Demo Data from VLDB 2026 / reviewers in the wild / expert
Sibendu Paul
dblp:177/2103
· DBLP profile ↗
10ranked-venue papers
7as first author
7since 2021 · last 2026
0000-0003-0465-8769ORCID · verified
Domains — the database's venue-derived domains; a paper can count in several
Computer networks · 4 · 3 first-author · 2 since 2021Systems, architecture and hardware · 3 · 2 first-author · 2 since 2021Artificial intelligence and machine learning · 2 · 2 first-author · 2 since 2021Software engineering, systems software and programming languages · 1Databases, data management, data science and information retrieval · 1 · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author · 1 since 2021Applied, interdisciplinary, general and emerging computing · 1 · 1 first-author · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
2 papers |
Multimedia analysis and retrieval · 60% Rendering · 13% Virtual and augmented reality · 13% | |
| Computer networks
5 papers |
Edge and fog computing · 40% Content delivery and video streaming · 24% Wireless networking · 24% | |
| Artificial intelligence
1 paper |
Video understanding and tracking · 50% Reinforcement learning · 50% | |
| Network and information security
1 paper |
Network security · 100% |
Topics — the 13 heaviest of 17, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Edge and fog computing › video analytics
video analytics pipeline |
1.0 | 2 | 2025 | CamTuner: Adaptive Video Analytics Pipelines via Real-Time Automated Camera Parameter Tuning · IEEE Trans. Mob. Comput. 2025 Enhancing Video Analytics Accuracy via Real-time Automated Camera Parameter Tuning · SenSys 2022 |
Multimedia analysis and retrieval › video content analysis
scene change detection |
1.0 | 1 | 2026 | Automatic Funny Scene Extraction from Long-form Cinematic Videos · AAAI 2026 |
Multimedia analysis and retrieval
video analysis |
1.0 | 1 | 2026 | Automatic Funny Scene Extraction from Long-form Cinematic Videos · AAAI 2026 |
Computer vision › Video understanding and tracking
video analytics |
0.6 | 1 | 2022 | Enhancing Video Analytics Accuracy via Real-time Automated Camera Parameter Tuning · SenSys 2022 |
Image and video coding
bandwidth compression |
0.4 | 1 | 2020 | Coterie: Exploiting Frame Similarity to Enable High-Quality Multiplayer VR on Commodity Mobile Devices · ASPLOS 2020 |
Rendering › parallel rendering
distributed rendering |
0.4 | 1 | 2020 | Coterie: Exploiting Frame Similarity to Enable High-Quality Multiplayer VR on Commodity Mobile Devices · ASPLOS 2020 |
Virtual and augmented reality › immersive streaming
VR streaming |
0.4 | 1 | 2020 | Coterie: Exploiting Frame Similarity to Enable High-Quality Multiplayer VR on Commodity Mobile Devices · ASPLOS 2020 |
Wireless networking › scheduling › scheduling policy
predictive scheduling |
0.4 | 1 | 2020 | Predictive Scheduling for Virtual Reality · INFOCOM 2020 |
Content delivery and video streaming
quality of experience |
0.4 | 1 | 2020 | Predictive Scheduling for Virtual Reality · INFOCOM 2020 |
Content delivery and video streaming
caching |
0.3 | 1 | 2017 | Investigating the impact of cache pollution attacks in heterogeneous cellular networks · ICNP 2017 |
Cellular and mobile networks › small cell networks
femtocell |
0.3 | 1 | 2017 | Investigating the impact of cache pollution attacks in heterogeneous cellular networks · ICNP 2017 |
Network security › attack strategy › denial-of-service attack
cache pollution attack |
0.3 | 1 | 2017 | Investigating the impact of cache pollution attacks in heterogeneous cellular networks · ICNP 2017 |
Edge and fog computing › edge-assisted mobile computing
edge rendering |
0.1 | 1 | 2020 | Coterie: Exploiting Frame Similarity to Enable High-Quality Multiplayer VR on Commodity Mobile Devices · ASPLOS 2020 |
Methods — techniques the papers use, named apart from their topics
reinforcement learning · 1.1SARSA · 1.1triplet mining · 1.0shot detection · 1.0multimodal fusion · 1.0deep learning · 0.9SARSA reinforcement learning · 0.9frame similarity exploitation · 0.9frame caching · 0.9randomized attack strategy · 0.6characteristic time analysis · 0.6simulation · 0.4prototype implementation · 0.4
