VLDB 2026 Research / reviewers in the wild / expert
Stefan Neubert
dblp:170/4929
· DBLP profile ↗
7ranked-venue papers
1as first author
4since 2021 · last 2026
0000-0001-9148-6592ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 3 · 1 first-author · 3 since 2021Theory of computation · 2 · 1 since 2021Systems, architecture and hardware · 1Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021Human-computer interaction and ubiquitous computing · 1Applied, interdisciplinary, general and emerging computing · 1
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | Cost-Free Neutrality for the River MethodabstractRecently, the River Method was introduced as novel refinement of the Split Cycle voting rule. The decision-making process of River is closely related to the well established Ranked Pairs Method. Both methods consider a margin graph computed from the voters' preferences and eliminate majority cycles in that graph to choose a winner. As ties can occur in the margin graph, a tiebreaker is required along with the preferences. While such a tiebreaker makes the computation efficient, it compromises the fundamental property of neutrality: the voting rule should not favor alternatives in advance. One way to reintroduce neutrality is to use Parallel-Universe Tiebreaking (PUT), where each alternative is a winner if it wins according to any possible tiebreaker. Unfortunately, computing the winners selected by Ranked Pairs with PUT is NP-complete. Given the similarity of River to Ranked Pairs, one might expect River to suffer from the same complexity. Surprisingly, we show the opposite: We present a polynomial-time algorithm for computing River winners with PUT, highlighting significant structural advantages of River over Ranked Pairs. Our Fused-Universe (FUN) algorithm simulates River for every possible tiebreaking in one pass. From the resulting FUN diagram one can then directly read off both the set of winners and, for each winner, a certificate that explains how this alternative dominates the others. Michelle Döring, Jannes Malanowski, Stefan Neubert |
AAAI | 3 |
| 2025 | Emit As You Go: Enumerating Edges of a Spanning Tree
Katrin Casel, Stefan Neubert |
AAMAS | 2 |
| 2024 | Incremental Ordering for Scheduling ProblemsabstractGiven an instance of a scheduling problem where we want to start executing jobs as soon as possible, it is advantageous if a scheduling algorithm emits the first parts of its solution early, in particular before the algorithm completes its work. Therefore, in this position paper, we analyze core scheduling problems in regards to their enumeration complexity, i.e. the computation time to the first emitted schedule entry (preprocessing time) and the worst case time between two consecutive parts of the solution (delay). Specifically, we look at scheduling instances that reduce to ordering problems. We apply a known incremental sorting algorithm for scheduling strategies that are at their core comparison-based sorting algorithms and translate corresponding upper and lower complexity bounds to the scheduling setting. For instances with n jobs and a precedence DAG with maximum degree Δ, we incrementally build a topological ordering with O(n) preprocessing and O(Δ) delay. We prove a matching lower bound and show with an adversary argument that the delay lower bound holds even in case the DAG has constant average degree and the ordering is emitted out-of-order in the form of insert operations. We complement our theoretical results with experiments that highlight the improved time-to-first-output and discuss research opportunities for similar incremental approaches for other scheduling problems. Stefan Neubert, Katrin Casel |
ICAPS | 1 |
| 2024 | Shortest distances as enumeration problem
Katrin Casel, Tobias Friedrich 0001, Stefan Neubert, Markus L. Schmid |
Discret. Appl. Math. | 3 |
| 2017 | Efficient Best Response Computation for Strategic Network Formation Under Attack
Tobias Friedrich 0001, Sven Ihde, Christoph Keßler, Pascal Lenzner, Stefan Neubert, David Schumann |
SAGT | 5 |
| 2017 | Brief Announcement: Efficient Best Response Computation for Strategic Network Formation under AttackabstractInspired by real world examples, e.g. the Internet, researchers have introduced an abundance of strategic games to study natural phenomena in networks. Unfortunately, almost all of these games have the conceptual drawback of being computationally intractable, i.e. computing a best response strategy or checking if an equilibrium is reached is NP-hard. Thus, a main challenge in the field is to find tractable realistic network formation models. We address this challenge by establishing that the recently introduced model by Goyal et al.[WINE'16], which focuses on robust networks in the presence of a strong adversary, is a rare exception which is both realistic and computationally tractable. In particular, we sketch an efficient algorithm for computing a best response strategy, which implies that deciding whether the game has reached a Nash equilibrium can be done efficiently as well. Our algorithm essentially solves the problem of computing a minimal connection to a network which maximizes the reachability while hedging against severe attacks on the network infrastructure. Tobias Friedrich 0001, Sven Ihde, Christoph Keßler, Pascal Lenzner, Stefan Neubert, David Schumann |
SPAA | 5 |
| 2015 | Patching Physical ObjectsabstractPersonal fabrication is currently a one-way process: Once an object has been fabricated with a 3D printer, it cannot be changed anymore; any change requires printing a new version from scratch. The problem is that this approach ignores the nature of design iteration, i.e. that in subsequent iterations large parts of an object stay the same and only small parts change. This makes fabricating from scratch feel unnecessary and wasteful. Alexander Teibrich, Stefanie Mueller 0001, François Guimbretière, Robert Kovacs, Stefan Neubert, Patrick Baudisch |
UIST | 5 |