VLDB 2026 Research / reviewers in the wild / expert
Luis Roldão
dblp:176/2417 · also Luis Guillermo Roldão Jimenez
· DBLP profile ↗
9ranked-venue papers
2as first author
8since 2021 · last 2025
0000-0003-0482-3584ORCID · verified
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 7 · 1 first-author · 7 since 2021Graphics, computer vision, multimedia, augmented reality and games · 6 · 1 first-author · 5 since 2021Systems, architecture and hardware · 2 · 2 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | ViiNeuS: Volumetric Initialization for Implicit Neural Surface Reconstruction of Urban Scenes with Limited Image OverlapabstractNeural implicit surface representation methods have recently shown impressive 3D reconstruction results. However, existing solutions struggle to reconstruct driving scenes due to their large size, highly complex nature and their limited visual observation overlap. Hence, to achieve accurate reconstructions, additional supervision data such as LiDAR, strong geometric priors, and long training times are required. To tackle such limitations, we present ViiNeuS, a new hybrid implicit surface learning method that efficiently initializes the signed distance field to reconstruct large driving scenes from 2D street view images. ViiNeuS’s hybrid architecture models two separate implicit fields: one representing the volumetric density of the scene, and another one representing the signed distance to the surface. To accurately reconstruct urban outdoor driving scenarios, we introduce a novel volume-rendering strategy that relies on self-supervised probabilistic density estimation to sample points near the surface and transition progressively from volumetric to surface representation. Our solution permits a proper and fast initialization of the signed distance field without relying on any geometric prior on the scene, compared to concurrent methods. By conducting extensive experiments on four outdoor driving datasets, we show that ViiNeuS can learn an accurate and detailed 3D surface representation of various urban scene while being two times faster to train compared to previous state-of-the-art solutions. Hala Djeghim, Nathan Piasco, Moussâb Bennehar, Luis Roldão, Dzmitry Tsishkou, Desire Sidibé |
CVPR | 4 |
| 2024 | PlaNeRF: SVD Unsupervised 3D Plane Regularization for NeRF Large-Scale Urban Scene ReconstructionabstractNeural Radiance Fields (NeRF) enable 3D scene reconstruction from 2D images and camera poses for Novel View Synthesis (NVS). Although NeRF can produce photorealistic results, it often suffers from overfitting to training views, leading to poor geometry reconstruction, especially in low-texture areas such as road surfaces in driving scenarios. This limitation restricts many important applications which require accurate geometry, such as extrapolated NVS, HD mapping, simulation and scene editing. To address this limitation, we propose a new method to improve NeRF’s 3D structure using only RGB images and semantic maps. Our approach introduces a novel plane regularization based on Singular Value Decomposition (SVD), that does not rely on any geometric prior. In addition, we leverage the Structural Similarity Index Measure (SSIM) in patch-based loss design to properly initialize the volumetric representation of NeRF. Quantitative and qualitative results show that our method outperforms popular regularization approaches in accurate geometry reconstruction for large-scale outdoor scenes and achieves comparable rendering quality to SOTA methods on the KITTI-360 NVS benchmark. Fusang Wang, Arnaud Louys, Nathan Piasco, Moussâb Bennehar, Luis Roldão, Dzmitry Tsishkou |
3DV | 5 |
| 2024 | SOAC: Spatio-Temporal Overlap-Aware Multi-Sensor Calibration using Neural Radiance FieldsabstractIn rapidly-evolving domains such as autonomous driving, the use of multiple sensors with different modalities is crucial to ensure high operational precision and stability. To correctly exploit the provided information by each sensor in a single common frame, it is essential for these sensors to be accurately calibrated. In this paper, we leverage the ability of Neural Radiance Fields (NeRF) to represent different sensors modalities in a common volumetric representation to achieve robust and accurate spatio-temporal sensor calibration. By designing a partitioning approach based on the visible part of the scene for each sensor, we formulate the calibration problem using only the overlapping areas. This strategy results in a more robust and accurate calibration that is less prone to failure. We demonstrate that our approach works on outdoor urban scenes by validating it on multiple established driving datasets. Results show that our method is able to get better accuracy and robustness compared to existing methods. Quentin Herau, Nathan Piasco, Moussâb Bennehar, Luis Roldão, Dzmitry Tsishkou, Cyrille Migniot, Pascal Vasseur, Cédric Demonceaux |
