VLDB 2026 Research / reviewers in the wild / expert
Liu Jiang
dblp:172/1705
· DBLP profile ↗
12ranked-venue papers
2as first author
4since 2021 · last 2024
—ORCID · conflict
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 7 · 1 first-author · 2 since 2021Databases, data management, data science and information retrieval · 4 · 1 first-author · 3 since 2021Graphics, computer vision, multimedia, augmented reality and games · 4
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2024 | Trinity: Syncretizing Multi-/Long-Tail/Long-Term Interests All in OneabstractInterest modeling in recommender system has been a constant topic for improving user experience, and typical interest modeling tasks (e.g. multi-interest, long-tail interest and long-term interest) have been investigated in many existing works. However, most of them only consider one interest in isolation, while neglecting their interrelationships. In this paper, we argue that these tasks suffer from a common "interest amnesia" problem, and a solution exists to mitigate it simultaneously. We propose a novel and unified framework in the retrieval stage, "Trinity", to solve interest amnesia problem and improve multiple interest modeling tasks. We construct a real-time clustering system that enables us to project items into enumerable clusters, and calculate statistical interest histograms over these clusters. Based on these histograms, Trinity recognizes underdelivered themes and remains stable when facing emerging hot topics. Its derived retrievers have been deployed on the recommender system of Douyin, significantly improving user experience and retention. We believe that such practical experience can be well generalized to other scenarios. Liu Jiang, Jianfei Cui, Zhichen Zhao, Xingyan Bin, Feng Zhang 0047, Zuotao Liu |
KDD | 2 |
| 2023 | UZNER: A Benchmark for Named Entity Recognition in Uzbek
Aizihaierjiang Yusufu, Liu Jiang, Abidan Ainiwaer, Chong Teng, Aizierguli Yusufu, Fei Li 0021, Donghong Ji |
NLPCC (1) | 2 |
| 2023 | An ontology-based methodology to establish city information model of digital twin city by merging BIM, GIS and IoT
Jianyong Shi, Zeyu Pan, Liu Jiang, Xiaohui Zhai |
Adv. Eng. Informatics | 3 |
| 2022 | Multi-ontology fusion and rule development to facilitate automated code compliance checking using BIM and rule-based reasoning
Liu Jiang, Jianyong Shi |
Adv. Eng. Informatics | 1 |
| 2020 | Towards Personalized Aesthetic Image CaptionabstractImage captioning (IC) is a commonly-used technique for generating textual image description, which finds its applications on semantic image retrieval and multi-modal image understanding, among many others. This paper focuses on an important IC method specialized for generating aesthetic descriptions of images, i.e., aesthetic image captioning (AIC). Despite some effectiveness of initial work on AIC, their performances are inherently limited due to a lack of consideration of user preferences on aesthetics and better aesthetic feature, making it unusable for real-world applications where human users present a large variation on evaluating visual aesthetics of images. To tackle this, we propose a novel personalized aesthetic image caption (PAIC) approach for capturing and incorporating user preferences for AIC tasks. Our approach mainly contains Aesthetic feature Extraction Network(AEN), User Encoder network(UEN) and a personalized image caption model. AEN is designed to extract more expressive feature, UEN is introduced for learning the user vector from the limited information in our AVA-PCap dataset. Personalized image caption model is constructed to generate the caption when given the user id and photo pairs. The experimental results show that our methods outperform baselines by 10% , which is encouraging for a first step towards personalized aesthetic image caption. Kun Xiong, Liu Jiang, Xuan Dang, Guolong Wang 0001, Wenwen Ye, Zheng Qin 0003 |
IJCNN | 2 |
| 2020 | Learning to Select Elements for Graphic DesignabstractSelecting elements for graphic design is essential for ensuring a correct understanding of clients' requirements as well as improving the efficiency of designers before a fine-designed process. Some semi-automatic design tools proposed layout templates where designers always select elements according to the rectangular boxes that specify how elements are placed. In practice, layout and element selection are complementary. Compared to the layout which can be readily obtained from pre-designed templates, it is generally time-consuming to mindfully pick out suitable elements, which calls for an automation of elements selection. To address this, we formulate element selection