VLDB 2026 Research / reviewers in the wild / expert
Arsham Mostaani
dblp:175/5672
· DBLP profile ↗
6ranked-venue papers
6as first author
4since 2021 · last 2025
0000-0001-9183-4411ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Computer networks · 5 · 5 first-author · 4 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Task-Oriented Communication Design at ScaleabstractWith countless promising applications in various domains such as IoT and Industry 4.0, task-oriented communication design (TOCD) is getting accelerated attention from the research community. This paper presents a novel approach for designing scalable task-oriented quantization and communications in cooperative multi-agent systems (MAS). The proposed approach utilizes the TOCD framework and the value of information (VoI) concept to enable efficient communication of quantized observations among agents while maximizing the average return performance of the MAS, a parameter that quantifies the MAS’s task effectiveness. The computational complexity of learning the VoI, however, grows exponentially with the number of agents. Thus, we propose a three-step framework: (i) learning the VoI (using reinforcement learning (RL)) for a two-agent system, (ii) designing the quantization policy for an N-agent MAS using the learned VoI for a range of bit-budgets and, (iii) learning the agents’ control policies using RL while following the designed quantization policies in the earlier step. Our analytical results show the applicability of the proposed framework under a wide range of problems. Numerical results show striking improvements in reducing the computational complexity of obtaining VoI needed for the TOCD in a MAS problem without compromising the average return performance of the MAS. Arsham Mostaani, Thang X. Vu, Hamed Habibi 0002, Symeon Chatzinotas, Björn Ottersten 0001 |
IEEE Trans. Commun. | 1 |
| 2024 | Task-Effective Compression of Observations for the Centralized Control of a Multiagent System Over Bit-Budgeted ChannelsabstractWe consider a task-effective quantization problem that arises when multiple agents are controlled via a centralized controller (CC). While agents have to communicate their observations to the CC for decision-making, the bit-budgeted communications of agent-CC links may limit the task-effectiveness of the system which is measured by the system’s average sum of stage costs/rewards. As a result, each agent should compress/quantize its observation such that the average sum of stage costs/rewards of the control task is minimally impacted. We address the problem of maximizing the average sum of stage rewards by proposing two different Action-Based State Aggregation (ABSA) algorithms that carry out the indirect and joint design of control and communication policies in the multi-agent system. While the applicability of ABSA-1 is limited to single-agent systems, it provides an analytical framework that acts as a stepping stone to the design of ABSA-2. ABSA-2 carries out the joint design of control and communication for a multi-agent system. We evaluate the algorithms -with average return as the performance metric -using numerical experiments performed to solve a multi-agent geometric consensus problem. The numerical results are concluded by introducing a new metric that measures the effectiveness of communications in a multi-agent system. Arsham Mostaani, Thang X. Vu, Symeon Chatzinotas, Björn Ottersten 0001 |
IEEE Internet Things J. | 1 |
| 2023 | Scalable Quantification of the Value of Information for Multi-Agent Communications and Control Co-designabstractTask-oriented communication design (TOCD) has gained significant attention from the research community due to its numerous promising applications in domains such as$\text{IoT}$and industry 4.0. This paper introduces an innovative approach to designing scalable task-oriented quantization and communications in cooperative multi-agent systems (MAS). Our proposed approach leverages the TOCD framework and the concept of the value of information$(\text{VoI})$to facilitate efficient communication of quantized observations among agents while maximizing the average return performance of the MAS-a metric that measures the task effectiveness of the MAS. Learning the VoI becomes a prohibitively large computational problem as the number of agents grows in the MAS. To address this challenge, we present a three-step framework. First, we employ reinforcement learning (RL) to learn the VoI for a two-agent, rather than for the original$N$-agent system, reducing the computational costs associated with obtaining the value of information. Next, we design the quantization policy for a MAS with N agents, utilizing the learned VoI across a range of bit-budgets. The resulting quantization strategy for agents' observations, ensures that more valuable observations are communicated with greater precision. Finally, we apply RL to learn the agents' control policies, while adhering to the quantization policies designed in the previous step. Our analytical results showcase the effectiveness of the proposed framework across a wide range of problems. Numerical experiments demonstrate improvements in reducing the computational complexity required for obtaining VoI by five orders of magnitude in TOCD for MAS problems while compromising less than 1% on the average return performance of the MAS. Arsham Mostaani, Thang X. Vu, Hamed Habibi 0002, Symeon Chatzinotas, Björn Ottersten 0001 |
