tests on our social robot JackRabbot indicate that the system is capable of tracking multiple pedestrians fast and reliably. We provide the ROS code of our tracker at https://sites.google.com/view/jrmot. Abhijeet Shenoi, Mihir Patel, JunYoung Gwak, Patrick Goebel, Amir Sadeghian, Seyed Hamid Rezatofighi, Roberto Martin Martin, Silvio Savarese |
IROS | 3 |
| 2019 | 4D Spatio-Temporal ConvNets: Minkowski Convolutional Neural NetworksabstractIn many robotics and VR/AR applications, 3D-videos are readily-available input sources (a sequence of depth images, or LIDAR scans). However, in many cases, the 3D-videos are processed frame-by-frame either through 2D convnets or 3D perception algorithms. In this work, we propose 4-dimensional convolutional neural networks for spatio-temporal perception that can directly process such 3D-videos using high-dimensional convolutions. For this, we adopt sparse tensors and propose generalized sparse convolutions that encompass all discrete convolutions. To implement the generalized sparse convolution, we create an open-source auto-differentiation library for sparse tensors that provides extensive functions for high-dimensional convolutional neural networks. We create 4D spatio-temporal convolutional neural networks using the library and validate them on various 3D semantic segmentation benchmarks and proposed 4D datasets for 3D-video perception. To overcome challenges in 4D space, we propose the hybrid kernel, a special case of the generalized sparse convolution, and trilateral-stationary conditional random fields that enforce spatio-temporal consistency in the 7D space-time-chroma space. Experimentally, we show that a convolutional neural network with only generalized 3D sparse convolutions can outperform 2D or 2D-3D hybrid methods by a large margin. Also, we show that on 3D-videos, 4D spatio-temporal convolutional neural networks are robust to noise and outperform the 3D convolutional neural network. Christopher B. Choy, JunYoung Gwak, Silvio Savarese |
CVPR | 2 |
| 2019 | Generalized Intersection Over Union: A Metric and a Loss for Bounding Box RegressionabstractIntersection over Union (IoU) is the most popular evaluation metric used in the object detection benchmarks. However, there is a gap between optimizing the commonly used distance losses for regressing the parameters of a bounding box and maximizing this metric value. The optimal objective for a metric is the metric itself. In the case of axis-aligned 2D bounding boxes, it can be shown that IoU can be directly used as a regression loss. However, IoU has a plateau making it infeasible to optimize in the case of non-overlapping bounding boxes. In this paper, we address the this weakness by introducing a generalized version of IoU as both a new loss and a new metric. By incorporating this generalized IoU (GIoU) as a loss into the state-of-the art object detection frameworks, we show a consistent improvement on their performance using both the standard, IoU based, and new, GIoU based, performance measures on popular object detection benchmarks such as PASCAL VOC and MS COCO. Seyed Hamid Rezatofighi, Nathan Tsoi, JunYoung Gwak, Amir Sadeghian, Ian D. Reid 0001, Silvio Savarese |
CVPR | 3 |
| 2019 | 3D Scene Graph: A Structure for Unified Semantics, 3D Space, and CameraabstractA comprehensive semantic understanding of a scene is important for many applications - but in what space should diverse semantic information (e.g., objects, scene categories, material types, 3D shapes, etc.) be grounded and what should be its structure? Aspiring to have one unified structure that hosts diverse types of semantics, we follow the Scene Graph paradigm in 3D, generating a 3D Scene Graph. Given a 3D mesh and registered panoramic images, we construct a graph that spans the entire building and includes semantics on objects (e.g., class, material, shape and other attributes), rooms (e.g., function, illumination type, etc.) and cameras (e.g., location, etc.), as well as the relationships among these entities. However, this process is prohibitively labor heavy if done manually. To alleviate this we devise a semi-automatic framework that employs existing detection methods and enhances them using two main constraints: I. framing of query images sampled on panoramas to maximize the performance of 2D detectors, and II. multi-view consistency enforcement across 2D detections that originate in different camera locations. Iro Armeni, Zhi-Yang He, Amir Zamir, JunYoung Gwak, Jitendra Malik, Martin Fischer 0010, Silvio Savarese |
ICCV | 4 |
| 2018 | DeformNet: Free-Form Deformation Network for 3D Shape Reconstruction from a Single Imageabstract3D reconstruction from a single image is a key problem in multiple applications ranging from robotic manipulation to augmented reality. Prior methods have tackled this problem through generative models which predict 3D reconstructions as voxels or point clouds. However, these methods can be computationally expensive and miss fine details. We introduce a new differentiable layer for 3D data deformation and use it in DEFORMNET to learn a model for 3D reconstruction-through-deformation. DEFORMNET takes an image input, finds a nearest shape template from a database, and deforms the template to match the query image. We evaluate our approach on the ShapeNet dataset and show that - (a) the Free-Form Deformation layer is a powerful new building block for Deep Learning models that manipulate 3D data (b) DEFORMNET uses this FFD layer combined with shape retrieval for smooth and detail-preserving 3D reconstruction of qualitatively plausible point clouds with respect to a single query image (c) compared to other state-of-the-art 3D reconstruction methods, DEFORMNET quantitatively matches or outperforms their benchmarks by significant margins. Andrey Kurenkov, Jingwei Ji, Animesh Garg, Viraj Mehta, JunYoung Gwak, Christopher B. Choy, Silvio Savarese |
