Amartya Shankha Biswas

dblp:175/1265 · DBLP profile ↗
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7ranked-venue papers
5as first author
5since 2021 · last 2023
0000-0002-5068-1524ORCID · verified

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Theory of computation · 5 · 4 first-author · 3 since 2021Artificial intelligence and machine learning · 1 · 1 since 2021Systems, architecture and hardware · 1 · 1 first-author · 1 since 2021
YearPublicationVenuePosition
2023 Testing Tail Weight of a Distribution Via Hazard Rate
abstract
Understanding the shape of a distribution of data is of interest to people in a great variety of fields, as it may affect the types of algorithms used for that data. We study one such problem in the framework of {\em distribution property testing}, characterizing the number of samples required to to distinguish whether a distribution has a certain property or is far from having that property. In particular, given samples from a distribution, we seek to characterize the tail of the distribution, that is, understand how many elements appear infrequently. We develop an algorithm based on a careful bucketing scheme that distinguishes light-tailed distributions from non-light-tailed ones with respect to a definition based on the hazard rate, under natural smoothness and ordering assumptions. We bound the number of samples required for this test to succeed with high probability in terms of the parameters of the problem, showing that it is polynomial in these parameters. Further, we prove a hardness result that implies that this problem cannot be solved without any assumptions.
Maryam Aliakbarpour, Amartya Shankha Biswas, Kavya Ravichandran, Ronitt Rubinfeld
ALT2
2022 Massively Parallel Algorithms for Small Subgraph Counting
abstract
Over the last two decades, frameworks for distributed-memory parallel computation, such as MapReduce, Hadoop, Spark and Dryad, have gained significant popularity with the growing prevalence of large network datasets. The Massively Parallel Computation (MPC) model is the de-facto standard for studying graph algorithms in these frameworks theoretically. Subgraph counting is one such fundamental problem in analyzing massive graphs, with the main algorithmic challenges centering on designing methods which are both scalable and accurate. Given a graph $G=(V, E)$ with $n$ vertices, $m$ edges and $T$ triangles, our first result is an algorithm that outputs a $(1+\varepsilon)$-approximation to $T$, with asymptotically \emph{optimal round and total space complexity} provided any $S \geq \max{(\sqrt m, n^2/m)}$ space per machine and assuming $T=Ω(\sqrt{m/n})$. Our result gives a quadratic improvement on the bound on $T$ over previous works. We also provide a simple extension of our result to counting \emph{any} subgraph of $k$ size for constant $k \geq 1$. Our second result is an $O_{\varepsilon}(\log \log n)$-round algorithm for exactly counting the number of triangles, whose total space usage is parametrized by the \emph{arboricity} $α$ of the input graph. We extend this result to exactly counting $k$-cliques for any constant $k$. Finally, we prove that a recent result of Bera, Pashanasangi and Seshadhri (ITCS 2020) for exactly counting all subgraphs of size at most $5$ can be implemented in the MPC model in total space.
Amartya Shankha Biswas, Talya Eden, Quanquan C. Liu, Ronitt Rubinfeld, Slobodan Mitrovic
APPROX/RANDOM1
2022 Local Access to Random Walks
abstract
For a graph G on n vertices, naively sampling the position of a random walk of at time t requires work Ω(t). We desire local access algorithms supporting position_G(t) queries, which return the position of a random walk from some fixed start vertex s at time t, where the joint distribution of returned positions is 1/poly(n) close to those of a uniformly random walk in 𝓁₁ distance. We first give an algorithm for local access to random walks on a given undirected d-regular graph with Õ(1/(1-λ)√n) runtime per query, where λ is the second-largest eigenvalue of the random walk matrix of the graph in absolute value. Since random d-regular graphs G(n,d) are expanders with high probability, this gives an Õ(√n) algorithm for a graph drawn from G(n,d) whp, which improves on the naive method for small numbers of queries. We then prove that no algorithm with subconstant error given probe access to an input d-regular graph can have runtime better than Ω(√n/log(n)) per query in expectation when the input graph is drawn from G(n,d), obtaining a nearly matching lower bound. We further show an Ω(n^{1/4}) runtime per query lower bound even with an oblivious adversary (i.e. when the query sequence is fixed in advance). We then show that for families of graphs with additional group theoretic structure, dramatically better results can be achieved. We give local access to walks on small-degree abelian Cayley graphs, including cycles and hypercubes, with runtime polylog(n) per query. This also allows for efficient local access to walks on polylog degree expanders. We show that our techniques apply to graphs with high degree by extending or results to graphs constructed using the tensor product (giving fast local access to walks on degree n^ε graphs for any ε ∈ (0,1]) and Cartesian product.
