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Yuxuan Zhou 0004

dblp:172/9870-4 · DBLP profile ↗
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7ranked-venue papers
5as first author
7since 2021 · last 2025
0000-0002-7688-803XORCID · conflict

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 7 · 5 first-author · 7 since 2021Graphics, computer vision, multimedia, augmented reality and games · 3 · 2 first-author · 3 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
6 papers
Deep learning architectures and training · 30% Language models and text generation · 18% Video understanding and tracking · 15%

Topics — the 21 heaviest of 22, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › Video understanding and tracking › action recognition
skeleton-based action recognition
1.422024
BlockGCN: Redefine Topology Awareness for Skeleton-Based Action Recognition · CVPR 2024
Generative Action Description Prompts for Skeleton-based Action Recognition · ICCV 2023
Natural language and speech › Language models and text generation
decoding and sampling
0.912025
Balancing Diversity and Risk in LLM Sampling: How to Select Your Method and Parameter for Open-Ended Text Generation · ACL (1) 2025
Machine learning › Trustworthy machine learning
interpretability
0.912025
MaxSup: Overcoming Representation Collapse in Label Smoothing · NeurIPS 2025
Machine learning › Deep learning architectures and training › regularization
label smoothing
0.912025
MaxSup: Overcoming Representation Collapse in Label Smoothing · NeurIPS 2025
Natural language and speech › Language models and text generation › text generation
open-ended text generation
0.912025
Balancing Diversity and Risk in LLM Sampling: How to Select Your Method and Parameter for Open-Ended Text Generation · ACL (1) 2025
Machine learning › Deep learning architectures and training
regularization
0.912025
MaxSup: Overcoming Representation Collapse in Label Smoothing · NeurIPS 2025
Machine learning › Representation and self-supervised learning › representation analysis
representation collapse
0.912025
MaxSup: Overcoming Representation Collapse in Label Smoothing · NeurIPS 2025
Natural language and speech › Language models and text generation › decoding › decoding strategy
truncation sampling
0.912025
Balancing Diversity and Risk in LLM Sampling: How to Select Your Method and Parameter for Open-Ended Text Generation · ACL (1) 2025
Machine learning › Deep learning architectures and training
activation function
0.812024
MultiMax: Sparse and Multi-Modal Attention Learning · ICML 2024
Machine learning › Deep learning architectures and training
attention mechanism
0.812024
MultiMax: Sparse and Multi-Modal Attention Learning · ICML 2024
Computer vision › Vision and language
cross-modal attention
0.812024
MultiMax: Sparse and Multi-Modal Attention Learning · ICML 2024
Robotics › Robot navigation and mapping
embodied navigation
0.812024
Human-Aware Vision-and-Language Navigation: Bridging Simulation to Reality with Dynamic Human Interactions · NeurIPS 2024
Machine learning › Graph learning › graph neural network
graph convolutional network
0.812024
BlockGCN: Redefine Topology Awareness for Skeleton-Based Action Recognition · CVPR 2024
Machine learning › Deep learning architectures and training › activation function
softmax alternatives
0.812024
MultiMax: Sparse and Multi-Modal Attention Learning · ICML 2024
Machine learning › Deep learning architectures and training › attention mechanism
sparse attention
0.812024
MultiMax: Sparse and Multi-Modal Attention Learning · ICML 2024
Computer vision › Vision and language
vision-and-language navigation
0.812024
Human-Aware Vision-and-Language Navigation: Bridging Simulation to Reality with Dynamic Human Interactions · NeurIPS 2024
Computer vision › Video understanding and tracking
action recognition
0.712023
Generative Action Description Prompts for Skeleton-based Action Recognition · ICCV 2023
Computer vision › Vision and language
vision-language model
0.712023
Generative Action Description Prompts for Skeleton-based Action Recognition · ICCV 2023
Computer vision › Video understanding and tracking › action recognition
human action recognition
0.212024
BlockGCN: Redefine Topology Awareness for Skeleton-Based Action Recognition · CVPR 2024
Robotics › Robot navigation and mapping › social navigation
human-aware navigation
0.212024
Human-Aware Vision-and-Language Navigation: Bridging Simulation to Reality with Dynamic Human Interactions · NeurIPS 2024
Machine learning › Representation and self-supervised learning
multimodal representation learning
0.212023
Generative Action Description Prompts for Skeleton-based Action Recognition · ICCV 2023

