Mario Dagenais

dblp:172/0397 · DBLP profile ↗
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4ranked-venue papers
0as first author
3since 2021 · last 2023
0000-0002-6758-0586ORCID · verified

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 3 · 2 since 2021Human-computer interaction and ubiquitous computing · 2 · 2 since 2021Systems, architecture and hardware · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
3 papers
Virtual and augmented reality · 48% Rendering · 32% Computational photography and imaging · 20%
Computer architecture, parallel and distributed computing, and storage systems
1 paper
Hardware accelerators and domain-specific architectures · 100%

Topics — the 4 heaviest of 6, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Virtual and augmented reality › near-eye display
holographic display
1.532022
Sparse Nanophotonic Phased Arrays for Energy-Efficient Holographic Displays · VR 2022
Proximity Effect Correction for Fresnel Holograms on Nanophotonic Phased Arrays · VR 2021
Correcting the Proximity Effect in Nanophotonic Phased Arrays · IEEE Trans. Vis. Comput. Graph. 2020
Rendering › physically based rendering › wave optics rendering
computer-generated holography
0.512021
Proximity Effect Correction for Fresnel Holograms on Nanophotonic Phased Arrays · VR 2021
Rendering › physically based rendering › wave optics rendering › computer-generated holography
holographic rendering
0.512021
Proximity Effect Correction for Fresnel Holograms on Nanophotonic Phased Arrays · VR 2021
Computational photography and imaging
phase retrieval
0.412020
Correcting the Proximity Effect in Nanophotonic Phased Arrays · IEEE Trans. Vis. Comput. Graph. 2020

Methods — techniques the papers use, named apart from their topics

computational simulation · 1.6phase-only hologram optimization · 1.0sparse sampling · 0.6proximal algorithm · 0.4iterative phase retrieval · 0.4
YearPublicationVenuePosition
2023 A Novel Compact Current Driver Circuit with Temperature Feedback Control for 2D Nanophotonic Phased Arrays
abstract
This paper presents a compact driver circuit with independent pixel-level temperature regulation for thermo-optic based 2D Nanophotonic phased arrays (NPAs) in light detection and ranging (LIDAR) and Virtual Reality (VR) applications. To minimize the interconnection density, the proposed driver unit uses only a single electrical contact to its corresponding NPA pixel for both heating and temperature measurement functions. The driver was fabricated using TSMC 65 nm technology and each unit is realized in an area of$15\ \mu\mathrm{m}\times 15\ \mu\mathrm{m}$. The design enables scalable 3D heterogeneous integration between any tile-based NPA with pixel pitch below$15\ \mu\mathrm{m}$and its electrical control system. The temperature regulation performance of the proposed circuit was characterized by intentionally introducing a ±20% variation to the load resistance to simulate the temperature deviation in the NPA. The measured phase errors are suppressed by the feedback controller to a maximum of$0.07\pi$and an average of$0.02\pi$within the full$2\pi$phase shift operation range.
Po-Chun Huang, Xuetong Sun, Amitabh Varshney, Mario Dagenais, Martin Peckerar
ISCAS5
2022 Sparse Nanophotonic Phased Arrays for Energy-Efficient Holographic Displays
abstract
The Nanophotonic Phased Array (NPA) is an emerging holographic display technology. With chip-scaled sizes, high refresh rates, and integrated light sources, a large-scale NPA can enable high-resolution real-time dynamic holographic displays. However, one of the critical challenges impeding the development of such large-scale NPAs is the high electrical power consumption required to modulate the amplitude and phase of each of the pixel elements. We argue that the modulation of all the elements on the array is, in fact, not necessary to produce a high-quality image. We propose a simple method that outputs the configuration of a sparse NPA, along with the amplitude and the phase required at each active pixel to generate the desired image at the observation plane. We identify the set of active pixels according to their optimized intensities. We observe that the brighter pixels have a greater influence on the target image, and it is these that we must focus on in image formation. Using as few as 10% of the total pixels from a dense 2D array of light-emitting elements, we show that a perceptually acceptable holographic image can be generated. We compare various sparse sampling methods through computational simulations and show that our proposed method gives superior qualitative and quantitative results. We believe our study will help advance research on sparse NPAs and facilitate the use of large-scale NPAs to display high-resolution 3D holographic images.
Susmija Jabbireddy, Martin Peckerar, Mario Dagenais, Amitabh Varshney
VR4
2021 Proximity Effect Correction for Fresnel Holograms on Nanophotonic Phased Arrays
abstract
Holographic displays and computer-generated holography offer a unique opportunity in improving optical resolutions and depth characteristics of near-eye displays. The thermally-modulated Nanopho-tonic Phased Array (NPA), a new type of holographic display, affords several advantages, including integrated light source and higher refresh rates, over other holographic display technologies. However, the thermal phase modulation of the NPA makes it susceptible to the thermal proximity effect where heating one pixel affects the temperature of nearby pixels. Proximity effect correction (PEC) methods have been proposed for 2D Fourier holograms in the far field but not for Fresnel holograms at user-specified depths. Here we extend an existing PEC method for the NPA to Fresnel holograms with phase-only hologram optimization and validate it through computational simulations. Our method is not only effective in correcting the proximity effect for the Fresnel holograms of 2D images at desired depths but can also leverage the fast refresh rate of the NPA to display 3D scenes with time-division multiplexing.
Xuetong Sun, Po-Chun Huang, Niloy Acharjee, Mario Dagenais, Martin Peckerar, Amitabh Varshney
VR5
2020 Correcting the Proximity Effect in Nanophotonic Phased Arrays
abstract
Thermally modulated Nanophotonic Phased Arrays (NPAs) can be used as phase-only holographic displays. Compared to the holographic displays based on Liquid Crystal on Silicon Spatial Light Modulators (LCoS SLMs), NPAs have the advantage of integrated light source and high refresh rate. However, the formation of the desired wavefront requires accurate modulation of the phase which is distorted by the thermal proximity effect. This problem has been largely overlooked and existing approaches to similar problems are either slow or do not provide a good result in the setting of NPAs. We propose two new algorithms based on the iterative phase retrieval algorithm and the proximal algorithm to address this challenge. We have carried out computational simulations to compare and contrast various algorithms in terms of image quality and computational efficiency. This work is going to benefit the research on NPAs and enable the use of large-scale NPAs as holographic displays.
Xuetong Sun, Po-Chun Huang, Niloy Acharjee, Mario Dagenais, Martin Peckerar, Amitabh Varshney
IEEE Trans. Vis. Comput. Graph.5