GLOBECOM | 1 |
| 2023 | Centralized Control of a Multi-Agent System Via Distributed and Bit-Budgeted CommunicationsabstractWe consider a distributed quantization problem that arises when multiple edge devices, i.e., agents, are controlled via a centralized controller (CC). While agents have to communicate their observations to the CC for decision-making, the bit-budgeted communications of agent-CC links may limit the task-effectiveness of the system which is measured by the system's average sum of stage costs/rewards. As a result, each agent, given its local processing resources, should compress/quantize its observation such that the average sum of stage costs/rewards of the control task is minimally impacted. We address the problem of maximizing the average sum of stage rewards by proposing two different Action-Based State Aggregation (ABSA) algorithms that carry out the indirect and joint design of control and communication policies in the multi-agent system (MAS). While the applicability of ABSA-1 is limited to single-agent systems, it provides an analytical framework that acts as a stepping stone to the design of ABSA-2. ABSA-2 carries out the joint design of control and communication for an MAS. We evaluate the algorithms - with average return as the performance metric - using numerical experiments performed to solve a multi-agent geometric consensus problem. Arsham Mostaani, Thang X. Vu, Symeon Chatzinotas, Björn Ottersten 0001 |
WCNC | 1 |
| 2020 | State Aggregation for Multiagent Communication over Rate-Limited ChannelsabstractA collaborative task is assigned to a multiagent system (MAS) in which agents are allowed to communicate. The MAS runs over an underlying Markov decision process and its task is to maximize the averaged sum of discounted one-stage rewards. Although knowing the global state of the environment is necessary for the optimal action selection of the MAS, agents are limited to individual observations. The inter-agent communication can tackle the issue of local observability, however, the limited rate of the inter-agent communication prevents the agents from acquiring the precise global state information. To overcome this challenge, agents need to communicate their observations in a compact way such that the MAS compromises the minimum possible sum of rewards. We show that this problem is equivalent to a form of rate-distortion problem which we call the task-based information compression. State Aggregation for Information Compression (SAIC) is introduced here to perform the task-based information compression. The SAIC is shown, conditionally, to be capable of achieving the optimal performance in terms of the attained sum of discounted rewards. The proposed algorithm is applied to a rendezvous problem and its performance is compared with two benchmarks; (i) conventional source coding algorithms and the (ii) centralized multiagent control using reinforcement learning. Numerical experiments confirm the superiority and fast convergence of the proposed SAIC. Arsham Mostaani, Thang X. Vu, Symeon Chatzinotas, Björn Ottersten 0001 |
GLOBECOM | 1 |
| 2019 | Learning-based Physical Layer Communications for Multiagent CollaborationabstractConsider a collaborative task carried out by two autonomous agents that can communicate over a noisy channel. Each agent is only aware of its own state, while the accomplishment of the task depends on the value of the joint state of both agents. As an example, both agents must simultaneously reach a certain location of the environment, while only being aware of their own positions. Assuming the presence of feedback in the form of a common reward to the agents, a conventional approach would apply separately: (i) an off-the-shelf coding and decoding scheme in order to enhance the reliability of the communication of the state of one agent to the other; and (ii) a standard multiagent reinforcement learning strategy to learn how to act in the resulting environment. In this work, it is argued that the performance of the collaborative task can be improved if the agents learn how to jointly communicate and act. In particular, numerical results for a baseline grid world example demonstrate that the jointly learned policy carries out compression and unequal error protection by leveraging information about the action policy. Arsham Mostaani, Osvaldo Simeone, Symeon Chatzinotas, Björn Ottersten 0001 |
PIMRC | 1 |