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Darlene A. Plebon

dblp:171/1493 · DBLP profile ↗
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1ranked-venue papers
0as first author
0since 2021 · last 1982
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 1Human-computer interaction and ubiquitous computing · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Software engineering, system software, and programming languages
1 paper
Concurrent programming · 50% Operating systems · 50%
Computer graphics and multimedia
1 paper
Visual content generation and editing · 100%

Topics — the 1 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Concurrent programming
message passing
0.011982
The message is the medium: Multiprocess structuring of an interactive paint program · SIGGRAPH 1982

Methods — techniques the papers use, named apart from their topics

message passing · 0.0interrupt-driven input · 0.0
YearPublicationVenuePosition
1982 The message is the medium: Multiprocess structuring of an interactive paint program
abstract
An innovative design for an interactive paint program has been developed based on multiple processes and message passing. Traditional paint programs combine interrupt-driven support of a graphical input device, such as a mouse or tablet, with the coloring of pixels in a raster display. We advocate a different design methodology which is illustrated in our implementation. The multiple processes and message passing primitives provided by some real-time operating systems encourage the design of parallel-program architectures and anthropomorphic programming structures, analogous to artist procedures and the metaphors of Smalltalk.
Richard J. Beach, John C. Beatty, Kellogg S. Booth, Darlene A. Plebon, Eugene Fiume
SIGGRAPH4