Amartya Shankha Biswas, Edward Pyne, Ronitt Rubinfeld
ITCS1
2021 Towards a Decomposition-Optimal Algorithm for Counting and Sampling Arbitrary Motifs in Sublinear Time
abstract
We consider the problem of sampling and approximately counting an arbitrary given motif H in a graph G, where access to G is given via queries: degree, neighbor, and pair, as well as uniform edge sample queries. Previous algorithms for these tasks were based on a decomposition of H into a collection of odd cycles and stars, denoted D^*(H) = {O_{k₁},...,O_{k_q}, S_{p₁},...,S_{p_𝓁}}. These algorithms were shown to be optimal for the case where H is a clique or an odd-length cycle, but no other lower bounds were known. We present a new algorithm for sampling arbitrary motifs which, up to poly(log n) factors, is always at least as good, and for most graphs G is strictly better. The main ingredient leading to this improvement is an improved uniform algorithm for sampling stars, which might be of independent interest, as it allows to sample vertices according to the p-th moment of the degree distribution. Finally, we prove that this algorithm is decomposition-optimal for decompositions that contain at least one odd cycle. These are the first lower bounds for motifs H with a nontrivial decomposition, i.e., motifs that have more than a single component in their decomposition.
Amartya Shankha Biswas, Talya Eden, Ronitt Rubinfeld
APPROX-RANDOM1
2021 Massively Parallel Algorithms for Distance Approximation and Spanners
abstract
Over the past decade, there has been increasing interest in distributed/parallel algorithms for processing large-scale graphs. By now, we have quite fast algorithms---usually sublogarithmic-time and often poly(łogłog n)-time, or even faster---for a number of fundamental graph problems in the massively parallel computation (MPC) model. This model is a widely-adopted theoretical abstraction of MapReduce style settings, where a number of machines communicate in an all-to-all manner to process large-scale data. Contributing to this line of work on MPC graph algorithms, we present poly(łog k) ε poly(łogłog n) round MPC algorithms for computing O(k^1+o(1) )-spanners in the strongly sublinear regime of local memory. To the best of our knowledge, these are the first sublogarithmic-time MPC algorithms for spanner construction.
Amartya Shankha Biswas, Michal Dory, Mohsen Ghaffari 0001, Slobodan Mitrovic, Yasamin Nazari
SPAA1
2020 Local Access to Huge Random Objects Through Partial Sampling
abstract
Consider an algorithm performing a computation on a huge random object (for example a random graph or a "long" random walk). Is it necessary to generate the entire object prior to the computation, or is it possible to provide query access to the object and sample it incrementally "on-the-fly" (as requested by the algorithm)? Such an implementation should emulate the random object by answering queries in a manner consistent with an instance of the random object sampled from the true distribution (or close to it). This paradigm is useful when the algorithm is sub-linear and thus, sampling the entire object up front would ruin its efficiency. Our first set of results focus on undirected graphs with independent edge probabilities, i.e. each edge is chosen as an independent Bernoulli random variable. We provide a general implementation for this model under certain assumptions. Then, we use this to obtain the first efficient local implementations for the Erdös-Rényi G(n,p) model for all values of p, and the Stochastic Block model. As in previous local-access implementations for random graphs, we support Vertex-Pair and Next-Neighbor queries. In addition, we introduce a new Random-Neighbor query. Next, we give the first local-access implementation for All-Neighbors queries in the (sparse and directed) Kleinberg’s Small-World model. Our implementations require no pre-processing time, and answer each query using O(poly(log n)) time, random bits, and additional space. Next, we show how to implement random Catalan objects, specifically focusing on Dyck paths (balanced random walks on the integer line that are always non-negative). Here, we support Height queries to find the location of the walk, and First-Return queries to find the time when the walk returns to a specified location. This in turn can be used to implement Next-Neighbor queries on random rooted ordered trees, and Matching-Bracket queries on random well bracketed expressions (the Dyck language). Finally, we introduce two features to define a new model that: (1) allows multiple independent (and even simultaneous) instantiations of the same implementation, to be consistent with each other without the need for communication, (2) allows us to generate a richer class of random objects that do not have a succinct description. Specifically, we study uniformly random valid q-colorings of an input graph G with maximum degree Δ. This is in contrast to prior work in the area, where the relevant random objects are defined as a distribution with O(1) parameters (for example, n and p in the G(n,p) model). The distribution over valid colorings is instead specified via a "huge" input (the underlying graph G), that is far too large to be read by a sub-linear time algorithm. Instead, our implementation accesses G through local neighborhood probes, and is able to answer queries to the color of any given vertex in sub-linear time for q ≥ 9Δ, in a manner that is consistent with a specific random valid coloring of G. Furthermore, the implementation is memory-less, and can maintain consistency with non-communicating copies of itself.
Amartya Shankha Biswas, Ronitt Rubinfeld, Anak Yodpinyanee
ITCS1
2018 Sublinear-Time Algorithms for Counting Star Subgraphs via Edge Sampling
Maryam Aliakbarpour, Amartya Shankha Biswas, Themis Gouleakis, John Peebles, Ronitt Rubinfeld, Anak Yodpinyanee
Algorithmica2