WACV | 5 |
| 2017 | Weakly Supervised 3D Reconstruction with Adversarial ConstraintabstractSupervised 3D reconstruction has witnessed a significant progress through the use of deep neural networks. However, this increase in performance requires large scale annotations of 2D/3D data. In this paper, we explore inexpensive 2D supervision as an alternative for expensive 3D CAD annotation. Specifically, we use foreground masks as weak supervision through a raytrace pooling layer that enables perspective projection and backpropagation. Additionally, since the 3D reconstruction from masks is an ill posed problem, we propose to constrain the 3D reconstruction to the manifold of unlabeled realistic 3D shapes that match mask observations. We demonstrate that learning a log-barrier solution to this constrained optimization problem resembles the GAN objective, enabling the use of existing tools for training GANs. We evaluate and analyze the manifold constrained reconstruction on various datasets for single and multi-view reconstruction of both synthetic and real images. JunYoung Gwak, Christopher B. Choy, Manmohan Krishna Chandraker, Animesh Garg, Silvio Savarese |
3DV | 1 |
| 2017 | SEGCloud: Semantic Segmentation of 3D Point Cloudsabstract3D semantic scene labeling is fundamental to agents operating in the real world. In particular, labeling raw 3D point sets from sensors provides fine-grained semantics. Recent works leverage the capabilities of Neural Networks(NNs), but are limited to coarse voxel predictions and do not explicitly enforce global consistency. We present SEGCloud, an end-to-end framework to obtain 3D point-level segmentation that combines the advantages of NNs, trilinear interpolation(TI) and fully connected Conditional Random Fields (FC-CRF). Coarse voxel predictions from a 3D Fully Convolutional NN are transferred back to the raw 3D points via trilinear interpolation. Then the FC-CRF enforces global consistency and provides fine-grained semantics on the points. We implement the latter as a differentiable Recurrent NN to allow joint optimization. We evaluate the framework on two indoor and two outdoor 3D datasets (NYU V2, S3DIS, KITTI, Semantic3D.net), and show performance comparable or superior to the state-of-the-art on all datasets. Lyne P. Tchapmi, Christopher B. Choy, Iro Armeni, JunYoung Gwak, Silvio Savarese |
3DV | 4 |
| 2016 | 3D-R2N2: A Unified Approach for Single and Multi-view 3D Object Reconstruction
Christopher B. Choy, Danfei Xu, JunYoung Gwak, Kevin Chen 0001, Silvio Savarese |
ECCV (8) | 3 |
| 2016 | Universal Correspondence NetworkabstractWe present a deep learning framework for accurate visual correspondences and demonstrate its effectiveness for both geometric and semantic matching, spanning across rigid motions to intra-class shape or appearance variations. In contrast to previous CNN-based approaches that optimize a surrogate patch similarity objective, we use deep metric learning to directly learn a feature space that preserves either geometric or semantic similarity. Our fully convolutional architecture, along with a novel correspondence contrastive loss allows faster training by effective reuse of computations, accurate gradient computation through the use of thousands of examples per image pair and faster testing with $O(n)$ feedforward passes for n keypoints, instead of $O(n^2)$ for typical patch similarity methods. We propose a convolutional spatial transformer to mimic patch normalization in traditional features like SIFT, which is shown to dramatically boost accuracy for semantic correspondences across intra-class shape variations. Extensive experiments on KITTI, PASCAL and CUB-2011 datasets demonstrate the significant advantages of our features over prior works that use either hand-constructed or learned features. Christopher B. Choy, JunYoung Gwak, Silvio Savarese, Manmohan Krishna Chandraker |
NIPS | 2 |
| 2015 | Completing 3D object shape from one depth imageabstractOur goal is to recover a complete 3D model from a depth image of an object. Existing approaches rely on user interaction or apply to a limited class of objects, such as chairs. We aim to fully automatically reconstruct a 3D model from any category. We take an exemplar-based approach: retrieve similar objects in a database of 3D models using view-based matching and transfer the symmetries and surfaces from retrieved models. We investigate completion of 3D models in three cases: novel view (model in database); novel model (models for other objects of the same category in database); and novel category (no models from the category in database). Jason Rock, Tanmay Gupta, Justin Thorsen, JunYoung Gwak, Daeyun Shin, Derek Hoiem |
CVPR | 4 |