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | Automatic Funny Scene Extraction from Long-form Cinematic VideosabstractAutomatically extracting engaging and high-quality humorous scenes from cinematic titles is pivotal for creating captivating video previews and snackable content, boosting user engagement on streaming platforms. Long-form cinematic titles, with their extended duration and complex narratives, challenge scene localization, while humor’s reliance on diverse modalities and its nuanced style add further complexity. This paper introduces an end-to-end system for automatically identifying and ranking humorous scenes from long-form cinematic titles, featuring shot detection, multimodal scene localization, and humor tagging optimized for cinematic content. Key innovations include a novel scene segmentation approach combining visual and textual cues, improved shot representations via guided triplet mining, and a multimodal humor tagging framework leveraging both audio and text modalities. Our system achieves an 18.3% AP improvement over state-of-the-art scene detection on the OVSD dataset and an F1 score of 0.834 for detecting humor in long text. Extensive evaluations across five cinematic titles demonstrate 87% of clips extracted by our pipeline are intended to be funny, while 98% of scenes are accurately localized. With successful generalization to trailers, these results showcase the pipeline’s potential to enhance content creation workflows, improve user engagement, and streamline snackable content generation for diverse cinematic media formats. Sibendu Paul, Caren Chen |
AAAI | 1 |
| 2025 | Beyond Immediate Click: Engagement-Aware and MoE-Enhanced Transformers for Sequential Movie Recommendation
Sibendu Paul, Caren Chen |
RecSys | 2 |
| 2025 | CamTuner: Adaptive Video Analytics Pipelines via Real-Time Automated Camera Parameter TuningabstractIn Video Analytics Pipelines (VAP), Analytics Units (AUs) such as object detection and face recognition operating on remote servers rely heavily on surveillance cameras to capture high-quality video streams to achieve high accuracy. Modern network cameras offer an array of parameters that directly influence video quality. While a few of such parameters, e.g., exposure, focus and white balance, are automatically adjusted by the camera internally, the others are not. We denote such camera parameters as non-automated (NAUTO) parameters. In this work, we first show that in a typical surveillance camera deployment, environmental condition changes can have significant adverse effect on the accuracy of insights from the AUs, but such adverse impact can potentially be mitigated by dynamically adjusting NAUTO camera parameters in response to changes in environmental conditions. Second, since most end-users lack the skill or understanding to appropriately configure these parameters and typically use a fixed parameter setting, we presentCamTuner, to our knowledge, the first framework that dynamically adapts NAUTO camera parameters to optimize the accuracy of AUs in a VAP in response to adverse changes in environmental conditions.CamTuneris based on SARSA reinforcement learning and it incorporates two novel components: a light-weight analytics quality estimator and a virtual camera that drastically speed up offline RL training. Our controlled experiments and real-world VAP deployment show that compared to a VAP using the default camera setting,CamTunerenhances VAP accuracy by detecting 15.9% additional persons and 2.6% –4.2% additional cars (without any false positives) in a large enterprise parking lot.CamTuneropens up new avenues for elevating video analytics accuracy, transcending mere incremental enhancements achieved through refining deep-learning models. Sibendu Paul, Kunal Rao, Giuseppe Coviello, Murugan Sankaradass, Y. Charlie Hu, Srimat T. Chakradhar |
IEEE Trans. Mob. Comput. | 1 |
| 2023 | Elixir: A System to Enhance Data Quality for Multiple Analytics on a Video StreamabstractIoT sensors, especially video cameras, are ubiquitously deployed around the world to perform a variety of computer vision tasks in several verticals including retail, health-care, safety and security, transportation, manufacturing, etc. To amortize their high deployment effort and cost, it is desirable to perform multiple video analytics tasks, which we refer to as Analytical Units (AUs), off the video feed coming out of every camera. As AUs typically use deep-learning based AI/ML models, their performances depend on the quality of the input video. The most recent work has shown that dynamically adjusting the camera setting exposed by popular network cameras can help improve the quality of the video feed and hence the AU