CVPR | 4 |
| 2024 | SWAG: Splatting in the Wild Images with Appearance-Conditioned Gaussians
Hiba Dahmani, Moussâb Bennehar, Nathan Piasco, Luis Roldão, Dzmitry Tsishkou |
ECCV (76) | 4 |
| 2024 | RoDUS: Robust Decomposition of Static and Dynamic Elements in Urban Scenes
Thang-Anh-Quan Nguyen, Luis Roldão, Nathan Piasco, Moussâb Bennehar, Dzmitry Tsishkou |
ECCV (72) | 2 |
| 2024 | 3DGS-Calib: 3D Gaussian Splatting for Multimodal SpatioTemporal CalibrationabstractReliable multimodal sensor fusion algorithms require accurate spatiotemporal calibration. Recently, targetless calibration techniques based on implicit neural representations have proven to provide precise and robust results. Nevertheless, such methods are inherently slow to train given the high computational overhead caused by the large number of sampled points required for volume rendering. With the recent introduction of 3D Gaussian Splatting as a faster alternative to implicit representation methods, we propose to leverage this new rendering approach to achieve faster multi-sensor calibration. We introduce 3DGS-Calib, a new calibration method that relies on the speed and rendering accuracy of 3D Gaussian Splatting to achieve multimodal spatiotemporal calibration that is accurate, robust, and with a substantial speed-up compared to methods relying on implicit neural representations. We demonstrate the superiority of our proposal with experimental results on sequences from KITTI-360, a widely used driving dataset. Quentin Herau, Moussâb Bennehar, Arthur Moreau, Nathan Piasco, Luis Roldão, Dzmitry Tsishkou, Cyrille Migniot, Pascal Vasseur, Cédric Demonceaux |
IROS | 5 |
| 2023 | MOISST: Multimodal Optimization of Implicit Scene for SpatioTemporal CalibrationabstractWith the recent advances in autonomous driving and the decreasing cost of LiDARs, the use of multimodal sensor systems is on the rise. However, in order to make use of the information provided by a variety of complimentary sensors, it is necessary to accurately calibrate them. We take advantage of recent advances in computer graphics and implicit volumetric scene representation to tackle the problem of multi-sensor spatial and temporal calibration. Thanks to a new formulation of the Neural Radiance Field (NeRF) optimization, we are able to jointly optimize calibration parameters along with scene representation based on radiometric and geometric measurements. Our method enables accurate and robust calibration from data captured in uncontrolled and unstructured urban environments, making our solution more scalable than existing calibration solutions. We demonstrate the accuracy and robustness of our method in urban scenes typically encountered in autonomous driving scenarios. Quentin Herau, Nathan Piasco, Moussâb Bennehar, Luis Roldão, Dzmitry Tsishkou, Cyrille Migniot, Pascal Vasseur, Cédric Demonceaux |
IROS | 4 |
| 2022 | 3D Semantic Scene Completion: A Survey
Luis Roldão, Raoul de Charette, Anne Verroust-Blondet |
Int. J. Comput. Vis. | 1 |
| 2020 | LMSCNet: Lightweight Multiscale 3D Semantic CompletionabstractWe introduce a new approach for multiscale 3Dsemantic scene completion from voxelized sparse 3D LiDAR scans. As opposed to the literature, we use a 2D UNet backbone with comprehensive multiscale skip connections to enhance feature flow, along with 3D segmentation heads. On the SemanticKITTI benchmark, our method performs on par on semantic completion and better on occupancy completion than all other published methods - while being significantly lighter and faster. As suchit provides a great performance/speed trade-off for mobile-robotics applications. The ablation studies demonstrate our method is robust to lower density inputs, and that it enables very high speed semantic completion at the coarsest level. Our code is available at https://github.com/cv-rits/LMSCNet. Luis Roldão, Raoul de Charette, Anne Verroust-Blondet |
3DV | 1 |