as a sequential decision-making process and develop a deep element selection network (DESN). Given a layout file with annotated elements, new graphical elements are selected to form graphic designs based on aesthetics and consistency criteria. To train our DESN, we propose an end-to-end, reinforcement learning based framework, where we design a novel reward function that jointly accounts for visual aesthetics and consistency. Based on this, visually readable and aesthetic drafts can be efficiently generated. We further contribute a layout-poster dataset with exhaustively labeled attributes of poster key elements. Qualitative and quantitative results indicate the efficacy of our approach. Guolong Wang 0001, Zheng Qin 0003, Junchi Yan, Liu Jiang |
ICMR | 4 |
| 2019 | An Expert Validation Framework for Improving the Quality of Crowdsourced Clustering
Liu Jiang, Zheng Qin 0003, Pengbo Shen, Shaohan Hu |
ICONIP (5) | 1 |
| 2019 | Zero-Shot Learning for Intrusion Detection via Attribute Representation
Zheng Qin 0003, Pengbo Shen, Liu Jiang |
ICONIP (1) | 4 |
| 2019 | Intrusion Detection Using Temporal Convolutional Networks
Zheng Qin 0003, Pengbo Shen, Liu Jiang |
ICONIP (4) | 4 |
| 2019 | Bridging Text Visualization and Mining: A Task-Driven SurveyabstractVisual text analytics has recently emerged as one of the most prominent topics in both academic research and the commercial world. To provide an overview of the relevant techniques and analysis tasks, as well as the relationships between them, we comprehensively analyzed 263 visualization papers and 4,346 mining papers published between 1992-2017 in two fields: visualization and text mining. From the analysis, we derived around 300 concepts (visualization techniques, mining techniques, and analysis tasks) and built a taxonomy for each type of concept. The co-occurrence relationships between the concepts were also extracted. Our research can be used as a stepping-stone for other researchers to 1) understand a common set of concepts used in this research topic; 2) facilitate the exploration of the relationships between visualization techniques, mining techniques, and analysis tasks; 3) understand the current practice in developing visual text analytics tools; 4) seek potential research opportunities by narrowing the gulf between visualization and mining techniques based on the analysis tasks; and 5) analyze other interdisciplinary research areas in a similar way. We have also contributed a web-based visualization tool for analyzing and understanding research trends and opportunities in visual text analytics. Shixia Liu, Xiting Wang, Christopher Collins 0001, Wenwen Dou, Fang-Xin Ou-Yang, Mennatallah El-Assady, Liu Jiang, Daniel A. Keim |
IEEE Trans. Vis. Comput. Graph. | 7 |
| 2018 | Steering data quality with visual analytics: The complexity challengeabstractData quality management, especially data cleansing, has been extensively studied for many years in the areas of data management and visual analytics. In the paper, we first review and explore the relevant work from the research areas of data management, visual analytics and human-computer interaction. Then for different types of data such as multimedia data, textual data, trajectory data, and graph data, we summarize the common methods for improving data quality by leveraging data cleansing techniques at different analysis stages. Based on a thorough analysis, we propose a general visual analytics framework for interactively cleansing data. Finally, the challenges and opportunities are analyzed and discussed in the context of data and humans. Shixia Liu, Gennady L. Andrienko, Yingcai Wu, Nan Cao 0001, Liu Jiang, Conglei Shi, Yu-Shuen Wang, Seok-Hee Hong 0001 |
Vis. Informatics | 5 |
| 2017 | Improving Learning-from-Crowds through Expert ValidationabstractAlthough several effective learning-from-crowd methods have been developed to infer correct labels from noisy crowdsourced labels, a method for post-processed expert validation is still needed. This paper introduces a semi-supervised learning algorithm that is capable of selecting the most informative instances and maximizing the influence of expert labels. Specifically, we have developed a complete uncertainty assessment to facilitate the selection of the most informative instances. The expert labels are then propagated to similar instances via regularized Bayesian inference. Experiments on both real-world and simulated datasets indicate that given a specific accuracy goal (e.g., 95%) our method reduces expert effort from 39% to 60% compared with the state-of-the-art method. Mengchen Liu, Liu Jiang, Xiting Wang, Jun Zhu 0001, Shixia Liu |
IJCAI | 2 |