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Richard Gallagher

dblp:171/4791 · DBLP profile ↗
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1ranked-venue papers
0as first author
0since 2021 · last 1978
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 1Human-computer interaction and ubiquitous computing · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Geometric modeling and processing · 87% Visualization and visual analytics · 13%
Interdisciplinary, comprehensive, and emerging computing
1 paper
Computational science and engineering · 100%

Topics — the 4 heaviest of 4, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Geometric modeling and processing › mesh generation
finite element mesh generation
0.011978
A generalized graphic preprocessor for two-dimensional finite element analysis · SIGGRAPH 1978
Geometric modeling and processing
mesh generation
0.011978
A generalized graphic preprocessor for two-dimensional finite element analysis · SIGGRAPH 1978
Computational science and engineering
finite element analysis
0.011978
A generalized graphic preprocessor for two-dimensional finite element analysis · SIGGRAPH 1978
Visualization and visual analytics
scientific visualization
0.011978
A generalized graphic preprocessor for two-dimensional finite element analysis · SIGGRAPH 1978

Methods — techniques the papers use, named apart from their topics

linear blending functions · 0.0interactive graphics digitizing · 0.0
YearPublicationVenuePosition
1978 A generalized graphic preprocessor for two-dimensional finite element analysis
abstract
Input preprocessors have come to be recognized as important components of modern finite element programs. A method is described which utilizes interactive computer graphics digitizing techniques to create a powerful input preprocessor for finite element analysis. A limited number of general mesh generators based on linear blending functions permit the program to handle virturally all two-dimensional topologies. The processes of geometric input and specification of problem-specific “attributes” have been kept separate so that the mesh generation routines may be used with a variety of analysis programs. Graphical editors have been implemented to specify attributes for structural mechanics problems. Although this type of graphical preprocessor shows considerable promise for applications in three dimensions, there are still unresolved problems in the areas of geometrical description, perception, and interactive hardware.
Robert Haber, Mark S. Shepard, John F. Abel, Richard Gallagher, Donald P. Greenberg
SIGGRAPH4