Demo Data from VLDB 2026 / reviewers in the wild / expert
John A. Roese
dblp:171/2871
· DBLP profile ↗
2ranked-venue papers
2as first author
0since 2021 · last 1979
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Computer networks · 1 · 1 first-authorGraphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-authorHuman-computer interaction and ubiquitous computing · 1 · 1 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
2 papers |
Image and video coding · 50% Virtual and augmented reality · 22% Visualization and visual analytics · 22% |
Topics — the 6 heaviest of 6, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Visualization and visual analytics › scientific visualization
molecular visualization |
0.0 | 1 | 1979 | Stereoscopic computer graphics for simulation and modeling · SIGGRAPH 1979 |
Virtual and augmented reality › 3d display
stereoscopic display |
0.0 | 1 | 1979 | Stereoscopic computer graphics for simulation and modeling · SIGGRAPH 1979 |
Image and video coding › predictive coding
differential pulse code modulation |
0.0 | 1 | 1977 | Interframe Cosine Transform Image Coding · IEEE Trans. Commun. 1977 |
Image and video coding › video compression
interframe coding |
0.0 | 1 | 1977 | Interframe Cosine Transform Image Coding · IEEE Trans. Commun. 1977 |
Image and video coding
transform coding |
0.0 | 1 | 1977 | Interframe Cosine Transform Image Coding · IEEE Trans. Commun. 1977 |
Computer animation and physical simulation
flight simulation |
0.0 | 1 | 1979 | Stereoscopic computer graphics for simulation and modeling · SIGGRAPH 1979 |
Methods — techniques the papers use, named apart from their topics
electro-optic shutter viewing · 0.0PLZT ceramics · 0.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 1979 | Stereoscopic computer graphics for simulation and modelingabstractA visually effective stereoscopic CRT display technique has been developed which uses continuous tone computer graphics in combination with electro-optic shutter viewing devices. The technique involves the generation of left and right perspective views of an object model using continuous tone computer graphics. The perspective views constitute stereo pairs and are displayed in an alternating manner on the even and odd field scans of a conventional 2:1 interlace raster scan CRT display. When viewed with electro-optic shutters operated synchronously with the CRT field scan rate, the alternating perspective views are perceived as stereoscopic images with strong binocular depth-of-field sensations. Lightweight stereoscopic viewing glasses have been developed which use lead lanthanum zirconate titanate (PLZT) ceramics as electronically controlled shutter elements. Representative applications of the stereoscopic display technique to dynamic flight simulation and complex molecular modeling are presented. The flight simulation illustrates a landing sequence on an aircraft carrier while the modeling application shows complex three-dimensional structures of double helix DNA and bacterial ferredoxin molecules. The stereoscopic display technique has been shown to be highly effective for adding binocular depth-of-field to computer graphics displays with a resulting enhancement of object model realism. John A. Roese, Lawrence E. McCleary |
SIGGRAPH | 1 |
| 1977 | Interframe Cosine Transform Image CodingabstractTwo-dimensional transform coding and hybrid transform/DPCM coding techniques have been investigated extensively for image coding. This paper presents a theoretical and experimental extension of these techniques to the coding of sequences of correlated image frames. Two coding methods are analyzed: three-dimensional cosine transform coding, and two-dimensional cosine transform coding within an image frame combined with DPCM coding between frames. Theoretical performance estimates are developed for the coding of Markovian image sources. Simulation results are presented for transmission over error-free and binary symmetric channels. John A. Roese, William K. Pratt, Guner S. Robinson |
IEEE Trans. Commun. | 1 |