Methods — techniques the papers use, named apart from their topics

risk estimation · 0.9prefix tree · 0.9logit suppression · 0.9feature space analysis · 0.9stochastic gradient descent · 0.8piece-wise differentiable function · 0.8persistent homology · 0.8graph distance encoding · 0.8cross-modal fusion · 0.8block graph convolution · 0.8
YearPublicationVenuePosition
2025 Balancing Diversity and Risk in LLM Sampling: How to Select Your Method and Parameter for Open-Ended Text Generation
abstract
Sampling-based decoding strategies have been widely adopted for Large Language Models (LLMs) in numerous applications, targeting a balance between diversity and quality via temperature tuning and tail truncation.Considering the strong dependency of the candidate next tokens on different prefixes, recent studies propose to adaptively truncate the tail of LLMs' predicted distribution.Although improved results have been reported with these methods on open-ended text generation tasks, the results are highly dependent on the curated parameters and the limited exemplar text.In this paper, we propose a systematic way to estimate the capacity of a truncation sampling method by considering the trade-off between diversity and risk at each decoding step, based on our collected prefix tree which preserves the context of a full sentence.Our work offers a comprehensive comparison of existing truncation sampling methods and serves as a practical user guideline for their parameter selection.Our code is available at github repository.
Yuxuan Zhou 0004, Margret Keuper, Mario Fritz
ACL (1)1
2025 MaxSup: Overcoming Representation Collapse in Label Smoothing
abstract
Label Smoothing (LS) is widely adopted to reduce overconfidence in neural network predictions and improve generalization. Despite these benefits, recent studies reveal two critical issues with LS. First, LS induces overconfidence in misclassified samples. Second, it compacts feature representations into overly tight clusters, diluting intra-class diversity, although the precise cause of this phenomenon remained elusive. In this paper, we analytically decompose the LS-induced loss, exposing two key terms: (i) a regularization term that dampens overconfidence only when the prediction is correct, and (ii) an error-amplification term that arises under misclassifications. This latter term compels the network to reinforce incorrect predictions with undue certainty, exacerbating representation collapse. To address these shortcomings, we propose Max Suppression (MaxSup), which applies uniform regularization to both correct and incorrect predictions by penalizing the top-1 logit rather than the ground-truth logit. Through extensive feature-space analyses, we show that MaxSup restores intra-class variation and sharpens inter-class boundaries. Experiments on large-scale image classification and multiple downstream tasks confirm that MaxSup is a more robust alternative to LS.
Yuxuan Zhou 0004, Zhi-Qi Cheng, Yifei Dong 0002, Mario Fritz, Margret Keuper
NeurIPS1
2024 BlockGCN: Redefine Topology Awareness for Skeleton-Based Action Recognition
abstract
Graph Convolutional Networks (GCNs) have long set the state-of-the-art in skeleton-based action recognition, leveraging their ability to unravel the complex dynamics of human joint topology through the graph's adjacency matrix. However, an inherent flaw has come to light in these cutting-edge models: they tend to optimize the adjacency matrix jointly with the model weights. This process, while seemingly efficient, causes a gradual decay of bone connectiv-ity data, resulting in a model indifferent to the very topology it sought to represent. To remedy this, we propose a two-fold strategy: (1) We introduce an innovative approach that encodes bone connectivity by harnessing the power of graph distances to describe the physical topology; we further incorporate action-specific topological representation via persistent homology analysis to depict systemic dynamics. This preserves the vital topological nuances often lost in conventional GCNs. (2) Our investigation also reveals the redundancy in existing GCNs for multi-relational modeling, which we address by proposing an efficient refinement to Graph Convolutions (GC) - the BlockGC. This signif-icantly reduces parameters while improving performance beyond original GCNs. Our full model, BlockGCN, es-tablishes new benchmarks in skeleton-based action recognition across all model categories. Its high accuracy and lightweight design, most notably on the large-scale NTU RGB+D 120 dataset, stand as strong validation of the efficacy of BlockGCN.
Yuxuan Zhou 0004, Zhi-Qi Cheng, Yan Yan 0001, Qi Dai 0001, Xian-Sheng Hua 0001