accuracy, in a single AU setting. In this paper, we first show that in a multi-AU setting, changing the camera setting has disproportionate impact on different AUs performance. In particular, the optimal setting for one AU may severely degrade the performance for another AU, and further, the impact on different AUs varies as the environmental condition changes. We then present Elixir, a system to enhance the video stream quality for multiple analytics on a video stream. Elixir leverages Multi-Objective Reinforcement Learning (MORL), where the RL agent caters to the objectives from different AUs and adjusts the camera setting to simultaneously enhance the performance of all AUs. To define the multiple objectives in MORL, we develop new AU-specific quality estimator values for each individual AU. We evaluate Elixir through real-world experiments on a testbed with three cameras deployed next to each other (overlooking a large enterprise parking lot) running Elixir and two baseline approaches, respectively. Elixir correctly detects 7.1% (22,068) and 5.0% (15,731) more cars, 94% (551) and 72% (478) more faces, and 670.4% (4975) and 158.6% (3507) more persons than the default-setting and time-sharing approaches, respectively. It also detects 115 license plates, far more than the time-sharing approach (7) and the default setting (0). Sibendu Paul, Kunal Rao, Giuseppe Coviello, Murugan Sankaradass, Y. Charlie Hu, Srimat T. Chakradhar |
SMARTCOMP | 1 |
| 2023 | AQuA: A New Image Quality Metric for Optimizing Video Analytics SystemsabstractMillions of cameras at the edge are being deployed to power a variety of different deep learning applications. However, the frames captured by these cameras are not always pristine—they can be distorted due to lighting issues, sensor noise, compression etc. Such distortions not only deteriorate visual quality, they impact the accuracy of deep learning applications that process such video streams. In this work, we introduce AQuA, to protect application accuracy against such distorted frames by scoring the level of distortion in the frames. It takes into account the analytical quality of frames, not the visual quality, by learning a novel metric, classifier opinion score , and uses a lightweight, CNN-based, object-independent feature extractor. AQuA accurately scores distortion levels of frames and generalizes to multiple different deep learning applications. When used for filtering poor-quality frames at edge, it reduces high-confidence errors for analytics applications by 17%. Through filtering, and due to its low overhead (14 ms), AQuA can also reduce computation time and average bandwidth usage by 25%. Finally, we discuss numerous new avenues of optimizations of video analytics pipelines enabled by AQuA. Sibendu Paul, Utsav Drolia, Y. Charlie Hu, Srimat T. Chakradhar |
ACM Trans. Embed. Comput. Syst. | 1 |
| 2022 | Enhancing Video Analytics Accuracy via Real-time Automated Camera Parameter TuningabstractIn Video Analytics Pipelines (VAP), Analytics Units (AUs) such as object detection and face recognition running on remote servers critically rely on surveillance cameras to capture high-quality video streams in order to achieve high accuracy. Modern IP cameras come with a large number of camera parameters that directly affect the quality of the video stream capture. While a few of such parameters, e.g., exposure, focus, white balance are automatically adjusted by the camera internally, the remaining ones are not. We denote such camera parameters as non-automated (NAUTO) parameters. In this paper, we first show that environmental condition changes can have significant adverse effect on the accuracy of insights from the AUs, but such adverse impact can potentially be mitigated by dynamically adjusting NAUTO camera parameters in response to changes in environmental conditions. We then present CamTuner, to our knowledge, the first framework that dynamically adapts NAUTO camera parameters to optimize the accuracy of AUs in a VAP in response to adverse changes in environmental conditions. CamTuner is based on SARSA reinforcement learning and it incorporates two novel components: a light-weight analytics quality estimator and a virtual camera that drastically speed up offline RL training. Our controlled experiments and real-world VAP deployment show that compared to a VAP using the default camera setting, CamTuner enhances VAP accuracy by detecting 15.9% additional persons and 2.6%--4.2% additional cars (without any false positives) in a large enterprise parking lot and 9.7% additional cars in a 5G smart traffic intersection scenario, which enables a new usecase of accurate and reliable automatic vehicle collision prediction (AVCP). CamTuner opens doors for new ways to significantly enhance video analytics accuracy beyond incremental improvements from refining deep-learning models. Sibendu Paul, Kunal Rao, Giuseppe Coviello, Murugan Sankaradass, Oliver Po, Y. Charlie Hu, Srimat T. Chakradhar |