CVPR1
2024 MultiMax: Sparse and Multi-Modal Attention Learning
abstract
SoftMax is a ubiquitous ingredient of modern machine learning algorithms. It maps an input vector onto a probability simplex and reweights the input by concentrating the probability mass at large entries. Yet, as a smooth approximation to the Argmax function, a significant amount of probability mass is distributed to other, residual entries, leading to poor interpretability and noise. Although sparsity can be achieved by a family of SoftMax variants, they often require an alternative loss function and do not preserve multimodality. We show that this trade-off between multi-modality and sparsity limits the expressivity of SoftMax as well as its variants. We provide a solution to this tension between objectives by proposing a piece-wise differentiable function, termed MultiMax, which adaptively modulates the output distribution according to input entry range. Through comprehensive analysis and evaluation, we show that MultiMax successfully produces a distribution that supresses irrelevant entries while preserving multi-modality, with benefits in image classification, language modeling and machine translation.
Yuxuan Zhou 0004, Mario Fritz, Margret Keuper
ICML1
2024 Human-Aware Vision-and-Language Navigation: Bridging Simulation to Reality with Dynamic Human Interactions
abstract
Vision-and-Language Navigation (VLN) aims to develop embodied agents that navigate based on human instructions. However, current VLN frameworks often rely on static environments and optimal expert supervision, limiting their real-world applicability. To address this, we introduce Human-Aware Vision-and-Language Navigation (HA-VLN), extending traditional VLN by incorporating dynamic human activities and relaxing key assumptions. We propose the Human-Aware 3D (HA3D) simulator, which combines dynamic human activities with the Matterport3D dataset, and the Human-Aware Room-to-Room (HA-R2R) dataset, extending R2R with human activity descriptions. To tackle HA-VLN challenges, we present the Expert-Supervised Cross-Modal (VLN-CM) and Non-Expert-Supervised Decision Transformer (VLN-DT) agents, utilizing cross-modal fusion and diverse training strategies for effective navigation in dynamic human environments. A comprehensive evaluation, including metrics considering human activities, and systematic analysis of HA-VLN's unique challenges, underscores the need for further research to enhance HA-VLN agents' real-world robustness and adaptability. Ultimately, this work provides benchmarks and insights for future research on embodied AI and Sim2Real transfer, paving the way for more realistic and applicable VLN systems in human-populated environments.
Zhi-Qi Cheng, Yifei Dong 0002, Yuxuan Zhou 0004, Jun-Yan He, Qi Dai 0001, Teruko Mitamura, Alex Hauptmann 0001
NeurIPS5
2023 Generative Action Description Prompts for Skeleton-based Action Recognition
abstract
Skeleton-based action recognition has recently received considerable attention. Current approaches to skeleton-based action recognition are typically formulated as one-hot classification tasks and do not fully exploit the semantic relations between actions. For example, "make victory sign" and "thumb up" are two actions of hand gestures, whose major difference lies in the movement of hands. This information is agnostic from the categorical one-hot encoding of action classes but could be unveiled from the action description. Therefore, utilizing action description in training could potentially benefit representation learning. In this work, we propose a Generative Action-description Prompts (GAP) approach for skeleton-based action recognition. More specifically, we employ a pre-trained large-scale language model as the knowledge engine to automatically generate text descriptions for body parts movements of actions, and propose a multi-modal training scheme by utilizing the text encoder to generate feature vectors for different body parts and supervise the skeleton encoder for action representation learning. Experiments show that our proposed GAP method achieves noticeable improvements over various baseline models without extra computation cost at inference. GAP achieves new state-of-the-arts on popular skeleton-based action recognition benchmarks, including NTU RGB+D, NTU RGB+D 120 and NW-UCLA. The source code is available at https://github.com/MartinXM/GAP.
Wangmeng Xiang, Chao Li 0034, Yuxuan Zhou 0004, Lei Zhang 0006
ICCV3
2022 SP-ViT: Learning 2D Spatial Priors for Vision Transformers
Yuxuan Zhou 0004, Wangmeng Xiang, Chao Li 0034, Xihan Wei, Lei Zhang 0006, Margret Keuper, Xian-Sheng Hua 0001
BMVC1