SenSys | 1 |
| 2021 | AQuA: Analytical Quality Assessment for Optimizing Video Analytics Systems
Sibendu Paul, Utsav Drolia, Y. Charlie Hu, Srimat T. Chakradhar |
SEC | 1 |
| 2020 | Coterie: Exploiting Frame Similarity to Enable High-Quality Multiplayer VR on Commodity Mobile DevicesabstractIn this paper, we study how to support high-quality immersive multiplayer VR on commodity mobile devices. First, we perform a scaling experiment that shows simply replicating the prior-art 2-layer distributed VR rendering architecture to multiple players cannot support more than one player due to the linear increase in network bandwidth requirement. Second, we propose to exploit the similarity of background environment (BE) frames to reduce the bandwidth needed for prefetching BE frames from the server, by caching and reusing similar frames. We find that there is often little similarly between the BE frames of even adjacent locations in the virtual world due to a "near-object" effect. We propose a novel technique that splits the rendering of BE frames between the mobile device and the server that drastically enhances the similarity of the BE frames and reduces the network load from frame caching. Evaluation of our implementation on top of Unity and Google Daydream shows our new VR framework, Coterie, reduces per-player network requirement by 10.6X-25.7X and easily supports 4 players for high-resolution VR apps on Pixel 2 over 802.11ac, with 60 FPS and under 16ms responsiveness. Jiayi Meng, Sibendu Paul, Y. Charlie Hu |
ASPLOS | 2 |
| 2020 | Predictive Scheduling for Virtual RealityabstractA significant challenge for future virtual reality (VR) applications is to deliver high quality-of-experience, both in terms of video quality and responsiveness, over wireless networks with limited bandwidth. This paper proposes to address this challenge by leveraging the predictability of user movements in the virtual world. We consider a wireless system where an access point (AP) serves multiple VR users. We show that the VR application process consists of two distinctive phases, whereby during the first (proactive scheduling) phase the controller has uncertain predictions of the demand that will arrive at the second (deadline scheduling) phase. We then develop a predictive scheduling policy for the AP that jointly optimizes the scheduling decisions in both phases. In addition to our theoretical study, we demonstrate the usefulness of our policy by building a prototype system. We show that our policy can be implemented under Furion, a Unity-based VR gaming software, with minor modifications. Experimental results clearly show visible difference between our policy and the default one. We also conduct extensive simulation studies, which show that our policy not only outperforms others, but also maintains excellent performance even when the prediction of future user movements is not accurate. I-Hong Hou, Narges Zarnaghi Naghsh, Sibendu Paul, Y. Charlie Hu, Atilla Eryilmaz |
INFOCOM | 3 |
| 2017 | Investigating the impact of cache pollution attacks in heterogeneous cellular networksabstractWith the growth of Internet-of-Things, mobile data traffic is expected to increase exponentially. To support this rapid growth, heterogeneous cellular networks comprising of femtocells with storage capabilities along with macrocell base stations have been proposed. In this paper, we first investigate the performance impact of a simple randomized cache pollution attack, where the attacker pollutes the cache at the femtocell by requesting unpopular content. We then adopt a principled approach based on the characteristic time of a content in a cache to design an optimized attack strategy. Our experiments show that the proposed attack strategy outperforms the randomized attack with the same attack rate. Sibendu Paul, Anand Seetharam, Amitava Mukherjee 0001, Mrinal K. Naskar |
ICNP | 1 |